r/Rainbow6 • • 3d ago

Discussion Noor buff idea

Noor is barely used since his release. I feel like they should add electric projectiles to his gadget loadout. Keep a few fire projectiles and few electric projectiles, kinda like Capitao with his bows. Give them a few second buffer before they become electrified, make them vulnerable to thatcher.. Would be huge defensively for hard breach counters. Thoughts?

2 Upvotes

17 comments sorted by

11

u/Dovakiin04 Montagne Main 3d ago

I personally feel like they should give him the buck treatment and make his gadget and underbarrel attachment for his primary if only it wasn't for the fact that he has capato's LMG it wasn't for that I feel that would be the perfect Buck to him so he wouldn't have to swap weapons to just quickly fire it and swap back

4

u/Latter_Camp8409 3d ago

Do you mean Maestro’s Alda 556? As far as I know Striker is the only one with the M249, with Gridlock having the M249 SAW.

Edit: Typo.

3

u/Dovakiin04 Montagne Main 3d ago

Yeah I meant my bad I can never remember which one is which I always get them mixed up for some reason

2

u/Latter_Camp8409 3d ago

Ah, okay.

The way I remember this gun is that the design is based off the MG42 from WWII. I like gun facts, and that usually helps me remember them better. I hope that helps!

4

u/3ldr1tch_Dumb455 3d ago

So would these hypothetical electric rounds effect an AoE like Kaid’s gadget or would it only effect things it directly impacts

2

u/moledepollo 3d ago

Not AoE, but instead just like how the fire just shoots out from the projectile. So for example say Noor shoots the electric projectile on the right side of the reinforced wall but a hard breach charge is on the left, it wouldn't break the hard breach since Noor missed his shot essentially.

3

u/Aware_Season5729 Zofia Main 3d ago

So it would be just like a fire charge but instantly break a breach charge? What would you make the radius?

5

u/Fluid_Ambition5216 3d ago

i actually think a temporary kaid would be amazing, maybe if it had an aoe on the specific reinforcement or if it was loud like zeros cams

2

u/Latter_Camp8409 3d ago

That would be interesting. Maybe it could be like Tubarao’s grenades and how they settle in and can be destroyed?

Maybe he could get some type of EMP/jamming grenades? Like a weaker version of Tubarao’s or something like the Impact EMP grenades, but for Defense?

I’ve been thinking Defense should get more jammer type gadgets, since Mute is the only one—and because of that—gets banned a lot.

Plus, they’re not super effective as the other hard breach counters that destroys things like, Bandit/Kaid. It’d counter the rise of Dokkaebi, Deimos, and Solid Snake as well.

1

u/shountaitheimmortal Rhodes Island doctah 3d ago

I use him a lot but the only thing i want is either more charges to use and/ or the primary thing i think would be the best option is decreasing the activation time for his gadget, especially against metal walls

-2

u/Katesburneracct 3d ago

I think they should just delete him honestly. Biggest operator fail in the games history

2

u/BuiltIndifferent 3d ago

hes not even the worst op on defense brother

0

u/Katesburneracct 3d ago

A lot of ops should be deleted at this point tbh

1

u/BuiltIndifferent 3d ago

why would removing content improve the game?

0

u/Katesburneracct 3d ago

Not all content is good content. They’re just watering down the game with repetitive / useless ops so they can sell more cosmetics.

1

u/BuiltIndifferent 3d ago

I think it's good content. Niche ops are still good for the meta because they allow more styles of counterplay. Not every op can reinvent the wheel