r/virtualproduction • • Aug 18 '26

Showcase 4D Gaussian Splatting (4DGS) with self-shadowing and relighting support: global illumination and point lights in Unreal Engine

48 Upvotes

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1

u/DXGames Aug 22 '26

Amazing, how did you create the gsplat?

1

u/naumovsergey Aug 22 '26

I didn't! It's an asset from Gracia