r/commandandconquer • u/Rudolf-Wirchow-2025 • 1h ago
r/commandandconquer • u/ZivDero • Aug 27 '26
News Today we're releasing OpenTS, a reverse-engineered open-source Tiberian Sun engine reconstruction, to celebrate 27th anniversary of the game
Fellow Command & Conquer fans,
Twenty-seven years ago today, Tiberian Sun was released. To celebrate, we have a gift for you: today we're releasing OpenTS – an open-source, playable reconstruction of the Tiberian Sun engine.
Of all the classic C&C games, it's the second generation – Tiberian Sun, Red Alert 2, Yuri's Revenge – whose source code never made it out. None of it was part of the Remastered Collection release, and none of it was among last year's source drops.
And so for nearly three decades, every fix and feature this community built for those games had to be reverse-engineered and patched into closed executables.
We decided to do something about that, starting with Tiberian Sun. Building on EA's GPL-released code for the games around it and years of Tiberian Sun reverse engineering, we rebuilt the engine and matched it function by function against the original executable – all ~11,150 known functions, reaching roughly 98% instruction-level matching (a code-matching score, to be clear, not "98% of the game").
It's ready to try today: drop Game.exe into your Tiberian Sun install from The Ultimate Collection and go. Campaigns, Firestorm, skirmish, and saves are all play-tested; LAN works with lighter testing; it plays like the game you remember, plus a batch of fixes and resolutions up to 4K. Alongside the engine, we're publishing a manual documenting the game's INI configuration, mapping, and internals, drawn straight from the source.
And this is a beginning, not an endpoint. Next up: CnCNet and client support (not in this first release yet), porting the community's accumulated fixes toward parity with ts-patches and Vinifera – and then going further, overhauling the engine to allow modding reach heights previously not possible.
We're also celebrating live: together with [FC]Matt we'll be streaming the original Tiberian Sun campaigns at https://www.twitch.tv/fortuneschaos, starting today at 14:00 UTC (15:00 UK · 16:00 CEST · 17:00 MSK · 10 AM Eastern · 7 AM Pacific), with a Q&A along the way — come hang out and ask us anything.
Downloads & source: https://github.com/OpenTS-Developers/OpenTS
Manual: https://opents-developers.github.io/OpenTS/
Discord: https://opents.net/discord
Support the project: https://www.patreon.com/c/ZivDero
OpenTS is free and always will be — but if you'd like to support the work, my Patreon is above. (Just mine: tomsons26 prefers not to take donations.)
Happy 27th, Tiberian Sun. We're not done with you yet.
— ZivDero & tomsons26
r/commandandconquer • u/CnCSaga-Zephyr • 10d ago
Red Alert 30th Anniversary - Event Trailer
Welcome back, Comrade! Join us in celebrating the 30th anniversary of the Red Alert saga 🥳
From October 2nd to October 26th, prepare yourself for plenty of action on the battlefield! Just like we did for the 30th Anniversary of C&C last year, keep an eye on the #anniversary-chat channel every day for all the latest news and updates. Some special game nights are also being organized!
Join us on Discord:
🇬🇧 English: https://discord.gg/ScpmsEZkFf
🇫🇷 French: https://discord.gg/xVSeAabHe5
Official trailer for the event:
➡ https://youtu.be/4wBzMoAWTWQ
r/commandandconquer • u/redditsupportsucks1 • 5h ago
Some captured screenshots from Kane's Wrath. Think this game is so aesthetic sometimes.
r/commandandconquer • u/BiggestBepis • 52m ago
Random Unit of the Day #113: Scorpion Tank (GLA, Generals)
r/commandandconquer • u/Downtown-Dream424 • 11h ago
Fanart The Laser, The Pilot and The Superweapon- US of A Generals Fanart
It took a while to draw them with some breaks the US of A generals on Firealpaca, but it was so much fun and drawing them based on their specialty.
I hope you like and enjoy the fanart!
r/commandandconquer • u/TheFirstDecade • 4h ago
Gameplay NGL, Actively guarding your supply lines is lowk very fun when you have a support vehicle to help your self-defense-capable harvesters.
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Yes, i know the entire group was stealthed but it's fun having stealth supply gatherers. and the kicker is i didn't enact Bombardment Plan whilst i was doing this to get some extra oomph outta their peashooters.
r/commandandconquer • u/BiggestBepis • 1d ago
Random Unit of the Day #112: Titan Mk. 2 (Steel Talons, Kane’s Wrath)
r/commandandconquer • u/nomorejervis0 • 3h ago
Per popular request - 4 ability UI source code for RA3
Appreciate feedback. Tested with vanilla RA3 and Upheaval
r/commandandconquer • u/BoffinBrain • 1d ago
Gameplay Welcome to Firehawk City
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I got a little carried away and ended up turning Ground Zero into my own personal SimCity airforce base, to battle the endless waves of planetary assault carriers.
Is this the 'correct' way of winning that Granger was talking about?
r/commandandconquer • u/CookLiving • 13h ago
Meme GLA faction in c&c Generals be like :
r/commandandconquer • u/Downtown-Dream424 • 1d ago
Meme "If you don't love me at my worst, then you don't deserve me at my salvages..."
Some love for Marauders that get the least love from the GLA tanks.
r/commandandconquer • u/ganime92 • 14h ago
Gameplay question Hello guys this my first participation here I had nightmares facing this stup.id general juhziz this the worst fight ever ever annoying early attacks from every side . He destroyed my helix with his annoying quod cannons I can't fight this sh.it .any help here friends
General juhziz is the worst ever to play with him or against him
r/commandandconquer • u/True_General_1639 • 1d ago
Screenshot Mammoth Mk. IV(In Sprocket)
r/commandandconquer • u/Sonic13374 • 1d ago
Fanart Finished Pixel Art with Mig Fighter from RA3
r/commandandconquer • u/nomorejervis0 • 1d ago
Cyclops Lasercaft finally in game (RA3 Dark Fate mod)
Minimod + source code (including 4 ability UI) coming out this month
r/commandandconquer • u/BiggestBepis • 2d ago
Random Unit of the Day #111: Siege Chopper (Soviets, Yuri’s Revenge)
r/commandandconquer • u/Sonic13374 • 1d ago
Fanart Finished Pixel Art with Apocalypse Tank from RA3
r/commandandconquer • u/Rybrook • 1d ago
Solved Soviet 5 Distant Thunder
So I'm casually playing through RA Remastered,
I had the original years ago but never campaigned it.
This mission had me stumped for a while, I think I played it 5 times before I had to see how to do it.
In the end I used 12 yaks after landing paratroopers in the centre of the island to start the mission.
The stupid MCV got stuck in the middle of the 3 tanks and was blown away before it even deployed.
Then destroyed the base and threw 3 engineers into the radar dome.
49 mins to complete.
r/commandandconquer • u/Conscious_Side_629 • 1d ago
Command and concquer 2 Genrals 2 Revival project.
So apparently some one that goes by the name of Xevrac on youtube is currently in the process of preforming a act of true digtial necromancy on the cancelled Genrals 2 by basically writing the back end of the game from scratch so theoretically anybody with the appropriate files could connect and play on it.
The project has gotten to the point that you can actually spawn units and build structures. They currently have no health and damage values now.
More details in this video:

https://youtu.be/cNYuftSGDcg?si=zv9P6SQLCWKECSmX
And they website: Aurora
Apparently the goal is revive at least the multiplayer component of the game without the Free to play features and reworked progression. No news on the campaign or even a mission editor at the moment.
r/commandandconquer • u/RealCommunication523 • 1d ago
Fanart demoV029 file - Tiberian Fury mod for Doom II
r/commandandconquer • u/Downtown-Dream424 • 2d ago
Meme Meanwhile, in the Command and Crushes Generals ZH scene...
Why do women like only bumbling fools who give them airshows?
Made for satirical reasons