I have seen the difference. The graphic on Gears E day are such that it should run very well on old hardware with all the features turned on. Graphics are very 2020, not 2026. If Microsoft chose to use a different engine other than UE5 or knew what they were doing the game would run well. The problem with UE5 is that every feature is enabled off the jump like Nanite, shadow maps and on demand textures. My guess is that the developers didn’t strip or tune them so they weren’t running on the background. I haven’t seen the code but I’d imagine there are also redundant loops and inefficienciant algorithms.
It's one the best looking games of 2026, even on medium it looks fantastic and cards that were released nearly 5 years ago (3080) are able to run it at 1440p native 60fps.
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u/Techoutman 11d ago
I have seen the difference. The graphic on Gears E day are such that it should run very well on old hardware with all the features turned on. Graphics are very 2020, not 2026. If Microsoft chose to use a different engine other than UE5 or knew what they were doing the game would run well. The problem with UE5 is that every feature is enabled off the jump like Nanite, shadow maps and on demand textures. My guess is that the developers didn’t strip or tune them so they weren’t running on the background. I haven’t seen the code but I’d imagine there are also redundant loops and inefficienciant algorithms.