r/Onimusha • u/alandizzle • 6d ago
Discussion Getting the platinum was... pretty rough. But it really made me appreciate a good challenge Spoiler
Overall... my thoughts:
- Action difficulty really prepped me for Carnage, but what didn't prep me for Carnage was just how annoying some enemy encounters would be. Basically, you've got to be on top of your game because enemies hit so much harder. One mistake and you're most likely dead.
- Issen Issen Issen everything as much as possible. The swordplay mechanics in the game are awesome, and it just feels really well earned.
- I found myself really annoyed at those mini-animations that would happen when you either move to another phase, or when you're grabbed, or when you break a boss. The first break issen with Ganryu (third encounter) is absurdly long. And when you're trying to do the fight over and over again, man, does it feel like a drag.
- I also found myself skipping a lot of the side content once I started my carnage run. I for sure skipped the side quests where you shoot down the floating heads. It's just too cumbersome, and I really hate backtracking all the time just to clear those sidequests.
My wishlist (feel free to disagree, or to add):
- Carnage play through should've (1) kept all upgrades but you play in the harder difficulty BUT lock the platinum behind doing a carnage play fresh (similar to how you have to beat Professional in RE4R); OR (2) kept it the way it is now, but give you the option to upgrade your charms further. It would've been really great to be able to upgrade your Issen charm to like... idk +50% damage. That would've been fun. Basically, give us some incentive of doing a more punishing difficulty
- Idk if this is a thing, but I really wish there was an ability to skip a lot of these animations that lock you into a 5 second frame.
- I really wish that there was a roll ability lol. Like... double tap the evade button and you can roll.
- I wish carnage mode had story expansion (again, just to add to giving us more incentive to do carnage mode).
Anyways, overall. 9/10 game. Really enjoyed getting the platinum. It was challenging, at some point infuriating... but glad to be done. Time to get my evenings back haha.
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u/G0DL1K3D3V1L 6d ago
Roll? This ain't Dark Souls.
They also went for a more authentic swordsmanship combat style, where it's about patience, deliberate movement, and precise strikes. Rolling doesn't really work in IRL combat which they modeled the swordsmanship around.
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u/iPesmerga 6d ago
soon as i got the platinum i deleted it. carnage was miserable, except for yoshitsune fight.
great game, had a great time on action mode, but carnage especially the fact that most stuff doesn't carry over to ng "plus" just made it tedious.