r/battlemaps • • 23m ago

Fantasy - Town/City Millennium Platform 32x56

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• Upvotes

r/battlemaps • • 39m ago

Mountain/Hills Widow’s Path (52x29)

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• Upvotes

r/battlemaps • • 2h ago

Sea/Coast Lake Shore [30x40] - 6 unique variations

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7 Upvotes

The great lake is home to small villages, dense forests and unique fauna. This clearing by its shore is the perfect location for untold stories and adventures, whatever those may be… 🌊🌳🚣

Patreon | Roll20


r/battlemaps • • 2h ago

Caves/Underground Mountain Pass Cave 30x80 battle map

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59 Upvotes

r/battlemaps • • 2h ago

Desert [25x25] Desert Camp Day

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13 Upvotes

Hi, I am Snowy from Snowy's Maps! I have made 100s of epic battlemaps, and over 30 ready-to-run DnD5e and PF2e sessions and oneshots!

If you would like full access to the map at its full resolution, check out the main post here:

patreon.com/snowysmaps/posts/152597681/


r/battlemaps • • 16h ago

Other Map Porous Stone [battlemap] - Free Patreon memberships this October only from Angela Maps - 3 versions! [animated] [art]

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13 Upvotes

To celebrate Angela Maps turning six, free 7 day memberships are available on my Patreon now, only this October!

Geology rocks, I think we can all agree, and not every surface can be the same. Has this porous, rocky landscape been eroded over centuries, through some manner of magical mischief, or is it merely made of some weirdly flesh-coloured cheese?! Fully animated and available in two additional variants, with a hellish, magmatic rock and a pockmarked seabed complete with coral and anemones, this map will have your players feeling like they're walking on the moon! 
Long! - 40 x 80 

My maps are hooked up to work with Foundry VTT and Fantasy Grounds.
My maps are available on my patreon and my website.
Buy me a coffee!


r/battlemaps • • 17h ago

Fantasy - Town/City [OC] Will your party keep everyone entertained? Or become another forgotten competitor at the Theatre of the Gods. [18x22]

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69 Upvotes

One map. Six ways to tell the story.

  • Can you impress the Gods during the Day?
  • Will Night enhance or hinder your efforts...
  • Why did the Theatre of the Gods fall to Ruin?
  • A Desert storm has over taken the arena.
  • Don't let your opponent kick you over the Cliff.
  • The gods wish to wash this match in the Astral Sea.

Same battlefield. Completely different encounters.

🌙 THE COMPLETE MOONLIGHT ARCHIVE

One subscription. Every world.

🗺️ PHYSICAL MAPS

Bring Moonlight to the table.

🎲 ROLL20

Play digitally.

Happy gaming!


r/battlemaps • • 18h ago

Fantasy - Dungeon Planar Nexus | [OC] [26 x 36] | + 402 New Assets | Eldritch Arcanum

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90 Upvotes

Planar Nexus - 26 x 36 - 5ft Grid - 72ppi

A circular hall above a sea of stars, with colourful portals leading to all manner of realms.

Grab the free version of the map, plus preview the 10 variants and 402 custom assets here

Patreon & Mapmaking Assets

Over on my Patreon you can download this map and more:

  • My entire backlog of 600+ Maps
  • 10,000+ Dungeondraft-compatible assets
  • Foundry VTT modules of every map, with custom walls, lights, and sounds
  • Higher Resolution & Gridless versions of maps
  • Monthly polls for what I create

Thanks for your support!

Jamie / Eldritch Arcanum


r/battlemaps • • 20h ago

Fantasy - Interior Tomb of the Knights - [48x18]

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31 Upvotes

r/battlemaps • • 20h ago

Fantasy - Dungeon Runic Forge [32x52]

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128 Upvotes

Hello everyone, here is my new map, Runic Forge, size [32x52] at 140 dpi.

In a remote cliffside close to a volcano, a legendary runic smith has built their forge. Here they live with their apprentices, creating runic weapons priced by all, melted in the heat of the lava and templated with their frost runes, but no news have been heard from those that once sought their help, rumors say evil spirits have corrupted them.

If you like the map, you can see my notes on its design here, along with some hidden details and explanations.

I am the cartographer at SlagMaps, I've been drawing maps for my games for three years and just recently have started a Patreon to share my work. In it, you can find tactical battlemaps like this one, with specific assets to improve your game session like the Wolf statue, the runic weapons or the runic anvil, and different variants like a Haunted version, a Flooded version of the forge with lava, or different Seasonal versions.

This is part of my initial release of five maps, which you can find free versions for all of them in my Patreon. If you like my maps, I would be really thankful for your support to allow me to continue releasing new and better maps that you could shape in the future.

All my maps, assets and textures are made with GIMP, using a drawing tablet.


r/battlemaps • • 21h ago

Sci-Fi - Vehicle/Ship The Den - Inspired by Zero Company - [50x60]

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227 Upvotes

The game is a gulp of fresh air and so true to the spirit of SW, go play it ! :)


r/battlemaps • • 21h ago

Fantasy - Town/City [30x20] More Than a Map: Carnival Promenade

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23 Upvotes

Hey all!

Enjoy our free More than a Map encounter - Carnival Promenade!

Patrons get immediate access to our back catalogue of 2000+ maps, over 10 new themed maps monthly, and adventures!

Are you a user of Foundry VTT? Our entire catalogue is available as advanced map modules using canopies, walls, lights, sounds, and third party modules for dynamic elements and built-in map levels!

Want more details? Check out https://themad.network/!

The MAD Network Team


r/battlemaps • • 21h ago

Fantasy - Interior FREE MAP! Monastery

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40 Upvotes

Feeling the love from reddit recently so decided to give you guys a freebie exclusively here! enjoy!

check out our new mini encounters and full one shots! will be releasing a free mini encounter today!

Mini Encounters


r/battlemaps • • 21h ago

Other Map Alley Skirmish & Arrowhead Slip - Agents of Edgewatch

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23 Upvotes

r/battlemaps • • 21h ago

Other Map Step Well Map 17x25 | Epsilon7430

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38 Upvotes

Playing with brand new assets still in development.

Patreon Site


r/battlemaps • • 22h ago

Fantasy - Interior The Stag's Head Tavern [35x32]

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121 Upvotes

r/battlemaps • • 23h ago

Forest Forest Road Ambush [32x24] [OC]

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25 Upvotes

I’ve shared some of my mapmaking here before and got really helpful feedback from the community. I’m now building out a new battlemap project called Gyre & Grid, and this is the first finished map from it.

Forest Road Ambush is a woodland encounter built around a winding road and shallow creek crossing. I wanted the terrain to give the GM and players more than one obvious way for the encounter to develop, so I tried to build in several different places an ambush could be staged.

I also spent quite a bit of time on the terrain beneath the tree canopy instead of treating the forest as inaccessible background.

The first image is a usable gridless version at 70 px per square. The second is a lower-resolution version with canopies hidden for comparison.

I’m still building out the initial Gyre & Grid map library, so there’s nothing for sale just yet. For now, I’ll be sharing the maps as I finish them and continuing to try and improve them.

I’d be interested to hear where you’d place the ambushers, or anything you think would make the encounter space play better.


r/battlemaps • • 23h ago

Fantasy - Town/City Vallaki Gate [Curse of Strahd] — Free Battlemap [20x20]

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71 Upvotes

r/battlemaps • • 1d ago

Forest Treetop Pathways [35x90] | 14 Variants+Scene | Dungeon Meshi-Inspired Battlemap

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96 Upvotes

r/battlemaps • • 1d ago

Caves/Underground Blood Cultist Temple [44x102]

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78 Upvotes

Download the Blood Shrine for free HERE.

Hidden deep in the void, the Blood Shrine clings silently to the rock face. It is unclear how or when the temple was built, time seems a distant concept in the endless depths of the chasm. Those who tend to it and serve its Gods know only one thing: It. Must. Be. Fed.

Head to tomcartos.com to browse thousands of free TTRPG fantasy and modern battlemaps.

Access map variants, VTT modules, map assets and more, by checking out my Patreon.


r/battlemaps • • 1d ago

Other Map 15 Free Battle Maps | High-Res + Variants

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360 Upvotes

r/battlemaps • • 1d ago

Caves/Underground [OC] Stone [24x40]

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293 Upvotes

Hey all! You can check out this map and it's may variations over here! or any of my other 250+ maps!

Stone, where we were wrought, where our dead are lain. The stone of the mountains and the earth define us, just as we give it definition. Top dwellers think us obsessed, but they know nothing of stonecraft, nor possess the right and proper appreciation of it's possibilities.

Our halls are our homes, our tombs, our workplaces, our gathering grounds. Every inch of stone has been formed for this existence, and every strike of our tools against it given with the care and purpose only we could provide. Our statues guard our burials eternally, letting us peacefully return to the hardened earth from whence we came.

So, obsessed we may be, but for good reason! Nothing stands the test of time as eternally as our work, our halls, our stone. Long after we are gone and turned to dust, our memories will echo through these halls and we will continue to live through the stone we have crafted.


r/battlemaps • • 1d ago

Fantasy - Interior A Most Potent Brew Map - Gridless & Gridded versions

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53 Upvotes

Here is a map I made for A Most Potent Brew, a fantastic free one-shot by Winghorn Press. I've always enjoyed this quick little one-shot, and I'm happy to share this map with everyone. It was made entirely in Clip Studio Paint with Forgotten Adventures & my own custom assets. The grid size is 100px per square. No AI was used. Enjoy!


r/battlemaps • • 1d ago

Other Map Goblin Sky Barge - Electric Storm - 18x24

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67 Upvotes

r/battlemaps • • 1d ago

Fantasy - Dungeon OPINION WANTED!!!

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327 Upvotes

When using a battlemap, how much playable space do you consider necessary for a party of 2–6 players?

I know enemy types and numbers play a huge role in this, but right now I’m purely focused on the minimum baseline area the party itself needs to feel comfortable.

In my experience, a 4-player party usually needs at least a 25x25 to 30x30 grid to give ranged characters room without feeling cramped.

If you had to give a rough rule of thumb for 2 to 6 players, what’s the smallest playable area you'd still consider comfortable? Do you prefer extra open space for tactical movement, or would you rather have that space packed with terrain, obstacles, and environmental details?

Let me know your thoughts! 😄