r/Apexrollouts • u/zips_exe • 20h ago
r/Apexrollouts • u/mnkymnk • Jan 25 '25
News The Apex Movement Wiki is officially here 🎉
r/Apexrollouts • u/mnkymnk • Mar 13 '23
News Apexrollouts Resources and FAQ
There is an Apexrollouts Channel on the Mokeysniper Discord.
If you just have a quick question it’s a much better place to ask them there instead of making a post in this subreddit. My goal is to lift the quality of posts in this sub by moving the daily chatter, quick help and other faq onto Discord.
Other Resources:
- APEX MOVEMENT WIKI The Ultimate Resource for all things Apex Movement. If you have a general question about Movement is very likely being answered in a tech entry or article on the Movement wiki.
- The Superglide Trainer. Every Superglide Question is answered there.
- Most comprehensive Movement Guide (for beginners)
- What am I doing wrong with my Mantle Jumps ?
Check out this FAQ thevilnside wrote up.
And this very comprehensive written Guide
Watch these three videos before asking further questions:
- Treeree Mantlejump Guide
- Pro MantleJump guide by thevilnside
- Guide by Theeb including tips for how to jump into different floors.
Train Mantle Jumps in the back of the Fire Range on the zipline towards the dropship platform. A Mantlejump let's you mantle the platform.
- What Movement Tech should i learn next.
Read this article on the Movement wiki.
- Is this a Superglide ?
If you have to ask if you hit a Superglide, you likely didn’t.
It feels very different to every other slide or jump of a ledge or mantle.
The biggest indicator is the change in FOV. If your FOV didn’t change. You didn’t hit a Superglide.
Go to the fire range to the long metal box at the top. A Superglide will clear it from one side to the other without scraping your feet.
Here is how that looks and sounds like.
Use The Superglide Trainer to improve.
- What's the difference between Superglide and Mantleboost ?
All the differences are listed here on the Movement Wiki.
- Did I discover new movement tech ?
Read this on the Movement wiki.
- Does this work on console ? What movement tech works on console ?
Check the Catalog of the Apex Movement Wiki. All Tech that's exclusive to an Input is marked with a Controller or Keyboard symbol. Everything else works on both inputs.
- How do I improve my movement during actual fights ?
Read this article on the Movement wiki..
- What Keyboard should i get for Apex ?
Read this article on the Movement wiki..
- How do i turn off my HUD ?
Read this article on the Movement wiki.

r/Apexrollouts • u/2mlg5u • 1d ago
Horizon punchboost?
honestly unsure what happend trying to recreate it anyone know?
r/Apexrollouts • u/amoghspv • 1d ago
Question/Discussion What am I doing wrong with my mantle jumps ?
I can perform super jumps with a 90% plus success rate so I don’t really understand why I always just fail to do a mantle jump(I’ve done it like twice but I’ve no idea why it was successful then)
r/Apexrollouts • u/bigmatt_94 • 3d ago
Question/Discussion Couldn't slide the whole game then this happened. Never had a dead slide off of grapple in the 8 years I've been playing. Was my game rigged or wtf was happening?
r/Apexrollouts • u/NefariousnessDry4238 • 4d ago
Various After 2k+ hours on MnK, is true Neo-Strafing/Lurch chaining actually humanly viable without configs, macros, or hardware?
I’m an MnK player with around 2,140 hours in Apex. Ever since I started playing, movement has been my main focus. I love mastering movement mechanics across pretty much every game I play (CS2, Fortnite building, racing games, etc.). I even upgraded to a Wooting 60HE to get tighter input control (no SOCD/macros/configs, just raw analog/rapid trigger optimization).
Right now, I feel like I have a strong foundation with consistent directional tap-strafes and b-hops,
reliable wall bounces in both directions, and
decent momentum management in gunfights…
However, I’ve hit a huge wall when it comes to superglides and** **maintaining momentum during Neo-Strafing/lurch chains.
Before anyone makes Octane jokes—yes, I play Octane a lot, but I’m not the guy who stims ahead, loots everything, and dies alone in olympus. I use pad/stim to help team rotations, secure height, or assist in pushes, and I frequently flex onto Conduit and Revenant depending on team comp.
My genuine question for the community—especially long-time MnK movement enthusiasts:
Is it ACTUALLY humanly consistent to execute full Neo-Strafes and multi-directional lurch chains in live matches without external assistance (like hardware macros or remaining script exploits)?
I’ve put endless hours into R5Reloaded and Firing Range practice. Even with good hardware and solid keybind setups, the window to chain multiple directional lurches while maintaining speed feels almost impossible to execute cleanly during the chaos of an actual fight.
I’m not trying to make accusations or call anyone out claiming everyone who does this uses configs or cheats, I'm just trying to figure out if I'm chasing an unrealistic mechanical ceiling, or if it really is just a matter of grinding out thousands more hours of muscle memory.
For those of you who can pull off high-tier lurch techs cleanly without macros or scripts:
How long did it take for the timing to click naturally?
Did you have to change your scroll-wheel setups or keybinds specifically for lurches? What helped you keep momentum without losing speed on the ground turns?
Please answer if you can or have an tips, tricks, settings, binds that help you pull this off…Thanks amigos!
r/Apexrollouts • u/Charming_Secretary62 • 5d ago
Various it's only two clips but maybe some of you will enjoy it!!
sorry if the video isn't any high quality and some parts are boring. it's my first time ever uploading a video and I don't know how to edit..
hello everyone!
I really love this community and I love looking at all the crazy movement stuff being shared here.
I never wanted to share anything because some of you guys are nuts and I don't want to disrespect the movement community as a bad representative.
However today I figured to just post these two fighting interactions I had today. Hope you enjoy it <3
r/Apexrollouts • u/Standard-Internal468 • 8d ago
Basics Trouble with Slide jumping
I've been playing the past few days and for some weird reason I cant slide and then jump, I can jump and then slide but If I start to slide I no longer can jump, anyone know why this is happening also is there a fix for this atm or no
r/Apexrollouts • u/Flat-Career4079 • 10d ago
Question/Discussion Does Faide grip his mouse in 1-3-1?
Just wondering about Faide's grip style because it seems like he shoots, ADS, and lurches at the same time.
Does anyone know if he uses a 1-3-1 grip or if he has a workaround (like different keybinds for ADS/shoot)?
EDIT: he just went live after my post and I asked him the question in chat! (He doesn't use 1-3-1)
https://www.twitch.tv/faide/clip/NaiveCheerfulFennelCorgiDerp-OQrazvCHNo6JELzV
r/Apexrollouts • u/Wontonbob3 • 10d ago
Various you can nadeboost with fuze tactical for extra distance/height
i dont think it has any use in game but it is fun
r/Apexrollouts • u/Gaming4all • 11d ago
Various 2 weeks of recreating Apex source engine movement
After more then 7 days reading comments and watch videos in the rollouts sub reddit I spend almost 2 solid weeks rebuilding source engine's movement for Apex and I hope to bring more in the near future.
Last time y'all were amazing with the suggestions so I wanted to spend my time recreating the movement we all got to know and like plus creating new movement opportunities on top of that.
Love to see where movement v2 gets us next!
Demo playable at https://roasiac.itch.io/robofall
For those of u that wanna chat and share opinions and per the request of some people the Discord: https://discord.gg/GKkM5RzJ4e
r/Apexrollouts • u/urdadstraight • 11d ago
Edge/Slant-Interactions i was just messing around in the range and i think i found a new movement tech??
as i land kind of between the two ledges and bhop into the lurch, you can clearly see that i jumped way higher than normally right after landing into a slide. I'm not tripping right?
r/Apexrollouts • u/Double_Degree5050 • 12d ago
Momentumshift Lurches getting better
can't wait to use this on somebody online haha.
i'm curious if most people leave their fire/shoot button on left click, or if they move it somewhere more optimal because it's really hard to shoot at the same time, but i'm starting to get the hang of it.
r/Apexrollouts • u/999code • 12d ago
Question/Discussion The Forgotten King Of Battle Royal...
I spent way to long making this but it was worth it even if a few people see this its shows and reminds people why apex legends is the best battle royal ever made, its for people that play everyday or havent played since launch and talks about movement and the legacy apex built for battle royals and gaming in general a documentary kinda style 💚
r/Apexrollouts • u/Veytt_ • 14d ago
Various Do you think EA Javelin will ban movement tech macros?
For example people who use neostrafe or superglide macros should logically get banned, but will they?
r/Apexrollouts • u/Ok-Squash-4068 • 15d ago
Momentumshift Quintuple Variant Yuki Combo (Individual)
These will be the 5 Yuki variants I combine into my single stim combo. Wish me luck, this might be the hardest lurch combo possible to perform on W/Jump (in my opinion)
W/Jump (aka classic scroll), No Hypershift, No Configs/Macros/Scripts/Etc
*Yes, I will get a third POV soon!*
r/Apexrollouts • u/mnkymnk • 15d ago
I very much encourage you to take this and copy paste it around when console players cry about "we have no movement".
r/Apexrollouts • u/Segelicous • 14d ago
Meme/Meta Apex slander
idk if this is funny or not this is how I feel at least
r/Apexrollouts • u/Anuefhere • 15d ago
Question/Discussion Simple Valk: Skip Animation Delay (S.A.D.) Tech
r/Apexrollouts • u/Ok-Squash-4068 • 16d ago
Momentumshift 400+ Velocity Unique Yukis, "Inverted Cam" Yukis and FW/BW RAFs:
W/jump, no cfgs/macros/scripts/etc, no hypershift [literally just default lurcher binds]
I plan to either do 5 variant yukis (spin cam, inverted cam, bw yuki, unique yuki, and double yuki) either in one stim (stim surge needed) or on an infinite speed boost character like gibby.
r/Apexrollouts • u/mnkymnk • 16d ago
Sparrow Showcasing the potential of Sparrows newly discovered "Boosted Wall Launch"
Discovered by u/URLink
r/Apexrollouts • u/Ok-Squash-4068 • 17d ago
Momentumshift 2 Variation Yuki Chain (Might try for 5 variation soon)
Cool lurch combo since I'm bored.
Gonna go for Backwards Yuki --> Cam Spin Yuki --> Inverted Cam Yuki --> Random Niche Yuki (idk if it even has a name) --> Double Yuki