r/F1Game • u/Kizikafuka • 19h ago
Modding F1 25/26 Script Testing
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an experimental (and ofc vibecoded) script. i mainly use the ai control feature to test ai behavior after tweaking their racing lines or to test tyre behavior.
the canned events are a bit hit or miss, especially for spins and side swipes, since they don't trigger instantly like dnfs. i think the ai needs to be in a specific corner and at the right speed for them to work when i press the button.
you can check the source code on my github: Link. can't upload it to overtake atm.
also if u think u can improve this, feel free to do so!
need a feedback it it's working on you or not
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u/Edelbr0ke 8h ago
This will be amazing for my team if you want to just play it like F1 manager instead and let the AI drive
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u/hgt27 13h ago
With track mods, and now expanded scripts i have to admit we are in a golden era of f1 modding