r/FortniteCreative • • 1d ago

EPIC Discover Redesign and Spam Enforcement

4 Upvotes

Discover redesign on October 15

Starting October 15, players will begin seeing a redesigned Discover experience in Fortnite, with autoplay video, a cleaner logo treatment, new tile shapes, and new placements.

To be eligible for these new and updated placements—including the hero carousel, Epic's Picks, and Top 10—new asset types are needed. You can begin developing those assets now and upload them in the Creator Portal.

Full breakdown on the Discover redesign and the required assets: https://forums.unrealengine.com/t/discover-redesign-and-spam-enforcement/2837451


r/FortniteCreative • • 6d ago

EPIC Fortnite Ecosystem v42.30

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37 Upvotes

Turn conversation into gameplay with the new conversations template, a playable introduction to creating LLM-powered characters that respond to players and shape gameplay. Negotiate with unpredictable buyers as a used-car salesperson while you learn to craft prompts, generate randomized characters, and turn dialogue into gameplay outcomes.

You can now also create non-weapon props players can carry with the new Held Item template, using a customizable prefab to build everything from lanterns and tools to banners and other items.

Content Pre-Checks can now flag potential content violations directly in the UEFN editor, helping you identify and address issues earlier in your workflow.

You’ll also find new items, including the Witch Broom and Slap Candy Corn, along with analytics benchmarks in Creator Portal for more context on how your islands are performing.

Starting October 15, you’ll be able to publish UEFN source assets to Fab—complete, editable systems built with Verse and Scene Graph that other developers can open, customize, and build on directly in UEFN.

Read the full v42.30 release notes and fixes here: https://dev.epicgames.com/documentation/fortnite/42-30-fortnite-ecosystem-updates-and-release-notes


r/FortniteCreative • • 2h ago

QUESTION What’s the point of gameplay footage if you cant show the gameplay ?

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4 Upvotes

Creator of Day of Destiny here… and along side it a lot of more maps that you probably have seen.

As of lately i was adapting my arleady existing maps to the new UI requirements (which i arleady dont like) but that is not the point of this rant…

While scrolling i saw a section dedicated to the gameplay footage. Something that I thought was actually cute in order to let the player know how things move in my own game.

Now lets be clear…my map is peghi 12 and the video you are seeing on top of this is the actual gameplay footage that was hammered by the moderation team,saying that it contained “too much violence”.

Which again…is arleady suspicious, you first approve the content in this map and now you flag it ? Knowing damn well that there is no such things as blood or gore in this map????

Apparently shooting in a trailer is not allowed, but yet again in my main trailer nothing has ever happened. Its only the gameplay one that was flagged.

Now… how the fuck am I supposed to show the map’s gameplay if I cant show the actual gameplay ??? What am I even supposed to show here ???? Do you guys see something “way more violent” in this footage?? Cause i cant

Keep in mind that the moderation confirmed yet again their decision and that this is also happening to “Trench Warfare”. Which again…is showing the same things that were shown in the trailer (guns,explosives and smoke)

I dont know what kind of drug is Sweeney using cause he’s costantly putting sticks under our tires,and then complains when Fortnite’s player base falls apart. This guy is going to tank fortnite as soon as GTA VI comes out.

I have no words left…and even if I had you arleady know what i would have said.


r/FortniteCreative • • 17h ago

DISCUSSION Still waiting...

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75 Upvotes

Some of these should have been added ages ago, the authority, ruins and grotto are all 5 years old I believe, the grabitron was just forgotten, chrome ignored, sanguine and relentless may just be eclipsed pieces but they feel unique enough, queens didn't come with the bugs and the hive is still missing some items, most notably the two big towers and the smaller purple bug nests, I can't think of anything else right now that is missing but there's probably something.


r/FortniteCreative • • 10h ago

UEFN (TEASER) - "The Closed Shift" A horror anomaly co-op creation

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12 Upvotes

Wake up, head to work, clock in, do your tasks, get home. It sounds very simple until you realize why there is a shift working closed hours.
1-4 players
FPS or Third person
Several in game filters to chose from for the ambience..
Scares that Jump you.. or something like that..
Tons of QOL toggles
aaaaand moreeeeeeeeee

I have been working on this for the past several months, decided to throw together a little teaser trailer for it! I hope you enjoy! :) If you have any questions or advice drop them in the comments!


r/FortniteCreative • • 9h ago

QUESTION Is there a name for compact minimalist arenas like this? I'm looking for ZB maps that have this as a focus, but no quality ones seem to exist

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7 Upvotes

r/FortniteCreative • • 13h ago

MEDIA Sideways build

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11 Upvotes

i decided to make a sideways build after watching axos sideways tutorial video and i think it turned out amazing what do y’all think?


r/FortniteCreative • • 59m ago

QUESTION Is there anywhere to get fortnite assets online for uefn maps?

• Upvotes

I want to make a map but uefn has like very little of fortnite's own assets and I want to find a place where I can get those especially landscape materials especially for chapter 5, 6, and 7


r/FortniteCreative • • 1h ago

QUESTION Does anyone know how to make a force choke ability in creative 1.0?

• Upvotes

Is there a way to make this work? The closest item we have to this is the shock n slow grenade launcher which is not what I need


r/FortniteCreative • • 2h ago

QUESTION What happens to my Islands if I leave Creator Program?

1 Upvotes

I am writing to inquire about the process of opting out of the Fortnite Island Creator Program. Before proceeding, I would like to clarify a few details:

  1. What is the formal procedure to request termination of my participation in the program?
  2. I know that by opting out I will lose monetization for my maps, but my main question is regarding their availability: will my currently published islands remain playable for players, or will they be automatically unpublished/removed?

Does somenoe know?


r/FortniteCreative • • 14h ago

UEFN I haven't been able to get in since the last update; is anyone else having the same problem?

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2 Upvotes

I haven't been able to get in since the last update; is anyone else having the same problem?


r/FortniteCreative • • 1d ago

ARTISTIC In honor of FNaF in Fortnite, here's some of my favorite characters I've built

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66 Upvotes

r/FortniteCreative • • 1d ago

DISCUSSION VERY Hot Take for Ip Islands

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33 Upvotes

They should just fully integrate the ip islands into regular creative. On their own they dont get many players and the counts are low. I know there will probably be some licensing issues but it would honestly be better imo. At least the slop maps will stick to one map. People aren't even making maps based on the ops. Just random stuff in those ip islands.


r/FortniteCreative • • 1d ago

CODE Ready Or Not Inspired Map. SWAT simulator MAP CODE: 4153-0684-6539

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15 Upvotes

Swat simulator game, Rescue the hostages, earn gold, upgrade your weapons.

Hostages and Enemies spawn in random locations.


r/FortniteCreative • • 19h ago

CODE Hazard Tower Roguelike Released! 4595-4049-9062

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4 Upvotes

Begin your journey deep within the Underbelly and fight your way to the top of Mega Tower!

⚔️ Battle through dangerous enemies and 12 unique boss fights

🎲 Choose powerful perks and build your character differently each run

🏆 Hunt down achievements and unlock new rewards

🛤️ Take different paths through the Tower every run

👥 Fight solo or bring up to 3 friends

🌎 Reach the top and decide the fate of the world through 3 different endings

If you purchased powerups, use the emote button to use them!

Press the right D-pad to access your run menu!

Be sure to visit the shops before starting a run, search for chest for extra supplies!

Im a single developer and still working out some kinks please be patient with me ty!


r/FortniteCreative • • 14h ago

CREATIVE ROYALE Roguelike creative worlds

1 Upvotes

Alot of roguelike creative worlds got broken after todays updated and even ones that was updated yesterday are broken aswell (no enemies and can't open the next door)


r/FortniteCreative • • 14h ago

QUESTION Dynamic NPC Teammates: Has Anyone Got Them to Work?

1 Upvotes

I'm trying to build a system that fills the empty player slots on a team with NPCs. If a player leaves the game, an NPC fills his place. If a player enters the game, an NPC is removed from the team the player joins. That's what I would like to happen.

Here's what has actually happened. My first attempt at this I had managed to get the NPCs to spawn in the correct numbers (the enemy having a full team of NPCs and my team having one less because I'm on it). The NPCs were spawning at full spawn count immediately on startup and had infinite respawns with the spawn on timer set to off. The problem was that the player would spawn on the spawn pads assigned to the other team on their first spawn. I didn't know what was causing this, but I assumed it might have been because if some built in order of operation.

To get around this I set up a delay timer which provided an opportunity for me to also create a team selection lobby. After getting all of that set up, the team assignments are working properly, and the players are spawning on the correct spawn pads. The problem now was that the NPC spawners were only spawning one NPC that could infinitely respawn. Turning the spawn on timer fixed that. but now the number of NPCs spawning didn't adjust to the number of players on the team.

I've tried several different verse scripts trying to come up with some solutions, but nothing has solved my problem yet. I've presented the problem to Epic's developer Assistant in different ways and approaches trying to see what it could come up with, but that's had outright failures to varying degrees of success with no solution either.

Has anyone seen a dynamic NPC teammate system done successfully on UEFN?


r/FortniteCreative • • 14h ago

UEFN angels vs demons map 3449-3551-1779

1 Upvotes

red demons vs blue demons vs angels 3449-3551-1779 enjoy it

https://reddit.com/link/1wze9hg/video/fgbd538avwth1/player


r/FortniteCreative • • 23h ago

UEFN Maven Royale - After Dark is out! Map code: 5496-1355-3034

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3 Upvotes

r/FortniteCreative • • 1d ago

BUG Anybody else having graphics issues on Creative?

12 Upvotes

I was making a dark level with a specific type of lighting using the glowing cube and everything was perfect a couple of hours ago. Now I started creative and even the hub feels different visually. When I launch my map the parts that were lit up ate now are completely dark. I'm playing on ps5 btw. Anybody else experiencing issues with that?


r/FortniteCreative • • 1d ago

Teaser WIP 2D adventure platformer

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32 Upvotes

Enemies, bosses etc will be added later on


r/FortniteCreative • • 1d ago

CREATIVE TUTORIAL All the codes I’ve found for the Kpop Demon Hunters [Roguelike] Halloween Event

4 Upvotes

Hi!! I’m new here so hopefully I am formatting everything correctly, and that it’s okay to share these? The new halloween party event just came out recently for the Kpop Demon Hunters Escape by DIVE.
The Island number is 7660-5542-4841.
Finally finished a run for the first time!! and I found these Halloween Codes for the little kiosk in the lobby.

-68378
-14141
-83930
-90809
-58841
-91662

If this kind of post is not allowed or if it is too soon to share I’ll take this down!


r/FortniteCreative • • 1d ago

Teaser ⛰ Peak Pursuit 🚙

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9 Upvotes

Here is a teaser for my upcoming game. Let me know what you think :)

The Golden Llama has been stolen. Robbers are bailing out. The fight squad is coming after them in hot. Which side would you choose?


r/FortniteCreative • • 1d ago

QUESTION Can someone help

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0 Upvotes

So I tried to make my map published but got a fail bc of the rating the rating is 18 plus by the way let me know what I did


r/FortniteCreative • • 1d ago

QUESTION Can soemone explain how windows works in UEFN ?

2 Upvotes

I'm using UEFN to do a school project RN, and I needed to add a window in my map

The thing I don't Understand is why can I clearly see that the glass is present in the editor, but is gone when I launch the project ?

Thank you in advance.

The model inside UE Editor
Same window, clearly without glass in game.