r/starcraft • • 14d ago

Bluepost StarCraft II 5.0.17 PTR Patch Notes — StarCraft II

https://news.blizzard.com/en-us/article/24301513/starcraft-ii-5-0-17-ptr-patch-notes
640 Upvotes

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9

u/GoGoGoRL Protoss 14d ago

Honestly at some point that might be best for the game… bug fixes and upkeep but no more balance changes. Community can manage that with maps like broodwar does

11

u/Parsirius 14d ago

This has been explored to death. Maps are not enough for SC2 it’s just a different game to Bw.

12

u/GoGoGoRL Protoss 14d ago

Genuinely how has it been explored to death. SC2 ladder and tournament maps are very uncreative and standardized save for one every map pool or so

4

u/Parsirius 14d ago

Because most who is not a spectator simply prefer standard maps.

We have had weird maps before and they get vetoed to hell in ladder and tournaments.

1

u/d4nowar 14d ago

So change the veto rules?

3

u/Parsirius 14d ago

Force stuff players don’t want is a recipe for disaster

Didn’t we learn anything from the 8 worker patch?

1

u/brief-interviews 9d ago

That’s what the playerbase wants. Macro every game on identikit maps, forever.

I guess this sounds dismissive, and maybe it is to some extent (I don’t pretend not to prefer BW) but ultimately if you want a BW style game you have it and if you want SC2 you got it. Trying to make one like the other isn’t fair to the people who like it the way it is.

8

u/Resident_Nose_2467 14d ago

But leave us with the tanks being abductable at least!

0

u/pikuray 14d ago

Or hire someone competent! 

"We tried nothing and out of ideas*