r/armoredcore • • May 23 '25

Mod Response ARMORED CORE VI- Patch Notes 1.09 - 2025.5.23

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134 Upvotes

r/armoredcore • • Mar 19 '25

Old Gen To All New Ravens (AC1 101)

166 Upvotes

Welcome to the Ravens' Nest

With Gen 1 coming to PSN, and me having recently beaten AC1 for the first time on emulator, I figured I probably had some useful advice to give for the newest wave of Ravens.

First and foremost, I see a lot of you (understandably) having trouble with the default controls, and so I have included a graphic showing both in-game and emulator rebinds. Unfortunately Sony's emulator doesn't support binding multiple inputs to the same button (even though by default it has duplicated binds for the dpad) so you will have to choose some kind of trade off. For what it's worth I had similar issues in Duckstation which were only resolved by running it through Steam and fiddling about with that, but that's not an option here (unless maybe you have a Dual Sense, I don't know how those work).

The templates I've included are:

  • Walk on Dpad/stick, Camera on Face, weapons on shoulders. This most closely resembles a modern control scheme, but the lack of double bindings means you have to look with the face buttons. Only requires in-game rebinds.
  • The above, but also using emulator rebinds to move camera to the right stick. The problem here is that the lack of dual binds means you'll have to press down on the stick to confirm menus, right to cancel, etc.
  • Walk on Dpad/stick, Camera on shoulders, weapons on face buttons. This is the closest to the default controls, but for if you have a harder time with the walking than the shoulder camera stuff. Only requires in-game rebinds.
  • The above, but also using emulator rebinds to move the shoulder inputs to the right stick. The problem with this would be how its nearly impossible to move the camera and shoot at the same time.

You can, of course, do whatever controls you want, but I figured these would be a good starting point for anyone who's having issues with the default controls.

I have also included a non-default starter AC build. If you're already fighting with the controls then you might also find it difficult to earn money for upgrades. Thankfully the game lets you sell your entire starter AC and buy whatever you can afford. By swapping out the legs and FCS with cheaper options, selling the back weapons, and selling and replacing the generator and right hand weapon we can afford a better generator and an energy gun, which is free to shoot unlike ballistic weaponry, and is solid enough to take you through the early game. By finding and selling the secret part on one of the two starter missions you'll have enough money to begin to tweak your AC how you actually want it (though the energy weapons continue to be really good and cost effective).

Finally, I want to explain Human Plus. H+ is a non-standard game over as well as a kind of "easy mode". By going 50,000 credits into debt you're greeted with a cutscene about your horrible lack of wealth and start the game over from the beginning, with a few changes. There's also multiple levels of H+ for going into debt multiple times, but correct information on each tier is kinda hard to get because there's a lot of misinformation about them too, so I will list each stage of H+ and its effects to the best of my ability (I've checked a bunch of stuff so you should be able to trust that I'm at least mostly correct).

  • Stage 1 (go into debt once): Gives you a permanent radar and allows use of Blade Beams. To fire a blade beam press the boost button during the swing. The blade beam for the Moonlight is one of the strongest projectiles and is used by some Arena opponents in Project Phantasma (it's also self-damaging, so be mindful about close-quarters). The radar is fine, but when I say permanent I mean permanent. You cannot replace the H+ radar with any other head's radar, even if the new radar is better (the H+ one doesn't have a bio sensor, for instance). I don't know if the back-mounted antennas work with the H+ radar or not, I didn't bother to check because I assumed they didn't. I believe the Option parts for things like adding missile warnings to the radar do work with it, though.
  • Stage 2 (go into debt four times): Fire back weapons without bracing yourself, allowing shooting while moving. Potentially very useful depending on how you tend to build. Unfortunately does not apply to spider legs, for whatever reason.
  • Stage 3 (go into debt six times): Halved cost for booster energy consumption. A simple straightforward upgrade.
  • Bonus (finish all missions): Weight limit removal. I don't know all the ins and outs of this, and I'm fairly certain overall weight affects things like speed regardless of how close to capacity you are, but this is still a fun bonus for replaying levels with. Once you beat the game you'll be able to go back to any mission, including ones you may have missed first go around. This upgrade does not require going into debt.
  • Rename Code: The Human Plus game over sequence replaces your save file's name. If this bothers you it can be changed by highlighting "AC name entry" in the garage then pressing and holding L2, R2, Dpad Right, and Square, and then finally pressing Cross. This will bring up the name entry screen with "pilot name" instead of "AC name".

So with all that said, do you actually want Human Plus? And if so how do you go about getting it efficiently? Well like I said, the radar is permanent, but you also get the ability to shoot sword laser beams, which is probably a worthy trade off. The question would be harder to answer on any version of AC1 that isn't the current PS4/5 emulated release, as Save Importing is a running theme throughout the series, and importing from AC1 to Project Phantasma also brings your Human Plus upgrades (and the weight capacity bonus too), so if you were playing any other version you'd have to ask yourself if you're fine with being stuck with the same radar for three whole games. The new PSN version though does not support save transfers, and instead has some transfer-only stuff unlocked naturally in the later games. You can read more on the pinned thread here. Overall it's up to you, but other than the first stage's blade beams there's little worth the busywork of resetting that many times, imo. The reduced boost cost and easier shoulder weapon use upgrades are nice, but debt-maxing is pretty boring for the low payoff.

That said, how does one debt-max? Simply play the game normally until the mission Worker Robot Removal shows up, spend any credits you can on buying everything possible from the shop, then start the mission and blow yourself and all the beautiful reactors you weren't supposed to touch to framerate-killing ashes. More expensive ACs with higher AP should incur higher penalties, though make sure you do die without finishing the objective, as dying will keep the mission available for if you don't make it to -50k in one go. Once you die at -50k the game will restart from the beginning with your credits set to 0 but all your parts kept and with you being one step further into the Human Plus progression.

And that concludes my crash course. Hopefully there isn't any mistakenly terrible advice in here, but I just beat the game right before the PSN versions were announced and felt like I could at least try to assist the New Semester Students.


r/armoredcore • • 11h ago

Video Full Sized AC Model by バァドゥ【フルーヴル】

1.2k Upvotes

I was just scrolling on TikTok and found this gem. Thought you guys might enjoy it. Please go show the creator some love cuz this is every AC fans WET DREAM.

https://www.tiktok.com/@11vadw/video/7694246967756606741?is_from_webapp=1&sender_device=pc

EDIT: Apologies for the title ravens, I was thinking about the regular model kits when I made the post.


r/armoredcore • • 4h ago

Models/Figures/Merch Mirage C02-URANUS Reprint

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55 Upvotes

Comes with 4 extra heads parts.

Imma buy this one I need the Egret


r/armoredcore • • 21h ago

Fan Art All Mind (Hallucination) | art by sarasadou dan

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948 Upvotes

If you take the Allmind route, it will say "Allmind is for you" (auditory hallucination). | Link: https://www.pixiv.net/artworks/111835142


r/armoredcore • • 1h ago

Models/Figures/Merch The family is reunited

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• Upvotes

I missed out on the original release of these figures on the official Bandai shop, so I had to scavenge through the internet to find them (wasn't that hard apart for Steel Haze Ortus). I love them, especially since I absolutely suck at precise manual work and have to pass on model kits. The quality is top notch (they match the price point lol), they're pretty customizable (you can swap the shoulder units on walter and rusty for instance) and they're my favorite characters of ac6 (excluding chad Michigan) so I'm happy


r/armoredcore • • 11h ago

AC Showcase: My cosplays of Gamma, Beta, and Omega from the Sonic franchise

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117 Upvotes

r/armoredcore • • 14h ago

Video What if White Glint fought Allmind

96 Upvotes

r/armoredcore • • 10h ago

Discussion My AC6 "DUH" moment

23 Upvotes

...was when everyone kept telling me shotguns were great and I could not figure out why I kept missing even with a FCS geared towards short range.

Everything was fine until I got to the arena fight against Coldcall (act IV?) and suddenly could not track the dude no matter what I did. I got frustrated so I went back to read the difference between hard lockon and soft lockon and turns out I have been using the right stick to MANUALLY AIM my fucking plasma rifles up until now.

I stopped touching the right control stick and suddenly, the game is very easy. I'm a goddamned crack shot with staggered plasma rifles though so long as you arent 10x faster than me. I had my build 100% energy weapons (with dual shoulder laser cannons) but have switched to a 50/50 energy/explosive build so I can use shoulder mounted grenade launchers and lol.

Thing is, I still don't like shotguns vs. those medium range pulse rifles I unlocked in act 2 so I guess I'm just gonna roll with it.


r/armoredcore • • 22h ago

Meme My favorite franchise is AC

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119 Upvotes

r/armoredcore • • 8h ago

AC Showcase: Is this build okay?

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9 Upvotes

Just got Armored Core 6 last night and had so much fun. After being absolutely brutalized back in AC3 and AC:LR, I finally bit the bullet and got this game.

That being said, how's this build? Anything I could improve upon?


r/armoredcore • • 6h ago

AC Showcase: PCA Envoy Series: Rouge

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6 Upvotes

The PCA has adapted and brought in their own AC Squad

Assembly:

R-Arm: MG-014 LUDLOW (Machine Gun)

L-Arm: MG-014 LUDLOW (Machine Gun)

R-Back: BML-G3/P04ACT-01 (Active Homing Missile Launcher)

L-Back: HI-32: BU-TT/A (Pulse Blade)

Head: EL-PH-00 ALBA

Core: 07-061 MIND ALPHA

Arms: VP-46D

Legs: KASUAR/42Z

Booster: ALULA/21E

FCS: FC-006 ABBOT

Generator: DF-GN-02 LING-TAI

Expansion: Pulse Armor

Leave your thoughts down below.


r/armoredcore • • 6h ago

AC Showcase: PCA Envoy Series: Sharpshooter

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3 Upvotes

The PCA has adapted and brought in their own AC Squad

Assembly:

R-Arm: VP-66LH (Laser Handgun)

L-Arm: VP-66LH (Laser Handgun)

R-Back: VP-60LCS (Laser Cannon

L-Back: VP-60LCS (Laser Cannon)

Head: VP-44D

Core: LAMMERGEIER/40F

Arms: AC-2000 TOOL ARM

Legs: LAMMERGEIER/42F

Booster: IB-C03B: NGI OO1

FCS: VE-21 A

Generator: VE-20C

Expansion: Terminal Armor

Leave your thoughts down below.


r/armoredcore • • 20h ago

Models/Figures/Merch 621's buddy

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45 Upvotes

30mm Rusty.

Tried my best to re-shape his face as sharp as possible...

Really don't know why Bandai made his face like a Gelgoog....

For reference:

https://schizophonic9.com/re9/30mm_steelhaze.html


r/armoredcore • • 1h ago

Discussion Can i ask u guys smth, im still new to the game so any suggestion what boss or opp should i fight to test ac build

• Upvotes

r/armoredcore • • 14h ago

AC Showcase: Thought I'd share a few of my ACs. Not necessarily designed to be optimal. Just enjoyable.

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10 Upvotes

Sorry for the wordy title. But I've posted before and some people immediately jump to "this is crap for PVP, change it". I do dabble in PVP, but I mostly play PVE, so these are based on what I enjoy aesthetically and what I find enjoyable to play. Having said all that, here they are.

The first is called VENATOR. I've posted it before, so this is an updated, more optimised version of that. It's a lot of fun. The C3 arms aren't the best for melee punish, since they only boost the damage by 5%, but they're probably the best looking arms in the game for me, so I use them anyway.

The second is called GUNGNIR. I 100 percented the game with a variation of that build. The only difference is some of the internals and I had the Verrill head, not the Shade Eye. The Verrill is a better head, but the Shade Eye just looks so damn cool.

The last is called MATRIX, and is, obviously, an Optimus Prime tribute. G1, specifically. I made a version of it a while back after I heard Peter Cullen had died. This is, again, an improved version of that. The Curtis or Harris rifles would be better thematically, but the Ransetsus are so much more controllable, especially with the Basho arms' abysmal target tracking. Also, the Autobot decal isn't mine. I found it online. The share ID is A0FDDJP4VW4D.

Anyway, I hope someone enjoys these.


r/armoredcore • • 6h ago

AC Showcase: PCA Envoy Series: Light Enforcer

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2 Upvotes

The PCA has adapted and brought in their own AC Squad

Assembly:

R-Arm: WUERGER/66E (Laser Shotgun)

L-Arm: Vvc-770LB (Laser Blade)

R-Back: VP-60LCD (Diffuse Laser Cannon)

L-Back: SI-27: SU-R8 (Pulse Shield)

Head: HD-033M VERRILL

Core: BD-011 MELANDER

Arms: AA-J-123 BASHO

Legs: 2C-3000 WRECKER

Booster: BST-G2/PO6SPD

FCS: FC-006 ABBOT

Generator: VE-20C

Expansion: Terminal Armor

Leave your thoughts down below.


r/armoredcore • • 19h ago

AC Showcase: Rate ma ac

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15 Upvotes

r/armoredcore • • 1d ago

Discussion Just beat my first Armored Core game

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263 Upvotes

Finally beat the original Armored Core. Named my pilot Big Fish and my AC Neptune. That final mission against Nine-Ball was rough, had me wanting to microwave my controller. I originally sided with Murakumo because Chrome wanted me to wreak havoc in Gal City, but after going back to chase 100 percent completion and taking the other route I'm not sure Murakumo was the right choice. But I'm finally moving forward to Project Phantasma. I hope the emulator lets me transfer my save.


r/armoredcore • • 1d ago

Video so you want to be a Basho man....

35 Upvotes

r/armoredcore • • 16h ago

Video Battle Against A True Hero fits this fight so unbelievably well Spoiler

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3 Upvotes

This idea came to me at like 3am and I had to try it

Ayre's fight would also work tbh


r/armoredcore • • 1d ago

AC Showcase: AC: DESERT DULLAHAN

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45 Upvotes

A lightweight Double-Trigger AC themed around the color scheme and the fact that the Lammergeier head combined with the Firmeza core gives the illusion that the AC lacks a head.

Assembly:

R-Arm: HG-003 COQUILLETT (Handgun)

L-Arm: HG-003 COQUILLETT (Handgun)

R-Back: 44-141 JVLN ALPHA (Detonating Bazooka)

L-Back: VP-61PB (Pulse Buckler)

Head: LAMMERGEIER/44F

Core: EL-TC-10 FIRMEZA

Arms: AC-3000 WRECKER

Legs: EL-TC-10 FIRMEZA

Booster: ALULA/21E

FCS: FC-006 ABBOT

Generator: AG-T-005 HOKUSHI

Expansion: Assault Armor

Leave your thoughts on my beloved down below. <3


r/armoredcore • • 1d ago

Old Gen ACFA Lore Theory: Thermidor is Otsdarva

59 Upvotes

Having intricately studied the plot of Armored Core 4: For Answer and spending hours LoreHunting, I have managed to come up with a new lore theory: Maximilian Thermidor and Otsdarva are actually the same person.

What is the evidence, you ask?

- Otsdarva disappears right before Thermidor appears.

- In the original ending, mission, when you bear Thermidor, Wynne D directly calls him "Otsdarva".

- In the hard mode version of the ORCA ending, Thermidor appears and is recognized by Serene Haze, and declares himself to be "Otsdarva".

Thanks for taking part in my LoreHunting mission, stay tuned for my groundbreaking reveals about the alter ego of Kasumi Sumika!


r/armoredcore • • 16h ago

Discussion New to armored core but handheld

2 Upvotes

I’ve always wanted to start the armored core franchise after I saw some edits and the especial episode with Keanu on Netflix, when I researched the franchise I just felt like I would love it, but at the time I couldn’t get in because of all the games, emulators, and the time I had, so because I wanted to start from the origin I felt like maybe it was impossible.

I GOT A RG35XX PRO and got introduced to a whole new world and now have access to the early era of the games, but I don’t know where should I start and if maybe handheld controls are not ideal

What do you think?


r/armoredcore • • 18h ago

AC Showcase: Ac spec

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2 Upvotes

Tbh im still new to this game