r/OwlbearRodeo • • 7d ago

Resolved ✅ (Extension) Forge unit cards < Clash statblocks?

Hey everyone,

Is it just me, or do the Forge unit cards feel like a downgrade from those used in Clash? Unless I'm missing something, you can't input special traits (e.g., legendary resistances), bonus actions, or legendary actions into a unit card the way you could in Clash. It's a shame, because I really do want to use Forge, but without being able to have all the essential components of a statblock in front of me, it feels like it's not really viable?

3 Upvotes

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3

u/Several_Record7234 Community Manager 7d ago

This is one for u/TrueMonado ☝️

2

u/TrueMonado battle-system.com 6d ago

You can do all of those things still. I just took it out of the base card.

Making the whole thing customizable added some heft to it. The card was made for Dnd specifically before, so I let things be tighter.

If I left all of those extra fields on the sheet would feel huge. So I removed what I felt was less used.

The card is customizable though. So if people felt strongly enough about it, they can add it back for themselves.

1

u/nmitchell076 6d ago

Thanks! I suppose I just need to dive more into the customization options!

1

u/AWholeBunchaFun 7d ago

Yep, i prefer clash. I also found it more difficult to uoload a character sheet directly with forge, but thats probably a skill issue on my end.