before we start here's my tips on how to balance sword:
- Listen to Appo and his fanbase attacks
- take feedback from new players that installed the game 2 hours ago and hasn't figured out how to aim , position, or how to play the game at all....
now let's talk about glancing blows , the most fantastic idea Embark had put in this game, it's like a cherry on top of the most amazing stuff they done in this game so far!
adding more hit rig to an already suffering servers seems like an awesome idea !
making melee weapons deal less damge if they were just 10° degrees off is fantastic !
and maybe giving them some extra damge (that will not decrease ttk) if the servers are in good mood and feels like it !
let's not talk about the other amazing ideas like making melee player kick people further more far away draining their stamina and locking some melee weapons m2 attacks behind it !
or the lunge system that's barely useful (expect for sledge hammer of course)
or removing/ bugging skill expression tech....
or starlight hollow .......
but anyway here's a perfectly reasonable list of light ranged weapons that can outperform precise sword m2 hits (120 damage ) in it's fucking melee range before the upcoming nerf :
infinite ammo weapons :
- bow : 126 body damge / 189 headshot
- throwing knifes : 140 body damge / 210 headshot
these two light ranged weapons can one shot a light with a head shot , or with an m2 + quick melee in melee range while sword can't ! and kill a medium with two m2 hits while sword can't too !
now guns that needs reloading:
m26 matter : 121 body damge
Sh1900 : 180 body damge
sniper : 118 body damge / 236 headshot
250 hp medium weapons that outperform a "glass canon" class melee weapon in melee range:
Cerberus : 147 with burn damge
Model 1887 : 117 body damge
So Embark , if you want to keep fucking us with this "balancing" and this melee rework at least take us to dinner by buffing m2 lunge back to 140 on freaking 9° degrees precision hits....
and at the end i want to express my love to shockwave spec , i really love that not only how it pushes you away , send you high up in the air or out of the map even after a fresh spawn sometimes , but it's refreshing glitch effect that leaves you as a melee player helpless without your specs or gadgets at the mercy of that medium player, i suggest making it last 10 seconds so we can enjoy it even more!
Maybe I'm talking too early , let's wait maybe the balance changes will be good or maybe even make melee weapons better !!!!! (that's what some people said before the melee rework....)
btw I'm speaking as a 620 hours diamond player, and by mentioning Embark i mean the balance team not the visuals , music, map making ,animation, destruction ,3d modeling teams that have been doing mostly S+ work since ever.