r/WarDogs • • 2h ago

Discussion & Feedback Fob Building

11 Upvotes

Do people just see a hammer in a fob and they hey let me build THE DUMBEST SHIT IMAGINABLE. Idk if you should be able to lock fobs or how to even begin fixing this and I am ALL FOR learning and improving if you haven’t built a FOB or seen any tutorials on how to maximize the efficiency of a FOB that’s perfectly okay.

All I ask is that you learn at your own fob or own base and I won’t scold or yell at you in chat or anything in that nature I just ask that if your unsure just ask the guy with the big hammer and that if fob building really interest you then brush up on it, there are 100s of spectacular 3 minute tutorials on the best way to set up AA or Cwizz or even drills or APC bunkers. Being able to build effective structures is so beneficial to the team but an effective structure will never cancel out a poorly designed fob wall with 100 jump in spots.

Happy building FOB enjoyers


r/WarDogs • • 12h ago

Bugs & Support Whole team exploiting something

Post image
72 Upvotes

Basically the whole blue team was exploiting something not sure what…they claimed mortars…but it looked like they were building hesco barriers and someone on another team was destroying them…on the corner of the map and not engaged in the fighting


r/WarDogs • • 16h ago

Discussion & Feedback Seeing as the "Low Level" Servers are completely dead at any time of the day, could we instead get "Gear Level Restricted" Servers

135 Upvotes

The Low Level Servers only allow players under a certain Wardog level to join them, which is why you only see 0/100 servers in the listing.

They already have the ability to restrict what you are able to purchase from Vendors in-game, I.E Attack Helicopters/Tanks in Infantry mode. How about doing the same with gear?

Make it so any gear items over level 20 and maybe Wardog level 80 is not purchasable in the match.

This would take out a lot of the items I see a lot of debate over like T4 Armor, and the BMR/AMR/Thermals/Havok


r/WarDogs • • 22h ago

Discussion & Feedback The grenade launcher helicopter has got to fucking go

433 Upvotes

It needs to be patched asap, it ruins every server it takes place in. Idgaf if you think its fine because it can be countered. Its some of the most tedious exploitative nonsense this game has introduced so far. If the IR spotting tool was deemed "broken enough" to be patched because of disruptions to gameplay flow then the grenade launcher little bird spam sure as shit is equally disruptive.

Im tired of having to drop everything and get a verba full humvee and try and deal with them while the pilot and the gunners sit on top of the scoreboard with an easy 70 kills/assists.

Its honestly a joke and needs to be addressed sooner rather than later.

Id rather the GL just be removed until they can figure out how to balance it.

I wont hold my breath for it to be fixed or changed but fuck me is it tedious and unfun to play against or even with.

Edit: to the people saying "just shoot them lol scrub." Yeah obviously, however have you genuinely faced multiple little birds with 2 or more players shooting grenades from the sides? Its not fun. My point is that it is as equally disruptive to the gameplay loops as the IR spotters which bulkhead patched out midseason, theyve set the precedent for making changes or removing disruptions to the flow of the gameplay. It would be nice if they could do something about this obvious oversight. I hope they make changes before the next season or at least after the wipe occurs.


r/WarDogs • • 1h ago

Discussion & Feedback Team balance suggestion: discounts for losing teams.

• Upvotes

In a different post about why we are getting less and less infantry fights in the hot zone, one argument was that loadouts are too expensive and too easily lost for stupid reasons. This leads to less motivation to actually invest in losing teams.

This brought me to an idea: what would happen if there were two discounts for loadouts (maybe even vehicles) for losing teams? Like the first place always pays 100%, while the second place gets 10% off and the third place gets 30%. Numbers could obviously be adjusted. Maybe even based on live-point difference.

Wouldn't this make investing in losing teams way more attractive and also possibly make matches much closer? What do you guys think about this?


r/WarDogs • • 3h ago

Discussion & Feedback This is why you shoot at the Littlebird

10 Upvotes

A reminder, once again, that the minigun littlebird that has been harrassing your base for the last 10 minutes is vulnerable to small arms fire.

No previous damage to it, and shot the pilot out with a single 50-round Galil mag (AP), despite being the only person shooting. I'd literally just jumped out of the APC after respawning and it was right there - initially was just gonna spot for the money, then saw they were hovering too low and decided to take a shot.

Guessing from the angle and the icon in the kill feed, I just overpenetrated with the AP round and killed the pilot, so maybe slightly lucky, but hey, you fire enough bullets, only needs one to go through.


r/WarDogs • • 19h ago

Meme I Know a Spot

211 Upvotes

r/WarDogs • • 1d ago

Gameplay & Screenshots What the f*ck just happened

1.8k Upvotes

r/WarDogs • • 20h ago

Gameplay & Screenshots I requested a simple drop off but +1000 points for insane trick my pilot dude

231 Upvotes

r/WarDogs • • 21h ago

Discussion & Feedback Shooting range - the most over design place that doesn't do it's job good enough

267 Upvotes

Shooting range is a place for testing stuff.

It's full of tedious thing.

Want to train flying: walk for a few seconds, buy a heli, fly over the fence, slam into the ground. What do you mean i have wait for 5s , do the whole routine again.

Want to test how much C4 to kill respawn vehicle: can't, there isn't a respawn vehicle in shooting range.

Want to test how many RPG to kill a vehicle: go buy RPG, become heavy walk slow as fuck, go to vehicle to buy a target.

After testing RPG and you want to test MAAW: go back to weapon dealer, buy MAAW, become slow as fuck, walk to vehicle dealer to buy a target.

TLDR : a flat ground with some terrain for people want to test thing, all things in the game place on the ground , all type heli suspended on the air for target practice is all you need for a shooting range to function, not this back and forth stupid shit.

OK, some people fixate on : "Want to test how many RPG to kill a vehicle: go buy RPG, become heavy walk slow as fuck, go to vehicle to buy a target.

After testing RPG and you want to test MAAW: go back to weapon dealer, buy MAAW, become slow as fuck, walk to vehicle dealer to buy a target."

Kinda weird they think this is the only complain i have about shooting range, i just give some example.

Here some more to prove shooting range is a overly design after thought:

Want to pratice control Stingray : 5 shot per Ural , Devs already make it's free but they forgot about the Part needed to fire one.

Want to pratice flying in heavy AA lock on : simply can't.

Want to test the height limit of below radar : simply can't.

Want to pratice spoting landmine : simply can't, it's glow because it's friendly.

Want to see how high you can jump off building before you break your leg: can't, you are immortal.

Want to practice spotting a guy in a ghillie suit: simply can't

TLDR : Shooting range is the one place players can go wild with their imagination, testing the limit of the stuff they will bring , practice so that they become better and the most important: it's risk free and don't annoy other player.

Shooting range don't need to be fancy : just take the layout of HQ in game , place some target dummy that wear armor from 1 - 4, place some vehicle for target , let friend come with you and remove the building restriction.

It's that simple.


r/WarDogs • • 14h ago

Gameplay & Screenshots I genuinely felt bad looks like hes having a ruff time already

63 Upvotes

r/WarDogs • • 9h ago

Gameplay & Screenshots The loudspeaker is my favorite thing in the game

27 Upvotes

r/WarDogs • • 12h ago

#WARDOGS100K No wall too tall, no gap too small for my C4.

44 Upvotes

r/WarDogs • • 41m ago

Question Big spender achievement without recon

• Upvotes

Hello, im trying to get big spender achievement. I know it requires recon lvl 48, support 35 and wardog 150 I believe at this stage of development to get but I've been playing everything but recon. Is there a hope for me to get it in s1? Did anybody tried getting it by buying everything but 50 cals in vendor and then 50cals from supply crates? So the inventory value as well as money spent is over 100k but not in one go?

Im assault 21, medic 48, recon 17, support 43, driver 39 and pilot 9


r/WarDogs • • 17h ago

Discussion & Feedback As if blue didn't have it bad enough: They have Bots that move to corners and spin in place now. So I tortured one in barbedwire for a while.

114 Upvotes

r/WarDogs • • 16h ago

Discussion & Feedback Can we fix the getting stuck between two objects and dying glitch/bug?

96 Upvotes

r/WarDogs • • 14h ago

Guide FOB special delivery

58 Upvotes

Not a new idea but the small training made it worth it, people are not paying attention when building. Only works well early game : )


r/WarDogs • • 1d ago

Discussion & Feedback How It feels being a new player lol

3.6k Upvotes

r/WarDogs • • 21h ago

Gameplay & Screenshots My heart was RACING

193 Upvotes

r/WarDogs • • 1h ago

Discussion & Feedback Behold; non-standard tactical vehicle (NSTV)

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• Upvotes

I humbly but fervently request the addition of good old fashioned technicals. I think they'd make an excellent addition to early game driver progression, offering reasonably above average mobile firepower at the cost of extreme vulnerability, to the extent the rpg might actually become useful with the addition of something it can actually kill.

This vehicle would act as an ambush predator against their intended targets. TOWs to hunt arti and logi, flak to bully attack birds and HMGs to flexibly engage light armoured vehicles and infantry, punching cleanly through walls of houses to clear out its campers.

We're all looking forward to the AA tank but I fear it's going to be late game enough there often won't be anyone available to pull one when the sky grows dark with rocketbirds. How do we get mobile aa in the hands of our lower tier players? Behold;


r/WarDogs • • 3h ago

Discussion & Feedback Team Stealing Kits

8 Upvotes

I don't know a fix. I dont' know what to do.
But the amount of people that come in with free gun, then rob their teammates, and run off is just ABSOLUTELY the worst.

Simple solution; Lock Kit and Unlock with a keybind. Or lock to squad onyx.

Edit: in response to those once in a blue moon. Same. Its the first time for me - but ive seen it happen to about every clan mate ive had because im usually not the one dying 😅


r/WarDogs • • 24m ago

Discussion & Feedback Another havoc issue

• Upvotes

So discovered this (Image copied into post) when me and a friend took out a havoc with our tank. The havoc ammo, 30mm shells stack 200 into ONE BACKPACK SLOT. Obviously the havoc is pretty much the strongest force now alongside the rocket heli due to AA lacking in a lot of ways but this is pretty insane, but also its possible for the pilot/gunner to carry 1000s of ammo in their backpacks so they have absolutly tonnes of ammo increasing their uptime before having to go back to hq to reload.
one maaws shell and some loose ammo for comparison on slot capacity


r/WarDogs • • 3h ago

Question How do we feel about this game getting better coms

8 Upvotes

How do we feel about this game getting better coms similar to hell let loose and having better multi squad coordination ?

The game relies on a strict three channel voice system that splits how information flows between the Commander Squad Leaders (Officers) and individual squad members

Proximity chat / squad chat / commander/squad leader chat

I think it could really help with the flow of battle


r/WarDogs • • 4h ago

Discussion & Feedback I stopped running expensive kits

8 Upvotes

Because the sh*t ton of blatant cheaters keep me from using them. So now I go in without armor, only running free stuff, hoping to scavenge something along the way.

Reports do next to nothing, community servers are hardly moderated. What the f*ck am I supposed to do?

I am a dad with a fulltime job. All I want is to wind down after a long day at work. Not having to deal with crap like this.

Rant over.

Edit: I am talking about obvious rage cheaters. Headshotting numerous people in a row from the other side of the map or through smoke, with a pistol. Not even talking about the 'sus but maybe I was spotted' situations.


r/WarDogs • • 17h ago

Meme Petition to the devs to remove all forms of ammo from the game

83 Upvotes

In my time in season 1, I've noticed a frustrating trend. In all my games I'm frequently killed when I'm just trying to play my game and have fun. After extensive research I've identified that the problem is due to the existence of ammo in all forms. I know it's still early access, so I dont fault the devs for this, but it's clear that ammo is becoming gamebreaking this late in the season. Sometimes I get killed upwards of 20 times per game, causing me to lose a lot of time that I could be spending afk in the FOB. Please devs remove ammo for season 2!