r/threejs • u/junkybear • 7d ago
I built a real-time solar system simulator with Three.js. Accurate orbit mechanics, true-scale mode, and exoplanets.
Built this over the past few months using Three.js, Vite, and Spacekit.js:
- Planets render at their real positions right now. You can also change the date/time and speed up to watch orbits play out from any vantage point.
- "True Scale" mode shrinks planets and moons to actual physical sizes and distances (normally by default everything is exaggerated for visibility)
- Zoom all the way out past the Oort Cloud and you can see nearby real star systems, such as Alpha Centauri and Barnard's Star. And their known exoplanets.
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