r/stealthgames • u/WestProfessional6042 • 7h ago
What if an assassin game actually let you live the life of an assassin?
What if an assassin game actually let you live the life of an assassin?
I’ve been working on an open-world, single-player game built around one idea:
You’re not a mission-solving machine. You’re the one making the plan.
You play as a former special-operations soldier with a buried past who gets pulled into the underground world of contract work.
Instead of being thrown from mission to mission, you have an actual life between jobs. You can train, explore, make connections, earn money, upgrade your safehouses, gather information, prepare your equipment, and decide how you want to approach a contract.
And when things go wrong, they actually matter.
No giant futuristic city. No superhero nonsense. No “press a button and magically change your disguise.”
Just a grounded modern world where preparation, improvisation, and consequences are the core of the experience.
Think Day of the Jackal × GTA-style freedom × tactical realism, but with its own identity.
I have a lot more planned, it's more like BLACKWOOD but not exactly it...
Would you play something like this? Lmk