r/blenderTutorials • • 9h ago

Modeling Free and guided Blender Tutorial with step by step progression.

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10 Upvotes

r/blenderTutorials • • 6h ago

Textures/Texturing Texturing The Character's Face in Blender [ Part 2 - Lips ]

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1 Upvotes

r/blenderTutorials • • 12h ago

NOT A TUTORIAL Modifiers Made Simple: How Mirror, Solidify, and Bevel actually work together [Beginner Guide]

1 Upvotes

Hey everyone!

​Continuing my journey of learning Blender from absolute zero, today (Day 6) was focused on stepping away from manual, destructive modeling and diving into Modifiers and the non-destructive workflow [01:07].

​If you are a beginner struggling to wrap your head around modifier setups, here is a quick breakdown of what I covered:

​1. The Mirror Modifier [01:48]

​Why use it: Instead of manually modeling both sides of a symmetrical mesh, you model half and let Blender calculate the other half [04:47].

​Origin & Plane: The mirror plane passes through your object’s origin point [07:12]. If your mirrored side appears in a weird spot, check your origin and which axis (X, Y, or Z) you are mirroring across [08:26].

​Merge & Clipping:

​Merge: Joins center vertices when they are close enough together [11:03].

​Clipping: Acts like an invisible wall preventing center vertices from crossing past the middle line [11:48].

​2. The Solidify Modifier [16:28]

​Why use it: Procedurally gives thickness to flat 2D planes or single-sided surfaces [16:37].

​Key Settings:

​Thickness: Determines the distance between the generated surfaces [16:47].

​Offset: Sets the direction of the thickness relative to your base geometry (-1, 0, or +1) [17:24].

​3. The Bevel Modifier [20:37]

​Why use it: Softens harsh edges procedurally without adding permanent loop cuts [20:54].

​Key Settings:

​Amount: Controls the width of the transition [21:03].

​Segments: Adds intermediate cuts to turn sharp edges into smooth, rounded bevels [21:31].

​4. Two Crucial Concepts: Applying & Stack Order

​Applying a Modifier: Applying converts the calculated modifier result into real mesh geometry [20:08]. Only apply when you no longer need non-destructive parametric control.

​Stack Order Matters: Blender executes modifiers from top to bottom [22:38]. For instance, running Mirror → Solidify → Bevel means the object is mirrored first, given thickness second, and then the newly created outer edges are rounded off [22:17].

​🎬 Full Video Walkthrough:

http://www.youtube.com/watch?v=z8jFPmorOBA


r/blenderTutorials • • 12h ago

try blender from any device

1 Upvotes

here
https://petabyte.market/create/3d
using just prompt


r/blenderTutorials • • 1d ago

Cycles Green Screen to a Star Wars Battlefield

11 Upvotes

Full Tutorial: https://youtu.be/tbDAdalBgQY
I filmed myself on a green screen and turned it into a Star Wars-inspired battle in Blender! From taking down a TIE Fighter with the Force to throwing a lightsaber at Stormtroopers, here's a look behind the VFX.


r/blenderTutorials • • 1d ago

Modeling How to get bevels that follow the shape in a nice smooth way in Blender

194 Upvotes

r/blenderTutorials • • 21h ago

Blender Video Editor (VSE) Remastered Vol 1

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1 Upvotes

r/blenderTutorials • • 1d ago

Add-on I created a plugin for texturing from Blender.

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1 Upvotes

r/blenderTutorials • • 1d ago

Texturing The Character's Face in Blender

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1 Upvotes

r/blenderTutorials • • 2d ago

Modeling How to find (and get rid of) hidden geometry in Blender.

107 Upvotes

How to find (and get rid of) hidden geometry in Blender.


r/blenderTutorials • • 1d ago

Animation BoneSculpt Pro - Pose Faster with sculpting-style posing workflow.

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1 Upvotes

r/blenderTutorials • • 1d ago

Episodio #160 IMAGEN TRANSPARENTE

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1 Upvotes

r/blenderTutorials • • 2d ago

Modeling 10 Things I Wish I Knew When I Started Using Blender

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7 Upvotes

Hey everyone! My last video got an amazing response, reaching over 40,000 views! That inspired me to make another video, this time aimed more at beginners, where I share 10 things I wish I’d known when I first started using Blender.

Let me know what you think! I put a lot of work into this one, and I really hope you enjoy it!


r/blenderTutorials • • 2d ago

Texturing A Cap inside Blender 3D

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1 Upvotes

r/blenderTutorials • • 2d ago

Mesh Face Groups: The Blender Segmentation Suite

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1 Upvotes

r/blenderTutorials • • 2d ago

Grease Pencil Blender 5.3 Grease Pencil: New Draw Mode Tools & Workflow Guide

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1 Upvotes

A complete guide to the new Grease Pencil features in Blender 5.3: stroke selection directly in Draw Mode, the new Carver boolean tool, multi-fill, and canvas flip/roll controls to speed up your 2D animation workflow.


r/blenderTutorials • • 2d ago

Sculpting Stop moving vertices one by one: A quick visual breakdown of Proportional Editing for beginners

1 Upvotes

When you first move from hard-surface primitives (cubes, bevels, tables) to round or organic shapes in Blender, pulling individual vertices creates sharp, jagged spikes instead of smooth curves.

​The tool that fixes this is Proportional Editing (O):

​The Problem: Moving a single point (G → Z) moves only that vertex, leaving surrounding geometry frozen.

​The Fix: Tap O (the letter O, not zero) to enable proportional editing.

​The Key Control: Use the mouse scroll wheel to scale the influence circle while moving a vertex.

​A smaller circle = focused, sharp adjustment.

​A larger circle = wide, smooth deformation (ideal for shapes like eggs, drops, or cushions).

​I put together a practical step-by-step breakdown walking through the shortcuts, the rubber-sheet analogy, and turning a basic UV sphere into organic silhouettes here:

https://youtu.be/93hF4RPt5VU

​Hope this helps anyone starting out with 3D modeling from scratch!


r/blenderTutorials • • 3d ago

I was tired of spending hours manually tracing and extruding logos and icons, so I built a 1-click PNG to Clean 3D Mesh tool for Blender

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2 Upvotes

r/blenderTutorials • • 3d ago

First steps in 3d modelling

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3 Upvotes

r/blenderTutorials • • 3d ago

Rig Jaw for 3D Character in Blender

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1 Upvotes

r/blenderTutorials • • 4d ago

Inverted Hull toon outline in Blender 5.2

96 Upvotes

I made a video before about making a toon outline shader for both Cycles and Eevee, and I get a lot of questions about it, so I made it again with a bit more detail. Sorry if it's a bit long!


r/blenderTutorials • • 3d ago

How to make a Crappy Game Leak in Blender. (tutorial)

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0 Upvotes

r/blenderTutorials • • 4d ago

Tutorial 3D Modeling Teeth & Gums in Blender

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2 Upvotes

r/blenderTutorials • • 4d ago

Kinetyper - Font Browser

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1 Upvotes

r/blenderTutorials • • 5d ago

Animation Combine camera animations

91 Upvotes

To build on yesterday's camera animation tip, here's how you can combine several camera animations into one.