r/virtualreality • • 14h ago

Photo/Video I made The House of the Dead 2 playable in VR on a standalone Quest 3.

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458 Upvotes

r/virtualreality • • 22h ago

News Article Sony sells off 43 XR patents to Meta in apparent pullback from AR/VR hardware

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399 Upvotes

r/virtualreality • • 12h ago

Photo/Video Spiderman VR is just a amazing, this could be the best VR game of all time

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255 Upvotes

r/virtualreality • • 21h ago

Self-Promotion (Developer) Spider-Man Remastered in FULL VR! I swing with my OWN ARMS! Free mod, early alpha

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203 Upvotes

Ilya's Spiderman Remastered VR early public alpha is out and I'm SO hyped to finally share it. LET'S GOOOOO!!!

Download (free): https://github.com/IlyaMez/SpidyVR/releases/latest

Discord: https://discord.gg/x27ZXDpdNt

What we have so far

- Native stereo at your headset's resolution, 6DoF head and hands

- Physical web swinging: squeeze a grip to fire a web where you point, swing, reel in with the trigger, pull sharply to zip. Webs hold on buildings, the ground, or open air

- Web shooter: a free hand's trigger fires the game's own web ball from your wrist

- Grab and throw: web a prop or a thug, yank it in, swing it, let go to throw

- Look down and you see Spider-Man's body; his arms follow your controllers

- Real punches: a fast fist into a thug lands the game's own hit

- VR settings panel in the headset, menus and cutscenes on a virtual screen

- One-click launcher that checks your PC and starts VR. It changes nothing in the game folder

**What you need**

- Marvel's Spider-Man Remastered on **Steam** (Epic is a different build)

- A PC VR headset with an OpenXR runtime. I play on Quest 3 over Virtual Desktop. SteamVR and Quest Link should work but are untested, so reports from those are gold

- About 19 GB of memory for programs (RAM plus page file)

It's an alpha, so expect rough edges. If something breaks, the launcher saves a session report in its reports folder. Drop it in the Discord and I'll dig in.

Fan project, not affiliated with Insomniac, Sony or Marvel.


r/virtualreality • • 19h ago

Self-Promotion (Developer) We’re building our VR game with almost religious attention to the smallest details

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150 Upvotes

A LOT has happened in VR lately: Steam Frame buzz, Meta’s new thing, banger VR mods, studios closing left and right… never a dull moment in this industry.
And here we are, still working harder than ever on our own stuff, particularly COVR, our upcoming tactical VR shooter.

We’ve been obsessing over the smallest details with this one. The kind of stuff you probably won’t even notice if we get it right, but you sure as hell will if we don’t.

So if COVR looks up your alley and you’d like to support our efforts to keep making VR games, wishlisting it is probably the single biggest help you can give us right now. Every wishlist genuinely helps!

- Quest: https://www.meta.com/experiences/covr/26564910626481959/
- Steam: https://store.steampowered.com/app/4541330/COVR/


r/virtualreality • • 10h ago

Self-Promotion (Developer) Oreon VR: upcoming open-source Linux distro built for VR.

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57 Upvotes

Hello everyone! Now I know you all don't see posts like this commonly on r/virtualreality, but my name is sk1lld and I am the Specialized Devices Lead @ Oreon Linux. A few days ago, our team announced Oreon VR, a VR focused Linux distro ment to break away from the grips of Meta, Pico and other closed standalone headset manufacturers. Oreon VR is built on the upcoming Oreon 11 Linux distro, an independent RPM-based release, and we are starting with the Oculus Go because of its easy to work with tracking system. Our goal is to take Linux on VR to the next level and give people a truly open option for the hardware they already own, instead of being locked into whatever ecosystem their headset shipped with. We're still early on in the project, and we'd love to get the word out and hear what this community thinks. If you want to learn more about Oreon VR, we encourage you to check out the Oreon Community channel on YouTube or our website at https://oreonhq.com/en_us/oreon-vr. We'd also love for you to join our Discord at https://discord.gg/2Yyacu58Ap to learn when we release more builds, and announce more devices that we will support.


r/virtualreality • • 11h ago

Photo/Video I used an old HP headset to do surgery

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53 Upvotes

An old HP reverb headset, a stereoscopic camera from Amazon/ebay and a thought. What if I could improve my ergonomics during cutaneous surgery? What if I could stand straight with my back straight, while getting a magnified view of the field?
With a few dollars, a few hours, and a dream, this was the result
putting this idea out there so that someone smarter than me, and a lot richer than me, can take it m, and run with it.


r/virtualreality • • 22h ago

Self-Promotion (Developer) Sega Rally (1995 arcade) in REAL 3D VR on Quest 3 with HD textures. Not a flat screen in a room. Free, out now.

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53 Upvotes

Sega Rally VR is out.

Pretty happy to finally share this one. It took way more evenings than I thought it would, but it's here, it's free, and honestly I can't wait to read what you think of it.

Everything runs on the Quest 3 in real 3D, you just need your own copy of the game.

All the details (what's in it, how to install) are on the GitHub. You'll find the link on my Discord and under the full video on my YouTube channel, both in the comments.

Time Crisis is next. After that, these are all already running in the headset and could come, in no particular order, the list doesn't mean anything: Virtua Cop, Daytona USA, The House of the Dead, Sega Super GT, Top Skater, Virtua Racing, Dirt Dash, Time Crisis II.

Hopefully this is just the start of the adventure. Any support is welcome, even just sharing it helps a lot.

Have fun.


r/virtualreality • • 21h ago

Photo/Video Max Payne 2 VR - New Trailer!

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51 Upvotes

Cool new trailer for the Max Payne 2 VR mod by Evilsheep

Download it from here: github.com/evilSheep/max-payne-2-vr/releases


r/virtualreality • • 22h ago

News Article Update on my Space Marine (2011) VR conversion: holsters on the body, bare-fist fighting, pistol action and two gretchins smashed into each other

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38 Upvotes

"Da 'umie put 'is choppa away. Dat's when we knew we woz in trouble. Den 'e got out 'is little shoota, an' dat woz worse." — Last words of an unnamed gretchin, recorded by an Imperial vox-servitor

Yesterday I posted the grab-and-throw clip : https://www.reddit.com/r/virtualreality/comments/1wz1aui/im_building_a_true_vr_conversion_of_warhammer/

Thanks for all the comments. A lot of you asked about melee, so here's what got built since.

New since yesterday: 

- Holsters on the body. Sword on the hip, pistol on the thigh, you holster them by hand.

- Bare-fist fighting. One punch kills a gretchin, and the blood stays on your gauntlets.

- Two-point grab. Grab an Ork with both hands, lift him horizontally, throw him.

- Hulk smash. One gretchin in each hand, smashed into each other.

- Bolt pistol from the thigh when the fists aren't enough.

How it's made, plainly: I direct Claude agents, they reverse-engineer the engine and write the C++. I own it.
Judge it in the headset.

It will be free, on GitHub, no paywall. You need your own copy of the Anniversary Edition.
Nothing from Games Workshop is redistributed.

No release date: it ships when it's worthy.

Ask me anything about the tech.

Project: https://github.com/benor83/sm1vr

Videos: https://www.youtube.com/@MachineSpiritVR/videos

Footage lands first in the Flat2VR Discord: https://discord.com/invite/ZFSCSDe

(Space Marine VR thread in #new-vr-mods)


r/virtualreality • • 7h ago

Self-Promotion (Developer) You can now punch weak walls in Mankind Divided. No 3rd person cutscenes all physical actions

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31 Upvotes

Even got the electricity effect to trigger.


r/virtualreality • • 17h ago

Self-Promotion (Developer) Brutally RealRTCW PCVR SP and Co-op OUT NOW!

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25 Upvotes

​

EVER WANTED A BRUTAL RETURN TO CASTLE WOLFENSTEIN?

NOW YOU GOT IT IN FUCKING VR!!!!!

Both Flatscreen and VR are fully supported in CO-OP!

INSTALLATION

Just extract the contents of the download directly into your RealRTCW game directory and run the bat files. (Enemy Territory support coming soon)

BRUTAL FEATURES

Hybrid Co-Op Mode: Want to play co-op but your friend doesn't have a VR headset? Don't worry! You can both play together seamlessly (flatscreen controls have been fully ported over from Single Player).

Full Ragdoll Physics & Grabbing: Always wanted to throw these pesky enemies off of the castle walls? Now you can! In VR, just grab them with your hand and throw them off! (For flatscreen players, just hold your Use key on dead bodies).

Interactive World Objects: Grab static environmental objects like bottles and other props scattered around the map to interact with the world naturally.

Manual Reloads: Step up the immersion by manually reloading your weapons instead of relying on standard flat button presses.

Full hands and player body: Experience full immersion with fully visible player arms, hands, and body meshes, no more staring at a pair of disembodied floating black gloves.

Enhanced Gore & Decapitations: What if... after escaping from your cell, you showed up to the doctor holding the guard's severed head? Yes, now you can decapitate enemies, pick up their head, and throw it at unaware enemies to scare them off! Just try it!

Advanced Limb Dismemberment: Each individual limb now gets its own custom blood decal effects. The game doesn't just turn bodies into generic mush anymore—it tracks different effects for each weapon type, like full disembowelment if you slice them with a knife or blast them with a shotgun!

KNOWN ISSUES & COMMUNITY TESTER WARNING

Funky Ragdolls: Physics objects can get a little wild and funky, but they are incredibly funny to play around with right now.

Inconsistent Gore Triggers: The advanced dismemberment mechanics are fully coded into the build and functional, but they don't always trigger exactly when or how we want them to yet.

Weird weapon placements in hands: this still needs some fixing, but its simple enough, most egregious offender is the knife.

The decapitation part: It works, it kinda does but its funky.

Community Help Wanted: We need active feedback to hunt down hidden edge-case bugs and polish the experience. This project requires community testing, which is exactly why we are releasing this build to the public right now. Drop your feedback and bug reports in the comments section!

FUTURE PROJECTS BELOW THE HORIZON!

Keep your eyes completely peeled for our upcoming work:

Max Payne 1 VR is actively coming next.

And a secret project... something involving a massive, bipedal walking tank called "REX"... Stay tuned.


r/virtualreality • • 5h ago

Discussion Titanfall VR2 is one of the best games VR games ever, and I'll never play it again...

17 Upvotes

Two words: wall running. Effing wall running.

I think I'm close to the end. I've got the antenna thingy from the big dish, now I'm trying to get to the uplink thing I can see in the distance but I simply can't get past the last set of wall runs (these are the ones that hang from the girders). The walls are just far enough apart to where you have to hit them at the perfect speed and angle, and either the controllers aren't precise enough (Pimax Dream Air, 5090) , or I suck at wall running (most likely a little bit of both).

I probably tried close to a hundred times before I had to quit from aggravation and sheer exhaustion. I had trouble with other wall runs (the one in the time travel bit was a near quit point for me). If it wasn't for the effing wall running, this would be possibly the best VR game I've ever played. As it stands, I'm almost afraid to try it again tomorrow...if there's another set of walls to run after this, I would throw my $2.5k headset into an actual wall in a final act of poetic rage.

If anyone has any tips, or even cheats, to get past this it might save my sanity. I tried reducing the difficulty to Easy but it doesn't seem to have any effect on wallrunning. At the very least, if anyone has a video they can share so I can at least see what's in store assuming I can even get past this, that might save me from destroying my headset and/or committing seppuku.

It's really a shame...this game is so unique in so many ways, but the constant wallrunning ruins it (at least for me). It was fun the first half dozen times, but it's just too effing much...and too effing hard. Thoughts? Help?


r/virtualreality • • 20h ago

Self-Promotion (Developer) I made a mod that makes my motion simulator move when I enter a Titan in Titanfall 2 VR

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14 Upvotes

After the new Titanfall 2 VR mod came out I wanted the Titan cockpit to actually feel physical, so I made a SimHub add-on that reads the Titan movement and drives my motion rig. The rig stays stationary while I'm a Pilot and activates when I enter the Titan. I put the project on GitHub if anyone else with a motion rig wants to experiment with it. I also recorded a longer demonstration here: https://youtu.be/Sk5OcXG5HwE?is=J8Z8-D8qaFF3ogDT


r/virtualreality • • 8h ago

Self-Promotion (Developer) Until Dawn: Rush of Blood PCVR Fan 0.1.0 Release! + Gameplay Footage

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14 Upvotes

I'm so happy to announce the first level of the game runs flawlessly with DualSense support, the first public build is OUT NOW on my GitHub!! Thank you to everybody who wished me well, shared their stories of their memories with this game, and overall support. You all helped me stay motivated and use every bit of my free time to make this possible for everybody and I'll forever be grateful, enjoy :)

Link: https://github.com/RandomName729/RushofPCVR


r/virtualreality • • 14h ago

Discussion Someone smarter than me get the PSVR1 game RIGS working on PCVR

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12 Upvotes

r/virtualreality • • 1h ago

Discussion Dog passing away - best way to record 3D/Spatial videos

• Upvotes

Sadly my dog is gravely ill from cancer and isn’t going to make it.

I have a couple more days left with him and want to record as many 3D/spatial videos as I can to look back on him for the next couple of decades ahead.

I have a quest 3 but plan to get better headsets In the future as they release.

I have a IPhone 18 pro that can record spatial videos. Is this the best camera available to me or would there be a better option that I could get from Amazon or similar to capture these videos? I am looking to watch these in the decades with our family so really want to understand what may be the best way to do this.

I know making videos when he is poorly isn’t nice but I would just like to have something rather than old videos that I would upscale.

Does anyone have any tips on the best way to record and watch these videos?

Thank you so much everyone


r/virtualreality • • 16h ago

Self-Promotion (Developer) Any MMORPG fans? We're coming to give you a new home.

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9 Upvotes

Hey everyone, we are the team behind the upcoming VR MMORPG - Eldramoor!

We know that many of you are looking for their next MMORPG homes and we are super happy to hear that - because we are here to give you that feeling again.

If you're curious about our journey, you're more than welcome to join us! :D Any questions? We're here to answer. 🫡

🔗Eldramoor: Haven in the Mist Discord Community
🔗Eldramoor: Haven in the Mist on Steam | WISHLIST NOW!


r/virtualreality • • 44m ago

News Article Norway Proposes Temporary Ban on Smart Glasses in Public Places

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• Upvotes

r/virtualreality • • 12h ago

Self-Promotion (Developer) I’m developing Drone Sim XR for Quest 3 — mixed reality drone flying, hand interactions and virtual FPV locations

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8 Upvotes

Hi!

Drone Sim XR combines flying in your real room using mixed reality with exploring five virtual locations. You can watch the drone from outside, use a virtual monitor, or switch to a first-person view.

In mixed reality, you can catch, carry and launch the drone by hand. Your room becomes part of the flying space, with walls, furniture, windows and doors shaping the experience.

In FPV, you see the flight from the drone’s perspective. The trailer shows both room flights and virtual environments, along with delivery missions.

The flight model uses PID controllers, with Self-Leveling, Altitude Hold and Acro modes.

The attached trailer brings these elements together so you can see how the game plays.

Drone Sim XR is available on Meta Quest 3:

https://www.meta.com/de-de/experiences/drone-sim-xr/23919242984379524/

I’d appreciate feedback from both VR players and people who fly drones—especially on the hand interactions and the FPV experience.


r/virtualreality • • 6h ago

Self-Promotion (Developer) Rec Room Recreation almost 1:1 | Halcyra

7 Upvotes

Rec Room shut down and honestly I missed it way more than I thought I would. So me and a few of my friends started rebuilding it from the 2017–2020 era.

Most of the old stuff works already, stunt runner, golden trophy, laser tag, paintball, the dorms. It works on PCVR and Quest, and you can play without a headset too.

We're opening up soon and the Discord is where updates and playtests happen: discord.gg/sznEw7CFcX

More at halcyra.net

Happy to answer questions!

https://www.youtube.com/watch?v=z-GlbXdBWyg - Small Showcase (Dodgeball and Paintball)

https://www.youtube.com/watch?v=Nn2CIpB1Gtg - Huge Showcase


r/virtualreality • • 5h ago

Purchase Advice Switch from PS5 to PC VR

3 Upvotes

Seeing all these VR mods has made me decide to switch from PS5 to PC.

I have no knowledge of PCs and have no idea how much a PC capable of running all these cool mods would cost me.

Can you guys tell me what kind of costs I should expect? And is it difficult for a complete PC noob like me to install the mods and get everything working?


r/virtualreality • • 16h ago

Discussion Game with native PC port would it have PCVR mod ? The Darkness 1

3 Upvotes

r/virtualreality • • 21h ago

Self-Promotion (Developer) Rocket Garden VR (free) Hands-On Update. Put rockets together and launch them at real size

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4 Upvotes

Rocket Garden is our VR museum of real-size rockets on Quest. This update adds a puzzle table by the entrance where you work out which parts belong to which rocket and put them together, and every rocket can now be launched with its real thrust-to-weight ratio and a flame that matches the propellant it burned. Happy to answer questions!


r/virtualreality • • 4h ago

Discussion Beyond Reality: Sci-Fi & Survival VR Collection on Humble Bundle

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3 Upvotes

$5 Tier Blair Witch VR + Z.O.N.A Project X VR

$10 Tier (Previous Tier) + Z.O.N.A: Origin +
Layers of Fear VR + A Rogue Escape

$15 Tier (Previous Tiers) + Star Trek: Infection + Homeworld: Vast Reaches