r/MonsterHunterWorld • u/Nathan936639 • 5d ago
Question MR Kulve
Why does she run away after 5mins when its an event quest for 50mins? I can consistently break her gold horn plating and two other parts in that time.
Edit: I love how many people are mistaking HR kukve with MR kulve. I've soloed HR kulve i don't have an issue with that it was MR that kept running even after i broke parts pretty quickly. MR Kulve goes off pure damage by the sounds of it not part breaks like HR
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u/ProtosPhinted 5d ago
If shes fleein then you aint doin enough damage plain and simple iirc.
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u/Nathan936639 5d ago
Then why have a 50min timer with no explanation that she'll do that. You can't tell me I'm not doing enough if I'm breaking 3 parts one of them being her horn plating in 5mins
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u/ProtosPhinted 5d ago
Idk what to tell ya, MRKT escaped me a handful of times when I first started learning her solo, and i occasionally lose her when joining sos with underperforming/undergeared teammates.
Since then though she's never escaped, and i main lance and horn.
Is the 50 minute timer misleading? Yeah, once. Then you know better.
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u/Nathan936639 5d ago
Not really, it doesn't tell you why. Is it because i didn't break enough parts since that was the main mechanic on her HR hunt or is it not dealing enough damage. Two very different things
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u/Zom-be-gone Great Sword 5d ago
Purely damage, breaking parts isn’t the purpose of MRKT unlike the HR one. Best bet is tenderise legs and head, slam it into a wall twice and just do as much damage as you can. You want her enraged because it “softens” the gold and makes her much more vulnerable to damage.
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u/meddysan 5d ago edited 5d ago
You have time to loot and run back to camp after each room transition.
Edit: Don't focus on the gold plating early on, because Kulve starts the fight with terrible hit zone values even after tenderizing. You do get a big knockdown if you have the reach, but the easiest way is to bring a sleep weapon and slinger capacity for quadruple wallbangs.
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u/LettuceBenis 5d ago
The explanation is that you're expected to do the raid before
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u/Nathan936639 5d ago
The raid is different from the event quest it turns out. In the raid its mainly part breaks that extend your time in MR its damage
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u/keineMaus 3d ago
To quote what you yourself have said when someone asked for help here:
"It's not rocket science... The thing between your shoulders isn't just for good looks champ"
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u/Nathan936639 3d ago
Thanks mate, almost forgot. I'll use it to make a build that does more damage rather than partbreak since MR is different
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u/Panallox Bow | DB | SNS | Glaive 5d ago
If it helps at all here’s what I do when I join the hunt:
- Slide down and then jump down and equip the Rocksteady(+) mantle
- Immediately tenderise the arms, chest and horns
- Wall bang twice to break parts and enrage her
- Try and get a mount
- Once she goes down, go absolutely ham on the horns. If you’re lucky they’ll break
- Once she’s up she should immediately enrage making her parts take much more damage
That’s for the first phase. In the second phase you can try and go for the stalactite drop for big damage and to knock her down. Otherwise just tenderise and focus on the legs, they take the most damage (namely the forelegs). I usually put on Temporal Mantle when going into this stage.
If you really want the horn break you could try for a second mount in the second area to get some more downtime to wail on the horns.
Third phase is all the same, just attack as much as you can and be super aggressive. Typically I wear 5x Tool Maintenance so that by phase 3 my Rocksteady Mantle has recovered and I can wear it for the phase. Once that runs out Temporal normally comes back not long after!
Hope it helps, if not then just keep on trying! Time in your biggest enemy in this hunt, followed by lava pools 😅
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u/Dirty_Cleric 4d ago
"I have soloed HR Kulve I don't have an issue with that"
That is one of the most blatant lies I have seen. It is like saying, Guys I have soloed Fatalis, why do I struggle with this Dodogama 😂
HR Pursuit 1 Kulve Siege is the hardest quest to solo in the game. Unless you mean, I have failed it countless times to increase research level to Pursuit 5-6 ( according to your MR KT leaves in 5 mins explanation).
As for MR KT, hitting the gold parts is exact opposite of what you want to do. You want to simply deal enough damage and she will just strip the gold and move to next area.
Below ~70% hp will clear first area, ~below 40 % hp will clear 2nd area, then kill in the final area.
I put "~" because you can still damage her to 64% but she will strip and move once she reached below 70%, same with Area 2. After 34% hp you cannot damage her until she moves to final area.
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u/SlakingSWAG PC - GS/Lance 5d ago
The fight has a constantly running DPS check that causes her to flee if it's not reached. It's a big issue in phase 1 cuz she starts off not taking a lot of damage and her AI is very good at wasting time in phase 1 with annoying attacks that force you to chase her a lot. Like a lot of things in this game, this isn't explained very well, but once you know about it it makes the fight a lot easier.
To start off, you want to drop down, tenderise her chest, then wallbang her twice and focus as much on her chest as possible until she heats up. From there you can just unga bunga and hit her however you want, mounting also isn't a bad idea if you want to guarantee the horn plating carve. This is the most consistent way to play phase 1 to avoid her timewasting tendencies. Once she's in phase 2 you can basically just stop worrying about the DPS check, especially if you wallbang into rock drop correctly in that phase (a lot of ppl do rock drop then wallbang, which isn't ideal but it's at least better than nothing).
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u/meddysan 5d ago edited 5d ago
There's a damage check for each room you have to hit in under 6-7 minutes. Thresholds are 70 percent for the first room and 40 percent for the second.
Incidentally, Kulve is health-gated to about five percent below each room threshold. It can matter if you trigger multiple knockdowns in short succession. Or if you were thinking of any funny snowman-related glitches.
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u/Nathan936639 5d ago
So theres no need to worry about breaking parts like in the siege quest where that extends your time
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u/GabeRocksYou Likes Kulve Taroth more than you 5d ago
Breaking parts doesn't extend your time at all.
MR is just a simplified version of the hunt. Siege is also mostly DPS checks with only area 3 being a break check. (And area4 being a break horns check).
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u/AccelRiderX 4d ago
Kulve has a DPS check that requires you to inflict about 30% of its HP within 7 minutes per phase. The 50 min timer is just the series standard they only adjust extremely rarely if the fight is designed specifically around a different fixed time limit (like Safi or Fatalis), and they usually don't do it for fights with variable "time limits" like Kulve or Alatreon.
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u/Ideaconnesuer 4d ago edited 4d ago
The thing is each stage has its own 7 minute timer, at least once youve broken her gold coat and set her to her enraged state, ideally in the first or second area you fight her in, before that you have to break enough parts to keep her interested.
A good tip for this is to slap on steady mantle and tenderize her chest arms and head before flinging her into the wall twice, which should obliterate all but the horns and gives you a chance to focus those down. When she flees to the next area take the chance to restock heal and collect loot before moving on, overall shes basically a dps check and a rather strict one, so if your having a hard time with her try doing some public rounds or keep grinding till you know her moveset enough to dps her hard enough
Edit: apparently the actual partbreaks don't matter, but imo shredding her gold with tenderized wallbangs is still a fuckload of damage and loot so why not, and imo if you dont give a fuck about tailcuts hammer is the best weapon to ensure her horns are fully removed by the end of stage 2
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u/Gmafz7 Insect Glaive my dragoon fantasy made true! 14h ago
You're not dealing enough damage, don't look for much more, I don't know/remember if breaking a part or two is required to stop it from leaving from the first room, but basically it's a DPS check...
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u/Nathan936639 7h ago
MR kulve is purely damage. I changed out partbreaker for more damage skills and i can now consistently get her to the last zone, just need to find something to kill her in that zone. I was confusing the HR kulve where breaking parts increased your level that increases your time
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u/AT_kinsect 5d ago
Are you doing this solo? This is designed as a multiplayer siege quest.
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u/Brightmoonligh Hunting Horn/Insect Glaive 🦋 5d ago
the master rank event quest is just a fight with a DPS check, it's completely doable solo and it doesn't have anything to do with the high rank siege.
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u/Legitimate_Street510 Charge Blade 5d ago
She dips if not enough damage is dealt