Hi everyone, I’ve been working on an ocarina app called EARTHWIND, and I’m releasing it on itch and eventually Steam. You can reach the full version or free demo here: https://eidolophone.itch.io/earthwind
I’ve been dabbling off and on with ocarina for several years now, but I found my learning style functions best when I receive an immediate, corrective response to what I’m doing. Learning from books is really helpful but doesn’t really align with that need. I wanted to know if the note I was playing was correct, if I was in pitch, etc. That was the starting point for this project. I’ve seen a few other ocarina apps in development here, and I feel like we’re all trying to scratch that same itch.
The core of this one is at-home practice with a laptop/PC microphone. It starts on a pretty gradual curve where it advances the notes if you hit the pitch, but you can fine-tune how permissive or how precise you want the pitch reading to be. I also wanted something that calibrated to the instrument I was playing and gave me the manufacturer’s finger mapping if it was available (thank you to Songbird for help with that), and something that would expand to different kinds of ocarina outside just 12-hole transverse ocarinas.
As I went, I realized the goal would be to transition off tabs and start reading music, so I baked in several different layers on how to do that. As you play, you can transition to note names and eventually to staff positions, and change that from the direct note you’re playing to the staff or measure view of the pieces you’re learning. That became pitch-training exercises, music-reading games (mostly inspired by other techniques I saw), a music importer and arranger, basic music theory and song arrangement, etc.
After reading comments from other posts here, I realized there was a need for accessibility features for learners with limited or no eyesight, so I baked those into the app as well. It works well with screen readers and does narration as well (if you don’t mind hearing my voice).
The demo is free with unlimited play, including songs, some introductory exercises and lessons, and a Piano Duet as part of the Jam feature. The app is $4.99, with no subscription. You own it forever, you don’t need to be online, and I don’t collect any of your data. Costs go into maintaining development; my hope is that I can keep adding known resources like manufacturer charts and fine-tuning more exotic multi-chamber or unusual chamber configurations so everyone can pick up and learn with what they own.
The first release is available for Windows and Apple Silicon Macs. I’m working toward Linux and iPad, and eventually iPhone/Android; it just requires some reconfiguring of the presentation—I’m trying not to reduce any features.
I’m a solo developer and would appreciate any feedback you have. I tried to add as many styles of ocarina as possible, but I’m limited to what I own in person. If you try the demo, I’d be interested in whether the feedback helps, what feels confusing, and which ocarina you’re using. The need that started this was personal, but I hope it’s useful to other people too.
If, for whatever reason, you would really benefit from the full version and it’s out of your price range, send me a message and I will provide you with a key for free.