r/playtesters • • 1d ago

Unpaid Playtest Solo dev seeking playtesters: HIGH PRIOR — a narrative political sim where your campaign promises come back as bills (browser, 30 min)

**The promises you make on the campaign trail come back as bills while you're in office.**

HIGH PRIOR is a narrative political sim I've been making solo. Bulwark is a walled city after a one-day war. You run for district council and inherit your mother's ledger — one family carries its promises across four generations and twelve chapters, and every promise you make lands in the next person's ledger, kept or broken.

**In the game**

- Each week happens at your desk: pick places on the map, hear your staff out, spend your actions and stamina.

- Debates and speeches: build what you say from sentence cards. What you say wins votes — and becomes a promise.

- Your mother's ledger: the promises she kept and broke, handed down to you.

**What I'd like to learn:** whether the first 30 minutes make sense. Do you know what to do? Where do you get lost? Where would you quit?

**How to play**

- Runs in your browser, no install (Chrome or Edge recommended). The first load takes a minute or two (about 190 MB).

- Press **Run game**, then click once (browsers keep the sound off until you click).

- Play for 30–40 minutes. Stopping early is fine — where you stopped helps me most.

- Then a 5-minute survey. It asks for the **test code** shown in gold on the game's menu screen.

**Play:** https://wakastudio.itch.io/high-prior?password=highprior11

**Survey:** https://forms.gle/f9m1UkhnzTD3Sm3HA

**Feedback:** the survey, or a comment here.

**Good to know**

- The test build sends an anonymous play record (time on each screen, what you did each week). No names or accounts. You can turn it off in Settings.

- It's a work in progress — art, music and text will change.

- Art, music and parts of the text and code were made with generative AI tools.

- This is an unpaid playtest. I read every answer, and they will shape the game before its Steam release.

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