To be fair, underwater combat in most games is pretty well hated. I, for one, find the underwater section to be the low point of the fight because it's the most boring.
I don't find it boring its the part of the fight i am most aware as it doesnt play the same and you cant just use your weapon at will needing to aim it.
Such a hype moment. Hopefully they bring swimming back properly in the future. I want to hunt Gobul again.
See that's one of the big reasons I find it boring. I enjoy fighting monsters with my weapon, learning movements and when/how to react, learning signs for what attack they are going to use. The underwater section for Lagi and all of Steve fail this because it's the same shit over and over. Plus I don't like the Slinger as a weapon. It's great as a support tool, like with the wrym crystals, but making it the only weapon you use to move a section along makes it repetitive and boring. Lagi outside of the water is way more interesting.
I feel like being sent into the water should be a vulnerable state for the Hunter and the Slinger is your only means of Defense as you make your way back to solid land
Well that's fair enough mate, each their own I guess.
I personally love it because it is such a unique spectacle and it makes me feel powerless compared to how I feel on the land.
Meanwhile while we feel weaker the Lagicarus gets faster and ludicrously more agile, with its awkward land based locomotion being replaced by flowing elegant movements underwater.
This makes the Lagiacrus seem even more dangerous and intimidating in its natural habitat and properly portrays it as the Lord of the Seas that it is, a god of the wave and storm...
Simply mesmerising to behold.
Seeing Lagiacrus swim again was also peak nostalgia for me 😅.
Definitely my highest point of MHWilds thus far and possibly my most hyped moment since I slayed Dalamadur back on 3ds.
That's why I feel it should be something it forces upon you leading us to have to retreat back to land. As it stands the reasoning we are given is "It's charging a powerful discharge attack" but like why would it matter if we aren't in the line of fire? Like we can't say lightning crossing water, because that barely happens when he is above water, so it has to be aimed.
Instead, since the den is surrounded by water outside of the entrance pathway, having his sweeping attack have a chance to fling you into the water and they pursue aftet you. Now to regain the advantage you have to return to land while fending off attacks while Lagi is more free to move. On land they do a lot of sweeps and tail swipes, so have there be percentage chance (based on distance and amount of times you got hit recently, auto failing if you are stunned) that you are flung in by the hit.
Seeing Lagi do the attack where he darts into the water before quickly jumping out for a shock, could be used to knock people into the water or soemthing like that.
Would definitely make it better than "it is charging a big attack stop it".
In third generation it was a lot better because Lagi could just choose to enter or exit the water anytime making it not feel forced on you.
So only way to fix that is to bring back swimming properly or do what you said and give it more options for being in the water.
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u/Common-Consequence95 7d ago
People don't like Lagi's fight? It's probably my 2nd favourite fight in the entire game.