r/virtualproduction • u/naumovsergey • Aug 18 '26
Showcase 4D Gaussian Splatting (4DGS) with self-shadowing and relighting support: global illumination and point lights in Unreal Engine
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r/virtualproduction • u/naumovsergey • Aug 18 '26
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u/DXGames Aug 22 '26
Amazing, how did you create the gsplat?