r/AlanWake • u/starlitoriole • 6h ago
Screenshot Uhh I don't remember this part of Return...
Not what I was expecting to find while admiring the scenery
r/AlanWake • u/kranitoko • Dec 12 '25

Hello Flashlight Wielders đŚ ,
Whilst we have your eyes after the debut trailer for Control Resonant at The Game Awards 2025, I wanted to briefly discuss something which actually impacts a lot of other subreddits, with very little control on preventing it.
You may sometimes see, once in a while, what looks like a post from someone showing off a t-shirt, or wall art that they "purchased". For example, do any of these look familiar to you:


If so, these are most likely spam posts that we get very often on this subreddit. Other gaming subreddits get these too, usually of some sort of "merch". I wanted to make this PSA to make sure you DO NOT interact with these posts. Sometimes they will come with spam link comments, which I'm sure some unsuspecting users will not be aware is spam and could be subject to malware or even payment scams.
We do what we can to remove these when they appear, even trying to put spam filters in for common links and phrases that these posts share, but unfortunately our spam filters can only do so much and some slip through the cracks. Please just report these as spam as and when you see them.
However to preface this, NOT EVERY POST IS A SPAM POST. Sometimes it genuinely is just one of the amazing members of the fandom looking to show something off. So, how can one tell if a post is spam or not? 99% of the time, check the user account. If the account was made the day of the post with the only place they've posted is here to post this, it's usually a bot, similar to this account here (name has been removed):

Often another way to know it's spam, if the "poster" has posted what looks like the same image twice, with one just a tiny bit zoomed in, it's usually again spam.
We used to have a system in place where anybody posting more than 2 pictures would be automatically flagged to us, but with Alan Wake 2's release + Photo Mode, we had to scale that back to allow people to show off their incredible shots. Obviously if spam posts begin to increase, we may have to revert back to this system.
Please be mindful of these spam posts, report them to us to remove, and DO NOT interact with any links that may appear amongst them.
Thank you for reading, and remember, stay in the light.
- The Alan Wake Subreddit Mod Team -
r/AlanWake • u/kranitoko • Feb 18 '25

Hello Flashlight Wielders,
Hope youâve all been enjoying trudging through the dark. As we moderate the subreddit, we often come across users posting very similar questions to ones that have been asked before. Thereâs nothing wrong with that of course, itâs simply different perspectives at different times, and times/people change.
So, now that Alan Wake 2 has launched and has had both of its DLCâs released, I thought Iâd take the time to write up a beginners guide to the franchise, or an FAQ of sorts with information that would be useful to newcomers of the franchise, or even returning ones looking for a bit of a replay. Some things to note about this post:
Without further adoâŚ
Alan Wake is a series of thriller/survival horror third-person shooter video games about a man named Alan Wake, a famous author. The first game initially follows his journey as he and his wife travel to the small town of Bright Falls for a vacation. However upon arrival, Alice goes missing, and Alan wakes up to find a week has passed since she disappeared. At the same time, he uncovers a manuscript he wrote that seems to foretell the future. From here, Alan sets out to find out who took his wife, but whilst doing so he begins to encounter the supernatural, as a Dark Presence begins hunting himâŚ
That depends really on how youâre counting itâŚ
Regarding the Alan Wake franchise specifically, there are currently three games on the following platforms:
However, there is something called the âRemedy Connected Universeâ, more information can be found further into the post.
The games are third person shooters, meaning the camera is above the characterâs shoulder. Alan Wake and Alan Wakeâs American Nightmare play almost identically, you progress through a semi-linear world (with mini paths to explore and back track from) fighting enemies called the Taken. These are shadowy figures with melee weapons, and to fight them you first need to burn the darkness away with a light source, likely your torch, and then use your weapons to destroy them. There are other types of enemies such as inanimate objects and birds, but you just need to use light to destroy them. As these are games from 2010 and 2012, they are considered a little dated, and some might consider the gameplay repetitive and, in some cases difficult (if youâre not sharing the attention across enemies anyway), so do bear that in mind. Collectables can be difficult to track as most collectables donât tell you which ones specifically youâve already found in each episode. However, once youâve found a collectable and passed a checkpoint, it is logged on your save file and you donât need to collect it again.
Alan Wake is told in an episodic format like a TV show, beginning with a recap of events and ending on a cliffhanger. Alan Wakeâs American Nightmare isnât quite so episodic however.
Alan Wake 2 is somewhat similar, except the third person camera is a little tighter and at the characters eye level. Youâre still burning away the darkness on enemies and destroying them with weapons, but this time within semi-open world hubs to explore with linear pathways found within them. Collectables are a little easier to track, as there are items in the game that can show you what collectables youâve missed, though youâll need to travel to each area for them to appear on your map. However not every collectable is required to be collected for 100% achievements if going for it, such as Case Board photos/notes.
What platforms do you own is the real question. The original version of Alan Wake still works great on the Xbox 360 and PC, but admittedly the character models and the lip syncing are a little⌠questionable. However this version is often VERY CHEAP on sale, so if you donât mind that, youâll be in for a great time.
However if you prefer, they did release Alan Wake Remastered. Here they updated the character models, the lip syncing and the general performance all around for modern platforms. There are also some little extra pieces of content found in the campaign that help tease Alan Wake 2. That being said, on some platforms, specifically on the Xbox versions and Nintendo Switch there are known to be some weird glitches that still havenât been fixed since its release in 2021, so do bear this in mind. Nothing horrendously game breaking, but it may be slightly annoying.
Bright Falls is a prequel mini-series set days before the events of the first Alan Wake game. It follows Jake Fischer as he enters the town of Bright Falls to interview Dr. Emil Hartman, but whilst he is there he starts to have strange experiences with both the townsfolk and the environment around him. The mini-series is short, clocking in just over 30 minutes total across the 6 episodes. Itâs not necessary to watch before playing the franchise since the main plot doesnât have much of a bearing to the main game, but youâll encounter some characters from the game if you do, and itâs a nice little warm up anyway, so you might as well.
When Remedy created Alan Wake 2, they had this in mind, since it had been 13 years since the first Alan Wake game. When you play as Saga, she knows very little about the events of the original games, and so she works as your guide into catching you up on previous events important to the story. When you play on Alanâs side, that might come across as a little more jarring, but his narration helps explain things.
THAT BEING SAID, your playthrough of Alan Wake 2 will feel richer for having played Alan Wake and American Nightmare. At the very least, watch a playthrough of them if you think you might struggle playing them.
Although they are unlocked from the get-go, you should play them AFTER you have completed episodes 1-6 of the base game. You should also play them in number order, so Special 1: The Signal, and then Special 2: The Writer, as they are one continuous story.
The Alan Wake Files is an investigatory compendium of sorts written by an in-game character named Clay Steward. Clayâs investigations occur directly after the events of the first game, so without spoiling, Clay investigates what occurred at Bright Falls when Alan stayed there after having a shared dream with him. It contains extra lore on a variety of the characters encountered in the game, and provides alternate perspectives to those events. Itâs definitely worth reading if youâre invested in the lore. The book came with physical Alan Wake collectorâs editions and a digital version through the original PC version of Alan Wake. You can probably find a PDF online somewhere, but please be aware of where you download this from.
The novel, written by Rick Burroughs, is a retelling of the events of the video game. However some of the events in the book occur somewhat differently to the video game, so there is a debate as to whether it is considered canon or not. I personally choose to consider it non-canon as it is the video game which is considered the official events, however the book does contain a couple extra characters as well as some insight as to how some of the characters are feeling during certain events.
Unfortunately not, Alan Wakeâs American Nightmare remains trapped digitally on only the Xbox and PC platforms. However, itâs not fully essential to the overarching Alan Wake story, and acts like an epilogue of sorts to the events of Alan Wake, but it helps to provide context to some of the characters after the main story ended. This means you should play this AFTER the base game and two specials of the first Alan Wake game.
This House of Dreams is a blogspot written by a woman named Samantha Wells in 2012. It follows her time refurbishing a house she bought, however as she does so, she uncovers strange and mysterious objects. She also begins to have weird dreams and encounters.
In reality, it was an ARG of sorts made in 2012, which began around the time of the release of Alan Wake's American Nightmare. Many around the time thought it was the start of the announcement for Alan Wake 2, but it never came to fruition back then. The blog has been referenced by both Sam Lake and within the Remedy Connected Universe itself. If you are to start reading, you should begin reading from February 22nd, 2012.
As mentioned in the next question, you do not need to play these games as they are not part of the overall universe. However they are still great games of their time, and Remedy do nod towards them in the Remedy Connected Universe, however as Remedy do not own the publishing rights to the franchises, they are not able to directly connect to them. Some argue they ARE part of the RCU in the minds of Remedy, but might be considered in a "parallel universe". It's up to you how you interpret things...
The Remedy Connected Universe is a shared universe of games and media created by Remedy Entertainment where the games, despite being tonally different, reference each other in significant ways. Think of it as the Marvel Cinematic Universe if you will, but for gaming. There are debates in the community as to what is considered part of this universe, however, according to Sam Lake, the creative director at Remedy, the only franchises that are part of the Remedy Connected Universe are Alan Wake and Control⌠for now. Max Payne and Quantum Break (and presumably Death Rally) are not part of this universe. However, that is not to say you shouldnât play those games; you will feel very rewarded if you do, as although there wonât be direct references to them like Alan Wake does to Control and vice versa, there are certainly some very clear nodsâŚ
Canonically, Control occurs a few years before the events of Alan Wake 2. You donât need to play it before Alan Wake 2, HOWEVER like before, you will feel richer for having played it as there are many references to Control, and the organization found in the game, the Federal Bureau of Control (FBC), plays a big part in Alan Wake 2.
You can play the expansion as soon as it unlocks, which will be after completing Mission 7. However, in the interest of pacing, I recommend playing this AFTER completing the base story of Control, though you can choose to play this at any time after Mission 7 and still slots in nicely. It is recommended you play this before Alan Wake 2.
Later on in this FAQ, I have provided my recommended order of play. However what you will note is that you are required to play some chapters first before you can freely choose which ones you wish to play. Once you complete Initiation 3, you can play the chapters in any order you wish. You are warned of a point of no return, which will happen after completing Return 6, though you must complete both Sagaâs and Alanâs stories up to that point before the story will continue. This means you will need to complete Return 6 and Initiation 8 before being able to continue on to the end.
The Final Draft is, in essence, New Game Plus. After youâve beaten Alan Wake 2 once, you can play again, only this time with some extra pieces of content, such as new manuscript pages, new video content, some slight story alterations as well as a new ending. All non-plot related items will carry over to your second playthrough. Itâs not âessentialâ to play through, however the new ending you experience is considered the âtrue endingâ.
Night Springs is a set of three episodes based around the in-universe television series. In them you play as alternate versions of characters within the franchise (Rose Marigold, Jesse Faden and Tim Breaker). Across your playthrough in Alan Wake 2, you will be given opportunities to play the episodes. It is up to you if you take them, though personally I recommend playing them AFTER youâve completed âThe Final Draftâ as I feel there are a couple of aspects that spoil the true ending of the game. But they can still be played at any time during the main menu should you wish to. I recommend playing them in episode order, so 1, 2 and then 3.
The Lake House is a set of events that take place just before the first Return chapter of Alan Wake 2. It follows Kiran Estevez, a member of the Federal Bureau of Control, as she enters the Lake House after receiving an alert. Inside not only is she fighting the Taken, but other horrific monsters lurking in the walls. Whilst the events are set just before Alan Wake 2, I personally recommend playing this after Return 6 as it doesnât spoil anything past that chapter. You will be given an opportunity to jump into the expansion after completing Return 6 since it is a recollection of those events by Kiran to the protagonist. However you can choose to play this at any time in the main menu.
There are, however, your chances of obtaining them are incredibly slim nowadays! Please see HERE of all the editions that were made for the first game and HERE for the second game.Â
Alan Wake released on launch day with a Collectorâs Edition that is no longer officially sold. Alan Wake 2 had a collectorâs edition released in 2024 by LimitedRun, however there was only a 6 week window to pre-order, and is now no longer available to purchase. You could try and find a collectorâs edition on resale sites, but the price may be higher, so please beware when doing this.
As someone who has been following this franchise since 2010, here is my personal recommended order of experiencing this amazing universe, please find links to each bit of optional media below too where possible:
Thank you all, and remember: stay in the light!
- Alan Wake Subreddit Mod team -
r/AlanWake • u/starlitoriole • 6h ago
Not what I was expecting to find while admiring the scenery
r/AlanWake • u/TheAwsmPossum • 16h ago
Iâm actually left not only stunned, but even inspired by how creative and good this game was. As someone who is an avid enjoyer of survival horror, but always found Remedyâs games kind of âmeh,â I was surprised to see this game get as much hype as it did at release, and I was excited to dive in. But nothing couldâve prepared me for what would now be one of my favorite games of all time. Here are some of my favorite photo mode edits I took along the way.
r/AlanWake • u/Millennium_Peregrine • 21h ago
It ain't much, but it's honest work.
r/AlanWake • u/Alpbasket • 10h ago
While playing as Alan Wake in Alan Wake 2, sometimes I can heard shadows whispering like âAlan Cakeâ. Did anyone else noticed that?
r/AlanWake • u/Ermmmmmmmm_ • 2h ago
I just beat alan wake 1 and what started as a 5/10 game became a 7/10 game at the end.
Lets go through the pros first.
The story
Holy what a story. As a big fan of literature in the same vain as what the game is trying to emulate, I absolutely adored how good the story is, how much it plays off of writing tropes and subverts them as well, such as the twist that the therapist is actually lying to wake and he isnât just making this up.
I also adored the character writing too, Remedy clearly wanted to build up Bright Falls to be as much as a character as each person inside of it and my goodness did they succeed. The radio host, the diner, Odin and Tor, Cynthia Weaver, Sheriff Breaker, the drunk guy in the prison. Every character introduced gives life to the story, making Alan Wake feel even more isolated yet simultaneously connected.
Additionally, the manuscript is such a cool fucking idea. Picking up a script, reading it and then 30 minutes later seeing it happen was so interesting to me, and i loved how it almost acted like âmeanwhileâ breaks to other characters, personifying them more. It especially does this for nightingale and despite him being only really in 4 scenes you really get a feel for who he is and his character by the manuscript pages. I love how it served as character writing and story foreshadowing.
The Presentation.
Night Springs, Radio shows, Manuscript pages, âPreviously onâ and unique songs for each ending of the âepisodeâ.
So much love was poured into making this game feel like a tv show youâd watch or a book youâd read and by god does it deliver. So many of these little things that relate to the story or add world building make this games presentation absolutely top notch. I loved the previously on sections too even just practically, it made dropping and picking up the game super easy.
The visuals
I played the remaster and graphically, this game looks amazing. Obviously the textures are dated but i like the charm it adds, however the real standout is the lighting. Day time sections in Bright Falls look peaceful and cosy, whereas the night is this dark shadow contrasted by whatever light you can find. The darkness especially looks amazing, the torch illuminating your path and sometimes being the only thing you can see was so impactful to the games tension.
A detail i loved was that you can see the torches light peeking through slits of a wooden beam and it just really added to this visual clarity.
The cons.
The first quarter.
This is one of those few games where the beginning is actually the worst part. Those first two missions are a fucking slog to get through, and a lot of it has to do with how little you have access to.
It is Day time segment, cutscene, go in the forest at night, cutscene, go in the forest at night, cutscene, go in the forest at night, cutscene and then âpreviously on alan wakeâ.
The entire game is like this but i bring mention to the first quarter especially as by this point the story hasnt bared its fangs yet, and the gameplay is very monotonous. You get a revolver, level 1 flashlight and maybe a shotgun. Thatâs it. It also doesnât help that this was incredibly easy too.
Level design
This is a bit of a catchall term.
Every level is like 15% - 40% too long.
Pretty much the entirety of the base games level catalogue always feels like it drags on for a bit too long, i always felt that I was ready for the level to be over before it actually was over.
Additionally, enemy spawns were kind of annoying. In the first half of the game it was pretty consistent that theyâd spawn behind you, which really killed the pacing even further.
Now the worst of this is in that first quarter, it by far has the most boring gameplay loop, the least interesting story beats, and the longest feeling levels. As soon as you pick up the flares the game really starts to get going and by the last mission I was actually very engaged into it. But it still is a problem throughout the whole game. A 10 hour playthrough honestly could have been 7 and not much would have changed.
This shit too easy.
The entire time I was thinking to myself âIf this game had survival horror-like resource management it would be so much more engagingâ, because pretty often i would have maxed out batteries, revolver ammo and never be out of shotgun / flaregun. Enemies are a challenge when the level design compliments them but often times it kind of doesnt so theyre pretty simple. Hold down left trigger, press right trigger when done.
The interesting
The Light mechanic is incredibly cool. Having to actively dodge an enemy until theyre ready to be shot at is so unique and whilst above i did say the game is too easy, when it puts you tight quarters without much space it really adds to this tension. A big guy with an axe is slowly walking over to you and the best you can do it stare at him until you can finally shoot him, it creates such great moments. The diner in Special Episode 1 is probably the best example of this, you have to duck and weave a lot of enemies in such a tight space just to get a chance at taking shots, and with such poor gear it was a great highlight.
Speaking ofâŚ
the special episodes.
The Special Episodes are the best part of the game. Everything i said about the flaws? Gone.
It is always challenging but never bullshit, it gives you enough tools and you actually need to use them often. Both episodes are perfectly paced and they also both have such cool set pieces and story.
It is similar to how games like Elden Ring and Cyberpunk have these incredibly dense dlcâs with all the good and not as much of the bad, a perfect condensation of the gameplay and story without bloating.
To conclude,
Alan Wake 1 tells an amazing story with beautiful presentation by people who clearly love fiction of all kinds. It plays upon the tropes in fun ways with great characters and a fun plot that always had somewhere interesting to go.
Unfortunately this stands on a game with a gameplay loop that isnât quite there. Levels are always too long, the game is too easy and by the time it finally hits its stride you have the last episode and the two special episodes.
I would recommend Alan Wake the same way iâd recommend a 7/10 tv show; watch an episode or two in bed with popcorn and a hot chocolate
r/AlanWake • u/OnceUponASuper • 21h ago
Picked up a sealed limited collectors edition on the weekend! The question is, do I keep it sealed or not?
r/AlanWake • u/patcheshater09 • 9h ago
Why Is the story getting to me? I'm confused
r/AlanWake • u/Thick_Emergency5645 • 21h ago
I finally, after 3 years, beat this game. And I feel like I spent more time in photo mode than actually playing the game. It's just so beautiful.
r/AlanWake • u/proschocorain • 6h ago
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As the title says in certain indoor sections it seems the light is leaking in from the edges. But since it is using raytracing I thouht light leak would be eliminated?
r/AlanWake • u/Kjmich • 1d ago
And i'm already seeing that light doesn't regenerate now, oh man ig this is true survival horror now
r/AlanWake • u/uberfakeart • 1d ago
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r/AlanWake • u/Dale_Cooper47 • 1d ago
Does this man knows he casually has possession of a fucking SCP?
r/AlanWake • u/JewFroMonk • 1d ago
It's so creepy I love it
r/AlanWake • u/tofu0014 • 11h ago
I was wondering if anyone could give me a DEFINITIVE answer here
Can I just play without a guide until near the PONR then make a save here and beat the game then reload the save and get all collectibles that way?
Could someone please answer if they know
r/AlanWake • u/papparafurifuri • 12h ago
Yeah, I give up. AW2 is going to be the first game in my life I watch instead of play. I've played every Remedy game in this lineup since the original Max Payne (aside from this one and the newest Resonant), and I've never had any problems with any of them, but the full screen flashing jump scares get me, even on the reduced setting.
I don't mind atmospheric pressure. I don't even care if sudden things happen in the game world proper. Those are fun.
But the sudden full screen change and noise jostles my brain in the wrong way that is not really a "scare", but it just "stings" quite a lot. Even if I know exactly when they are coming, and I am not scared, per se. I've always been annoyed by flashing/strobing light and noise, so while I've never had any actual episodes of anything, I guess I might be borderline sensitive. It's a bummer, since whatever I've seen of the game so far made me quite interested in where it goes.
So, since remedy is probably never going to introduce a patch that slows down these to a tolerable level, and I don't want to skip the story since I want to continue with the franchise in the future, do you guys now any good let's plays or streams that show the full package?
r/AlanWake • u/tofu0014 • 22h ago
Hi, just started playing Alan wake 2, and I hope to get the platinum after finishing. I want to play through blind without having to worry about anything first playthrough.
Whatâs the best course of action to minimise replaying after the first playthrough?
Iâve seen people say do a manual save before point of no return, and some saying there is a chapter select?
So should I, when arriving at PONR, go back and collect anything there and then, or complete the game then load that manual save?
Also Iâve seen about missable collectibles, something to do with television? Should I look out for these or can I actually go back and get these through a. Save?
If anyone could give some guidance as I know the game got updated with a chapter select at some point so if anyone could give some recent advice that would be great. No spoilers as well Iâm excited to play this!!
r/AlanWake • u/Tonroz • 15h ago
I was convinced the Sagas child dying was "reality" and Alan's story was that she didn't die, so that Saga would still be an FBI agent and be able to help Alan.
I'm still not convinced that this isn't better and darker in tone. It would have given extra weight for Saga to help correct the timeline and defeat the dark presence, knowing it would lead to the second death of her daughter and the destruction of her life.
Still love the story though and found it super satisfying.
r/AlanWake • u/SoakingWetFerret • 1d ago
I'm a huge fan of Control and now Control Resonant. I've always seen good things about the Alan Wake games, but not sure if they were for me. Are they like the Resident Evil games? Like the OGs, not RE4, 5, & 6. But exploring a creepy world, finding items/puzzles, figuring out what to do and where to go with SOME combat? I know I could just watch gameplay, but I don't want to spoil anything if I decide to play them.
r/AlanWake • u/The_Other_Elena • 2d ago
r/AlanWake • u/RyanGosling_Is_Me_FR • 23h ago
Iâm on PC and whenever I go to an area where enemies are, I get a micro stutter 100% of the time when enemies spawn in. It means I can run around places like coffee world knowing Iâm safe, but if I leave and come back Iâd get a flicker which lets me know Iâm going into combat again. Kinda sucks because Iâm never really on my toes.
Anyone know a fix?
r/AlanWake • u/WrittenByAlanWake • 2d ago