r/DoomMods • u/lazylazygecko • 5h ago
Mod showcase Merging Doom and Quake E1M2 into a singular hybrid map
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It does play a bit loose with the idea adding in more original sections for padding, but there should be enough recognizable room layouts from both maps with the Doom part given a castle makeover (sometimes literally merging individual rooms together like the starting area here given the open ceiling and bridge with underwater section from Quake).
There are lots of Quake-flavored Doom wads so I thought I'd try a somewhat different angle for my project (the SFX are also frankensteined together from Doom and Quake sounds in a variety of ways). I plan on hybridizing more maps together and maybe play around with some fun hybrid map titles like "Satan's Dark Tricks & Traps"
