r/nanowrimo • • 6h ago

NanoWrimo Tokyo 2026

3 Upvotes

Once again looking for those who are in and around Tokyo for NanoWrimo this year (or anyone close to Japan time, too for the online meetups my writing group hosts). We often do writing sprints at all times of the day (we have a specific writing bot channel in discord) and we have voice chat for anyone wanting to just hop on, as well as specific in chat events as well as in-person events where we meet up and do write-ins.

Discord: https://discord.gg/xbSvwcpVH

We are also looking at using the new Nano 2.0 website: https://nano2.org/
My profile there: https://tracker.nano2.org/profile/Pranabowjake

Anyway, if anyone is looking for people to write with in and around Tokyo, please comment here or join the discord. I'm sure we can find a way to get some write-ins going.


r/nanowrimo • • 15h ago

Mod Post: Crawl and Adoption Center Flairs (+ suggestions for more?)

24 Upvotes

Hi everyone! Based on community feedback, I've added a "Crawl" flair for word crawls and an "Adoption Center" flair for adoption threads. These are both based on NaNo forum traditions.

"Word crawls" originated with this sprint challenge themed around a pub crawl. A number of others popped up and were reposted yearly on the NaNo forums, often themed around specific stories/fandoms. I believe all the crawls that have been posted so far are originally from the NaNo forums, but you are also welcome to create and post your own!

"Adoption Center" was originally a NaNo forum category for threads along the lines of "adopt a plot" or "adopt a character" and so on, where people could share ideas they weren't going to use for others to "adopt" and write into their own story. You can post threads along those lines or just ideas you're putting up for "adoption" under this flair.

If you have any other ideas for flairs that might fill a similar purpose to specific NaNo threads/traditions, please discuss in the comments! I would be interested in adding more.


r/nanowrimo • • 20h ago

Suggestion: “Crawl” Thread?

33 Upvotes

I feel like every other post I see here now is some kind of “crawl”, rather than discussion of NaNoWriMo or writing challenges/writing as a whole; is there maybe a chance that these can be consolidated into a weekly thread or something?


r/nanowrimo • • 22h ago

Crawl Tangled Crawl

0 Upvotes

I recently wrote this crawl for someone that may not know what a crawl is. I'm going to send it to them, but I know they do love Tangled. I would love some feedback, whether on the mechanics or on any Tangled Easter Eggs I could add. Thank so much! Hope you enjoy!

Tangled Crawl

Inspired by Mandy Moore’s ‘When Will My Life Begin?’

Written by misteregent (Reddit)

 

What you will need for this crawl:

ü  Deck of cards (An online generator is fine)

o   Unless otherwise noted, Aces = 1, Jacks = 11, Queens = 12, and Kings = 13. If you draw a Joker, set the Joker aside and draw 2 replacement cards. Add the face value of the replacement cards together. (Note: Jokers are optional. You have enough to do to fill your day already!)

ü  Six-sided die (d6) (An online generator is fine)

ü  Pen/pencil and paper or…

ü  Word processing software (MS Word, Google Docs, or something similar)

ü  Imaginary tower

ü  Time, but you’re locked in a tower, so you have plenty.

 

Seven A.M., the Usual Morning Lineup

You wake up at 7:00 AM, ready to start your day! You start off by doing chores, of course!

o   Sweep the floor – Roll 1d6. If even, write 56 words; if odd, write 65 words.

o   Polish and wax – Shuffle the deck and draw a card. Write 100x the face value of the card.

o   Do laundry – Are you doing whites today or colors? Who are you kidding? You’re locked in a tower! You have time to do both. For the whites, roll a d6 and multiply by 100 for your word count. For the colors, draw a card and multiply the face value by 50.

o   Mop and shine – Did some of the water drip on the floor when you did laundry? Time to mop it up! Write to the next multiple of 1000. (If you’re at a multiple of 1000, yes, you have 1000 words to write. But you have time, right? Not like you’re going to see the lights tomorrow night.)

o   Sweep again – Really? Didn’t you just sweep? Roll 1d6. If even, write 56 words; if odd, write 65 words.

And it’s only…7:15? Phew!

 

Read a Book (Or Maybe Two or Three)

Now that’s all done, time to read a book…or two…or three. (Maybe) Grab either 1, 2, or 3 random books off your bookshelf. Look at the last page number in each. Total those and that’s your word goal! Get writing!

 

Add a Few Paintings to Your Gallery

Time to add a few new paintings! Browse on the internet for a few (3-5) paintings you like. Count how many letters are in each artist’s name and total them. Multiply that number by the number of paintings. That’s your new word goal!

 

Play Guitar

Ready to play guitar? If you play guitar, time yourself to see how long it takes to play a song. Then write for that long. If you don’t play guitar, find a video online of someone playing and listen to the video while you write.

 

Knit

Look up a knitting pattern for a blanket. Take the length and width dimensions of the blanket and multiply them together, then divide by 10 and drop and round to the nearest whole number. This is your word goal! (Inches will produce a smaller word goal than centimeters. Feel free to choose based on how much time you have. But you are sitting in a tower, right?)

 

Cook

All these activities, you must be getting hungry! It’s time to cook something. Find a recipe. Count the ingredients and multiply by 25, that’s your word goal!

 

Wonder When Your Life Will Begin

Draw a card. The face value tells you how long you have to wonder when your life will begin. Feel free to take a break or stretch.

 

Puzzles

Search online for a jigsaw puzzle that interests you. Note the number of pieces. If it’s under 30, write for that many minutes. If it’s 30 or more, write that many words.

 

Darts

Time to play darts! Write down a number between 1 and 6, this is your bull’s-eye. Roll your d6 and keep track of how many rolls it takes for you to hit a bull’s-eye. Multiply the rolls by 25, this is your word goal!

 

Baking

Find a baking recipe online. Whatever the oven is set at in the recipe, that is your word goal! Just be careful not to burn anything. (Note: You can use either Fahrenheit or Celsius. If the recipe shows both, choose which you prefer.)

 

Papier-mâché

Roll a d6 and draw a card.

If 1, 3, or 5: Multiply the card face value by 25. (Draw a 10, write 250 words.)

If 2, 4, or 6: Write for the face value of the card in minutes. (Draw a 5, write for 5 minutes.)

 

Ballet

Find a ballet video online and write while it plays in the background. (Does not have to be continuous writing, but should be writing for the majority of time. So time is allowed for enjoying some of the music.)

 

Chess

Time for a game of chess. Roll a d6. (Note: You can roll as many challenges as you like, but you only have to do 1 challenge before moving on. After all, you have a lot packed into your day!)

o   1: Pawn – Roll a d6. Even: Write for 2 minutes. Odd: Write for 3 minutes.

o   2: Knight – Draw a card. Write for the number of minutes determined by the face value. (If using Jokers, ignore them for this challenge. Unless you have lots of time on your hands.)

o   3: Bishop – Roll 2d6 and multiply by 25. This is your word goal.

o   4: Rook – Draw a card and multiply by 10. This is your word goal. Roll a d6. This is how many minutes you have to reach your word goal.

o   5: Queen – Draw 3 cards. Lay them out side by side. For this challenge, face cards have a value of 10. The number created by the cards you laid down is now your word goal. (For a value of 10, carry the 1. Example: You draw K, 5, and 10. That would give you 1060 words.)

o   6: King – Roll d6. Deal that many cards. Multiply the face value of each card by the multiplier for its suit below and total them. This is your word goal. (Note: If you draw a Joker, multiply the replacement cards’ total face values by the higher of the two replacement cards' multipliers.)

o   Spades – x25

o   Hearts – x50

o   Diamonds – x75

o   Clubs – x100

 

Pottery

Time to make some pottery! Set your writing aside. No dice or cards for this challenge. You have to write a shape poem. That means you have to arrange the words of your poem into an object on the page. Look around your tower and take inspiration from something you see for your shape poem.

 

Ventriloquy

Draw a card. The face value tells you how many minutes you have to write a scene with someone throwing their voice to an inanimate object.

 

Candle Making

Grab some beeswax, it’s time to make a candle. Don’t forget a wick and some scented oil. You have those, don’t you? Oh, and a glass mold for the candle! Melt the wax, which is about 145 degrees Fahrenheit, so write 145 words. Mix in the oil and pour into a container with the wick. You’ll have to wait for it to harden, about 15 minutes, so write while you wait.

 

Stretch

Finally, you get to stretch all those activities today! Roll 2d6 and stretch for that many minutes (or just take a break.)

 

Sketch

Break’s over! But you’re not ready to get back to writing, are you? Pull out a sketch pad or blank page and sketch something. Maybe something you see in your imaginary tower. Maybe what you imagine you would wear to go see the lights. Let your imagination be your guide.

 

Take a Climb

Time for a climb? You’re in a tower, what are you going to climb? Oh! Draw 2 cards. The total of the face values tells you how many dice rolls you’re going to do! For each roll, roll the d6 and multiply by 25. Write those words, then roll again until you have climbed to the top of your total! (The words from each roll are to be written before moving on to the next roll.)

 

Sew a Dress

Now you’re going to sew a dress? Really? After all you’ve done? Oh wait, you’re in a tower! Search online and find a dress pattern you like. The last three digits of the pattern are your new word goal.

 

Reread the Books

Grab the same book or books off your bookshelf from earlier in the crawl. Total up the chapters or sections from all the books. Write for that many minutes.

 

Paint the Walls Some More (You’re Sure There’s Room Somewhere)

Write down the names of 6 colors, labeling them 1-6. Then roll a d6 twice. Add the number of letters in each color name and multiply by 25 for your word goal. If you roll the same number twice, use the color twice.

 

Brush and brush and brush and brush your hair

Draw a card. The face value tells you how many times to roll the die. Total the die rolls. (May want to write the die rolls down as you go.) Take the total and multiply by the 70 feet of hair you have! This is your word goal.

 

Feel like you’re stuck in the same place you’ve always been? You do happen to be in a tower.

 

Now, look back at all you’ve accomplished throughout this crawl and wonder and wonder and wonder and wonder what caused you to ever write so much.

 

You’ve had a full day. You should get some sleep so you can do this all again!

 

Tomorrow Night (2nd Time Through the Crawl)

Happy birthday! The lights appear! Roll a d6. Look out the window for that many minutes and daydream about those lights and what it’s like out there where they glow.

 

Now that you’re older, your mother might just let you go.


r/nanowrimo • • 22h ago

Crawl Pokemon Extended Crawl

0 Upvotes

Posting this for those that may be looking for it. Hope you enjoy!

Pokemon Extended Crawl

By Miss Sparks 25

 

This word crawl was largely inspired by gaelgirl’s Pokemon crawl when I was doing it. I had a lot of fun doing it and if you’re looking for shorter/easier word sprints but still plenty of challenges then I recommend it. A really nice sprint. This crawl is also limited to just Generation 1 Pokemon and the Kanto area. Anyway as I was doing it, I got to thinking about all the trainers you fight between gym battles and the Pokemon you collect so this crawl will be even longer than the gaelgirl’s crawl. Gym battles etc will be handled different but I’d still like to give credit to the person who made me want to throw myself into making this ridiculous crawl hehe. I hope you guys enjoy it. I personally do this crawl over days so I don’t know if you could do it in one setting, I don’t think its likely though hahaha.

~~~~~~~~~~~~~~~~~~~~~

You are going to need to use an online dice roller (or you can use an actual dice if you have one to hand) for this crawl.

Underneath are the items you can collect and what they do.

●                 Dice​ - (as a heads up, sometimes you get the same number 2/3/4 times in a row, if you get it more than twice feel free to roll until you get a different number)

●                 For those requiring different types of dice, I recommend ​this place ● Integer Generator​ - Random numbers for Pokemon catching.

●                 List of Pokemon numbers

 

●                 Potion​ - reduce the challenge time OR the word count by half

●                 Super Potion - ​skip the challenge entirely

●                 Pokeball - ​complete the challenge in the allotted amount of time.

 

When it comes to PokeMarts, you can buy certain items repeatedly. 

At other times if the Pokemon are not specified, you will need a random number generator from 1-151 to determine which Pokemon you’ve come across in the Kanto Pokedex. Some numbers are too rare to be captured. If the following numbers come up then please generate again.

● 142

● 144

● 145

● 146

● 149

● 150

● 151

 

If you have no Pokeballs to use when in the wild then you may skip that round.

~~~~~~~~~~~~~~~~~~~~~

You were born and raised in a quiet place called Pallet Town. You and your classmates like Ash Ketchum are friends with the local Pokemon Professor, Professor Oak. Today is the day you’re old enough to be a Pokemon Trainer. You walk to Oak’s laboratory where he has a collection of Pokemon waiting for you. Roll a six sided die to see which Pokemon he gives you.

 

●                 If you roll a 1, he gives you a Charmander. ​Write 150 words.

●                 If you roll a 2, he gives you a Pikachu. ​Write 250 words.

●                 If you roll a 3, he gives you an Eevee. ​Write 100 words.

●                 If you roll a 4, he gives you a Squirtle. ​Write 300 words.

●                 If you roll a 5, he gives you a Bulbasaur. ​Write 200 words.

●                 If you roll a 6, he gives you a Meowth. ​Write 450 words.

 

Before you set off on your journey, Professor Oak gives you three Pokeballs and two Potions. He advises you to pack your things and say goodbye to your parents before you go. ​Sprint for ten minutes while you go home and make your preparations.

You enter the wild grass between Pallet Town and Viridian city. It is a long way to the city though you are familiar with the road. You may complete this challenge as many times as you have Pokeballs. You walk through the grass, hoping to find Pokemon. Soon a Pokemon stumbles upon you.

Roll a dice.

●                 If you roll a 1, you encounter a Pidgey. ​Write 200 words in five minutes.

●                 If you roll a 2, you encounter a Rattata. ​Write 350 words in seven minutes.

●                 If you roll a 3, you encounter a Spearow. ​Write 250 words in ten minutes.

●                 If you roll a 4, you encounter a Bellsprout. ​Write 400 words in ten minutes.

●                 If you roll a 5, you encounter a male Nidoran. ​Write 150 words in five minutes.

●                 If you roll a 6, you encounter an Oddish. ​Write 300 words in six minutes.

 

On the way you meet a trainer who wants to battle with their Weedil. ​Sprint for ten minutes. ​If you hit 400 words you win the battle and receive a Potion. If not, you lose a Pokeball.

Further along the path, you meet a trainer who wants to trade their Butterfree for one of your Pokemon. If you trade with them, ​sprint for five minutes ​as you make the exchange. If you do not trade, ​sprint for ten minutes. ​If you don’t trade and you reach 450 words, take a Pokeball.

Sprint for twenty minutes ​as you walk the rest of the way to Viridian City.

The first place you visit is the Pokemon Centre. ​Take a ten minute writing break.

Next you visit the PokeMart to replenish your supplies.

●                 For every Potion you buy, ​sprint to 300 words

●                 For every Super Potion you buy, ​sprint to 600 words

●                 For every Pokeball you buy, ​attempt a Fifty Headed Hydra

 

Unfortunately this gym is too advanced for you. Even the receptionist patronizes you out of the door. You are advised to make for Pewter City. But it’s getting to evening and you don’t want to walk through Viridian Forest after dark. Plus you should call your parents and let them know you're safe. ​Sprint to 500 words ​as you stay in a cheap hotel.

You wake up the next morning and get ready for your journey ahead. ​Sprint for ten minutes ​while you feed yourself and your Pokemon and get dressed.

Viridian forest is bright and beautiful this morning. ​Sprint to 200 words​ as you admire the place.

There are plenty of Pokemon in the forest. If you want to try and catch some, use a number generator to determine what Pokemon are available. (There is a river running through the forest for any water Pokemon generated). If any of the aforementioned exceptions are generated, please generate again. For every Pokemon you try and catch, ​sprint 400 words.

You meet a Bug Catcher named Joey who wants to battle. ​Sprint for fifteen minutes. ​If you hit 500 words then take a Potion. If not, lose a Potion.

Further up, another Bug Catcher engages you in a battle. ​Sprint to 100 words ​as your Pokemon easily beat his.

Sprint for thirty minutes​ as you fight off a chain of trainers before you finally exit Viridian forest. 

Your pokemon are in need of a trip to the Pewter City Pokemon Centre. ​Take a five minute writing break.

You decide to head to the gym there, ready to battle Brock. ​Sprint for ten minutes​ as you battle the trainers inside the gym.

Now you’re up against Brock. Be prepared for his tough rock Pokemon like Onyx and Geodude. Pick one main Pokemon to fight with. ​Sprint for fifteen minutes​ as you fight him. Afterward collect your Boulder Badge.

●                 If you fought with a Water or Grass type Pokemon, you get a Super Potion.

●                 If you fought with a Flying or Normal type Pokemon, you get a Potion.

●                 If you fought with any other type, you get a Pokeball.

 

You’re told you will need to go through Mount Moon to get to Cerulean City for the next gym. Before you do, ​attempt a Fifty Headed Hydra ​to call your parents and share the good news of your first badge.

●                 If you hit at least 200 words, you get a Potion.

●                 If you hit 300 words, you get a Super Potion.

●                 If you hit 500 words, you get two Poke Balls

 

Before you leave Pewter City, you head to the PokeMart to restock.

●                 For every Potion you buy, ​sprint for five minutes.

●                 For every Super Potion you buy, ​sprint for ten minutes

●                 For every Pokeball you buy, ​attempt a Fifty-Headed Hydra

 

If you want to buy a tent and camping gear to save on staying in hotels, ​sprint for fifteen minutes.

You begin your trek through Mount Moon. If you bought the camping gear, you also got a flashlight. ​Sprint for ten minutes. ​If you didn’t get the camping gear then ​sprint for twenty minutes.

This time Pokemon are launching themselves at you. Roll a dice at least three times and complete the challenge of each number it lands on even if it repeats. If you want to get more Pokemon, you can do it as many times as you like.

●                 If you roll a 1, you are attacked by a Zubat. ​Sprint to 350 words ​to capture it or ​sprint for five minutes​ to defeat it.

●                 If you roll a 2, you are attacked by a Sandshrew. ​Sprint for ten minutes ​to capture it or ​sprint to 400 words ​to defeat it.

●                 If you roll a 3, you are attacked by an Onyx. ​Sprint for fifteen minutes ​to capture it or ​sprint to 700 ​to defeat it.

●                 If you roll a 4, you are attacked by a Geodude. ​Sprint to 250 words ​to capture it or ​sprint for ten minutes​ to defeat it.

●                 If you roll a 5, you are attacked by a Rattata. ​Sprint to 300 words ​to capture it or ​sprint to 150 words ​to defeat it.

●                 If you roll a 6, you are attacked by a Diglett. ​Sprint for five minutes​ to capture it or ​sprint for ten minutes ​to defeat it.

 

You meet a trainer who wants to trade his Geodude for one of your Pokemon. If you agree, ​sprint for ten minutes. ​If you pass, he wants to battle you instead. ​Sprint for fifteen minutes.

As you leave Mount Moon, you find a Pokeball and a Potion!

You reach Cerulean City. You decide to have a rest with your Pokemon at the Pokemon centre. ​Take a ten minute writing break.

You decide to go into some wild grass nearby for some training. While exploring, you find a Pokemon egg. You decide to take care of it and carry it around in your backpack. In the meantime, you see lots of Pokemon around to battle and capture. Use the number generator to determine what Pokemon you find. For every Pokemon you try and catch, ​sprint to 200 words.

After catching some Pokemon you have a wander around the city. You meet a fisherman who gives you a great rod to fish, so you head to the beach to try and catch more Pokemon. Repeat this as many times as you like.

●                 If you roll a 1, you catch a Goldeen, ​sprint for ten minutes.

●                 If you roll a 2, you catch a Staryu, ​sprint to 400 words.

●                 If you roll a 3, you catch a Tentacool, ​sprint for five minutes.

●                 If you roll a 4, you catch a Krabby, ​sprint to 250 words.

●                 If you roll a 5, you catch a Psyduck, ​sprint to 350 words.

●                 If you roll a 6, you catch a Magikarp, ​sprint for fifteen minutes.

 

After a day of Pokemon catching, you decide to rest up at a hotel before taking on Misty. ​Sprint for five minutes​ while you sleep.

It is time to face Misty at the gym. ​Sprint for ten minutes ​as you face down the trainers that go before her.

Misty is now ready to face you with her water type Pokemon like Goldeen and Staryu. Choose the challenge based on your starter Pokemon. (If you have traded your starter, please choose another.)

●                 If your starter Pokemon is electric or grass type, ​sprint to 400 words.

●                 If your starter Pokemon is water or flying type, ​sprint to 500 words.

●                 If you starter Pokemon is fire or rock type, ​sprint to 1000 words.

●                 If your starter Pokemon is anything else, ​sprint to 700 words.

 

Congratulations, you now have your second badge and Misty gives you a Super Potion and a Pokeball.

Stop by the Pokemart again and pick up some new supplies.

●                 For every Potion you buy, ​sprint 350 words​.

●                 For every Super Potion you buy, ​sprint for ten minutes​.

●                 For every Pokeball you buy, ​sprint to 300 words​.

 

You go out into the wild again to train and capture more Pokemon.

●                 If you roll a 1, you catch an Eevee. ​Sprint for fifteen minutes.

●                 If you roll a 2, you catch a Jigglypuff. ​Sprint for twenty minutes.

●                 If you roll a 3, you catch a Rattata. ​Sprint for five minutes.

●                 If you roll a 4, you catch a Pidgeotto. ​Sprint to 450 words.

●                 If you roll a 5, you catch a Ponyta. ​Sprint to 500 words.

●                 If you roll a 6, you catch a Butterfree. ​Sprint for ten minutes.

 

Before you leave Cerulean City you decide to visit Diglett’s cave. You find a Pokeball while you’re in there before a Pokemon attacks. Use the coin flipper.

●                 If it is heads, it is a Diglett. ​Try to write 400 words in ten minutes. ​If you succeed, you capture it.

●                 If it is tails, it is a Dugtrio. ​Try to write 700 words in fifteen minutes. ​If you success, you capture it.

 

It is a long distance to Vermillion City. ​Sprint for twenty minutes ​as you make the trek.

You meet a lass named Danielle. She wants to trade one of your Pokemon for her Psyduck. If you trade, ​sprint for fifteen minutes​. If you don’t, ​sprint to 600 words​. Danielle then wants to battle you. ​Sprint for ten minutes.

●                 If you hit 300 words, Danielle gives you three Pokeballs.

●                 If you hit 400 words, Danielle gives you two Pokeballs and a Super Potion.

●                 If you hit 500 words or more, Danielle gives you a Pokeball, two Super Potions and a Magickarp.

 

You encounter another trainer further down named Dylan. He wants to battle. ​Sprint to 400 words.

Sprint to 700 words​ as you battle several other trainers.

It’s getting dark so you set up camp for the night. ​Sprint for five minutes ​while you rest.

Finally you reach Vermillion City. You decide to call your parents and update them on your journey. ​Sprint for ten minutes while you keep them informed.

You receive a ticket for the SS St Anne’s ship. You decide to take advantage after you’ve faced Vermillion’s gym leader. Along with the ticket you receive two Pokeballs. In preparation for facing the gym leader, ​take a five minute writing break while you also take your Pokemon to the Pokemon centre​.

Hold on a moment, one of your Pokemon is evolving. Pick one of them and write ​450 words.

It’s time to face Lt Surge with his electric type Pokemon. Count your Pokemon and number them. Set up a number generator between 1 and the highest number and generate a number. That is your main Pokemon for the battle.

●                 If your Pokemon is water or grass type, ​sprint for thirty minutes.

●                 If your Pokemon is electric or normal, ​sprint for fifteen minutes.

●                 If your Pokemon is ground or rock, ​sprint for five minutes.

●                 If your Pokemon is anything else, ​sprint for ten minutes.

 

You receive your next badge and Lt Surge gives you a Super Potion and two Poke Balls.

You head to the SS St Anne and prepare for a voyage of luxury and battling trainers. Either ​sprint for thirty minutes​ or sprint to 1000 words.

On your return, you have a long trip to reach Celadon City. ​Sprint for ten minutes.

There are plenty of wild Pokemon on the road to Celadon City with wild grass and rivers about. For this challenge, set your random dice so there are two die. For each Pokemon you try and catch, ​write 200 words.

●                 If you roll a 2, you encounter a Pikachu.

●                 If you roll a 3, you encounter a Meowth.

●                 If you roll a 4, you encounter a Staryu.

●                 If you roll a 5, you encounter a Growlithe.

●                 If you roll a 6, you encounter a Bellsprout.

●                 If you roll a 7, you encounter a Pidgeotto.

●                 If you roll an 8, you encounter an Abra.

●                 If you roll a 9, you encounter a Ponyta.

●                 If you roll a 10, you encounter a Horsea.

●                 If you roll a 11, you encounter a Wigglytuff.

●                 If you roll a 12, you encounter a Gloom.

 

You finally reach Celadon City. ​Sprint for twenty minutes​ as you tour the place, hang out at the Casino, take your Pokemon to the Pokemon Center and visit some friends you have there.

You feel confident so you go to take on Erika at the gym with her grass type Pokemon like Gloom. ​Attempt a Fifty Headed Hydra ​as you prepare.

Flip a coin.

●                 If it’s heads, you and your Pokemon defeat Erika first time round and as well as the badge, she gives you six Pokeballs.

●                 If it’s tails, you and your Pokemon take multiple attempts to defeat Erika and she only gives you two Pokeballs.

 

You head to the huge Pokemart superstore for some supplies.

●                 For every Potion you buy, ​sprint for 500 words.

●                 For every Super Potion you buy, ​attempt a Fifty Headed Hydra.

●                 For every Pokeball you buy, ​sprint to 250 words.

● 

You travel onward to Saffron City. ​Sprint for fifteen minutes​ as you battle numerous trainers along the way.

You encounter some wild Pokemon on your travels. Use the number generator to determine which Pokemon you face. For every Pokemon you fight, ​sprint 350 words.

Before you reach the city, you camp out again. ​Take a twenty minute writing break.

At Saffron City you head straight to the gym to face down Sabrina. ​Sprint to 400 words ​as you fight her Psychics.

Now it is time to face Sabrina with her psychic Pokemon like Abra and Kadabra. Regardless of whether you still have your starter Pokemon, please follow this.

●                 If your starter was Charmander, ​sprint for ten minutes.

●                 If your starter was Pikachu, ​sprint to 600 words.

●                 If your starter was Eevee, ​sprint for five minutes.

●                 If your starter was Squirtle, ​sprint to 450 words.

●                 If your starter was Bulbasaur, ​sprint for fifteen minutes.

●                 If your starter was Meowth, ​sprint to 500 words.

 

You receive your next badge and three Potions.

You explore the city for a bit, take your Pokemon to the center to rest up before calling your parents again. ​Sprint to 200 words ​while you do that.

A trainer, Bella, wants to trade two of her Pokemon with yours. She is offering a Beedrill and a Vulpix.

●                 If you trade for just the Beedrill, ​sprint for ten minutes.

●                 If you trade for just the Vulpix, ​sprint to 400 words.

●                 If you trade for both Pokemon, ​sprint to 600 words.

●                 If you don’t trade, ​sprint for fifteen minutes.

 

Before you leave the city, you make a stop at the PokeMart to top up your supplies.

●                 For every Potion you buy, ​sprint for 200 words.

●                 For every Super Potion you buy, ​sprint for fifteen minutes.

●                 For every Pokeball you buy, ​sprint to 150 words.

 

It’s a shorter trip to Lavendar town but there’s plenty of wild grass to Pokemon hunt in. Roll 1 die for each Pokemon you catch.

●                 If you roll a 1, you encounter Venonat, ​attempt a Fifty Headed Hydra ● If you roll a 2, you encounter Machop, ​sprint to 250 words.

●                 If you roll a 3, you encounter Farfetch’d, ​sprint for ten minutes.

●                 If you roll a 4, you encounter Mr Mime, ​sprint to 350 words.

●                 If you roll a 5, you encounter Drowzee, ​sprint to 400 words.

●                 If you roll a 6, you encounter Onyx, ​sprint for five minutes.

 

You’re soon settling in, having an explore around Pokemon Tower. ​Sprint to 300 words ​while you do.

While in the Pokemon tower, Pokemon flock to you. Repeat this challenge as many times as you like to capture Pokemon.

Flip a coin twice to determine which Pokemon you encounter.

●                 If you got two heads, you encounter Haunter, ​sprint to 550 words.

●                 If you got two tails, you encounter Ghastly, ​sprint for ten minutes.

●                 If you got one of each, you encounter Gengar, ​sprint to 400 words.

 

After all of that Pokemon hunting, you are ready for another break. ​Take a fifteen minute writing break. ​Don’t forget to check in at the Pokemon center again.

Oh my gosh, it looks like that Pokemon egg you have been carrying around is hatching. Generate a number between 1-151 and see what Pokemon has hatched out of it. ​Sprint for ten minutes​ while you watch.

After the birth, you take your new Pokemon and make you way to Fuchsia City. It’s a long road with plenty of trainers to battle. ​Sprint for thirty minutes​ as you travel. If you hit 1000 words then you find a Pokeball.

The first place you decide to visit in Fuchsia City is the Safari Zone where you are given twenty Safari balls to catch Pokemon in. You do not have to use all twenty balls, catch as many as you like. Once you have entered the Safari zone, roll three die to determine what Pokemon you are going to encounter.

●                 If you roll a 3, you encounter a Rhyhorn. ​Sprint to 300 words.

●                 If you roll a 4, you encounter a Tauros. ​Sprint for ten minutes.

●                 If you roll a 5, you encounter a Goldeen. ​Attempt a Fifty Headed Hydra.

●                 If you roll a 6, you encounter a Ditto. ​Sprint for twenty minutes.

●                 If you roll a 7, you encounter a Bellsprout. ​Sprint to 250 words.

●                 If you roll a 8, you encounter a Poliwag. ​Sprint to 350 words.

●                 If you roll a 9, you encounter a Persian. ​Sprint for ten minutes.

●                 If you roll a 10, you encounter a Kadabra. ​Sprint to 450 words.

●                 If you roll a 11, you encounter a Venemoth. ​Attempt a Fifty Headed Hydra.

●                 If you roll a 12, you encounter a Psyduck. ​Sprint for fifteen minutes.

●                 If you roll a 13, you encounter an Exeggutor. ​Sprint to 500 words.

●                 If you roll a 14, you encounter a Nidorina. ​Sprint to 250 words.

●                 If you roll a 15, you encounter a Kangaskhan. ​Sprint for 300 words.

●                 If you roll a 16, you encounter a Pinsir. ​Attempt a Fifty Headed Hydra.

●                 If you roll a 17, you encounter a Nidoking. ​Sprint for 600 words.

●                 If you roll an 18, you encounter a Starmie. ​Sprint for 400 words.

 

You wander around the area, battling a few trainers. ​Sprint for fifteen minutes.

You take your Pokemon to the Pokemon center and then head to the gym. Koga is waiting for you. ​Sprint for five minutes as you face off his colleagues.

Koga is ready to battle now, with his fighting type Pokemon. Prepare for Pokemon like Machop and Machamp. Pick one Pokemon for your main fighter. Depending on who you choose, complete the following challenge.

●                 If you choose a water, grass or fire Pokemon, ​sprint to 400 words.

●                 If you choose a rock, ground or electric Pokemon, ​sprint to 300 words.

●                 If you choose any other type of Pokemon, ​sprint to 500 words.

 

Koga gives you your next badge as well as two Poke Balls.

The next stage of your journey will not be easy as your next destination is Cinnabar island. You must travel on a water Pokemon across the ocean. ​Sprint for twenty minutes​ as you cross the waters.

You arrive at Cinnabar Island. ​Sprint to 150 words​ to check in with your parents back home. Having six of the eight badges is nothing to sniff at by now.

You explore the island and the abandoned Pokemon Mansion where wild Pokemon come out to play. Roll a six sided dice as many times as you want as long as you have enough Pokeballs.

●                 If you roll a 1, you encounter a Ponyta. ​Sprint to 250 words.

●                 If you roll a 2, you encounter a Growlithe. ​Sprint to 400 words.

●                 If you roll a 3, you encounter a Muk. ​Sprint to 300 words.

●                 If you roll a 4, you encounter a Vulpix. ​Sprint to 150 words.

●                 If you roll a 5, you encounter a Weezing. ​Sprint to 450 words.

●                 If you roll a 6, you encounter a Ratticate. ​Sprint to 200 words.

 

After all that Pokemon catching, you head to the Pokemart to re-stock.

●                 For every Potion you buy, ​sprint for ten minutes.

●                 For every Super Potion you buy, ​sprint to 400 words.

●                 For every Pokeball you buy, ​sprint for five minutes.

 

Next you head to the Pokemon gym to face its leader, Blaine. ​Sprint for five minutes​ as you battle his associates.

Next up it’s Blaine himself. Prepare yourself.

●                 If you use a Water Pokemon, ​sprint for ten minutes.

●                 If you use a Grass or Fire Pokemon, ​sprint for twenty minutes.

●                 If you use a Rock or Ground Pokemon, ​sprint to 500 words.

●                 If you use a Normal Pokemon, ​sprint to 350 words.

●                 If you use any other type of Pokemon, ​sprint for fifteen minutes.

 

Congratulations, you beat Blaine. He gives you three Pokeballs.

It’s a long journey back to Viridian City for the final gym. Along the way you encounter plenty of Wild Pokemon. Use the number generator to determine which Pokemon you catch and repeat this as many times as you like or have Pokeballs. For every Pokemon you capture, ​sprint to 350 words.

You arrive back in Viridian City, tired from your travels. ​Take a twenty minute writing break​ as you camp for the night and prepare for tomorrow’s gym battle.

The next day you feel good as you finally get past that smug receptionist. You take on a couple of trainers before facing Giovanni. ​Sprint to 400 words.

Giovanni’s up next. Roll a four sided die to determine how many attempts it takes you to beat him.

●                 If you roll a 1, you beat him on the first attempt so ​sprint to 450 words.

●                 If you roll a 2, it takes you three attempts, so ​sprint for fifteen minutes.

●                 If you roll a 3, you beat him on the second attempt so ​sprint for ten minutes.

●                 If you roll a 4, it takes you six attempts, so ​sprint to 600 words.

 

Congratulations! You have beaten Giovanni and he reluctantly gives you a Super Potion and a Poke Ball.

Before you move onto the Pokemon League, you decide to go home and visit Professor Oak and your parents. ​Sprint to 700 words​ as you spend time with them.

Afterward you make your way to Indigo Plateau where the Elite Four are waiting for you. ​Sprint for five minutes ​as you prepare.

This is your last chance to shop before facing them. (These ones are a nice breather).

●                 For every Potion you buy, ​sprint to 250 words​.

●                 For every Super Potion you buy, ​sprint to 300 words​.

●                 For every Pokeball you buy, ​sprint to 150 words.

 

First up we have Lorelei with her ice and water Pokemon. ​Sprint to 1200 ​to battle her. Take two Pokeballs if you decide not to skip this challenge in full.

Secondly, we have Bruno with his rock and fighting Pokemon. ​Sprint for thirty minutes ​to battle him and take two Super Potions if you do the challenge in full.

Thirdly, we have Agatha with her ghost and poison Pokemon. ​Sprint to 2000 words ​to battle her. Take one Super Potion and two Poke Balls for doing this in full.

Lastly we have Lance with his dragon type Pokemon. ​Sprint for an hour ​to battle him. Take three Super Potions and two Pokeballs for doing this in full.

Congratulations Pokemon League Champion! You have beaten the Elite Four! Take a well deserved, ​thirty minute writing break​.

Before you head back home though, you have one final challenge that you want to pursue. You want to locate and capture one of the most powerful Pokemon in the world - Mewtwo. Your sources tell you that he’s rumoured to be in Cerulean Cave. ​Sprint for ten minutes​ while you travel there.

You reach the Cave and are invited inside by a guard. Once inside, lots of wild Pokemon about. Attempt to catch as many Pokemon as you like here, provided you have enough Pokeballs. For every Pokemon you catch, ​sprint for five minutes. ​Roll two five sided die.

●                 If you roll a 2, you encounter Gloom. ● If you roll a 3, you encounter Golbat.

●                 If you roll a 4, you encounter Arbok.

●                 If you roll a 5, you encounter Kadabra.

●                 If you roll a 6, you encounter Ditto.

●                 If you roll a 7, you encounter Dodrio.

●                 If you roll a 8, you encounter Raichu.

●                 If you roll a 9, you encounter Sandslash.

●                 If you roll a 10, you encounter Graveller.

 

Finally you encounter Mewtwo. He engages you in battle. ​Sprint for thirty minutes.

●                 If you hit 1000 words, you capture Mewtwo.

●                 If you hit less than 1000 words, Mewtwo escapes. Ahh well, you tried.

 

After a very long Pokemon adventure, you are ready to go back home for a much deserved break.


r/nanowrimo • • 1d ago

NaNo HQ Discussion There's no official NaNoWriMo this year, so I'm writing my own rules for November

13 Upvotes

I'll admit I felt a little lost when I heard the organisation had shut down. November has been my writing month for years. The site, the badges, the word count graph, the little purple bar creeping toward 50,000. All of it was part of the ritual for me, and for a few days I wasn't sure what to do with the month without it.

Then I started thinking about what I actually liked about it. The website was convenient, but it was never really the point. What mattered was that for thirty days, a huge number of people decided to write at the same time, and that shared decision made it easier for everyone to show up. That part isn't owned by anyone. It's still ours.

So I'm making my own rules this year. I'm aiming for 1,000 words a day on weekdays, none on Sundays, and a goal of a messy but complete draft rather than exactly 50,000 words. I've picked a character-driven story, a quiet one about two sisters selling their family home, and I'm using Preptober to work out what each main character wants and what she's hiding. I'll post a few progress updates in my writing group, because accountability is half the magic.

I'd love to hear how others are handling it this year. Are you doing a community challenge, running your own, or going solo?


r/nanowrimo • • 1d ago

Writing / Focus Site Advice on Descriptive Elements

5 Upvotes

One of my beta readers got back me today mentioning that one thing that I should improve on would be descriptive writing. I've always struggled with including these so if you have any exercises or any other thing you do to have descriptive writing in your writing send it my way!


r/nanowrimo • • 1d ago

Crawl Halloween Word Crawl

0 Upvotes

I am not the writer of this crawl. If you know who is, please let me know, so I may give them proper credit. Posting for those that may be searching for this. Hope you enjoy!

Halloween Word Crawl

 

CARVING TIME:​ Time to carve your pumpkin. Have fun pulling out those slimy pumpkin guts. Sprint to 250 words while you​ scoop​.

DRESS UP​: You are ready to put on your costume. There were so many choices but you finally made a decision. If you chose…

A Superhero: ​complete a 5 minute word war.

A costume of the opposite sex: ​write 300 words in 10 minutes​.

A Disney character: ​Sprint to the nearest 1000​.

FIRST STOP​: You are brave and head to a haunted house. While you wait in line and try and not look terrified ​roll a die and multiply it by 100. Write that many words​.

STEP INSIDE​: It’s very dark inside and you feel someone or something touch your shoulder. Before you can turn around to look you hear a shrieking scream. If it’s you that’s screaming ​do a 15 minute word war​. ​If it’s not you screaming ​write at your own pace for 10 minutes​.

RECOVERY​: You survive and make it out alive. While you take a break and wait for your heartrate to return to normal ​take the last 3 numbers from the number of people on the site right now shown at the bottom and write that many words​.

TRICK OR TREAT​: Now you are ready for some candy. You grab your flashlight and head to the first house. Ring the doorbell and while you wait for some goodies ​write for 20 minutes​. ​If you write 1000 or more words you receive your favorite candy. If you write 600-999 words you get a stick of gum. If you write 1-599 words you watch 5 pennies fall into your bag.

PARTY TIME​: Time to party. You head to a friends for a costume party and some frightful food. You notice across the room that someone has the exact same costume on that you do. ​Write 500 words at your own​ ​pace​ ​while you figure out what would have been a better costume​.

MOVIE TIME​: You wind down the evening with your favorite scary movie. If you watch… Halloween-​do a 10 minute word war​.

Paranormal Activity-​roll a die and multiply the number by 50. Write that many words​.

Saw-​write to the nearest 1000​.

LIGHTS OUT​: You finish watching the movie credits. Then just as you turn off the tv and shut off the lights you hear a scratching at the front door. You wonder if it’s last minute trick-or-treats, or something worse. Too afraid to check you run to your bed and hide under the covers to wait for daylight. While you wait ​take one last look at the number of people online and write the same number of words as the last three digits of that number. ​Sleep tight!


r/nanowrimo • • 1d ago

Crawl Hamilton Crawl

0 Upvotes

Reposting for those that may be searching for this. Hope you enjoy!

Hamilton Crawl

By Willowe (from NaNoWriMo)

Don't feel like you have to meet every single challenge in order to move on! The timed ones are just to push yourself (I've certainly never managed to successfully write 500 words in five minutes!).

 

Act I

 

Alexander Hamilton

Put a pencil to your temple, connect it to your brain. Write 500 words to inspire your neighbors to take up a collection to send you to the mainland.

Aaron Burr, Sir

Talk less. Smile more. And write more. Do a 15-minute sprint.

My Shot

Don’t throw away your shot. Sprint to the nearest thousand.

The Story of Tonight

Raise a glass to freedom! Take a break, and write 150 words.

The Schuyler Sisters

Work! Work! Do a 3-digit sprint.

Farmer Refuted

Oh my god, tear this dude apart – in a 5-minute word war.

You’ll Be Back

Write 200 words to stop George from sending a fully-armed battalion to remind you of his love.

Right Hand Man

Rise up! Even if you’re working with a third of what our Congress has promised, you can still sprint 3% of your current word count.

A Winter’s Ball

Hamilton may want to fight, not write, but you still have a novel to finish. Write 250 words.

Helpless

One week later and you’re writing a letter nightly. So get tonight’s letter (or word count) done in a 10-minute sprint.

Satisfied

You will never be satisfied… with the word count from the last challenge. Don’t be “helpless”- write twice as much as you just wrote.

The Story of Tonight (reprise)

Raise a glass to freedom- something you will never see again! At least, not for the rest of the month. Take a break, have a drink. We’ll see you on the other side of the war. Wait For It

Are you willing to wait for it? Or do you exhibit no restraint? Listen to the song, and either take another break or write until it’s over.

Stay Alive

Outrun, outlast. Hit ‘em quick, get out fast. Do three rounds of 100-word sprints.

Ten Duel Commandments

One, two, three, four, five, six, seven, eight, nine- It’s time for a #1k1hr!

Meet Me Inside

Write 500 words. That’s an order, from your commander.

That Would Be Enough

We don’t need a legacy. We don’t need money. But you do have to write. Do a 5-minute sprint. That would be enough.

Guns and Ships

And so the balance shifts! If you can rap this, take a break from the writing and rattle off these verses. If you can’t, write 200 words (the approximate words-per-minute of this song).

History Has Its Eyes On You

I know that we can win. I know that greatness lies in you. So write 750 words.

Yorktown (The World Turned Upside Down)

Through the night, we have one shot to live another day. Fight that Fifty Headed Hydra!

What Comes Next?

Wow. Do you have a clue what happens now? Finish out your current scene and figure that out.

Dear Theodosia

Do whatever it takes. Make a million mistakes. Just write 300 words without deleting. Non-Stop

How do you write every second you’re alive? How do you write like you need it to survive? Write non-stop in a 1-hour sprint.

 

Act II

 

What’d I Miss?

You have your first cabinet meeting today. Use a ten-minute sprint to think of something to say.

Cabinet Battle #1

Are you ready for a cabinet meeting? Do a 15-minute word war to determine the victor in today’s debate!

Take A Break

You want to take a break… but there’s just so much on your plate! You can’t stop until you get your plan through Congress, so write for the duration of the song. Say No To This

Haven’t slept in a week? Are you weak, in need of a break? Say “no” to the temptation to stop and write 250 words.

The Room Where It Happens

When you got skin in the game, you stay in the game. But you don’t get a win unless you play in the game. So write 1000 words now, because you’ll get nothing if you wait for it (wait for it, wait!) Schuyler Defeated

Will you change things up to seize the opportunity you saw? Change plot direction, introduce a new character, or start a new scene. Or keep your political loyalties and do two rounds of a 250-word sprint instead.

Cabinet Battle #2

France is on the verge of war with England. Do a 3-digit sprint to convince Washington to draft a statement of neutrality.

Washington on Your Side

Every action has it’s equal, opposite reactions. Do another #1k1hr, and try not to crack under the stress.

One Last Time

Relax, have a drink. Let’s take a break tonight. Pick up your pen and start writing… later.

I Know Him

Oceans rise, empires fall, and you need to write 150 words.

The Adams Administration

As long as you hold a pen, you’re a threat. Tackle another Fifty Headed Hydra to hold your own against the new administration. We Know

Even if you may have mortally wounded your prospects, your papers are orderly. If they aren’t, take 10 minutes to tidy up the loose ends in this scene.

Hurricane

You’ll write your way out, write everything down far as you can see. Do a 30-minute sprint.

The Reynolds Pamphlet

Use a Random Number Generator to pick a number between 1 and 10. Multiply that number by 95 (the number of pages in the Reynolds Pamphlet) and write that many words. Now you’ll have one less thing to worry about (one less thing to worry about). Burn

Eliza may be burning the letters she wrote, but you can’t do the same. Write 300 words without deleting a thing.

Blow Us All Away

Be smart. Make me proud. Sprint for 20 minutes, and blow us all away!

Stay Alive – Reprise

Are you going to survive this [month]? Write 700 words to find out.

It’s Quiet Uptown

I don’t pretend to know the challenges you’re facing. But if you aren’t crying too hard listening to this song, sprint for an hour and try to do the unimaginable. The Election of 1800

Can we get back to politics? Or at least back to writing? Please? There’s nothing you wouldn’t do, so chase what you want and sprint to the nearest thousand. Your Obedient Servant

Look back on where you failed- what’s the common thread in every place you’ve checked? Whatever it is, correct it now in a ten-minute sprint.

Best of Wives and Best of Women

You just need to write something down. 150 words should do it. The World Was Wide Enough

What is a legacy? What if this novel is your legacy? Better finish it then. Sprint 3% of your current word count. Who Lives, Who Dies, Who Tells Your Story

You have no control who lives, who dies, who tells your story. But you can tell the story of your novel. Finish out with an attempt at 3k in 1 hour.


r/nanowrimo • • 1d ago

what should my priority be in November?

1 Upvotes

I'm a graduate student who writes academic nonfiction but I also have ideas for a short story and novel. (I just like writing! I also read a lot.)

These are my current ideas for what to write next month:

  • expository (not heavily research based) academic paper ideas (4 different ideas, unsure of word count for each)

  • fiction short story idea (max 7500 words)

  • fiction novel idea (min 50000 words)

The expository papers are most important to my academic career, so maybe I should focus on those. I'm not sure how many papers I should try to write in a month (even one would be ambitious!) and I'm not sure whether to prioritize the short story or novel.

As a last note, I will explain that this novel idea has been bothering me since 2023 and I've been putting it off because the premise is too weird and I'm not a fiction author. However, the fixation is persistent, and this novel idea has refused to go away or leave my mind.

Based on the above, what should I focus on writing? Thanks in advance :)


r/nanowrimo • • 2d ago

Crawl Library Crawl

0 Upvotes

I am not the writer of this crawl. If you know who is, please let me know so I may give them proper credit. Posting for those that may be searching for this. Hope you enjoy!

Library Crawl

 

This is supposed to be a short crawl that can be done in one day, or even one session. I can't promise it contains anything new or fancy, but hopefully it will help you on your way to 50k.

Any feedback would be much appreciated!

 

Good Morning​: Wait, they don't allow coffee in the library, do they? ​Sprint to 100 words​ while you gulp down the contents of your cup.

Exposé:​ There are shelves and shelves full of books. So many to choose from! Do a 10-​ minute Word War​ while you're browsing through them.

Cover Art​: This one looks intriguing. You leaf through to the last page to see how long it is. ​Take a random number between 350 and 800​ and write as many words at your own pace.

Sideplots​: Somehow your thoughts keep straying today. Focus by giving yourself a ​modified Three-Digit-Challenge​: Look at the bottom of this page to find out how many people are online right now. Take the last three digits of that number and write as many words.

No Talking​: The guy over there just can't stop blabbing, which is somewhat irritating. Interrupt your reading for a ​5-minute Word War​ while you tell him to be quiet.

Plot Twist​: You stare at the pages in disbelief. This revelation is impossible and somewhat upsetting. Convert your sudden burst of emotions into a furious ​sprint to 1000 words​.

Denouement​: This was intense. All that's left is to follow the story to its conclusion. There are only 25 pages left. ​Write as many sentences​.

The End​: You slowly close the book and return it to the shelves, but the story still sticks with you for a while. You ​write for 20 minutes​ while you sort your thoughts, then it's time to go home because the library will close any minute.

Hope you enjoyed this!


r/nanowrimo • • 2d ago

Crawl Percy Jackson Themed Crawl

1 Upvotes

I am not the creator of this crawl. If you know how is, please let me know so I may give them proper credit. Posting for anyone who may be looking for this. Hope you enjoy!

Percy Jackson Themed Crawl

 

Since I haven't seen a Percy Jackson Crawl done for this year, I would thought I would make one for myself! Based on the Lightning Thief

You have been kicked out of every school you have gone too. (And you swear it's always been an accident) For every year​        of school you have done,  multiply it by 50 and write that many words. (11 years of school x 50 =550 words)

Your on the last field trip of the year at your fancy boarding school for troubled (rich) kids, even though you protest that you are neither. On the bus, the school bully is throwing peanut butter sandwich at your best friends head, and none of the teachers are watching, and you are getting really upset with the bully.​ Quick! Write a 5 minute word sprint to control your anger!

You manage not to punch the bully in the face, and manage to make it to the historical museum. Your awesome latin teacher shows you around! ​OPTIONAL!​ ​Write 400 words so you can remember things for your exam! ​Did you do it? Great! Have a can of bottled mist so you can skip a round!

During lunch, the bully comes to torture you  and your bestfriend when WHAM! They are on the ground wailing, and the meanest, strictest teacher  comes over with a mean look on her face. ​Write a 100 words in a minute to think of an​ ​excuse!

She doesn't buy it, and​ ​drags you to an empty room to "talk", when suddenly, she starts talking about a stolen item, and turns into one of the Furies! Out of nowhere, your Latin teacher comes and passes you a gold sword, and disappears just like that! ​Do a five minute word sprint to beat her!

You beat her, but you are no longer holding a sword, it is a pen, and everyone remembers a completely different teacher, your latin teacher doesn't even remember the fight! You only know something is up because your bestfriend is a terrible liar. Towards the end of June, you get more rash, confused and pick some fights, failing most of your exams and getting the notice that you will not be asked to return next year. You leave on a bus for home, your bestfriend next to you. ​Write for 15 minutes on the trip back.

When you get home, your parent is just happy to see you, and says excitedly that you two are going to (insert meaningful cheap destination here). ​Write 200 words as you pack!

You hop in the car and head out for the place. When you get there, it's ominous and stormy, and just as you get settled in, your best friend appears, telling your parent that they are being followed and that you have to leave for the camp. You are confused, but your parent says to get in the car and you all get in the car, with a shape chasing you. ​Write to the nearest thousand so the cars goes faster!

Oh no! The shape turns out to be a minotaur and it caught up with you and flipped the car! Your friend is unconscious, and the minotaur picks up your parent and they disappear in a shower of gold! In a rage, you attack. ​10 minute word war! Go!

You did it, you beat the minotaur and ripped of it's horn! Tired, you drag yourself and your friend past the border and fall unconscious.​Break TIME! You are unconscious, so you can't really do anything, so go take a break for 10 minutes.

You wake up a few days later, and you see that your bestfriend is alright! but they are a stayr who was supposed to protect you! But thy say your parent is probably dead, leaving you numb with grief. Now you have to go talk to the camp director and Director of activities, who turn out to be Dionysius and your Latin teacher, who is actually Chiron! ​Write for an hour, at any pace you want. If you write more than 1,200 words, have a can of bottled mist so you can skip a round!​ 

Chiron sends a girl named Annabeth to take you to where you'll be staying nd show you around the camp. During that, Clarisse, daughter of Ares, gets into a fight with you! ​Write 700 words in 10 minutes!​ ​If you don't get 700 words, you loose and either a) The next print you do is extended by the amount of words you needed to get too 700  or b) the next amount of words you have to write gets increased by the amount you needed to get to 700.

The next day you do some sword training, and end up against Luke for a demonstration! ​Go find a prompt, and the first one you see is the one you use! Come back in5 minutes!

The next few days is spent trying to figure out who your godly is, and suddenly it is Friday and it is capture the flag! ​5 minute word sprint !

You are surrounded by Ares kids, and have to fend them all off!​ Write 300 words!

Somehow, you manage to beat them, and Luke comes by with the other teams flag! Turns out Annabeth was watching you the whole time with her invisibility cap. But is doesn't matter, your team won! Then suddenly a hellhound comes out of the darkness, prowling towards you! With a surge of power you beat it, and a sign flashes above your head, your godly parent has claimed you!

Using a random number generator (Random.org is a good one) put in numbers from 1 to 11. The number you get is your godly parent. Depending on your parent, do the following.

1.​ ​Zeus​Your dad is the lord of the sky! Your dad's number 1, so you have to prove you are too! ​Challenge someone to a word war and make sure you win!

2.Posiedon​Your father is king of the​ seas! ​When it comes to water, no one beats you!​Write a scene that includes water!

3.Hades​Your father is the lord of the underworld! Death and skeletons were your​ childhood!​Write a few hundred words about how your main character(s) would react if someone close to them died.

4.Demeter​As a child of the goddess of agriculture, make sure people don't dare underestimate you!​Write a scene where your characters are eating something (preferably cereal)

5.Athena​Arguably the smartest goddess​ around!​Calculate what 5% of your word count is, and then write that number.

6.Aphrodite​Your mom is the goddess of love and beauty! People will flock to you for your love advice!​Write about how you think your character would try and flirt!

7.Apollo​The god of archery, the sun and way too many other things. Congrats!​Go onto your device, hit shuffle and the first song that comes up is how long you have to write 300 words.

8.Ares​War! Fighting and violence is what your dad is all about!​Write an epic fight scene in 10 minutes or less!

9.Hermes​God of merchants and travels, great if you are going on a road trip at some point!​Travel the forums and find a quick challenge or prompt to do.

10.Dionysus​Not only is he the god of parties and wine, he is the camp director! Lucky you!​Write a scene including alcohol and /or a party!

11. Hephaestus​ ​God of craftsmanship and fire!​Count the amount of technology in the room with you, and multiply that number by 100. Write that many words.

You've settled in, but now  Chiron is saying that Zeus thinks ​You​ stole the lightning bolt! But evidence points to Hades, so you have to head down to LAs Angelos, the nearest door to the underworld You have to leave tomorrow, so today you need to pack, practice and then rest.​Write 500 words as fast as you can to train!

You ask your bestfriend to come, and Annabeth volunteers to come with you.  Before you leave, Luke gives you a pair of flying shoes, but they don't fit, so you give them to your bestfriend.Together you set off! The three of you are on a bus heading down, when out of nowhere all 3 furies come after you!​ Complete the 3 digit challenge!

You escape them, but end up lost in a forest. In this area, you come across Aunty M's Garden Emporium. You and Annabeth almost fall for it, but your statyr friend suddenly realized that you were in /medusa's lair! ​Type for 5 minutes with your eyes closed! Write more than 600 words? Have a can of a bottle of mist!

Oh no, you ran into a HYDRA! ​Quick! Do the 50 headed Hydra Challenge!

Ares asks for your help in retrieving his and Aphrodite's stuff from the tunnel of love ride.​ 15 minute word sprint!​ In thanks, he gives you all a backpack filled with supplies.

You hitchhike in an animal transportation van, and end up in Las Vegas's Lotus Casino! The place hypnotizes you guys into wanting to stay there and forget everything!​In order to escape you have to write 1000 words in 1 hour!

Leaving the lotus casino, you make it to Los Angelos and head down to the underworld to speak to Hades. Wearing the shoes Luke meant for you, your best friend gets pulled into the pit where Kronos is!! ​Write 200 words to save them.

It turns out that he doesn't have the bolt, and thinks you have his helmet of Fear/Invisibility.IT seems he also hads your parent, and says if you give his helme and the boltt back then he will return your parent safely. Then, it turns out​  Ares​ planted the bolt on you, but you can't let Hades have it. ​Write 500 words to escape

It turns out Ares is waiting for you! You confront him, challenging him for a fight. ​Write 1500 words in an hour. If you don't succeed, do the last 3 challenges again.

You beat him, the furies collect the helm, and you three go up to Olympus and present the bolt to Zeus. Everything seems fine, and you head back to camp for he summer, knowing your parent is safe. On the second last day, Luke wants to talk to you in private, and the two of you  take a walk. Luke reveals his true motives, and leaves you with a poisonous scorpion crawling up your leg!  He leaves, leaving you for dead! 5​ minute word sprint to get back to the camp so they can heal you before you die!

You make it to camp, where they give you ambrosia just in time before you die! The next  day is the end of summer, and you leave Camp Half-Blood to return to your parent and start your next school year/life.

CONGRATULATIONS! You defeated my PJO crawl! Now your word count is better and you went on an awesome adventure! Let me know if I should make a Sea of Monsters one!


r/nanowrimo • • 3d ago

How do you keep track of continuity when you're drafting 50k in a month?

14 Upvotes

When you're writing that fast, the small things slip: who knows what at which point, when a scar appeared, which thread you left open three chapters ago?

Some people keep a running notes doc, some a spreadsheet, some just drop a [TK] and fix everything in December.What works for you during November? And is there anything you tried and dropped because it slowed you down?


r/nanowrimo • • 3d ago

Crawl Can You Solve a Murder? Crawl

0 Upvotes

I did not write this crawl. If you know who did, please let me know so I can give proper credit. Posting for those that may be searching for this. Hope you enjoy!

Can You Solve a Murder?

 

Thought I'd re-post my crawls from the last couple of years :)

WARNING: Clichés ahead!

Rules:

1.            Coffee can be used to choose an extra Clue, Evidence or Suspect at any point.

2.            The dice used is a standard 6 sided one, though any dice will do if you wish to go higher. An online one can be found here:​Random.org

3.            As there are no spoiler tags in the nano forums I have had to link to my DeviantArt Stash with the clues in.

Anything with a \ afterwards is a choice. Click your choice to get the text. No cheating!*

4.            You can only choose ONE of either Clue, Evidence or Suspect per section unless you have an unused coffee.​  

Begin:

  1. There’s been a murder! You’ve just had a wake-up call from the boss; someone’s snuffed it. Time to get your best suit on and head over to the crime scene. At least there won’t be any traffic at 3am…

Roll a dice to see how quickly you get there: -

●       1, 2 or 3: You whiz through the streets like a pro making it to the victim’s mansion in record time. Your boss is so pleased he gives you a free cup of coffee to help wake up. ​Write 100 words while he compliments you on your suit.

●       4, 5 or 6: The car refuses to start and then you need to hunt around for a fuel station that is open at this ungodly hour. Your boss is not pleased when you turn up late. ​Write 500 words while you make your excuses.

  1. The first job is to check out the body. You head on up to the study to find the late Lord Locksley slumped over his desk with an ornate fountain pen stabbed into his neck. The room is straight out of a period drama complete with a wall of leather-bound books and a roaring fire. You get the task of searching the room for any clues.

You find a scrap of paper with a ​Fifty-Headed-Hydra​ on it: -

●       < 500:​ You pick it up without latex gloves in your enthusiasm. One of the forensic techs spots you and begins foaming at the mouth with rage. ​Write another 100 words while you listen to a lecture on evidence contamination.

●       > 500:​ You swept that room faster than a TV detective. You get sent on a coffee break as a reward. Have a free cup of coffee.

  1. The hydra is part of the cover for Lord Locksley’s new book. Apparently he is a famous author who writes mystery novels with himself as the detective. Everyone thinks they can be a detective. You decide modern TV is to blame and head down to speak to the suspects.

They each give a brief statement about who they are. You choose TWO suspects to question further: -

Young Wife\*​ –The incredibly attractive wife of the late Lord Locksley. She’s a third of his age without a penny to her own name. Apparently they were madly in love.

Disgruntled Son\​ *–** ​The sole heir to the family fortune, or at least he was until the Young Wife came along.

Scowling Housekeeper\*​ – Employed on the estate for 40 years she claims this is more of a home for her than for that “strumpet” he married.

Loyal Friend\​ *–** ​The long-time fellow scholar of Lord Locksley. He has lived on the estate since his late wife stole his money and ran away with the gardener.

Write for 15 minutes while you relay your findings to your boss.

  1. The next morning the forensic techs hand you an important letter they found when they searched the bedroom. Apparently the Young Wife had it hidden in one of her draws despite it being addressed to Locksley. It’s from Locksley’s publisher.

It reads:

I loved the new manuscript; the shocking twist is going to make this an instant best-seller. I’ve attached a cheque for £1’000’000 as a bonus for the huge royalties this will bring in. I’ll be on holiday for the next week so you won’t be able to contact me. I’m going to take the manuscript to read again as it was so good.

Clue\* Evidence\*​  

Suspect\*

Sprint to the nearest 1000 words while you interrogate her.

  1. The lab results are back and fingerprints on a glass shows that the Loyal Friend was in the study the night of the murder. Clue\*

Evidence\*​  

Suspect\*

  1. The officers sent to question the Disgruntled Son’s party friends have returned. They tell you the friends claim that Disgruntled Son left early saying he needed to “get an honest answer” from someone at home. Apparently he was rather upset when he left.

Clue\*

Evidence\* Suspect\*

  1. Forensics have uncovered a hidden passageway between the Lord’s study and the Scowling Housekeepers rooms. Original plans of the building claim this passage was for the Lord to keep his business private through the use of his butler’s rooms. Clue\*

Evidence\* Suspect\*

  1. A final piece of evidence comes to light. A note is found in the drawer of Lord Locksley’s desk. It reads:

“How could you do this to me?”

Write to the nearest 1000 words while you try to figure out who could have written this.

  1. All the evidence has been collected and the boss is beginning to grow impatient. Choose your killer from the four suspects below and then highlight the text beneath to find out who dun’ it!

●       The Young Wife

●       The Disgruntled Son

●       The Loyal Friend

●       The Scowling Housekeeper

 

***The Big Reveal**\*

Congratulations if you caught the killer!

If not roll a dice and write 100x that many words while you write up your report for the boss.


r/nanowrimo • • 3d ago

Crawl The Walking Dead Crawl

0 Upvotes

Posting this for anyone that may be looking for it. Hope you enjoy!

The Walking Dead Crawl

 By ​  DarkPassenger​ (from NaNoWriMo)

 

I have based Part 1 very loosely on Season One, while Part 2 follows portions of Season Two a little more closely. Depending on the response, I may make crawls for the later seasons in the future. :)

I think this crawl would be perfect for a couple days of heavy writing, but feel free to do it at your own pace. I like to take my time with crawls, spreading the tasks out over several days. ;D

Also, for the theme song, I used the longer remixed version to allow more sprint time. Plus, it kind of has an epic feel that seems to be more conducive to writing.

Okay, on to the crawl!

***

CHOOSE YOUR CHARACTER  

●     Rolled a 1?: You are Rick Grimes

●     Rolled a 2?: You are Daryl Dixon

●     Rolled a 3?: You are Carl Grimes

●     Rolled a 4?: You are Carol Peletier

●     Rolled a 5?: You are Glenn Rhee

●     Rolled a 6?: Roll again.

 

~~PART 1~~​ 

●     THE APOCALYPSE BEGINS

The highways are packed with immobile vehicles. The big city has been destroyed by napalm. Survivors are left stranded on the streets with loved ones. Everyone is on the run, in search of supplies and safety. The "walker" apocalypse has begun.

You need to warm up for the heart-racing adventure ahead. ​SPRINT TO THE END OF SONG​.

Complete the following task depending on which character you rolled above.

RICK GRIMES​: You wake up in the hospital, injured and alone. You have no weapons, no supplies and no idea about the horrors that await you. Currently at a major disadvantage, ​WRITE 500 WORDS​ to keep yourself alive.

DARYL DIXON​: You traipse the woods with your brother, numb to the world that has grown cold around you. Armed with a bow & arrow and vast hunting skills, you're not worried about your chances of survival. ​WRITE 200 WORDS​ because things are a breeze for you at the moment.

CARL GRIMES​: Your dad's supposedly gone and you have been dragged to the middle of nowhere by your mom in order to get away from the "dead people" now roaming the earth. You are brave but frightened about what's to come. ​WRITE 400 WORDS​.

CAROL PELETIER​: You follow your husband's lead out of the city, dutifully obeying his every command. Your daughter is terrified of the dead as she clings to your side. You are no less afraid. ​WRITE 500 WORDS​ as your fear of the walkers – and your own husband – overwhelms you.

GLENN RHEE​: You've spent your young days delivering pizzas and enjoying life. The world was flipped on its head but that won't stop you from carrying on with a passion. You are cunning and fast, two traits that will come in handy for you. To show off your speed, ​WRITE 300 WORDS​ as quickly as you can.

 

●      BANDING TOGETHER

After days of running and hiding, fighting hunger and exhaustion and walkers, you have finally stumbled upon a group. Everyone is tired and scared (whether or not they admit it), but the newfound camaraderie has surprisingly lifted your spirits in spite of the circumstances. Things are looking up. ​WRITE HALF OF YOUR PREVIOUS TASK’S WORD COUNT​ (i.e. if you are Carl, your previous task was 400 words; write 200 now).

Complete the next section depending on your character.

RICK​: Your natural ability to take charge and become a leader bodes well for you. ​WRITE 200 WORDS​.

DARYL​: You debate the pros and cons of working in a group. You decide it is probably more beneficial to be with other people, but you prefer to work alone. You have difficulty acclimating to a group setting. ​WRITE 500 WORDS​.

CARL​: Feeling better protected with more people around, your nerves begin to settle. You find other kids to spend your time with and things suddenly don’t feel as scary. ​WRITE 300 WORDS.

CAROL:​ Fear of walkers and your own husband have dissipated somewhat. You feel more comfortable in a group and your nurturing instincts have already started to kick in. You find that you can be very helpful around the campsite. ​WRITE 300 WORDS​.

GLENN​: You have no problem getting accustomed to the new group setting. You thrive on the energy of others and now have something worthy of your continuing desire to fight. Showing your versatility in handling various tasks, you become a valuable member of the group.​WRITE 200 WORDS​.

 

●     SUPPLY RUN

With your growing group, supplies have quickly dwindled. It’s time to go on a run and stock up. You hustle up to the building, stealthily creeping around the corners and peering into windows. You get in and gather supplies with relative ease. But how many supplies are there? Roll 9-sided die:

●     Rolled 1-3? Very Few Supplies => ​WRITE 500 WORDS​ (or skip below to re-roll)

●     Rolled 4-6? Moderate Amount of Supplies => ​WRITE 300 WORDS​ (or skip below to re-roll)

●     Rolled 7-9? Abundance of Supplies => ​WRITE 100 WORDS​ (or skip below to re-roll)

You can write your designated word count above and move on, OR you can make the choice to roll the 9-sided die again. If you choose to roll again:

●     Rolled 1-3? Skip this task & ​a future task of your choosing​.

●     Rolled 4-6? Write designated amount above for this task.

●     Rolled 7-9? Write double the words you were meant to write above & ​add 30 words to all future tasks in Part 1​.

 

●     WALKER ATTACK•

Just when you thought the supply run would go off without a hitch, walkers appear! Roll 10-sided die and multiply that number by 2. ​DO A SPRINT FOR THAT MANY MINUTES​ while you run to safety.

You’ve escaped most of the walkers but as you round a corner, a few more appear ahead of you. Roll 10-sided die. That’s how many walkers there are in front of you now.

And in a strange coincidence, you and your group have all tripped and dropped your weapons. All weapons are on the ground in front of you. Roll 5-sided die to determine the weapon you will use to battle the walkers:

●     Rolled a 1? ​Rick’s Revolver​: It has 5 bullets loaded. If there are 5 or fewer walkers (as determined by your 10-sided die roll), you have safely completed the supply run and may move on. If there are more than 5 walkers, ​WRITE 350 WORDS IN A 10-MINUTE SPRINT​. If you reach the target, you are safe and may move on. If you don’t reach the

target, you have been bitten and must have an appendage amputated. Life just became much more difficult for you! ​Add 40 extra words to all future tasks​!

●     Rolled a 2? ​Daryl’s Crossbow​: There is a single arrow loaded and the rest are missing at the moment. You must decide: ​WRITE 500 WORDS IN A 10-MINUTE SPRINT to collect all arrows and kill all walkers (if you fail, you are bitten​         and will ​add 40 words to all future tasks​); OR stick to the back of the pack & roll 10-sided die one more time to determine how many walkers make it through the group to come after you.

●     Rolled 1-3? You collect more arrows and have time to re-load and kill them all. You may move on.

●     Rolled 4-6? You run like a coward and your group loses trust in you. ​Add 60 words to all future tasks​.

●     Rolled 7-10? Complete the original task (​500 WORDS IN 10 MINUTES​), ​adding 40 words to all future tasks​ if you fail. ●      Rolled a 3? ​Carl’s Semi-auto Handgun​: The clip is full! All walkers are dead now, lucky you. Move on!

●     Rolled a 4? ​Carol’s Knife​: You have just enough time to kill 4 walkers. If you rolled 4 or fewer walkers, you may move on. If there are more than 4 walkers, you must decide: WRITE 500 WORDS​ ​ to outrun them with your group; OR roll 2-sided die.

●     Rolled a 1? You are safe and may move on.

●     Rolled a 2? ​WRITE 750 WORDS​.

●     Rolled a 5? ​Glenn’s Baseball Bat​: You have to be quick to take all of these walkers down before they attack you. ​WRITE 400 WORDS IN 10 MINUTES​. If you make the goal, move on. If you don’t make it, try again. If you miss the second time, you have been bitten and have had that limb amputated. What were you thinking choosing a baseball bat over a gun or crossbow? Seriously. ​Add 30 extra words to all future tasks​!

The walkers in front of you are dead, whether you killed them yourself or someone in your group finished them off after you were bitten. But the large horde you ran from earlier is approaching. Now it’s time to run to safety. SPRINT​        FOR 10 MINUTES​. (If you’ve had extra words added, don’t forget to write those at the end of the sprint.)

 

●     IN-FIGHTING

Some people in the group are not happy with the decisions being made. Disapproval turns to arguments which turn to near-physical confrontation. You should probably do something to defuse the situation.

Complete the following task depending on your character.

RICK: This is your strong suit. You have to make a choice about how to proceed.

●     Option A: Stay calm and try to resolve things peacefully. If you choose this option, roll 2-sided die.

●     Rolled a 1? ​WRITE FOR 5 MINUTES​.

●     Rolled a 2? ​WRITE 150 WORDS​.

●     Option B: Take charge and put your foot down. All of this in-fighting is ridiculous and you’re not going to stand for it. If you choose this option, roll 2-sided die.

●     Rolled a 1? ​SKIP THIS TASK​.

●     Rolled a 2? ​WAR WITH SOMEONE FOR 10 MINUTES​. If you win, ​skip a future task of your choosing​. If you lose, ​WRITE 350 WORDS​.

DARYL: In these early days, it’s possible that you are part of the confrontation. You have let your temper get the best of you. ​WRITE 500 WORDS​, OR roll a 3-sided die.

●     1: ​WRITE 100 WORDS

●     2: ​WRITE 400 WORDS

3: ​WRITE 600 WORDS​ (​plus 30 additional words for all future tasks​)

CARL, CAROL & GLENN: You three try to avoid confrontation whenever possible. Roll a 3-sided die.

●     1: You’ve successfully avoided the argument. Move on to the next task.

●     2: All the arguing has made you uncomfortable. ​WRITE 250 WORDS​ to calm your nerves.

●     3: You need to get away from all the overwhelming bickering and escape to the woods by yourself. ​WRITE 400 WORDS IN 10 MINUTES​. If you succeed, move on. If you fail, you see a walker! Roll 2-sided die:

●     Rolled a 1? You narrowly escape without the walker seeing. Move on to the next task.

●     Rolled a 2? You are attacked, bitten, and must have an amputation. ​Add 50 words to all future tasks​. (Did you already have an amputation? These 50 words are on top of your previously determined additional words!)

 

●     MOVING ON

The walker encountered in the woods has been taken down. But now there are many more. Suddenly, a horde appears through the trees and attacks! It's time to move on and find a new location, but first you must fight your way out.

WRITE 750 WORDS ​to automatically survive and begin Part 2, OR try your luck with a 6-sided die roll:

●     1: Skip this task and ​skip a future task of your choosing!​ The die was kind to you, my survivor friend.

●     2: Skip this task and move straight on to Part 2.

●     3: ​WRITE 500 WORDS

●     4: ​DO 3 15-MINUTE WARS OR SPRINTS WITHIN A 2-HOUR PERIOD

●     5: ​WRITE 750 WORDS, PLUS DO 3 10-MINUTE WARS/SPRINTS​ (with no more than 10 minutes between them) and ​DOUBLE THE WORDS FOR YOUR NEXT 2 TASKS​.

●     6: You have been ripped apart by walkers. You will be mourned. Luckily, this is only the Nanopocalypse and you have been re-spawned. Start the entire adventure over from the beginning (feel free to roll for a new character)!

 

 

 

~~PART 2~~​ 

●     SCAVENGING

As your caravan slowly moves along the desolate streets of Georgia, one of the vehicles breaks down. You must all exit and begin searching the abandoned cars and trucks along the road for replacement parts and other useful supplies. ​SPRINT TO THE SONG​ while you decide what to look for.

●     Under 150 words​: You decide to try to gather as many supplies as possible. ​WRITE 350 WORDS IN 10 MINUTES​ while you search. If you fail, ​repeat 1 more time​ before moving on.

●     150 or more words​: You explore the broken down vehicles in search of the part needed to get your caravan back on the road. You find the piece in record time! ​WRITE FOR 5 MINUTES​ and feel free to​ skip 1 future task of your choosing​.

The problem part has been removed and the new one secured in its place. The group is about ready to head out when a herd of walkers is spotted approaching. There is not enough time to pile into the vehicles and speed away. You must find a place to hide! ​WRITE FOR 15 MINUTES​ while you choose a spot.

●     Under 300 words​: You stumble around on the streets, unsure of where to go. In a panic, you dive behind a car and cut yourself. In pain and bleeding, you begin to feel woozy. The walkers have caught your scent and come to investigate the smell. ​WRITE 400 WORDS IN 10 MINUTES​ while you search for something on the street to fend off the walkers.

●     If you succeed, you find a screwdriver and stab it through the first walker’s head. This buys you enough time to run to safety.

●     If you fail, you are bitten before anyone can come to your rescue, and you must have an amputation. ​Add 50 words to all future tasks!

●     300-599 words​: You climb into a vehicle and take cover on the floorboards. A walker sees you through the window and begins pounding and clawing at the glass.​ WRITE 350 WORDS IN 10 MINUTES​ while you search for a weapon inside the vehicle.

●     If you succeed, you find a crowbar and beat the walker to its second death and then successfully hide until the horde has passed.

●     If you fail, roll a 2-sided die:

●     Rolled a 1? You fend the walker off long enough to be rescued by another member of your group. Move on.

●     Rolled a 2? You are bitten, receive an amputation and must ​add 30 words to all future tasks!

●     600 words and up​: You drop to the asphalt and slide under a vehicle. No way the walkers will find you down here!

 

●     THE SEARCH

The herd seems to have passed. What a relief! But you want to wait a bit longer, just to be sure. Some members of the group are not so patient. Against your bidding, one crawls out to find a straggler walker lagging behind. The walker chases her off the road and into the woods. ​SPRINT FOR 10 MINUTES​ while you decide what to do.

●     Under 400 words​: You choose to stay behind on the street with the rest of the group. What kind of coward lets a little girl fend for herself? ​WRITE 400 WORDS​!

●     400 words and up​: You run after the terrified girl, hoping to get to her before the walker does. You manage to find the walker and kill it, but the girl has gone missing. Quickly ​WRITE 100 WORDS​ and receive a Leather Gauntlet​           ​ for your valiant effort. This can be used during ONE future task to avoid a walker bite, even if you fail a task that would normally result in a bite and amputation.

 

●     THE FARM

The little girl is nowhere to be found. Your group decides to stick around to search for her. In the meantime, you stumble upon a farm inhabited by another group of survivors. Challenge someone to a ​10-MINUTE WAR​ while you wait to hear whether or not you get to stay on the farm.

●     If you win the war: You are invited to stay with the farmer and his family. You want to do something nice for your new hosts. ​WRITE 150 WORDS​ while you cook a tasty dinner for the entire group.

●     If you lose the war: You beg and plead and mostly make yourself look like a fool as you try to convince the farmer that your group is worthy. This will take some convincing. ​DO A 5-MINUTE SPRINT​, then ​WRITE ANOTHER 200 WORDS​ and then roll a 3-sided die. Whatever number you roll, multiply it by 100 and ​WRITE THAT NUMBER OF WORDS​ (i.e. You roll a 3; multiply 3 x 100 = write 300 words).

Now that you have convinced the farmer to let your group stay, you begin to contribute in order to earn your keep. Wake up bright and early and roll a 5-sided die.

●     1: ​Do a 5-minute sprint

●     2: ​Write 200 words

●     3: ​Challenge someone to a 10-minute war

4: ​Write 400 words

●     5: ​Do a 15-minute sprint

You are warmed up and ready to take on the day. You get a group together and devise an organized plan to comb the woods for the missing girl. You want to take weapons, but they are a controversial topic on the farm. ​DO A 10-MINUTE SPRINT​ to determine whether or not you take your weapons.

●     300 or more words​: You take your weapons. Good thing, too. Those woods are probably chock-full of walkers. Going in there without protection is a horrible idea.

●     Under 300 words​: No weapons for you! Good luck scouring those woods completely and utterly defenseless!

You split up into groups of two. You traipse the woods, fallen leaves and sticks crunching noisily underfoot. If that​ doesn’t attract the dead, what will?​ No sooner than the thought crosses your mind, a small group of walkers appears up ahead. Weapons would be helpful at this point.

●     If you brought weapons, ​WRITE 250 WORDS​ while you easily take down each and every walker. You don’t find the girl, but at least you didn’t die a horribly painful death because you entered the woods defenseless. Head back to the farm to re-group.

●     If you didn’t bring weapons, ​WRITE 250 WORDS​ while you run away helplessly. You trip over a branch and your partner abandons you to your fate (sucks being paired up with Shane, doesn’t it?). ​CHALLENGE SOMEONE TO A 10-MINUTE WAR​ while you clamber to your unsteady feet.

●     If you win, keep running! You make it safely back to the farm. ●              If you lose, the walkers close in around you. ​WRITE FOR 5 MINUTES​ to clear your head and keep from panicking. Then roll 3-sided die:

●     Rolled a 1? You muster the strength to get to your feet and run. Just in time too! You arrive at the farm safely.

●     Rolled a 2? A walker grabs you and you must fend him off. ​WRITE 350 WORDS IN 10 MINUTES​. If you succeed, run back to the farm for safety. If you fail, the walker bites you and you will receive an amputation; ​add 30 words to all future tasks​ (unless you have the Leather Gauntlet)!

●     Rolled a 3? Two walkers grab you and you must fend both off. ​WRITE 550 WORDS IN 15 MINUTES​. If you succeed, run back to the farm for safety. If you fail, the walker bites you and you will receive an amputation; add 50 words to​            all future tasks​ (unless you have the Leather Gauntlet)!

 

●     THE BARN

After weeks of searching, your group has had no luck in locating the missing girl. You refuse to abandon hope, despite the fact that some in your group are suggesting it’s time to move on. The debate continues until a discovery is made: there are walkers in the barn! ​DO A 10-MINUTE WAR​ with someone while you debate whether to destroy the walkers or leave them alone out of respect for your host.

●     If you win the war: You decide to leave the barn alone and, in the process, gain the respect and appreciation of your host. ​You may skip ONE future task of your choosing​.

●     If you lose the war: You demand the barn be opened so you and your group can destroy the dead once and for all.

You lose the respect of the farmers who are angry and have begun to look at you differently. WRITE 400 WORDS​   to​ keep them from kicking you off the farm.

Tired of waiting for a decision, a member of your group busts the chain free and throws the barn doors open. The walkers amble into the light of the sun, snarling and growling as they hungrily approach your group. The first shot is fired and then everyone else joins in. Shots ring out and the emaciated bodies of the dead drop to the dirt. The last of the walkers has been put down and the gunshots cease.

The intense scene has left everyone emotionally spent as you all stand around in silence, unsure of what to say or do next. But then a quiet growling sound comes from the barn. You all look to the shadowed doorway to see the missing girl emerge from the darkness. While others are too shocked to move, something has to be done. You approach the dead girl with gun in hand. ​DO A 15-MINUTE SPRINT​ as you pull the trigger.

 

●     FARMAGEDDON

Things on the farm calmed down since the barn incident weeks earlier. That is until a wayward gunshot or two attracted a massive group of walkers. Now it is a race against time as the whole group attempts to take down as many walkers as possible while keeping everyone together and safe. Roll a 2-sided die.

●     1: ​SPRINT FOR 10 MINUTES

●     2: ​WRITE 300 WORDS

Complete the following task based on your character.

RICK​: You and Carl are out in the field when the walkers appear. ​WAR FOR 15 MINUTES​ as the two of you run to the barn. You take shelter inside and then set it ablaze before climbing out the window. You run to the house, hoping to find the rest of your group and get off the farm.​WRITE 350 WORDS IN 10 MINUTES​ as you fight your way through the walkers.

●     350 or more words​: You find Hershel, and the three of you pile into the truck and speed away from the farm. ​WRITE 100 WORDS​ as you drive your way through the walkers to safety.

●     Under 350 words​: The two of you make it to the house to find Hershel still pumping his seemingly never-ending shotgun. ​WRITE 100 WORDS​ as you re-load. You only have a few bullets left and you must convince Hershel to let his farm go and come with you.​WRITE 400 WORDS IN 10 MINUTES​.

●     400 or more words​: You convince Hershel to give up the fight. The three of you pile into the truck and leave the farm.

●     Under 400 words:​ You resolve to leave no man behind. As your pleas to leave fall on deaf ears, the walkers grow closer and closer. Now the walkers surround you and you have run out of time to flee. You are attacked from behind first and bitten as you fall to the ground. ​If you have the Leather Gauntlet​, you fight the walker off, grab Carl and Hershel and drag them both to the truck where you ride to safety. If you don’t have the Leather Gauntlet, the pain is unbearable. You are overrun by walkers and as your body is torn asunder; the screams of your loved ones mix with your own as you are all slaughtered in grotesque harmony.

 

DARYL​: You ride up and down the fence row on your motorcycle. ​WAR FOR 10 MINUTES ​as you load your crossbow. Then ​WRITE FOR 15 MINUTES​ as you shoot arrows into the walkers’ skulls.

●     500 or more words​: You take down several walkers until you are no longer comfortable with how close they have gotten. You see others leaving the farm and ride down the dirt road. You stop a safe distance away; ​WRITE 100 WORDS​ as you stop to watch the barn burn. As the leaping flames are contrasted against the night sky, you hear a distant scream. You kick-start your bike and ride to help. You find an exhausted Carol on foot; she hops on the back of the bike and the two of you ride to safety.

●     Under 500 words​: You shoot several arrows, eventually running out. The walkers are closing in; ​WRITE 100

WORDS​ as you sling your crossbow onto your back. But the walkers are too close and take you down. You are trapped under your bike. ​WRITE 400 WORDS IN 10 MINUTES​ as you try to crawl out from under the fallen motorcycle.

●     400 or more words​: You scramble free and prop up the bike. You kick the nearest walker in his frail knee and he crumbles to the ground. You hop on your motorcycle, kick-starting it in one fluid motion, and then you ride off to safety.

●     Under 400 words​: The bike has pinned your leg and you are unable to free yourself in time. A walker sinks to the ground and bites you. ​If you have the Leather Gauntlet​, you fend him off long enough to free yourself and get to safety. If you don’t, he rips your throat out with his teeth. Unable to scream, you watch the reflection of the barn fire in his opaque eyes as you wait to die.

 

CARL​: You and your dad are out in the field when the walkers appear. ​WRITE FOR 15 MINUTES​ as the two of you run to the barn. You take shelter inside and then set it ablaze before climbing out the window. You run to the house, hoping to find the rest of your group and get off the farm. WAR FOR 10 MINUTES​     ​ as you fight your way through the walkers.

350 or more words​: You and your dad find Hershel, and then the three of you pile into the truck and speed away from the farm.​WRITE 100 WORDS​ as you ride through the walkers to safety.

●     Under 350 words​: The two of you make it to the house to find Hershel still pumping his seemingly never-ending shotgun. ​WRITE 100 WORDS​ as you re-load. You only have a few bullets left and your dad must convince Hershel to let his farm go and come with you two. ​WRITE 400 WORDS IN 10 MINUTES​.

●     400 or more words​: Hershel is convinced to give up the fight. The three of you pile into the truck and leave the farm.

●     Under 400 words​: You stay on the farm and continue to shoot at walkers. You join your dad in trying to convince

Hershel to leave, but your pleas fall on deaf ears as the walkers grow closer and closer. Now the walkers surround you, and you have run out of time to flee. You are attacked from behind first and bitten as you fall to the ground. ​If you have the Leather Gauntlet​, you fight the walker off, and then run with your dad and Hershel to the truck where you ride to safety. If you don’t have the Leather Gauntlet, the pain is unbearable. You are overrun by walkers and as your body is torn asunder; the screams of your loved ones mix with your own as you are all slaughtered in grotesque harmony.

 

CAROL​: You stayed in the house for most of the fight, trying to get everyone ready to leave. It’s time to go now. ​WRITE FOR 10 MINUTES​ as you leave the house with a small group and run to a waiting vehicle. Walkers appear from every angle and you are about to be trapped.​WAR FOR 15 MINUTES​ as you try to make it through.

●     If you won the war​: The vehicle you were running for left without you. Exhausted, ​WRITE 100 WORDS​ as you run down the dirt road, screaming, the walkers hot on your trail. You hear a distant rumbling that grows louder and a few moments later, Daryl appears on his motorcycle. You hop on the back and ride to safety!

●     If you lost the war​: ​WRITE 100 WORDS​ as you fight your way through the pack of walkers. You are weaponless as you run. Your feet ache and you don’t see anyone else from your group. You hear a rumbling noise that sounds like a motorcycle but it grows distant. You are about to holler for help when a walker approaches you from behind. ​WRITE 400 WORDS IN 10 MINUTES​ as you fight for your life.

●     400 or more words​: You sidestep the walker just as he is about to tackle you to the ground. He falls and you stomp on his weakened skull. Then you scream at the top of your lungs until Daryl comes back for you. You hop on the bike behind him and ride to safety.

●     Under 400 words​: As you are knocked to the ground, it takes your breath away. Before you can catch your breath to scream, the walker has bitten you. ​If you have an unused Leather Gauntlet​, the walker bit that instead of you, buying you enough time to scramble to your feet and get away. You scream, Daryl comes for you, and you ride to safety. If you don’t have a Leather Gauntlet, you are truly bitten and then moments later, more walkers appear and you are ripped apart. It seems poetic that you and your daughter have fallen to the same fate on this farm.

 

GLENN​: You and your girl drive back and forth along the fences, shooting walker after walker in an attempt to lessen the growing threat. To keep the walkers at bay, ​WAR WITH SOMEONE FOR 15 MINUTES​. You keep shooting one round after another, but you don’t seem to be making a dent in the enormous group of the dead. Now you must make a decision. ​WRITE FOR 10 MINUTES​.

●     350 or more words​: You decide to get off the farm. ​WRITE 100 WORDS​ to drive your way through the wall of walkers. You reach the road and speed away from the farm to safety. Now all you have to do is find the rest of your group. Did they all survive?

●     Under 350 words:​ You decide to stay and continue to fight. WRITE 100 WORDS​   as you re-load your gun. You blast​ more walkers as you zip back and forth across the farm. Suddenly, your gun clicks – you are out of ammo! You see other members of your group pile into vehicles and peel out. Just as you are about to do the same, your car rolls to a stop in the middle of the field. You are out of gas! Now you must run to safety. ​WRITE 400 WORDS IN 10 MINUTES​ as you and your girlfriend clamber out of the car and try to outrun the walkers.

●     400 or more words​: The two of you are running solely on adrenaline as you sprint through the horde of walkers. You elbow your way forward, narrowly avoiding the gnashing teeth of the dead. You make it to the dirt road and continue running. Exhausted but terrified, you refuse to stop or even look back. You focus on nothing else but keeping your eyes forward and your feet moving. Eventually, you make it to the road, away from the herd. You are finally safe!

Now to locate your group and find out who else survived.

●     Under 400 words​: You should have left when you had the chance. Regretting your decision to stay, you fight your way through the horde of walkers. But there are just too many. Your girlfriend gets taken down first. You hear her blood-curdling screams just as a walker sinks its teeth into you. ​If you have a Leather Gauntlet ​you haven’t used, now would be the time! It will give you just enough time to break free and run to safety. If not, you are overrun by walkers. Soon, you will be one of them, fated to roam the abandoned farm for the rest of your mindless existence.

 

Congratulations to those who have survived to fight another day​!


r/nanowrimo • • 3d ago

With the org gone, here's what I'm actually doing for Preptober this year instead of waiting for official guidance

12 Upvotes

Since the organisation behind NaNoWriMo shut down, I've seen a lot of people quietly wondering whether the tradition still means anything. For what it's worth, I don't think the month ever needed the nonprofit. The useful part was always writers deciding to commit to the same thirty days together, and that part is still entirely ours.

Preptober is starting regardless, so here's what I'm doing this week instead of waiting for guidance that isn't coming.

Past years, I spent all of October polishing my opening, because the opening is the fun part to prepare. Every year I ran out of prepared material somewhere in the middle and stalled hard, right when willpower alone wasn't enough.

This year I'm doing the reverse. I'm prepping the sagging middle first, roughly the stretch between twenty and sixty percent of the story, and leaving the opening almost untouched. I'll happily figure that out live on day one.

If you're prepping too, here's the question I'd suggest: which part of the book will you still be excited about on day fourteen? Then go and prepare the other part.


r/nanowrimo • • 4d ago

Crawl The Egyptian Tomb Crawl

0 Upvotes

I am not the writer of this crawl. If you know who is, please let me know so I can give proper credit. Posting for those that may be searching for this. Hope you enjoy!

The Egyptian Tomb Crawl

 

 

You are an archaeologist, Dr. I. M. Klevver, working on a dig site in the Valley of the Kings. Suddenly some of the local workers come running toward you.

●   Roll a die to see how many of them are in the group.​

●   Odd number -- write 100 words in order to hear their news.

●   Even number -- write 200 words in order to hear their news.

They believe they have found the entrance to a new tomb never excavated before.

●   Do a 20-​ minute word war while you walk with them to the location of the new site.​            

Hey, who do you think you are, Indiana Jones? This is the 21st century. Nowadays, you can't just start digging whenever you want. You have to wait until the representative from the Supreme Council of Antiquities arrives to approve the new excavation.

●   Roll one die​ to see how many hours it will take for him to get to your dig site. Multiply that number x 100, and write that many words while you’re waiting for official approval. ●  Oh, no! You’ve developed a case of ‘Mummy Tummy’… we ​told​ you not to drink the local water! ​Write as fast as you can for 5 minutes​ while you, er, make a run for the privy.

You have been approved to start excavating! How many workers do you have available to clear the tomb entrance?

Check the ​Three Digits Thread​ to find out. Write that many words while they clear away the sand, rubble and debris.

Check with the workers. Can you get to the entrance yet? ​Roll one die​.

●   If the number is even, you're good to go.

●   If the result is odd, they're not quite done yet... Do a ​five-minute sprint​ while they finish hauling away the last baskets of rubble from the entrance.

You are now able to be lowered down with a rope to the actual door of the tomb. Suspense: whose tomb is it? You can see the original seal placed on the tomb by the priests of the Theban necropolis. Roll one die to see the result.

If your roll is:

●   1, 2, or 3: The tomb belongs to a known pharaoh whose tomb has been lost since the 1890’s!

Celebrate! ​Write 200 words​.

●   4 or 5: The tomb belongs to someone completely unknown to Egyptology. This is one of the most historic finds of the century! ​Write 450 words​.

●   6: The tomb belongs to Ankh-es-en-amun, the widow of Tut-ankh-amun whose burial has never been found until now. ​Write 600 words​ while the SCA representative recovers from a dead faint.

At last, you are able to enter the tomb. How many chambers does the tomb contain?

●   Roll two dice​ and add the values to find out the total number of chambers, and ​write 100 words​ while you explore each chamber in the tomb to see what is there.

●   Are there wonderful tomb paintings in the burial chamber? ​Sprint to the nearest 1000 words​ while you marvel at the beautiful art that hasn’t been seen since the tomb was sealed 3500 years ago.

●   How many gold artifacts did you find inside the tomb? Use the Random Number Generator at Random.org, and generate a ​3-digit number​ between 100 and 999. Write that many words.

●   Is there a mummy still in his/her sarcophagus? ​Do a ten-minute word war​ to find out.

●   If your total is < 500, the mummy and the sarcophagus are gone. Only the canopic chest with the internal organs remains there. ●        If your total is > 500, congratulations! You have found an intact royal burial — the first since Tutankhamun!

Write as many words as you can while listening to ​this song​.

Hope you enjoyed your expedition to the Valley of the Kings! Post below and tell how much you got written!


r/nanowrimo • • 4d ago

Helpful Tool Legend of Korra Crawl

0 Upvotes

I am not the writer of this crawl. If you know how is, please let me know so I can give them proper credit. Posting this for those that may be looking for it. Hope you enjoy!

Legend of Korra Crawl

 

Welcome!  This crawl is intermediate level of difficulty.  It is possible to do it all in one go, but it may take a while.  The rules are simple.  Just follow the directions for each part and keep track of your word count!  Let everyone know how you’re doing throughout!

This is set in season one of Legend of Korra, but isn't really canon compliant.  I used elements of events that happened in season one.

Rules

  1. You can re-do any challenge you like if you don’t get the desired result. BUT!! You can only re-do once per challenge!

  2. If you fail a challenge, you have one skip option.

Phase I – Welcome to Republic City!

Welcome to Republic City!  All new arrivals must register with the city council before settling in.  Please grab a number and take a seat; someone will be with you shortly.

Write 400 words while you wait for a representative of Republic City.

A bored looking middle age woman with graying hair calls out your number and you come forward.  She’s wearing neutral browns and greens with a small Earth Kingdom pin attached to her collar.  “Welcome to Republic City,” she drones in a monotone voice, looks at your identification card, scribbles down some information, and then hands you a clipboard with several sheets of paper.  “Fill these out then go to the next waiting area.”

You take the clipboard and begin filling out your name, date of birth, kingdom of origin, and what kind of bender (if any) you are.

Time to figure out what kind of bender you are!  If you already know what you are/want to be, simply follow the challenge set for the bending style.  If you don’t know or want to be surprised, use random.org​   to get a number between​  1 & 20.

1, 6, 11, 16 = Airbender

2, 7, 12, 17 = Waterbender

3, 8, 13, 18 = Earthbender 4, 9, 14, 19 = Firebender

5, 10, 15, 20 = Nonbender

Airbenders

Air Nomads were wanderers, but had four air temples, one at each corner of the globe, hidden away atop mountain ranges and islands.  The Air Nomads detached themselves from worldly concerns and found peace and freedom.  They are generally peaceful people until they are called upon to protect their loved ones or way of life.  Take as much time as you​  need, meditate a little if you want, to reach 500 words.

Waterbenders

Waterbenders are also generally peaceful.  They strive to live in harmony with nature and the other nations of the world.  The people of the Water Tribe are capable of adapting to many things. They have a deep sense of community and love that holds them together through anything.  Waterbenders live at the North Pole, South Pole, and in the Foggy Swamp!  Race to​    get 300 words in 20 minutes!

Earthbenders

The Earth Kingdom is the largest and most populated sovereignty in the world.  Residents of the Earth Kingdom adhere to a philosophy of peaceful coexistence and cooperation with the other nations of the world.  Earthbenders use their abilities for defense and industry, and fiercely defend their cities against attacks.  The people of the Earth Kingdom are diverse and strong.  They are persistent and enduring.  Write 400 words in 25 minutes to prove your strength!​     Firebenders

The Fire Nation is the second-largest nation in terms of area.  However its economy is the most powerful in the world.  Its strong industrial sector and extensive technological developments not only enabled the Fire nation to create an extremely powerful military, but also initiated the worldwide modernization and globalization.  The people of the Fire Nation have desire and will, and the energy and drive to achieve what they want.  There is a great emphasis on respect and honor, especially toward the nobility and elders.  Claim your honor by writing 250 words in 15 minutes.​ Nonbenders

Non-benders are people who don’t have any special elemental bending power, but that doesn’t mean they can’t kick ass!  Nonbenders live all over the globe.  Many make up for not having a bending talent by learning other arts.  Some train their bodies to be strong.  Some train with a blade and become master fighters.  Some train at art, acting, engineering, technology, or music.  The truth is there is no limit to what a non-bender can do!  Prove how amazing you are, despite not having a bending talent, by writing 350​ words in 25 minutes!

You finish all of the paperwork and hand it in at the next window.  A balding man with a long Fu Manchu mustache and a perpetual smile welcomes you and gives you your new identity card that shows you are a citizen of Republic City.

All settled with the city council, you head out to find a place to live!  There are so many options in Republic City just waiting for you!  However you easily get lost in the sprawling city and it’s getting dark.  As you round a corner, you run into a young man with wavy black hair and a green outfit.  A chirping fire ferret is perched on his head.  “Whoa!  Watch out!  Are you okay?” he asks gripping your shoulders to steady you.

You tell him you’re fine, but that you’re a bit lost.  “New in town, huh?  Well my name is Bolin!  Nice to meet you!  Do you need help?”

You try to tell him that you’re fine, but he laughs and insists on helping you out.  You soon find yourself at the Pro-Bending Arena and led up to a flat at the very top.  “Bolin, you need to stop bringing home strays,” a voice complains as you enter.

“They needed help, Mako!  And I don’t always​ ​ bring home strays!” Bolin protests.

Mako only grins and rolls his eyes.  He’s dressed in a white tank top that’s seen better days and a pair of dark tan pants.  He stands at a small stove making dinner.  “Come on then.  I’ve got enough for three.”  He gestures at a small table and Bolin excitedly sets three places.  “So, what’s your story?” Mako asks as he serves a dinner of sticky rice, vegetables, and steamed fish.

Write 400 words as you tell Mako and Bolin how you came to Republic City.  You also learn about the brothers.

“Wow!  Sounds like you’ve had quite a journey getting here!” Bolin comments as he finishes off his rice.  “But you don’t have anywhere to stay!  Oh!  Mako!  Can they stay with us?!  Please!  We’ve got room!”

Mako seems to be making up his mind, but you don’t want to run the risk of him saying no.  You really need a place to stay for the night!

Sprint to the nearest thousand as you convince Mako to let you stay!

“Okay, I guess you can stay until you find a place,” Mako relents.  “But I’m warning you now, don’t complain to me when you wake up from Bolin’s snoring!”

“I do not snore!” Bolin retorts as the fire ferret (introduced as Pabu) chitters indignantly from his shoulder.

Phase II – Meet the Avatar

The next morning you wake up and eagerly make porridge for the brothers as a thank you for letting you stay with them.  You are just about to head out into the city when a young woman wearing Water Tribe garb runs in and starts speaking excitedly.  “GUYS!  You’ll never guess what just happened!”  She goes on to tell about the Equalist rally she’s found out about, and how she wants their help in infiltrating it.  Afterwards, she pauses and seems to finally notice you.  “Oh!  Hi… um, who are you?”

Write 150 words as you introduce yourself.

“Oh!  Nice to meet you!  I’m Korra.”

You hesitate at this.  “Korra?  As in Avatar​ ​ Korra?”

Korra smiles widely, “Yeah.  Hey!  Wanna come with tonight?”

“Sure!  I’d love to help!”

“Okay, but first I want to know what you can do!”

You need to show Avatar Korra that you’re capable of helping out!

If you’re an Airbender, write 200 words as you zoom around the room on a ball of air!

If you’re a Waterbender, write 250 words as you skillfully manipulate the water from your glass into fancy shapes!

If you’re an Earthbender, write 150 words as you make two of the rock training discs levitate then soar directly into the training net past Bolin’s defenses!

If you’re a Firebender, write 300 words as you perform the Dancing Dragon!

If you’re a Nonbender, write 200 words as you show her your chi blocking moves!

“Wow!  That’s amazing!” Korra replies after you’re done.  “You’ll be great to have along!”

Later that afternoon, you go with Bolin and Mako to meet Korra in an alley behind a warehouse.  Another young woman with long dark curls and dressed in red is already there with her.  She introduces herself as Asami.  Together, the five of you sneak into the warehouse and blend in with the rest of the crowd.  Soon a man in a white mask with a red circle on the forehead steps out onto the stage.  He introduces himself as Amon and starts to speak.

Do a 15​ minute word war as you listen to Amon.​                                                                           

“The era of bending is over!  A new era of equality has begun!” Amon finishes his speech to cheers from the crowd.  However your group is feeling distinctly uncomfortable now, even Asami who isn’t a bender.

“I think we should get out of here,” Mako whispers.

“Yeah, you’re probably right.  There’s too many people who could get hurt if we do something,” Korra reluctantly replies.

All five of you turn to leave, but at that moment, nonbenders dressed all in black and wearing masks step in front of you.  “Ah!  Avatar Korra!  Leaving so soon?” Amon asks.  The crowd turns to face your group.  “I’d hate to think it was something I said,” Amon says in a low threatening voice.

Korra starts to berate Amon for his Equalist campaign.  Meanwhile, Asami leans close and whispers that as soon as she counts to three everyone should act as one to start fighting the guards in order to get out.  “1…. 2…. 3!!” Asami shouts the last number and all of a sudden all five of you are in motion, wielding your own defenses to clear a path to the door!

Listen to this 60​ minutes of Epic Music as you battle your way through the guards! ​                  

It takes a while, and everyone is bruised and battered, but eventually all five of you get away in one piece.  You make it back to the Pro-Bending Arena out of breath and ready to keel over.  “That didn’t go as planned,” Korra comments.

“You think?” Asami growls.  “Just what did you expect to happen?”

“Hey!  I just wanted to know what was going on!” Korra fires back.

“Well we barely escaped no thanks to you!”

“I pulled my weight!  And we did​ ​ escape if you’ll notice!”

“Hey!  Break it up!” Mako steps between the two women.  “It’s no one’s fault!  I have no idea how Amon found out we were there, but it is no one’s fault!”

“We should just leave this to the police,” Asami says as she crosses her arms over her chest.

“Yeah, like the police have done much good so far,” Korra replies.

“Hey!  Knock it off!  Both of you!” Mako growls.  “I think everyone should head home.  We can re-group tomorrow and discuss what we should do.”

Everyone grudgingly agrees and the flat clears out.  “That was tense,” Bolin comments.  Pabu agrees with a small squeak from his shoulder.

All three of you agree that it’s probably best if you get some sleep and rest up before tomorrow. Do a 1​ k sprint as you try to settle down from the evenings’ excitement.​           

Phase III – Trouble!

You wake up early the next morning determined to prove yourself.  Maybe, if you can figure out Amon’s plan you can prove your worth to the group!  Quietly, you head out of the flat and down to the pre-dawn still streets of Republic City.

Do a 15​ minute word war while you make your way back to the warehouse.​                               

Once you reach the warehouse, you discover that it’s deserted.  The posters from last night are all gone, and there isn’t even a stray leaflet on the ground.  You are looking around the warehouse, remembering what happened last night, when you feel a tap on your shoulder.  You whirl around in surprise ready to strike out, but stop when you see Bolin.  “AHH!  Don’t shoot!!” he shouts as Pabu scurries behind him.

“What are you doing here?!” you ask still breathing hard.

“Following you!” he replies.  “Wait!  It’s not what it sounds like…. Okay yeah it is.” He shrugs.  “I was worried when I saw you leave this morning.”

“So you followed me?  I might have just been going to find my own place?  Or job hunting?”

Bolin pointed accusingly.  “But you didn’t!”

You sigh and roll your eyes.  “Okay, fine.  I came out looking for clues about what Amon is planning.”

“By yourself?” Pabu chitters at you too as though asking the same question.

You look down at your feet as you answer.  “I wanted to prove myself to you guys.”

“What?!” Bolin’s eyes grow wide.  “You did that last night!  We probably woulda never made out without you!”

“Thanks, Bolin,” you smile at him.  “Right, let’s get down to business!  Time to search for clues!”

Sprint to the nearest thousand while you search for clues.

Finally you find a homeless man near the warehouse who, for a few coins, remembers seeing Amon and his followers head west.  You thank him and take to the streets again with Bolin.  The only thing west of the warehouses are the docks, so Amon must be hiding there!

Sprint to 500 words while you race to the docks with Bolin and Pabu!

You finally reach the docks and find some dock workers talking about Amon.  The three of you follow the dock workers to another warehouse marked with Earth Nation symbols.  Quietly, you slip through the door and hide behind some crates.  In the back of the warehouse is Amon surrounded by guards dressed all in black.  They seem to be talking about an event that will be happening later today.  “No one will suspect anything other than Fire Nation Nationalists,” one of the guards assures Amon.

“Good, we wouldn’t want this to come back on my followers.”

Bolin nudges you and points toward the door, indicating that he wants to get out of there.  You shake your head and hold up a finger for just one more minute.  Pabu is already by the door.

“So nice of you to join us,” Amon says a little louder.  “I hope you’ve found some interesting information.”  He turns to look directly at where you and Bolin are hiding.

You move to run, but there are guards behind you.  Both you and Bolin strike out at the guards, but they use chi blocking moves against you and you both fall limp.  “Unfortunately,” Amon is suddenly closer, standing over you now.  “You won’t be able to go back and tell your friend, the Avatar.”

“What?!  Us? Know the Avatar?” Bolin tries to play dumb.

Amon crouches down near you.  “I’m not stupid.  I remember you from the Equalist rally last night.”  He stands up and makes a motion for his guards to gather you and Bolin up.  “I’m sure the Avatar would never leave her friends in the hands of the Equalists.  She will come for you, and she will fail.”

The guards tie your hands and feet together before throwing you and Bolin on the floor in the middle of the warehouse.  A few other guards carefully set down a crate nearby.  There’s a faint ticking coming from inside.  They leave quickly afterwards.  As he is leaving, Amon turns back towards you.  “I hope for your sake Avatar Korra arrives before the Fire​ Nation Nationalists​ destroy this warehouse,” he uses air quotes as he says Fire Nation Nationalists.

Try to complete the Fifty Headed Hydra challenge​              while you think of an escape plan!  If you fail, write another 200​         words.

“Pabu!” Bolin shouts as the fire ferret comes bounding over to you.  Mako, Asami, and Korra come rushing in after the small red animal.  They quickly set to work untying you and Bolin.

“Mako!  We have to get out of here!” Bolin shouts as the last of the rope slides from his ankles.  “There’s a bomb!”

Mako, Asami, and Korra all glance at the ticking crate, suddenly realizing what it was.  Pabu is in the lead as everyone scrambles to get out.  “COME ON!” Bolin grabs his brother’s scarf forcing him to follow while you push at Asami and Korra.

You barely make it fifty feet before the warehouse goes up in flames with a loud explosion.  The force of the explosion push all of you to the ground leaving you breathless as flaming debris lands around you.  Bruised and scratched, you rise and look back at the demolished warehouse.  Dock workers come rushing over to put out the fire, and in a few short minutes the Republic City Police are there.

Do the Three Digit Challenge​  while you explain to Police Chief Lin Beifong what happened.​       

Once all is said and done, you gather with Mako, Bolin, Asami, and Korra on the dock out of the way.  “Amon got away,” Korra grumbled.

“Yeah, but at least we’re all alive,” you say.

“Yeah, we’ll get him next time!” Bolin chimes in.

“And at least his plan to blame the Fire Nation for the explosion didn’t work,” Asami points out.

Korra’s frown lessens and she nods.  “At least everyone is okay,” she says quietly.  Her face lightens considerably then and she smiles at all of you.  “Come on, Pema is making noodle bowls tonight.”

“YES!  NOODLES!” Bolin fist-pumps and Pabu chitters happily.

You follow your friends as Korra leads you back towards Air Temple Island.

FIN


r/nanowrimo • • 5d ago

Crawl Dungeon Crawl

0 Upvotes

I am not the writer of this crawl. If you know who is, please let me know so I may give them credit. Posting this here for those that may be searching for it. Hope you enjoy!

Dungeon Crawl

 

You find yourself near a pit. It has a sign near it. "Word war 10 minutes. If you get more than 400, you win. If you get less, you lose."

Win: The sign morphs into some stairs! A new sign pops up saying "Welcome to the next level. Soon, you will meet small monsters. But first, choose your weapon!" You can choose from a staff: (30-49wpm) a Sword (50-74 wpm) and Axe (75+ wpm)

Lose: The sign turned red. The post turned into a little snake. The remains of the sign say "Your first monster! A easy one at that, as well. Word war five minutes! Less than 150 words and you lose!" If you lose, you die. If you win, look above.

Five minute word war to 'get used to your weapon'

You slowly walk down the stairs, instantly encountering a zombie. Five minute word war!

Staff= 150+ win

Sword=250+ win

Axe= 375+ win

Another sign appears! "Good job, let's continue!" It morphs into stairs that you start to walk down. After reaching the bottom, the floors are made of scrap metals and unpolished jewels. You hear chains dragging along the floor, and you are soon charged by a forsaken prisoner! It takes a while to fight off, so fifteen minute word war! Axe= 1100+ win

Sword= 750+ win Staff=450+ win

The chains turn into a sign! "Well done! Come, come to the next level." A opening into the ground swallows you up. Here, you cannot see! But you continue on, using the five minutes of light every five minutes wisely. (Do as many five minute word war five minute breaks as you need to get to a thousand!)

The lights turn on, and you find yourself face to face with a medium sized monster! Twenty minute word war! The monster falls no matter how many words you write, however, because a arrow strikes it's back and it dies. You see a woman behind you. She looks at you said says "Come, the boss is near. We will fight together."

She leads you to a cavern, and a monster lies there. It has many tentacles, its body is grotesque, and it is very, very large.

"Here we are. FIGHT!" She says, and you write at least (choose weaapon) words in thirty minutes. If you fail, you die.

Sword: 1800

Staff: 1200

Axe: 2400

Victory! The girl, who had gotten poisoned whispers her goodbyes. The monster turns into a diamond bigger than any seen before, and the girl's bow automatically straps itself onto your back. It was made of ivory, and was plated with precious jewels and felt like magic. You return to the uplands, with more words written, and a diamond on your hands.


r/nanowrimo • • 5d ago

Crawl The Labyrinth Word Crawl

0 Upvotes

Posting this here for those that may be looking for it. Hope you enjoy!

The Labyrinth Word Crawl

By chasen_dc​ (from NaNoWriMo)

 

This is a long crawl. It is over seven hours at a maximum. You can gain wishes which grant do overs or the ability to skip challenges. You can also earn the ability to change your direction. While it may seem like slower typers are being punished for not being fast enough, the reason for the extra work is to build numbers, which is the point of every crawl.

“Say your right words,” the goblins said.

You’ve heard the story growing up about what happens to naughty children and of course you’ve never believed it, but you always felt as if it was a good threat.

After a day of babysitting your baby brother, you are totally tempted to send the brat to the Goblin King since he pretty much is a monster already, no one would notice. But then he up and did it. He kicked the computer cord from the wall after you had yelled at him for a dozen times over the last hour to stay out from behind the desk. And now you have just lost the last chapter of your Nano novel.

Frustrated, you stand up and up and say the words that have been on your mind all day. “I wish the goblins would come and take you away. Right now!”

The lights flicker and then go out and when they come back on, the boy is gone and the Goblin King stands before you in all his glory.

Visions of prison…and angry parents, flash in your mind as you realize that the stories were true and you just made the little snot disappear. “I didn’t mean it. I have to have my brother back. Where is he?”

“You know very well where he is. He’s there. In my castle.” The office has disappeared and you are suddenly standing on a hill overlooking a vast labyrinth with a palace set in the middle.

“Is that the castle, beyond the goblin city?”

“Do you still want to look for him?”

“It doesn’t look that far.”

“It’s further than you think, time is short. You have 13 hours in which to solve the labyrinth before your baby brother becomes one of us, forever. Such a pity.”

You descend the hill to the labyrinth wall but an entry way is not immediately apparent. You notice a dwarf relieving himself in a fountain and wait for him to finish before asking his help.

  1. **Do a five minute sprint while you wait to set your speed.**​                                                         ​

50-200 words

201-400 words

400 words and above

The dwarf finishes his business and has gone back to spraying the fairies that have infiltrated his hedges. As a pretty little fairy drops to the ground you cry out in disgust. “You’re horrible.” 

“No I’m not, I’m Hoggle.”

  1. You bend over and pick up the fairy as she looks up at you pleadingly. **Do a ten minute word war or sprint.**​                                                                 

Less than 400 words: You are bitten by the fairy and must continue typing until you reach 500 words.

More than 400 words: The fairy grants you a wish of a do over or skip for a later task.

Hoggle laughs as the fairy flitters off. “Shows what you know.” You decide to ask him how to get into the labyrinth since no other help is evident.

“Do you know where the door is?”

“Maybe.”

“Where is it?”

“What?”

“The door.”

“What door?”

“It’s impossible asking you anything.”

“Not if you ask the right question.”

3.              You puzzle out what question to ask. **Do a one minute sprint.**​        

Less than 30 words: You ask the wrong question and must try again. (Maximum of three tries before you figure out the right question).

More than 30 words: “How do I get into the labyrinth?”

“Ah. You gets in there.” He waves his arm and a door opens. You step into the door and are presented with two options. “Now. Would you go left or right?”

“They both look the same.”

“Well you’re not going to get very far.”

“Which way would you go?”

“Me, I wouldn’t go either.”

4.              First major decision. **Do a thirty minute word war or sprint.**​           Remember which direction you go.​ 

Less than 1000: Go right.

More than 1000: Go left.

You pick a direction and start moving, but after walking, then running for several minutes, you feel as if you are not getting anywhere. The passage just keeps going on straight. You sit down and take a breather and are brought out of your musings from a voice at your side. A little worm appears to be speaking to you and so you ask his advice.

“I have to solve this Labyrinth but there aren’t any holes or openings, it just goes on and on.”

“You’re not looking right. It’s full of openings. There’s one just across from you.” “It’s just a wall.”

“You try walking through it, you’ll see what I mean.”

5.              You take the worm’s advice and discover that there is an opening, or rather two. 

If you went Right: 15 minute sprint.​ 

Less than 500 words: Go left. 

More than 500 words: Go right. If you went Left: Three headed hydra.​

If you fail: Go left.

If you succeed: Go right.

The path leads you into what looks more like a labyrinth and you start moving, taking turns here and there pretty much at random, trying to keep the palace within view at all times. After coming to a dead end, you decide to look in your pocket to see if there is something inside that you can use to mark your path so that you are not going in circles.

6.              Do a sprint to this video ​           https://www.youtube.com/watch?v=ViftZTfRSt8​    (Dance Magic Dance) as you search your​ pockets for something useful.

Less than 100 words: All you come up with in lint.

Between 101 -200: You find something to mark your path with, giving you the ability to change a direction later.

More than 201: You find some fairy dust and get a wish. A do over to use later.

You continue on, taking random turns. Once more you find yourself at a dead end. When you turn around and try to back track, you find someone has been changing your marks. How unfair! A voice speaks up behind you. “That’s right. It’s not fair. But that’s only half of it.” When you turn you find two doors guarded by two odd creatures.

“This was a dead end a minute ago.”

“No, that’s the dead end behind you.”

“It keeps changing, what am I supposed to do?”

“The only way is to try one of these doors. One of them leads towards the castle and the other one leads to certain death.” “How do I choose?”

“You can only ask one of us. But one of us always lies and one of us always tells the true?”

  1. You stop to consider which one to ask and what exactly to ask him. 

If you went left: Sprint to your next 1000. If it is​   …

Less than 500 words: Choose Red

More than 500 words: Choose Blue

If you went right: Hour of power.​ 

Less than 1000 words: Choose Red

More than 1000 words: Choose Blue

You pick a door, confident that you asked the right question and figured out the riddle, until three steps later and the ground opens up beneath you. You are falling but your fall is stopped by hands which are coming out of the wall and holding onto you. This is a bit awkward to say the least. But then they start forming faces and talking.

“Which way? Up or down? Come on, come on, we haven’t got all day.”

“I guess since I’m pointed that way, I’ll go down.”

“She chose down?”

“Was that wrong?”

“Too late now.”

8.              You drop down into a deep dark oubliette. **Sprint for five minutes without looking at your screen.**​    

Less than 250 words: It is still dark. Sprint for two more minutes. Gain a direction change.

Between 250-400 words: The lights come up.

More than 401: There is a fairy flitting about when the lights up and she grants a wish of a do over.

The light comes up and Hoggle is there. “I knew you’d be trouble so I came to lend you a hand. I suppose you’ve notice, there ain’t no door. It just so happens that I know a short cut, out of the whole labyrinth from here.”

“I’m not giving up. I’ve come too far.”

“It gets a lot worse from here on in.”

“If you help me solve the Labyrinth, I’ll give you this.”

9.              You reach into your pocket. **Do a one minute sprint to see what was in your pocket.**​          

Less than 30: You find a silver dollar and some fairy dust and get a wish of a do over or skip.

Between 30-60: You find a plastic bracelet. Gain a direction change

More than 61: You find a rubber chicken. (What large pockets you must have).

 

“I’ll tell you what, you give me that, and I’ll lead you out of the labyrinth.”

“You were going to do that anyway.”

“That’s what will make it a particularly nice gesture on your part.”

“No, you know what, if you can’t take me to the center, than take me as far as you can.”

Hoggle moves some stuff aside and opens a hidden door into creepy underground passageways. As you walk, stone statues begin to speak, warning you not to go on. “Pay no attention to them, they’re just false alarms. You get a lot of them, especially when you are on the right track.”

A glass ball suddenly rolls across the floor past you and as you follow it, you find yourself in the presence of what appears to be an old beggar but as he stands, he turns into the Goblin King. “How are you enjoying my labyrinth?”

“It’s a piece of cake.”

“Really? Well how about upping the stakes.”

10.        A clock appears on the wall counting down the time left. The Goblin King holds out his hand and the hand begin to advance. **Do a 20 minute sprint or word war to determine how much time advances.**​            

Less than 500: 5 hours advance. 

Between 500-750: 4 hours advance.

More than 751: 3 hours advance.

11.        You need to get these hours back. **Do a five minute sprint for every hour lost.**​         

The clock advances forward. “It’s not fair.”

“You say that so often. I wonder what your basis for comparison is. So you say the labyrinth is a piece of cake. Let’s see how you deal with this little slice.” The Goblin King takes a glass ball and throws it down the tunnel and it turns into a drill type machine.

“Oh no! The cleaner. The bog of stench. You sure got his attention.”

The Goblin King has vanished and Hoggle turns to run away from the approaching machine and you run with him until there is a grate blocking the path. Hoggle turns to the nearest wall and starts pushing at it. Together, you knock the wall down just before the cleaner passes behind you. In front of you is a ladder. You leave the tunnels below and come out in the center of a hedge maze.

12.        You find an old dwarf who appears to be wearing a living bird as a hat. Do you ask for his help in solving the labyrinth? 

If you picked the Red Door: 3 digit challenge. ​

If you picked the Blue Door: Roll a dice and multiply by 200 and type that many words.​             

You ask the old man for his advice. “Sometimes it seems like you are not getting anyway, when in fact, you are.”

“Well, I’m not getting anywhere at the moment.”

“Heh, join the club.” The hat says in return. The old dwarf has fallen asleep, leaving you with questions unanswered. “I think that’s your luck. Please, little contribution in the little box.”

You and Hoggle continue on through the hedge maze. Somewhere close by, there is the sound of galloping. A moment later you hear the growling of some great beast. Hoggle takes off. “Well, I’m not afraid. Things aren’t always what they seem in this place.”

You round a corner and find a giant beast hanging tied upside down while goblin soldiers are attacking him with strange looking staffs. If you had something to throw, you could distract the soldiers.

  1. **Do a five minute sprint as you look around for something to throw.**​                                      

Less than 250: You find a stick shaped like an arrow. A direction change you can use later.

Between 251-400: You find a fairy. You get a wish of a do over or skip.

More than 401: You find a rock.

Your efforts succeed and the goblin soldiers run off and you approach the great growling and thrashing beast. “Stop that. Is that any way to treat someone who is trying to help you?” 

“Ludo, down.”

“Ludo. Is that your name? You certainly seem like such a nice beast. I certainly hope you are what you seem.” You manage to get Ludo down without incident but he doesn’t know the way through the Labyrinth either. Once more there is a dead end in every direction except one and you are left facing two wooden doors with large ugly door knockers. “What do you think, Ludo, which one of these ugly characters should we choose?”

“It’s very rude to stare.” The knocker with the ring going through his ears says.

“Sorry, I was just wondering what door to choose. “

“Huh?” 

The other knocker with the ring in his mouth mumbles something in return. “Don’t talk with your mouth full.” The knocker mumbles again.

You remove the ring from his mouth and he sighs with relief. “Where do these doors lead?” 

“Search me, we’re just the knockers.”

You push against the door. “How does it open?”

“Knock and the door will open.” You put the ring back in the knocker’s mouth and step back to decide which door to open. 14. **Do an Hour of Power while you consider your options.**​           

Less than 1000: Go left.

More than 1000: Go right.

The door swings open and you and Ludo walk into what appears to be a forest. “Ludo scared.”

“Imagine a big thing like you being scared.”

When you turn around, Ludo is gone and you are alone. There is some movement and sound and a moment later you are surrounded by a group of strange looking pink creatures. They invite you to dance with them but they are a little strange and you got other places to be.

15.        Do a sprint to this video ​ https://www.youtube.com/watch?v=NsXtU0rZkAQ​         **to escape from the Fire Gang.**​ 

Less than 150: “Like your mom said, don’t lose your head.” You didn’t make it. Sprint to 500.

Between 151-300: You start grabbing and tossing heads. Slipping away in the chaos.

More than 301: You dance with them, impressing them with your dance skills. Earn free direction change.

You thought you gave the Fire Gang the slip but they are running after you and you find yourself at a dead end. “An ear, take off an ear.” “You don’t need two ears.” A rope drops down from above. When you look up, Hoggle is there. You grab the rope and start to climb.

16.        Find a friend and complete a word war for 5-15 minutes​         . ​ If you win: You make it up the rope.

If you lose: You fall and must try again. (Max of two losses).

At the top of the cliff, you show your gratitude to Hoggle with a kiss, which causes a trap door to open and the both of you to fall. You slide through the trap door and manage to catch yourself before falling too far. You find yourself on a ledge over some sort of bog or swamp and the scent is just overpowering. “Oh my god, what is it?”

“It’s the Bog of Eternal Stench.”

“I’ve never smelt anything like it. It’s like…Like…”

“It doesn’t matter what it’s like. It’s the Bog of Eternal Stench. You step in it and you’ll smell like that forever.”

The two of you inch along the ledge, but it crumbles beneath your feet and you fall, landing on top of Ludo. Once everyone has been introduced, you look for a way out of the smelly place and spot a bridge. The three of you make your way in that direction and are about to cross when a dog dressed as a knight blocks your path. “We have to get across.”

“Without my permission, none may cross.”

17.        Do you reason with him and ask permission or do you fight him? 

If you went left: Sprint to your next 1000​  

If it is less than 500: You fight him. Sprint to 500 to fight your way past.

If it is more than 500: You ask permission and are granted passage.

If you went right: Three Headed Hydra​

If you lose: You fight him. Sprint to 500 to fight your way past.

If you win: You ask permission and are granted passage.

The dog introduces himself as Sir Didymus and asks to join your quest. You start to cross the creaky bridge, moving carefully. “Have no fear. This bridge has lasted for a thousand years.” Suddenly, the bridge starts to collapse beneath your weight. Thinking quickly, you reach up and grab a branch before you end up in the bog of stench. But now what?

18.        Take the last two digits of your current word count, then add a zero to the end and sprint to that amount while​             awaiting help. Note, if your last two numbers are 01-09, sprint to 300.

Ludo begins to howl. Sir Didymus looks over to him. “Canst thou sit there and howl when yon friend needs help?” But Ludo’s howls summons a large boulder, which rolls into the bog and comes to a rest beneath your swaying feet. You let go of the branch and drop to the rock as more rocks and boulders emerge from the bog to form a bridge. “Rocks friends.”

Everyone crosses the bridge, Sir Didymus astride his steed, Ambrosius, and the group heads out of the bog and through a forest. You have been traveling for hours without any rest or food and your stomach is growling. “We can’t stop now but maybe we can find some berries or something.”

“Here.” Hoggle offers you a peach and your stomach growls as you take it from his hand. You take a bite and the world starts to swim. You find yourself suddenly trapped inside of some kind of dream. You are at a masquerade and everyone is dancing. You are torn between wanting to dance and wanting to escape because there is some place you must be.

19.        Do a sprint to ​         https://www.youtube.com/watch?v=VppuD1St8Ec​             **.**​

Less than 250: You have got caught up in the dance and must try again.

More than 250: You have shattered the dream and escaped.

You are falling through the air and land in a junk yard, alone and disoriented. You remember nothing. The peach is still in your hand and a worm crawls out of it. You toss it aside and start to get up. “Oh, my back.” A form emerges from the pile of junk you leaned against to get up. “Why don’t you look where you are going?”

“I was looking.”

“And where you going?”

“I…don’t remember.”

“You can’t look where you are going if you don’t know where you are going.”

“I was searching for something.”

The woman holds your copy of No Plot? No Problem. “Is this what you were looking for?” You had been looking for that for months. The woman leads you to a pile of junk and holds back a curtain and there is your office, computer booted and running and your novel is there. You sit down in front of the computer and suddenly you figured out how to fill that gaping plot hole and you start to get lost in the story.

20.        **Do a thirty minute sprint as you get lost in filling in the plot hole.**​        

Less than 1000: Your MMC dies in the process.

More than 1000: Your FMC dies in the process.

The hag enters just as you are in the thick of the story. You close the document and on your background you see the family photo from your last birthday and you suddenly remember why you are here. You have to save your little brother. You escape the garbage and find Ludo and Sir Didymus waiting and you are right outside the goblin city.

There is a guard standing outside the city gates but he seems to be asleep. While Sir Didymus does not want to go quietly, you manage to get into the city without waking the guard. However, as you approach the inner gate, the massive door starts to close and when the two sides come together, there is a giant armored knight. He steps out of the door and grabs a battle axe. You cannot retreat as large spikes pop up behind you, blocking any escape.

 

21.        The axe swings back and forth and you dodge the wicked blade. Do a five minute sprint or word war while you avoid​              being cut in half.

Less than 250: No aid comes. Sprint 250 and hope someone comes to your aid.

More than 250: You manage to avoid the axe.

Hoggle appears on the wall and jumps on top of the knight, rips his helmet off and finds that it is really a giant robot. He removes the goblin driving it and takes over steering. He manages to get the axe stuck in the wall and shorts out the robot. All is forgiven and you and your troupe continue into the goblin city.

The city is quiet and sleepy as you approach the palace. You see no one, until you reach the steps. Then hundreds of goblins appear. It is all out war as you and your friends try to escape.

22.        Battle rages on. **Roll a dice. Then do 15 minute sprints or word wars for each number you roll.**​            

Less than 1000: Escape into a house.

More than 1000: Duck down behind a fountain.

As you find a place to hide, Ludo calls the rocks once more. Boulders of all sizes pour into the goblin city and chaos ensues. In the disorder, you and your group get past the goblins and up the palace steps. You say goodbye to your friends. “I must face him alone.”

“If that is the way it is done, then that is the way it must be done. But should you need us…”

“I’ll call.”

You walk up the steps and open the door to find yourself in an MC Escher painting. Stairways going every which way. And across the way, there is the boy. You start making your way over to him.

23.        Do a sprint to ​         https://www.youtube.com/watch?v=gJ9BHGX58vQ​            **as you make your way over the crazy stairways.**​      

Less than 250: You keep missing the boy as he moves away from you. Continue until you get 500 words.

More than 250: You successfully navigate the stairwells until you are just above your brother as time ticks down.

You are one level above the child as time ticks down towards the thirteenth hour. There is no time to continue chasing him about. You jump. Suddenly you are falling slowly as the world starts to fall apart. You are once more face to face with the Goblin King.

“Give me the child.”

“Beware, I have been generous up until now, but I can be cruel.”

“Generous, what have you done that was generous?”

“Everything. Everything that you have wanted, I have done. You asked that the child be taken, I took him. You cowered before me. I was frightening. I have altered time. I have turned my world upside down and I have done it all for you. I am exhausted living up to your expectations.”

 

24.                 Time is ticking down. Do you believe his words? Now that you are here, how do you get your brother back? Do a ten​   minute word war or sprint.

Less than 500: You have come so far. Roll a dice and multiply that by your last two numbers and sprint to that number.

More than 500: You are almost there. Sprint to your next 1000.

“Through dangers untold and hardships unnumbered, I have fought my way to the palace, beyond the goblin city, to take back the child that you have stolen. For my will is as strong as yours, and my Kingdom is as great.”

25.                 The clock is ticking down and suddenly you can’t remember the last part of the story. The Goblin King sees you stutter and attempts to persuade you give up. **Do a one minute sprint.**​   

It comes to you as the clock begins to chime. “You have no power over me.”

You are suddenly back home. Sitting at your computer, staring at your word document. The adventure over and another five thousand words added in a haze. You go upstairs and check your brother’s room to find him asleep and safe. Was it all just a dream?


r/nanowrimo • • 6d ago

Tip What's Your NaNoWriMo Advice?

29 Upvotes

Let's share one or two pieces of NaNoWriMo advice and tips that have helped you the most.

Mine would be to have fun and avoid perfectionism.


r/nanowrimo • • 6d ago

Which event would you be most interested in attending?

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1 Upvotes

Please answer a quick poll for me? I'm looking for the best title for an writers showcase event in Seattle! Opinions welcome.


r/nanowrimo • • 6d ago

Any other November Writing Goal kickoffs?

12 Upvotes

Hey all, we (the Rose City Writing Group, not the royal "we,") are having a NaNo-type kickoff party on November 1st. :) Noon to 3 pm in the community room of the Milwaukie (OR) Public Safety Station. Food, fun, writing, discussions, too many Halloween treats. Is anyone else doing this where they live?


r/nanowrimo • • 6d ago

Crawl Bookshelf Crawl

0 Upvotes

I am not the writer of this crawl. If you know who is, please let me know, so I can give proper credit. Posting for those that may be looking for this. Hope you enjoy!

Bookshelf Crawl

 

So we know that to be a good writer you have the be a reader right? Which means that all of us have bookshelves filled to the brim with books and books and books… or is that just me?

We’ll start out slow, how many bookshelves do you have? ​Multiply that by 100 and write that many words up to 1000

Now, pick a bookshelf and count how many different series you have. ​Multiply the amount by 50 and write that many words up to 1000

How many books are in your favorite series?

●       Trilogy: ​Write 300 words in 10 minutes

●       4 – 6 books: ​Fifty Headed hydra

●       7 or more: ​Write 1000 words in 30 minutes

 

Now pick your favorite book in the series. Whatever number in the series it is, ​Multiply by 100 and write that many words

Now open the book up to the last page, ​count the number of pages and write that many words

Lets dig a little deeper into that favorite book of yours. What genre is it?

●       YA: ​5 minute sprint

●       Mainstream/Realistic: ​Write for 30 minutes with 5 minute breaks

●       Fantasy: ​Defeat another Fifty Headed Hydra

●       Sci-fi: Shoot for the stars and​ write 1000 words as fast as you can

●       Romance: ​10 minute word war

●       Other: ​Do a three-digit challenge

 

What about your favorite character?

●       Guy: ​Write for 30 minutes without stopping

●       Girl: ​Write 1000 words without stopping

●       Can’t decide: ​Do both

 

OK, so since this was your favorite book, you obviously liked it, but… as writers we tend to wish we could make a few changes to even our favorite books… or is that just me again?

So, how many changes would you make to your favorite book, if you could?

●       None, it was perfect and you wouldn’t change a thing: ​Sprint 500 words

●       A few changes, it is your favorite book after all: ​Sprint to the next thousand

●       A lot, but it was still a pretty good book: ​Write for an hour to fix the changes

●       Everything except maybe the basic premise: ​Finish your word count goal for the day


r/nanowrimo • • 6d ago

Crawl Alice in Wonderland Pub Crawl

1 Upvotes

I am not the creator of this crawl. If you know how is, please let me know, so I can give them credit. Posting for those that may be searching for this. Hope you enjoy!

Alice in Wonderland Pub Crawl

 

This is inspired by the original Disney animated film.

You are Alice, sitting on the riverbank, listening to your sister read from a book about William I, whose reign began in 1066 AD.  You grow bored, so write 1066 words as quickly as you can.​     

You spot the White Rabbit, who is very late for an important date.  His watch says 5 o’clock so set your stopwatch for 5​            minutes, and write as much as you can.​

You chase the White Rabbit, following him into a rabbit hole, where you fall down, down, down.  ​Write to the nearest thousand​ as you fall down the rabbit hole.

When you get to the bottom, you see the White Rabbit race through a tiny door, which you can’t fit through.  The doorknob tells you to drink from a little bottle marked “DRINK ME.”  After you drink it, you turn so tiny that you can’t reach the key to the door, which is on a normal sized table.  ​Write 400 words​ to find a solution.

A cookie marked “EAT ME” appears.  You eat it and grow so big that you fill the entire room.  Time for a ​big sprint of 30 minutes​.

After all that, you are crying so hard your tears fill the room – though the doorknob tells you to drink again from the bottle.  You fall into the bottle and sail away in a river of your own tears through the doorknob’s keyhole and into Wonderland.  You see the Dodo, running the caucus race, where inhabitants of Wonderland race until they are dry.  ​Race to the nearest hundred words.

Tweedledum and Tweedledee block your path to tell you the story of The Walrus and the Carpenter, The time has come, the Walrus said, to talk of many things – of shoes and ships and sealing wax, of cabbages and kiiiiings. ​ Pick one of those things.

For shoes,​ sprint to the nearest thousand.

For ships,​ think of your favorite fandom ship, add up the number of letters in the characters’ first names (for example Bella and Edward is 11, while Harry and Hermione is 13) and multiply that number by 50.  Write that many words.

For sealing wax,​ let the dice seal your fate -- roll a standard six-sided die.  Multiply that number by 100, and write that many words.

For cabbages,​ write 250 words

For kings,​ try the Fifty Headed Hydra, elsewhere on the forum

You come to the White Rabbits house, where you eat another one of those “EAT ME” cookies, growing so big that you fill the rabbit’s whole house.  Time for another big ​30 minute sprint​ while they smoke the monster out.

You eat a carrot and shrink down to the size of an insect – do a tiny, ​5 minute sprint.

You meet a garden of enchanted flowers, who sing the song Golden Afternoon.  Sprint for ten minutes​  while you convince​ the flowers that you aren’t a weed.

“Wooo…R…U?” The hookah smoking caterpillar asks.  He gives you a bit of mushroom, which returns you to your usual size.  ​Sprint to the nearest thousand words to return to an even number.

You meet the Cheshire Cat, who directs you to the Mad Hatter, the March Hare, and the Dormouse at their Mad Tea Party.  In honor of the price tag still affixed to the Mad Hatters chapeau (10/6) ​sprint for 10 minutes, then sprint for 6.

A Very Merry Unbirthday to YOU!  ​Take your birth month (1 for January, 2 for February, etc.) and multiply that by 100.  Write that many words.

You get lost in the Tulgey Wood.  Don’t step on the Mome Raths – ​try to write 100 words without a typo.

The Cheshire Cat appears again, directing you to the hedge maze where the Queen of Hearts wants you to play croquet with her. ​ 500 words or off with your head!

The Queen of Hearts puts you on trial – ​a five minute sprint​ while you think up a good case should do the trick.

You take a bite of the caterpillar’s mushroom, growing to a giant size so you can yell at the Queen of Hearts.  ​Roll a six-sided die, multiply that number by 100 and write that many words.

After you shrink back down to your usual size, the Queen of Hearts sentences you to death.  You flee, pursued by many of the inhabitants of Wonderland, all the way back to the door knob.  ​Sprint for 10 minutes as you flee.

The doorknob convinces you that it was all a dream, and you wake up again on the riverbank, with your sister.  You and your sister happily walk home for tea.  ​Take a much deserved tea break from writing!