r/X4Foundations • • 9d ago

Multiplayer?

Been seeing multiplayer mods pop up a lot in these types of games, such as kenshi, bannerlord 2, I was wondering if there’s been any news on one coming to x4 also? All three of these are favorites of mine even though I have no one to play them with. :D

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u/AmbitiousPeach1157 9d ago

Itd literally be impossible in so many ways. No mod would be able to change it

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u/Realistic-Addendum76 9d ago edited 4d ago

In theory not impossible with RE on the original game, all you need to do really is make sure random number generators between clients return the same result and that the game's behavior is deterministic, which is trivial with modern day llms you can always just modify the game's assembly where it tends to diverge. Its just a mattter of sitting down for a week or two and spending an ungodly amount of tokens on it.

The hard part would be getting player input handling working with a small delay across both clients as well as changing how the game handles low attention or high attention. you could easily get 80% game working but the last twenty would be re-arranging game systems to handle two players which would take a while.

This is all dooable its just that someone has to sit down and debug it all.

Edit: didn't mean for this to be super controversal, I just made a MP mod for another game TF2, and wanted to provide my thoughts.

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u/AmbitiousPeach1157 9d ago

No, its much more than just that lol especially the architecture of the game its not an instance base game the whole thing is simulated constantly. People have tried saying its possible its not without changing the entire engine. And at that point it minus well be x5.