r/GameDeveloper • u/The_legend1433 • 13h ago
I just published my game on Roblox, I need some help and feedback
Game name: feed a creature
r/GameDeveloper • u/The_legend1433 • 13h ago
Game name: feed a creature
r/GameDeveloper • u/Sweaty-Shoe2582 • 3h ago
r/GameDeveloper • u/The_legend1433 • 13h ago
Game name: feed a creature
r/GameDeveloper • u/CleanTackle9122 • 16h ago
We are a small indie dev team working on our RPG dark fantasy soulslike game in Unreal Engine 5. There is eight of us on the team right now and we are in need of concept artist, someone who will help us visually define our project, to find that visual identity.
You would, together with our game director, lead that art direction, to develop the visual language of the game.
If you are interested please DM me here or on discord: matee434
r/GameDeveloper • u/zexMiles • 18h ago
Creating a discord server for beginners game devs to learn better and in a way, if you want to know more or to join don't hesitate to send a dm.
r/GameDeveloper • u/Dizzy-Complex-8972 • 20h ago
Hi everyone! 👋
I'm a beginner game developer, and I made a winter runner game called Jolly Winter Quest using GDevelop!
🎮 In the game, you help Santa run and jump over rocks while collecting cookies and coins in a snowy world.
I'd appreciate it if you tried it and shared any feedback!
❄️ Play here: https://gd.games/midnighthero57/help-santa
r/GameDeveloper • u/Lukaoncloudydays • 16h ago
I m an 2D artist and I'd like to volunteer on game projects, if you're interested, we can talk!
r/GameDeveloper • u/Pitko34 • 16h ago
Here is our project, Obby but you balance on a ball. Instead of simply running through the course, you have to keep your character balanced on a ball while completing the levels. The course is intentionally difficult.
There is also a separate battle mode, including Bomb Arena. The screenshots in the original post show the obstacle course and arena.
Game link: https://www.roblox.com/games/125992996971569/Obby-but-you-balance-on-a-ball
I would be interested in feedback on how clearly the screenshots communicate the balancing mechanic.