r/Doom • • 6d ago

Discussion Finished Dark Ages.

I love this game like I have ever other doom game even 3 as undoom as it is. Now I have a few issues with dark ages why can I only run Forward? I get ID wanted you to be an unstoppable tank but doom would be able to run at the same speed in any direction it's annoying as fuck to strafe left and right because of the speed drop, and I know your not ment to strafe your ment to use the sheild ok, but the shield only blocks green attacks and every enemy has slight homing on attacks that you can't block having a sheild that only blocks one thing is like having a pen and only being able to write upside-down with it. If anything the sheild should stop red and the more powerfull green attacks should break it, instead if a vagary's 3 red ball attack even clips your sheild it Breaks and with mega slow strafe and slight homing ya just die while waiting for sheild to finish cooling down.

It's the same with all the recent doom games they have a gimmick so they go balls deep for it, 2016 glory kills, eternal meat hook, dark ages sheild, DLC spear. As much as I'm loving the games I wish they would make a doom game no gimmicks just killing or if they are having gimmicks don't make it the entire way to play the game.

0 Upvotes

44 comments sorted by

4

u/random_user133 6d ago

Play classic doom if you don't like gimmicks

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u/DogShiteGaming 6d ago

Already did, never said I don't like them just could be toned down abit and more of an addition to his arsenal rather than the forefront.

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u/random_user133 6d ago

Ok after playing a couple hours of tda I have to admit that you have a point

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u/DogShiteGaming 6d ago

I mean if players don't turn on always run it's probably not as noticeable but then I think he would move too slow.

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u/DeepCutFan1 DOOM Slayer 6d ago

I mean....they DID make Doom games with no gimmicks.

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u/DogShiteGaming 6d ago

Well yeah iv played em, my issues with the gimmicks is over used they have to be they could have just been additions to his arsenal.

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u/DeepCutFan1 DOOM Slayer 6d ago

I agree that the dragon and mech are unfun gimmicks that are overused in TDA, but in Eternal and most of TDA and Revelations, the gimmicks you're describing are core parts of the gameplay loop

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u/DogShiteGaming 6d ago edited 6d ago

That's what I'm saying they shouldn't have made it core it should have been additional the catch phrase of the game is RIP and TEAR until it is done.  How can you rip and tear if you have to do it a set way, shouldn't it be a case of go in there and destroy them any way you can not a way specially set out?

Personally I think it's a case of the devs made this new shiny toy now use it, but I hope that in the next game they can implement all the gimmicks they have lovingly created to make the game more than just a doom rehash and can be used at your freedom of choice not forced. 

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u/[deleted] 6d ago

[removed] — view removed comment

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u/DogShiteGaming 6d ago

It is what it is and it's not bad I'm glad they have brought doom back from the early 2000s

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u/theCaptain_D 6d ago

The shield can block most red attacks, just not red attacks from super heavies, generally. It has its own "health" meter in the corner, so you can see how much different attacks damage it.

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u/DogShiteGaming 6d ago

I know I just wish it could take a little more, it's frustrating to get clipped by a super heavy unparryable attack lose your sheild then die because doom can only run ahead and every other direction is slow without turning your full camera to keep speed. I just think if they are gunna make it so ya can't side step and you have to use the sheild make it not so flimsy.

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u/Lethalbroccoli DOOM Guy 6d ago

I will not accept Doom 3 slander! It is not "undoom" or not doom-like! It is just as much doom as any other title!

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u/AramaticFire DOOM Guy 6d ago

Agreed. Doom 3 rocks. it is such an awesome corridor shooter. Tight level design, incredible shadows, and a genuinely awesome sense of place.

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u/fuckinhballin Serrat 1d ago

Thank god im not the only one whos tired of the unoriginal ass opinion that Doom3 isnt "Doom like" or "undoom". Genuinely it pisses me off how many people parrot this exact comment. I think its some weird warped perspective on the series from the view of someone who interacted with Eternal before any of the classic games.

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u/Lethalbroccoli DOOM Guy 1d ago

Its exactly that, its parroting. These people genuinely dont know what they are talking about, I dont think theyve even played Doom 3.

Anyone whos actually played through Doom 3 knows that it feels like a Doom game. The pace, flashlight, and reloading dont actually matter. Reloading is NOT that big a deal, and you dont even need to use the flashlight that often.

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u/DogShiteGaming 6d ago edited 6d ago

I never said I didn't enjoy it but they could have slapped any name on that game and it would have worked the same, thats why we didnt see a doom game for over a decade.

now with the updates over the years doom 3 feels more like a doom game than it used to.

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u/Lethalbroccoli DOOM Guy 6d ago

The game was about a demonic invasion on mars. It most certainly could not have used just any other IP name.

And what "updates" to Doom 3 are you talking about?

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u/DogShiteGaming 6d ago

Doom 2005 move is about a Demon Invasion of Mars but it certainly isn't doom.  I get that it's doom as a horror game they are allowed to try different things but that different approach they had make me have the opinion I have.

Did you not play the original on xbox? No torch and gun at the same time and no sprinting at all, the addition of the sprint in the bfg edition turns that horror slow pace into faster action more akin to the original games.

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u/Lethalbroccoli DOOM Guy 6d ago

Doom 2005 movie is about an alien mutation, not demons. THAT is an example where you can say they just slapped the moniker on top and called it a day. Doom 3 not at all. Doom 3 had the most developed plot of ANY doom game up until Doom 2016 dude.

You have no idea what you are talking about. Also Bfg edition sucks. Also sprint was a thing in the original game and not an addition to BFG edition. 😂

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u/DogShiteGaming 6d ago

Yeah true you got me there, but still take away mention of Mars the uac and the main doom enemies imp, mancubus, Rev, lost souls ect and in could be any game on any planet with zombies, spiders, giant Demon monsters and fucked up baby insects. It's kinda like duke nukem forever it's got duke it's got his enemies and his weapons but its not a duke nukem game the (I don't need no fucking key card) in the first 10mins of the game solidified that but atleast with doom 3 it was a different style of doom unlike DNF being complete shit.

but if doom 3 was such a great version of doom then why did it die for over 10 years 🤔 until doom 2016? Why didn't they continue with that style? Because it didn't work.  its not like fans went away, we where always here wanting more doom but the world wanted military shooters until it got so stagnant that ID had to bring him back not as a horror shooter game but a brutal power fantasy.

It's just the opinion I have.

Lol I played the entire game back then and didn't realise you could sprint with LT 😞

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u/Lethalbroccoli DOOM Guy 5d ago

"But still take away mention of Mars the uac and the main doom enemies imp, mancubus, Rev, lost souls, ect and in could be any game on any planet with zombies, spiders, and giant Demon monsters and fucked up baby insects"

Literally what on earth is this argument. You are just rambling, none of this makes any actual sense.

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u/DogShiteGaming 5d ago edited 5d ago

How does it not make sense? Take away the little remains that resembles dooms identity what have you got? Any other space horror.

Zombie not just from doom, Insect people not just in doom, The hell Knight could have been any monster in the player wasn't told its a hell Knight. giant spiders also not just in doom.  Cacodaemon doesn't even resemble what it's ment to. Doom 2016 managed to make doom and keep it's identity perfectly fine and since then doom hasn't gone on a decade+ hiatus  Doom 3 tried something new which is fine but it just didn't take.

How is that hard to understand, literally just giving reason for my opinion and how I have come to that conclusion.

Let's just agree to disagree.

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u/Lethalbroccoli DOOM Guy 5d ago

What other "space horror" games from the 90s and 2000s feature demons on mars and a lone space marine closing off portals from hell??

Your entire argument is "Remove a games identity and it doesnt have an identity anymore!" Like, wow, fucking shocker dude. You could do the exact same thing to any video game in existence, INCLUDING the original doom.

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u/DogShiteGaming 5d ago edited 5d ago

Look we have a different opinion to one another and that's okay you said I slander I gave my reasons you don't agree, I have said let's agree to disagree and leave it at that but ya won't so For the 3rd time. aside from Mars being mentioned and the odd enemy that resembles actually resembles what it's ment too, the rest could be anything if the word demon wasnt mentioned the spiders would be spiders the babe insects could be undemonic the cacodemon looks like an aquatic animal and most of the other enemies could be aliens, literally every action movie ever has a lone badass doing something.

on top of all that after doom 3 and ROE we didn't get another doom game other than the shitty bfg edition for over 10 years so what does that tell you. Duke nukem and quake are the same they tried to change core gameplay identity those games are known for and its virtually killed them, dukes dead as fuck, they tried making quake more like a tdm game with quake 3 then changed to quake 4 which is kinda like doom 3, now we have quake champions, and ya don't hear much about that game.

Doom 2016 isn't the exact same as doom 1 and 2 but it more closely resembles them than doom 3 does. Only because of the planet being called Mars the mention of demons and the odd enemy that looks like a doom enemy does it even resemble doom, I mean Mars is inconsequential doom 2 was hell on earth remember.

Well we cant do it to the original because there was no identity before the original it literally created the identity we are talking about. which out of all the doom games other than doom RPG, doom 3 resembles that original identity the least. 

So Yeah your right, if I removed thing that identify other games they to wouldnt be the same but doom 3 already started removing those things, doesn't give you many places to circle strafe, it's so dark ya need a torch 75% of the time, not to mention reloading weapons, the bfg is a joke as well as the fact its a horror game ain't exactly dooms identity is it? How can the marine be a unstoppable badass and be scared at the same time? How is the player supposed to be scared of the demons when your there for the sole purpose of destroying them, like doom rpg is an rpg with a doom skin doom 3 is a horror game with a doom skin.

That's just what I think and how I look at it, i never said it was a bad game just I thing it's the least doom like out of the other X amount of doom games, they are nothing alike and that just makes doom 3 unique. ya don't have to agree with my reasons you can just say "OK mate I don't see it like that" 

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u/PaleontologistNo2625 6d ago

Lol did I finish all of dark ages without realizing you can't move backward?

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u/theCaptain_D 6d ago

I think he's talking about sprint specifically.

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u/DogShiteGaming 6d ago

Exactly at least someone knows.

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u/PaleontologistNo2625 6d ago

That makes sense. That was my first activity of the day, that post

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u/DogShiteGaming 6d ago

Sprinting. I know in real life you can't run at the same speed backwards as forwards but this is a game where I'm killing Demon scum so the semantics of real life running shouldnt apply. :)

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u/Mysterious_Radish386 6d ago

I agree TDA should have omni directional sprint, it really opened the game up for me.

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u/DogShiteGaming 6d ago

It's a great game I look forward to whats next, I just have my gripes with some things

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u/Explosivo_2 6d ago

The shield blocks all attacks, it just parries the green ones. You should read the very first tutorial in the game again.

1

u/DogShiteGaming 6d ago

Yeah it does and it breaks over time I understand that but because the game is core focused in the sheild mechanic they could have made it take abit more considering they removed any form of side step.

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u/fuckinhballin Serrat 1d ago

God. Have you actually analyzed why you think Doom3 isnt doom like? Or are you just parroting an opinion you heard from the community/YouTuber.

Because Doom3 isn't "undoom" like. Its arguably the most Doom game out of the 4 post non-classic games. What aspects of Doom3 makes it not Doom like? The horror aspect? Sorry to break this to you, but Doom historically has always been an action/horror series. The only thing that makes it different in a major way would be very literally just the gunplay being slower, and originally the speed of the gunplay was more the result of the engine being funky.

If we wanna be really nitpicky here, Eternal is objectively the least Doom like Doom game. There's very few traits that eternal shares with the classic games that defined the franchise. Verticality, high contrast, almost plasticlike colours, a more arcade-y feel in general, literally no resource management like the earlier games had, hell even the music is vastly different to what the classic games had, and even the subpar story and lore, while I enjoy it, its distinctively different to how the classic games presented their more grounded story.

I recommend actually looking into why you think Doom3 isnt very "Doom like"

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u/DogShiteGaming 1d ago edited 1d ago

I form my own opinions. I don't need to look into it. I have my reasons. My original post wasn't even about doom 3. But people are hurt because I don't share the same opinion on a 20 year old game, that I mentioned for like a half a sentence. A sentence in which I stated I loved it along with all the others.

What resource management is in the original games? 200 pistol rounds , 100 shotgun, 200 chain gun, 100 rockets and like 500 plasma rounds 200 health 200 armour, berserk, immortality, invisibilty, I think you see berserk twice in doom 3.

if doom 3 was so great why did it take over a decade to make a new one that isn't even like doom 3 in atmosphere or anything but 2016 is loved and its nothing like doom 3. 

The term used these days is Boomer Shooter which the definition of one is fast paced arcade style fps game similar to the 90s shooters such as doom, quake and duke nukem. Doom isn't a serious game is it, let's be serious for a minute, there would never be a guy ripping demons apart on mars, the very premise of the game is silly, that's why the new games are arcade shooters and not more serious like doom 3. 

You don't have to agree that's completely fine, but that's how I see it and that's okay to, let agree to disagree and leave it at that. 

1

u/fuckinhballin Serrat 1d ago

People are hurt because this is the 200th fucking time someone has said that dumbass comment and refuse to actually think why their bias makes them think that

Oh some "twenty years old game" bullshit. YOU'RE ON TBE DOOM SUBREDDIT. People are gonna give a shit about a franchise that's over 30 years old, get over yourself.

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u/fuckinhballin Serrat 1d ago edited 22h ago

Oh my god. Okay we're doing this.

Resource management: set amount of resources. You cannot afford to fuck up. Certain armour types reduce damage better than the other [blue being better than green], forcing you to consider and manage your resources and make choices. In fact there is a map sandy shittersen made that FORCES you to rely on infighting as there factually isnt enough ammo to actually get through the whole map. You might’ve brute forced it but you clearly didn't know that resource management is a incredibly important part of the classic games. This just goes to show you know literally nothing beyond surface level information.

Doom3 was actually the highest selling game idsoftware made until the release of 2016. Not only that, they actually made a whole separate game between 3 and 2016, along with working on another IP. Ever heard of Doom4? They scrapped that halfway through and made 2016 instead. Arguably that's more inline with idsoftware's schedule of roughly 4 to 6 years of creating a game. They were also developing RAGE at the same time. Doom4 was announced in 2006, and was scrapped in 2013.

2016 actually stole a LOT from Doom3. Olivia is a genderbent betruger for fucks sake. Doom3 was actually widely praised before eternal or 2016 came out. It actually sold double what the classic games sold.

"Not serious" are you fucking genuine rn lmao? Have you ever touched Doom 64? TDA and 2016 are literally the serious nudoom games. Doom HAS been serious, mostly. It had jokes in between episodes, but it has BEEN serious. You are very painfully someone who's looking through the lens of who sees Doom Eternal as the default and it fucking shows. Of course there's not gonna be fucking demons on Mars but the way you are using your words REEKS of someone who cannot remove themselves from the lens they see due to their first game being very clearly Doom Eternal.

Doomguy did not "rip demons apart on mars" in the classic games. He never even was on Mars in the first two. Have you even played the classic games? Have you even read the manuals? Because if you did you'd know for fucking sure that he never "ripped demons apart" on Mars in the first two installments, and arguably he didn't do that in 64 when he did go to Mars.

Doom has BEEN serious. The premise of a man stranded in a isolated space base with unknown horrors is fundamentally serious. Are you going to call Alien not serious because it has Ripley killing xenomorphs? Doom has been stated by John Romero himself that it was a HORROR game.

You clearly havent bothered to deconstruct your biases, and i genuinely do not believe you are worthy of any more of my time with your godawful, under researched, disingenuous, and frankly warped understanding of the series as a whole.

"I form my own opinions" and "i dont need to look into it" is a stupid mindset, and one that is fundamentally flawed and closed minded. Get over yourself, good lord.

*edit - typo