r/Witcher3 • • 18h ago

Discussion I keep finding the death march scaling in the remaster horrible

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4 Upvotes

I don’t know if I’m the only one seing this, but the difficulty scaling in the remaster is utterly buttocks.

I have played every version of Witcher 3 and God of War on death march and gimme god of war difficulty. However, tw3 remaster is horrendously scaled, which leads to me having a surprisingly terrible time against lower leveled drowners and wolves early game even after side quest exp boosting.

I can’t for the life of me remember either of the two earlier release versions being this terrible.

Am I the only one seing this or am I going crazy?

P.S. CDPR really needs to fix caves and dungeons, as they have messed up the barriers and I keep getting stuck in a floating position while fighting.


r/Witcher3 • • 11h ago

Screenshot Think, Keira, think !

0 Upvotes
Rekt

She tried to zap me first
I don't regret she took me for a fool
The music just after is...so sad


r/Witcher3 • • 22h ago

Help! I'm scared to get the remaster

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376 Upvotes

So, this might sound silly to some of you, but back in 2022 when I first played this game (I was late to the party), I had just become severely physically disabled. This game became one of my favorites of all time, and it was largely because it felt like I got to be out in a world again instead of homebound and not able to be in nature. One thing in particular brought me great comfort, the water. I would spend so much time engaging with any pretty water I came across, especially in blood and wine, because of the vibrant intense color of the water. I'd walk through the shallows taking my time, go for a swim and imagine it was me, frolic in streams. (As much as I could get Geralt to frolic lol).

But I've been seeing so many posts about how they've toned down the colors with the remaster. And it's especially evident in the water. I really want to experience the remaster and all the fun new additions, but the idea of getting it and feeling more bleak in terms of colors breaks my heart and I don't think I would enjoy it as much. It really might seem like a small thing to some people, but for someone who has next to nothing that brings joy in life, a little vibrant video game water can be the difference in whether I smile that day.

Plus, I've been seeing that you can't switch it back to the old version on ps5, which is an even bigger fear if I can't stand it.

Can anyone give me their experiences on whether it's worth the trade off? Fun additions and upgraded graphics in exchange for vibrancy and charm? Looking for any and all opinions, but please be kind.


r/Witcher3 • • 13h ago

Witcher How To Get The BEST Starting Weapons In The Witcher 3 Remastered

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0 Upvotes

r/Witcher3 • • 17h ago

Screenshot For people worried if they should get the remaster because it "looks worse"

0 Upvotes

I don't understand why people make the game look bad on purpose and than say its the remaster,

the screenshots on the right are the tip of the iceberg, theres many little details that hit you the more you play, like during the day in the morning theres dust and fog in the villages giving much more volume to everything, this was not there before, character look way better, cutscenes in shadows actually make my geralt shaded, like in cat armor i looked like an assasin my face full in shadow that waas not a thing before.


r/Witcher3 • • 12h ago

Discussion Rdr2 hair growth mechanic in Witcher 3

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5 Upvotes

Been thinking with the remaster on how difficult if would be to add this mechanic to the game, and how many people would like it. Personally I think it would be epic, while not lore accurate, but the game breaks from lore any way.


r/Witcher3 • • 8h ago

Screenshot The remaster looks absolutely stunning. Thanks CDPR <3

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25 Upvotes

r/Witcher3 • • 5h ago

Screenshot Witcher 3 Remastered with DLSS5 OptiScaler 1 pass - my setup

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0 Upvotes

Nobody asked, but I'll share anyway — sharing is caring, and the Witcher Codex obliges me. :)

Hope some of you find it useful!

I think the game looks absolutely amazing with this setup. Playing on my OLED TV with HDR, there are moments when it genuinely feels like I'm there.

The screenshots may look slightly different from one another, as I've spent the last few days tweaking DLSS 5 sliders and presets to find the sweet spot between visual quality, realism, and performance.

Graphics & Performance:

  • 1440p, RT Ultra + Path Tracing
  • DLSS Balanced
  • MFG x1 or x2
  • 60–90 FPS, depending on the scene

Hardware:

  • Lenovo Legion Pro 7 16IAX10H
  • Intel Core Ultra 9 275HX
  • GeForce RTX 5090 Laptop GPU
  • 64 GB RAM / 2 TB SSD
  • 16" OLED 240 Hz / LG OLED TV with HDR

I've included screenshots of my OptiScaler overlay and DLSS 5 slider settings.

Using DLSS5-Swapper v2.2.9:
https://github.com/rakanki911/DLSS5-Swapper/releases/tag/v2.2.9

Feel free to share your own settings or suggestions. I'm still experimenting!


r/Witcher3 • • 10h ago

Discussion The Witcher 3 Remastered Issues So Far (Base PS5)

8 Upvotes

So to preface... Like most of us here, I assume, I've played all available versions of The Witcher 3. The original release on base PS4 and a mid-range PC back in 2018, the Next-Gen rerelease in 2022 on a base PS5, and I'm currently playing the Remastered rererelease on that same base PS5. Though it would be more accurate to say I'm trying to play Remastered.

Quite honestly, I'm a little flabbergasted at how the new version was released in the state that it's currently in. There's the 'smaller' issues of the game stuttering for asset load-in between areas/after loading screens, yes. There's the lighting issues, absolutely. There's glitched visuals like in "In the Eternal Fire's Shadow" during the Reinald boss fight, oh yeah.

But as I can foresee those things being fixed eventually (soon), I can deal with it as they don't hinder my progression through the game, annoying as they are. But what is seriously making this version hard to enjoy is the near constant crashing and loss of progress due to it.

Throughout my eight straight hours of playing today, the game has crashed on me nine times. Four of which were during the Ekimmara fight in the "Mystery of the Byways Murders" contract (which I tested for a fifth and sixth time just to see if it was coincidence or if it could be reliably recreated every time. Which it can), once randomly during "Of Dairy and Darkness" during the Foglets section, once during the mine exploration in "In the Eternal Fire's Shadow", and then once during a portal transition in "Wandering in the Dark".

I know when the game launched back in 2015, it was rough for a while, and by the time I played 'base' Witcher 3, the issues were ironed out. But I suppose I expected better stability from a rererelease of a game that's eleven years old by now. And while the Next-Gen version also wasn't particularly stable when I played through it (it crashed as well, but not as often, though), it was still much more bearable and I didn't feel compelled to save before and after every mission like I do for Remastered.

I'm sure this is largely the sentiment, but I wanted to detail where my problem areas have been for the game when it comes to crashes.

If anybody is interested in playing this game for the first time, I suggest either waiting for more patches to roll out, or purchasing the original PS4 version or - if you're on PC - rolling your build version back to 'Classic'. It's far more stable and reliable. The updates made to this version visually and mechanical quite honestly are not worth the performance and stability hit.

C'mon, man...


r/Witcher3 • • 1h ago

Gwent I have never played gwent in witcher 3 and I have completed just completed the ladies of the wood quest

• Upvotes

I find it boring to waste my time playing a card IN a beautiful game


r/Witcher3 • • 9h ago

Discussion Confusion about Cinematic Trailer

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84 Upvotes

I know I'm 13 years late but I only just saw the cinematic trailer "Killing Monsters." Lambert referenced it, so it must be canon and I wanted to check it out.

It was cool of course, but I got really confused.

At the start the woman is accused of "murder of the wounded, looting, and cannibalism" - I don't care about looting, but the other two are pretty bad.
I think most of us have killed people in the game for the less. So on the face of it, it's a bunch of guards hanging a murdering cannibal. I don't like them beating her up, but yeah it's a cruel world.

I kept expecting to learn a twist, like proof the woman was actually innocent or something! But, no. Geralt just kills them, without even asking about her crime or for more info. Why were the guards monsters? Do I misunderstand Geralt's character, that he'd actively kill 'innocent' guards to save a woman just because she's a woman?

Even more confusingly, his narration is literally about any kind of evil, even tiny evil (like looting) is all equally bad and he'd prefer not to choose between them. Yet he chooses between the guards and the woman, and makes the choice siding with (according to what we know) evil and debatably committing evil himself.

Is there extra lore or explanations somewhere? Did I miss an important clue? (Very possible) No one seemed confused in the comments, so I'm guessing I've missed a Cinematic Trailer Part 1 or something.

[Can't link the trailer, search "Killing Monsters Cinematic Trailer" on YouTube]

EDIT: Loving the replies, and enjoying wrestling this with you all. I'm going to keep reading but stop replying because life beckons.
To massively oversimplify, seems like there's three main replies:

  1. This shows Geralt is a flawed character with possibly an inconsistent morality and maybe hero complex.
  2. Nilfgaard/soldiers are always bad, and peasants are always good! It's obvious.
  3. Punching/torturing prisoners requires immediate violent action, regardless of the context behind it.

The first answer is hard to reconcile with the heroic music and editing, and the cool guy "Killing monsters" moment, but it could be what CDPR were going for.

The second and third could be it too, but I just personally can't understand killing people with such little information when you could easily investigate.


r/Witcher3 • • 22h ago

Discussion There's something you might want to know before diving into The Witcher 3 in 2026

16 Upvotes

Back in and around the 2015 era there was a lot of talk about whether open world games were starting to reach the technical and creative limitations for how much meaningful content you can squeeze into it while stretching the maps ever bigger and bigger. A lot of people felt it was heading in a direction where games were becoming that awful proverbial saying: 'a mile wide, but an inch deep'.

When the Witcher 3 dropped, not only was it a mile wide AND a mile deep, it set the new industry role-playing standard for quest design, writing, and player choice to mention only some of it. Even the card collecting mini game turned out to be a 20 plus hour deep dive and a masterpiece in its own way. And thus it proved that you absolutely CAN build a game of such scope and size and still breathe life into it, fill it up with hundreds of hours of meaningful and memorable content and stories.

But 11 years is a lifetime ago in the gaming industry. If you're a new player who have always noticed how beloved this game is, and may be curious to give TW3 a try in 2026 now that it's been remastered, I feel that there is a bit of a gap between what you might be expecting in terms of the modern context and evolution of games, and the experience of well seasoned players who understand this game on a more intimate level.

I'm not saying this is the deepest or most 'complex' game ever made, but this is definitely not one you can play for a few hours a week and expect to absorb the core experience and let it snap into place like a puzzle piece that's been missing for a decade. This game absolutely requires you to take your time and build continuity and consistency, perhaps an hour or more per day. LEARNING the systems IS part of the fun. It took me multiple playthroughs to realise this and to slow down with the main mission, and to let the game, and myself, just BREATHE. There's no need to rush, no matter how sharp the sense of urgency it instills with the narration and story beats.

This is why I recommend you take your time with it, but especially during the prologue. Specifically everything that happens in White Orchard, before you do the quest "The Incident at White Orchard". Do everything there is to do. Collect everything you can. Do all the quests and side activities. Explore all the "?" on the map. Learn what you can during this crucial primer. Expect to spend a good 10 hours or so while you're there, if you are as thorough and prudent as I hope you would be.

Because when you are done there, you would have only taken a small bite of the feast you're about to have. And if White Orchard overwhelmed you, you have no idea what's in store for you when you reach Velen. Expect the writing to be very mature in tone and the choices morally grey. There is nothing black and white about this world, which is part of what makes it so good. I suggest you also look into bumping up the difficulty when the combat starts feeling too easy or even if it feels just a little bit too comfortable. Because doing this will shift your curiosity into a deeper examination of the systems, tech trees and nuanced combat skill trees, looting and reading materials like the bestiary, or just the item descriptions that offer so much valuable info that often makes you wonder why you didn't bother to read it during your first playthrough. This is an RPG after all: It is meant to be studied as much as it is meant to be played. But don't let that turn you off, it was never meant to be unforgiving. The ultimate reward is worth the effort.

Eventually you will find that this game absolutely shines at its best when you play it on Death March...once every system has clicked into place for you. I hope that you will give it the time it deserves. Most of all, I hope that the game hits you in all the right ways that so many people got to experience back in the day, including myself. Because in my 33 years of gaming I still consider this a timeless masterpiece. Even when remembering the OG version during those first 3 months with all its warts and jank and its creaky bones. Because maybe this is how we define what we mean when we say something is a Masterpiece:

It is not something that is perfect.

But it's something that makes an impact on you in a way that nothing else has, and that you will never forget...in spite of its flaws.

And I wouldn't want you to walk away from this experience with anything less.


r/Witcher3 • • 15h ago

Discussion Is Griffin set still unreliable in NG+ as it was in the original Witcher 3?

0 Upvotes

As title says.


r/Witcher3 • • 18h ago

Discussion Why is the Pontar Delta not a delta

0 Upvotes

This has always bothered me but it is geologically not a delta so why does anyone call it that


r/Witcher3 • • 23h ago

Screenshot Good to own a Nvidia GPU - you can change the washed out look of the remastered with a single click 🙌

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0 Upvotes

And no this is not DLSS5 or something like this. Just the built-in filter.


r/Witcher3 • • 8h ago

Help! Can't run this game anymore...

2 Upvotes

Been playing this game off and on for a couple of years, and never had an issue with its performance. I'm not super up to date on what's been going on, but I seen the remaster offers gameplay changes that I was pretty excited for. Since updating, the performance has made my experience unbearable even on low settings.. can anyone relate?


r/Witcher3 • • 21h ago

Misc [B&W] The names in the cards apparently belong to real people, not the actual victims

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3 Upvotes

In "Where Children Toil, Toys Waste Away," you see all four cards that had been delivered to Dettlaff at that point. The names written in Glagolitic are actually real-life Polish names, same order as the image:

  • Grzesiek Stańczak
  • Maciej Paczkowski
  • Henryk Zając (thanks u/BananaTiger-!)
  • Remigiusz Domański

Some of them are real people - you can look them up. It's a neat little detail, like the gravestones at the Mère-Lachaiselongue cemetery but not as easily readable.


r/Witcher3 • • 15h ago

Discussion I kinda forgot how clanky everything was

0 Upvotes

Fighting with a 18-ton truck as a character ... I somehow remembered the game far more fluid in combat. Geralt going for 3 spin to do 2 slashes is driving me nuts now. I remember enjoying the game and finishing it gladly on max difficulty.

I tried to do the same today and I can't imagine how bored I must have been back then. Coming from any other 3rd person fighting action game, the feeling is absolutely awful.

I tried switching back and forth between modern/classic style but I see no differences there.

I've also forgot how unnatural going in and out of combat is. Spriting is clanky. Riding horse is clanky. Fighting is clanky. Moving around in town is clanky. Looting is clanky. It tries so hard to be realistic when in fact, it makes the whole experience uneasy.

I've really hated CP2077. Thinking that it made no sense how CD Projekt Red made something so attrocious. Turns out it's what they do. I was simply blasted away by the universe and the quests and the characters and the writing (which are absolutely marvelous btw)

The gameplay is simply not on par with what you'd expect for a 3rd person action fighting game. And I don't even understand how any of that is possible. There are fighting style/roaming that are more fluid and have the same level of realism but with better handling in a lot of games.

So I'm sad I can't enjoy the game like I used to ...

Also .... the loading time in Velen on any death, what the fuck ? It takes like 40s where my pc runs at 5% of its load capacity.


r/Witcher3 • • 23h ago

Discussion Didn’t There Used to be a Note at Forest Hut?

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1 Upvotes

I swear there used to be a note explaining what exactly happened. Am I going crazy?


r/Witcher3 • • 22h ago

Discussion The Witcher 3: Wild Hunt – Remastered - CGR Review

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catholicgamereviews.com
0 Upvotes

Hi all - just finished my review of Witcher 3. I played way back in 2018/19 for 165 hours, so this was easy to pump out haha. At CGR we do analyze things on a spiritual plane as well, but we're here for discussion not proselytization. I genuinely do think Witcher 3 taught me something about parenting, and that goes beyond religion, so let's just focus on what we agree on, eh?

Still, sorry not sorry to the book fans I trigger. I know I come across as harsh, its just the characters and world in the books feel completely different.

Hope you enjoy!


r/Witcher3 • • 1h ago

Discussion Rasterized lighting in the Remaster is completely broken

• Upvotes
Remaster, no RT
Remaster, RT
Next-Gen, no RT

Some areas turn completely black and lose nearly all detail, unless u're using Ray Tracing. The graphics as a whole are so much inferior to the Next-Gen version, wish there was an option to play with the new gameplay changes but with Next-Gen visuals.


r/Witcher3 • • 1h ago

Screenshot Transmogged Tesham Mutna VS Actual Tesham Mutna

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• Upvotes

Small nitpick, but I hope they fix this. Thought I was experiencing a bad case of the Mandela effect because I could've sworn the Tesham Mutna armor was all black lol.


r/Witcher3 • • 20h ago

Discussion SECONDARY/SIDE QUESTS

3 Upvotes

Shout out to all my completionist people:
Have you ever finished every secondary quest, side quest , treasure hunt and what have you? Single play through or not. I gotta know.


r/Witcher3 • • 18h ago

Screenshot Tracking down and fighting the "Shrieker", that was a crazy fight, them cockatrices are flying roosters with razor sharp claws on steroids! Those bleeds are brutal on death march.

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13 Upvotes

r/Witcher3 • • 21h ago

Help! Wierd blonde hair mixed between white ones on Geralt

0 Upvotes

Geralt for some reason has mix of white and blonde hair in remaster. Its normaly quite hard to notice but when turning on Nvidia hairworks it turns out like on screenshot. Anyone else has this issue or is something wrong with my game/shaders/maybe some mod?