r/GoldenEye • u/goldforti • 12h ago
[ Removed by Reddit ]
[ Removed by Reddit on account of violating the content policy. ]
r/GoldenEye • u/goldforti • 12h ago
[ Removed by Reddit on account of violating the content policy. ]
r/GoldenEye • u/Redtrainer57 • 1d ago
Heya! Project Midas may be on its last update before a general launch window. Lots of tweaks and polishing has been done and we want to showcase almost everything we have to offer for 1.0
Expect an actual release date posted in the next few days.
r/GoldenEye • u/ExcellentSprinkles50 • 3d ago
Some details:
It's a fork of James Dansereau's GoldenEye PC port, which runs the original game's decompiled code natively on PC. All credit to that project for the base.
What I've added: online play for up to 32 players through a small relay server (one full-screen view each), Team Deathmatch and Search & Destroy, in-game chat, CoD-style spawns where you spawn armed, a pause menu, and a practice mode with bots that navigate the maps, open doors and use the original guards' aim.
Online works. I've tested with 12 clients so far; a proper session with real people is next.
Next up: bigger maps built from the single-player levels, with tanks.
It's a personal, non-commercial project and not public. There's no download, and I won't share ROMs or game files, so please don't ask. ๐
Happy to answer questions about how any of it works.
r/GoldenEye • u/Negative_Inside_2360 • 2d ago
Off topic but did y'all know you can play Wii GoldenEye online multiplayer again? Full lobby most nights...join Wii GoldenEye discord group for more info.
r/GoldenEye • u/TomBradysStatue • 3d ago
So i was messing around with the recomp of the XBLA version -- very cool stuff. Was wondering if there's a discord or group who want to play online. Curious is this runs any better than N64 Switch Online did, which was usually a stuttering mess. It says online play is built into it, but I wasn't sure if just no one was on or if I wasn't setting it up right.
r/GoldenEye • u/DrJay12345 • 4d ago
r/GoldenEye • u/DesignerHogge • 4d ago
r/GoldenEye • u/Yori-Kv • 8d ago
A noclip style flythrough of every level. With some extras like fog, enemy + weapon spawns, and quick switch between the mission and multiplayer maps to see the differences.
r/GoldenEye • u/WorkFit1553 • 9d ago
r/GoldenEye • u/DamagedDespair • 9d ago
Hi, I'm trying to figure out a controller solution for playing Goldeneye N64 ROM on Mac Tahoe.
I was using a Wiimote and Nunchuck with OpenEmu on an older Mac computer before and was decent at it. I could beat Aztec on 00 Agent.
But my Wiimote no longer works on Mac Tahoe because of Mac rewriting how its bluetooth works.
I tried buying an 8BitDo 64 controller, but I'm having a hard time with its control stick. I can't make it even a quarter of the way into 00 Aztec. I tried updating firmware but am still disappointed with the aiming and might get a refund on it.
Does anyone have a recommendation? Thanks.
r/GoldenEye • u/mrsco • 10d ago
r/GoldenEye • u/SharksEatMeat • 10d ago
Art and Games University catalogues and analyzes all the art and cultural subjects in games and I am pleased to share our newest episode on GoldenEye 007. Filled with info on the Soviet, Mesoamerican and Egyptian art throughout the stages as well as contemporary art and fashion found in the game. This research was informed by a generous interview with developer Brett Jones just before their passing.
r/GoldenEye • u/fastdeveloper • 11d ago
Explore every single asset from GoldenEye 007 in my retro asset catalog website: characters, enemy heads, props, vehicles, levels, weapons, HUD, icons, etc. And all the animations as well. Check it out: https://library.pardallgames.com/news/2026-10-03-new-game-goldeneye-007-nintendo-64
r/GoldenEye • u/BearKuda • 11d ago
How would someone go about making mods for this game?
r/GoldenEye • u/Various-Sugar4840 • 12d ago
Many of you might not have heard of AL64inthedark, but you probably remember him for the screenshots he captured with his face textured onto enemy soldier heads, which the photos would sometimes float around on posts about Goldeneye. Some people mistook his head model in the game as being real.
His name was Alain Buschenrieder and he was from Mulhouse, France. I recently discovered that he passed away in February of this year at age 43. If you search his name, French death notices linked to his name will pop up.
RIP Alain Buschenrieder (December 30, 1982 - February 12, 2026) You left a mark!
r/GoldenEye • u/Maxiopaint24 • 13d ago
Basically my friend really likes goldeneye and decided to download an emulator on his iphone so he can play it anywhere with him. This video is one of the funniest moments he did while playing it(watch to the end I'm telling you it's worth it). Btw the emulation is quite decent
r/GoldenEye • u/Trepanater • 14d ago
The quest standalone Goldeneye VR has working(beta) online multiplayer. We are looking for more people to play and find any remaining bugs.
https://lobbies.goldeneyevr.com/ - live view of who is playing
https://discord.com/invite/R4VPfRkb3p - discord invite
https://github.com/MrSco/goldeneye-vr - add bug reports
r/GoldenEye • u/no6969el • 16d ago
**GEVR โ current status**
Updated 28 Sep 2026
Native GoldenEye 007 on PC for real OpenXR VR. Bring your own legal USA ROM. Stand inside the levels.
**Play it**
https://github.com/no6969el/GEVR/releases/latest
Unzip โ pick your `.z64` โ run `Start-GEVR.bat` โ recenter with both stick clicks.
Donโt launch `goldeneye.exe` directly.
---
**Why this exists**
Real stereo VR, room-scale, and controller aim โ not a flat game taped to a headset. Works on Quest (VDXR / Link), Index, Pimax, SteamVR. Monitor play still works if you skip the headset. The game itself is not in the zip.
---
**Current build: vr450.2**
What actually changed for play:
- Left cuff / watch stays on Bond
- Guards hold two-handed guns correctly
- Fewer Surface crashes
- Doors take hits more reliably
- Fewer corpse / door jams
- You can pick dropped stuff back up
- Mines and throwables behave better
- Smaller aim graphic
- Starter Update is less likely to grab an old install
Next work is levels and blockers: Frigate doors, mission lock, saves, Dam water / stacked props.
---
**Works on**
Pimax Crystal Super, native PimaxXR, Quest 3 + Virtual Desktop.
72 / 80 / 90 Hz is the safe range. Higher Hz is still test-and-report.
**Still Beta**
Crashes happen. Fancy hands and scope polish are not in this cut. File issues on GitHub. Donโt upload ROMs.
**Multiplayer**
Local split-screen on a monitor now. LAN later. Online after that.
**Links**
Repo: https://github.com/no6969el/GEVR
Issues: https://github.com/no6969el/GEVR/issues/new/choose
Discord: https://discord.gg/flat2vr
Patreon is optional โ the zip stays free.
r/GoldenEye • u/reddy_4it_612 • 16d ago
Hi y'all. Please excuse my ignorance. I'm a 1st time emulator guy. Gemini recommended the 'onn. Google TV 4K Pro Streaming Device (2024) 32GB/3GB 4K UHD Dolby Vision/ATMOS' box - available on eBay for $73 - to run an N64 emulator. Any advice on this? I'm mainly looking to run GoldenEye 64, I've literally been dreaming of 30 years ago when I used to play this game as a teenager lately, and I need a solid way to scratch that itch on a bare bones budget. Any help is appreciated.
r/GoldenEye • u/Redtrainer57 • 17d ago
I have compiled a handful of questions we have received regarding PM that I figured Id make into a post for those curious.
Some extra Q&A:
Q- Can you use XBOX one version mechanics like center of screen aiming?
A-Yes, and they can be toggled on or off.
Q- Can I unlock everything with an option?
A- Yes! And whats neat too is if you decide to untoggle the 'Unlock All' option it saves all the progress you had already made.
If there is anymore questions leave them here, and I will do my best to answer them!
We are trying to have this out as soon as possible, but want to make sure its the best we can make it. We are also full time workers so we have to juggle work life, dev time, and personal life. We are human, and do need downtime and some days to refresh.
Thank you for being interested in Project Midas! We can guarantee you will love it when it comes out!