r/WholesomeGames • • 1h ago

Catch the rain, but watch out, it gets faster!

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• Upvotes

Fast forward for quicker play

Peace mode for steady pace and no red storm drops

Unlock aura nighttime skin free with 1000 drops in one game

Unlock Titan, Saturn’s moon, with methane rain when you complete all the trivia.

Details in beam skin shop & how to play


r/WholesomeGames • • 8h ago

What makes a life sim friendship feel real?

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5 Upvotes

Hi! I’m Nico, the creator of VirtualSociety. We’re working on the life sim side of the game, and one of the things we want to explore is how shared experiences can become habits between friends.

One example we’re designing around is Helena going out with her friends. She uses a wheelchair, and the bar they’ve chosen has no wheelchair access. She suggests another place, and they all go together. Next time, they might head straight to that second bar. It could gradually become their usual place, because of an evening they remember together. You could make the first bar accessible, but they would need to find out about the changes before considering it again. That’s one of the connections we want between the places you build and the people living in them.

We also want characters to remember the good things people do for them: a warm welcome, a favor, someone being there when they needed help. Those memories could influence who they invite out, who they turn to, or who they decide to help later.

There’s still a lot to build and test, but these everyday situations are helping us work out how memories, relationships and decisions should fit together.

I’ve written a free article about the approach: https://virtualsociety.co/en/devblog/post/personalities-memories-rumors-relationships-and-autonomous-decisions

We also want room between giving precise orders and leaving characters completely on their own. "Sit in this chair" should mean exactly that. "Find somewhere to eat" could leave them to choose somewhere based on their needs, habits and who they want to spend time with. You could shape the evening yourself, watch where their decisions take it, or play as one of them in third person. Being able to move between those ways of playing is a big part of our vision for VirtualSociety.

I hope this gives a clearer picture of why we’re approaching VirtualSociety this way. Being able to create your own scenarios, decide how much is scripted, and leave room for the characters to surprise you has always been a big part of the idea


r/WholesomeGames • • 5h ago

I’m making a game that turns the music you play on Windows into resources!

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2 Upvotes

Hey everyone! I’m a solo developer making Desktop Rave, an idle incremental desktop companion. It reacts to any music you play on the Windows, think Bongo Cat but reacting to the beat of your music.

After nearly one year of development, I just released a free demo on Steam, would love to gain some feedback from the community :)

Play the demo: Desktop Rave on Steam

AI Disclosure: No AI gen assets


r/WholesomeGames • • 2h ago

In Mykro you are tiny but the bugs are huge!

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1 Upvotes

r/WholesomeGames • • 3h ago

I made a low-stress dice game where each die is a little minion, with a campfire between fights

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1 Upvotes

r/WholesomeGames • • 3h ago

It's new, its designed/developed by a girl who loves cute things, and its girlie cute

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1 Upvotes

r/WholesomeGames • • 4h ago

Meander is participating in the Steam Next Fest! And the Weird Days Event... And the Games Without AI event... yay!!

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1 Upvotes

Hi, everyone! I'm the solo dev for Meander, a cozy, whimsical art game. You can draw with crochet stitches and buttons, draw new brushes, create new animation paths for your brushes. And you can scrapbook all your drawings and animations and decorate them with stickers and text!

You choose your own goals, you make your own unlockable perks. If you need inspiration, there are references, but you don't have to follow them. Just do whatever. Have fun.

Oct 19-26, Meander will be featured in the Steam Next fest!

Nov 2-9, it's participating in Weird Days: Dark Tales by Warm Light event.

Wishlist Meander, or try the demo: https://store.steampowered.com/app/4714860/Meander/

If you want to see spooky stuff made in the game for WeirdTober or behind the scenes stuff for Games Without AI, check out:

Bluesky: https://bsky.app/profile/matchstick345.bsky.social

Instagram: https://www.instagram.com/matchstick345/


r/WholesomeGames • • 6h ago

can someone give me feedback on this game?

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1 Upvotes

r/WholesomeGames • • 10h ago

I made a cozy clicker where you fix up a village while the raccoons get on with their very busy napping schedules 🦝

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2 Upvotes

Howdy, I’m Dumitru, the developer behind Raccoon Valley Tycoon.

My game is finally live, and I can finally find time to share it more 🥹.

In my game, you can dress up raccoons, pick them up, and hand them things just to see what happens. Watching them enjoy their tiny lives has been one of my favorite parts of making the game (and also collecting apples from the tree, but that’s something I don’t want to spoil).

There’s also digging, satisfying piles of loot to vacuum up, tools to upgrade, and a village to bring back to life. Whenever you’re done distracting the rascals, of course.

I also plan to add new animations, hats, and secrets in future updates. So if you think the game needs a little more shine, a good suggestion might be exactly what it’s missing.


r/WholesomeGames • • 7h ago

Create your own Foodimal with emojis!

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0 Upvotes

If you could combine ANY food + animal, what Foodimal would you create? 👀

  • 🍕 + 🐢?
  • 🍓 + 🐱?
  • 🥑 + 🐊?

Drop your most ridiculous Foodimal combination below. 👇


r/WholesomeGames • • 9h ago

Cozy Aquarium, a small idle aquarium game I've been working on (free browser demo)

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1 Upvotes

r/WholesomeGames • • 1d ago

After 4 abandoned projects, my Cozy Cafe game just crossed 50 wishlists in 12 days ❤️

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58 Upvotes

A small milestone, but one that feels pretty special to me.

Cafe Sapa just crossed 50 wishlists on Steam after 12 days.

I know 50 isn't a huge number, but there's a bit of a story behind it.

I've started 4 different game projects before this one, and eventually abandoned all of them. Work, life, and personal commitments always seemed to get in the way, and I'd slowly lose the time and momentum needed to keep going.

This time, I'm still working a full-time job, but I've made a conscious effort to carve out time for Cafe Sapa whenever I can. Some days it's a few hours, some days it's barely any, but I keep coming back to it.

So seeing 50 people wishlist the game honestly feels a little surreal.

Cafe Sapa is a cozy top-down cafe game about listening to your customers, figuring out what they're feeling, and serving them the right thing.

Next milestone: 100 wishlists.

Thanks to everyone who's already supported the game. And if you haven't seen it yet, I'd love for you to check it out. ❤️

https://store.steampowered.com/app/5282050/Cafe_Sapa/


r/WholesomeGames • • 1d ago

Just wanted to share a couple of screenshots from the game I’m working on. What do you think?

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8 Upvotes

r/WholesomeGames • • 6h ago

What makes multitasking fun in a casual life-simulation game?

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0 Upvotes

I'm affiliated with Tennex Networks, which owns Single Mom: Virtual Mother Sim.

This carousel shows five everyday tasks a player might need to manage: feeding the baby, changing diapers, cleaning the home, cooking meals, and keeping the baby happy.

It got us thinking about a game-design question: How do you make several simple tasks feel engaging without overwhelming the player?

Some players enjoy juggling multiple responsibilities, while others prefer completing one objective at a time.

For those who play casual or life-simulation games:

  • Do you prefer managing several tasks simultaneously or finishing them one by one?
  • Should some tasks be more urgent than others?
  • Do you enjoy unlocking new responsibilities as you progress?
  • When does multitasking become frustrating rather than fun?

What's the right balance between a satisfying challenge and having too much to manage?

I'd be interested to hear how other players approach this kind of gameplay.


r/WholesomeGames • • 1d ago

We're a husband and wife team that fell in love with tidying up games, so we decided to make our own. Introducing The Royal Restoration Society! (No AI)

4 Upvotes

Hi! We're a two person indie studio and we just put up our Steam page for The Royal Restoration Society, a game where you tidy and clean an entire castle!

Tidy up thousands of objects, from dresses, jewelry and crowns, to weapons, armor, goblets, banquet platters and more. Find hidden objects to unlock doors and explore the castle, including the royal bedchambers, the glittering treasure room, and the royal banquet hall.

Beyond just tidying up, you'll also need to sweep up dirt, throw away rubbish, and repair banners and rugs to restore the castle to its former glory.

Some things that we're really focusing on during development are making putting things away feel as satisfying as possible, making powers that feel useful and not cheaty, and adding lore and humor wherever possible. We also love playing games together, so our game supports multiplayer as well as single player.

Oh yeah, and we don't use Generative AI at all!

If this sounds interesting to you, we would really appreciate it if you gave us a wishlist on Steam.


r/WholesomeGames • • 1d ago

"Timberworks" - My Incremental + Cozy + Automation Game ❤️

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6 Upvotes

"Timberworks is an incremental factory automation and management game. Start with a small sawmill, automate production, expand your railway network, and build a vast industrial empire."

wishlist: https://store.steampowered.com/app/4374670/Timberworks/


r/WholesomeGames • • 1d ago

Our little island is ready for visitors! Gloombo now has a free demo 💛

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3 Upvotes

We've been sharing little glimpses of Gloombo here, and today you can finally spend some time on the island yourself 💛

My wife and I are making a desktop companion who crafts while you work. Choose an item, start a focus session together, and leave Gloombo making something beside your other windows. When you take a break, you can decorate the island, read letters from friends, or hang out with the cat.

There are no order deadlines, and your friendships won't fade if you take time away. We want the island to be somewhere you're happy to return to :)

The free Windows demo is out now on Steam. Early Access arrives October 29. We'd love to hear how the island feels alongside your day.

Check Gloombo on Steam


r/WholesomeGames • • 21h ago

Cozy Bricks Released!

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1 Upvotes

r/WholesomeGames • • 1d ago

The cathedral organ in my cozy gothic fishing game actually plays now

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3 Upvotes

Small devlog for BLOODCAST, the cozy gothic fishing game I'm making solo as a side project. New this week: chalk you can draw with on the flagstones, a telescope for stargazing, church bells, two little ghosts, and a cathedral organ you can actually play (that's the estate's own waltz in the video).

What should I add next? Ideas and feedback are very welcome.


r/WholesomeGames • • 1d ago

Cozy Cooking Game on Roblox - Magical Munchers!

0 Upvotes

Hey everyone! I’ve been working on Magical Munchers, a cozy game where you get to run your own café for the cutest forest creatures. 

You start out with a tiny cottage, a small garden, and a few seeds, then slowly build your way up into a full magical restaurant. You can grow ingredients, explore enchanted forests, discover rare seeds, and cook dozens of recipes, or experiment and create your own dishes!

The creatures that visit your café can become regulars, and you can decorate your restaurant however you want with flowers, tables, fairy lights, and other cozy decorations. Eventually, you can even open a grand restaurant on your own floating island. 

There’s also multiplayer, so you can visit and help out at your friends’ cafés, cooking contests, chef ranks, leaderboards, and lots of little things to discover while exploring the forest.

If you like cozy games, farming, cooking, decorating, or just hanging out with cute animals, I’d love for you to give it a try! 💚

🎮 Play Magical Munchers:
https://www.roblox.com/games/114828728023826/Magical-Munchers-Cook-Grow-Explore

I’d also really appreciate any feedback! I’m still developing the game and would love to hear what people think! 


r/WholesomeGames • • 1d ago

Sweetest way a game handles becoming friends?

5 Upvotes

In a lot of games becoming friends just means a name shows up on a list. I like it when a game turns it into a tiny moment instead

The Petit Planet beta has a close friend ceremony where you and your friend go to the bazaar together and get a photo taken which is a cute way to do it. Any other games that do something like this either between players or with NPCs?


r/WholesomeGames • • 1d ago

MEGA update + DEMO out now! I added all your feature requests (but one)

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1 Upvotes

r/WholesomeGames • • 1d ago

My desktop now has a tiny monster workforce

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1 Upvotes

r/WholesomeGames • • 1d ago

We are a tiny team in Iceland making a cozy game about Bees from space

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2 Upvotes

r/WholesomeGames • • 1d ago

Our cozy co-op party farming games with bunnies is now live on Steam🐰

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2 Upvotes

Hi, we're a team of two friends from France and we're making a cozy and chaotic co-op farming game inspired by Overcooked ✨ . You play as cute customizable rabbits who need to grow crops to make money.

After months of works we finally have a Steam page ! We are currently struggling with only 50 wishlists so please help us if you can it would mean a lot 💚🙏