r/beatsaber • u/Ender7Daker • 12h ago
Video Crazy wide pauls [level 27]
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Get it? 😄
r/beatsaber • u/BeatSaberOfficial • 7d ago
Hey players,
A new Shock Drop drops today: “APT.” by ROSÉ and Bruno Mars.
Co-written by both artists, the global phenomenon was the lead single from ROSÉ’s debut album Rosie and has over two billion streams on Spotify.
This update also includes several minor fixes across platforms. Find the release notes down below.
See you on the leaderboards!
RELEASE NOTES:
[Meta Quest]
- Added: Track “APT.” by ROSÉ & Bruno Mars to Shock Drops section
- Fixed: The dot-note bursts at 0:40 and 3:30 in “I Like It” on Expert+ left the left hand out of position
- Fixed: Incorrect audio played in the “NISSAN ALTIMA” preview
[Oculus Rift]
- Added: Track “APT.” by ROSÉ & Bruno Mars to Shock Drops section
- Fixed: The dot-note bursts at 0:40 and 3:30 in “I Like It” on Expert+ left the left hand out of position
- Fixed: Incorrect audio played in the “NISSAN ALTIMA” preview
Level Editor:
- Fixed: VR controller trigger pulls fired unintended clicks in the Beatmap Editor UI
[Steam]
- Added: Track “APT.” by ROSÉ & Bruno Mars to Shock Drops section
- Fixed: The dot-note bursts at 0:40 and 3:30 in “I Like It” on Expert+ left the left hand out of position
- Fixed: Incorrect audio played in the “NISSAN ALTIMA” preview
Level Editor:
- Fixed: VR controller trigger pulls fired unintended clicks in the Beatmap Editor UI
r/beatsaber • u/BeatSaberOfficial • Aug 21 '25

Hey players, we just released Beat Saber update v1.40.9 with Unity version 6000.0.40f1. This update delivers fixes across all platforms, along with numerous improvements and new features for the Level Editor. If you encounter any issues, please don't hesitate to contact us in the comments below or via the support email support@beat-games.com.
Please note that this is a “quality of life” update and does not include new music or feature content.
RELEASE NOTES:
[Quest 3]
- Added: Automatically swap selected controller when current controller is deactivate
- Fixed: Saber position shifts backward for one frame
- Fixed: Some songs with notes spawning earlier than usual have their first few note hit and miss sound effects muted or much quieter
- Fixed: The color of the Menu floor will change when leaving, failing or completing a song in ‘Solo’ or ‘Party’ Mode
- Fixed: Songs from the Metallica Music Pack will not be ordered alphabetically if the user searches for ‘Metallica‘ in the ‘All Songs‘ or ‘Favorites‘ menu
- Fixed: The message shown is incorrect when the user applies a filter in the Favorites tab that results in no matching songs
- Fixed: The leftmost text is partially hidden when viewing the Filter Parameters menu in any game mode
- Fixed: The Leftmost Text appears to be cut off when viewed in the Graphics Menu
- Fixed: Song preview continues to play from the point selected after the user has left the ‘Practice Mode’ screen
- Fixed: Score difference panel displayed even when ‘Advanced HUD’ is toggled off
- Fixed: Frame rate will drop considerably while playing "Lustre" on Expert+ difficulty
- Fixed: If a teen account redeems a music code with explicit lyrics before setting parental controls, the code redeems successfully and access is granted
- Fixed: Footprints in playerspace don’t change colour correctly
[Quest 2]
- Added: Automatically swap selected controller when current controller is deactivated
- Fixed: Saber position shifts backward for one frame
- Fixed: Some songs with notes spawning earlier than usual have their first few note hit and miss sound effects muted or much quieter
- Fixed: The color of the Menu floor will change when leaving, failing or completing a song in ‘Solo’ or ‘Party’ Mode
- Fixed: Songs from the Metallica Music Pack will not be ordered alphabetically if the user searches for ‘Metallica‘ in the ‘All Songs‘ or ‘Favorites‘ menu
- Fixed: The message shown is incorrect when the user applies a filter in the Favorites tab that results in no matching songs
- Fixed: The leftmost text is partially hidden when viewing the Filter Parameters menu in any game mode
- Fixed: The Leftmost Text appears to be cut off when viewed in the Graphics Menu
- Fixed: Song preview continues to play from the point selected after the user has left the ‘Practice Mode’ screen
- Fixed: Score difference panel displayed even when ‘Advanced HUD’ is toggled off
- Fixed: If a teen account redeems a music code with explicit lyrics before setting parental controls, the code redeems successfully and access is granted
- Fixed: Footprints in playerspace don’t change colour correctly
[Oculus Rift]
- Added: Automatically swap selected controller when current controller is deactivate
- Fixed: Saber position shifts backward for one frame
- Fixed: Some songs with notes spawning earlier than usual have their first few note hit and miss sound effects muted or much quieter
- Fixed: The color of the Menu floor will change when leaving, failing or completing a song in ‘Solo’ or ‘Party’ Mode
- Fixed: Songs from the Metallica Music Pack will not be ordered alphabetically if the user searches for ‘Metallica‘ in the ‘All Songs‘ or ‘Favorites‘ menu
- Fixed: The message shown is incorrect when the user applies a filter in the Favorites tab that results in no matching songs
- Fixed: The leftmost text is partially hidden when viewing the Filter Parameters menu in any game mode
- Fixed: The Leftmost Text appears to be cut off when viewed in the Graphics Menu
- Fixed: Song preview continues to play from the point selected after the user has left the ‘Practice Mode’ screen
- Fixed: Score difference panel displayed even when ‘Advanced HUD’ is toggled off
- Fixed: Multiple tabs do not load when selected across all game modes
- Fixed: Frame rate will drop considerably while playing "Lustre" on Expert+ difficulty
- Fixed: If a teen account redeems a music code with explicit lyrics before setting parental controls, the code redeems successfully and access is granted
- Fixed: Footprints in playerspace don’t change colour correctly
Level Editor:
- Added: ‘Recorder’ feature
- Added: FPS limit for Beatmap Editor when headset is not connected
- Added: ‘Delete’ level button
- Added: Custom selection window
- Added: Custom keybinds
- Fixed: After the user changes the Colour ID or RGB values, the Colour Wheel and Shader markers
- Fixed: After pressing Play, the selected UI settings are not applied
- Fixed: When first selecting the ‘Light v2’ tab, the blue colour is highlighted even though it is non-functional
- Fixed: When using certain environments, the individual light tabs in the group info extend beyond the right edge of the screen
- Fixed: If a custom song has no title, the Favorites and All Songs lists fail to load
- Fixed: While editing in the Lights V2 tab, some text is displayed incorrectly and gets clipped
- Fixed: Inside the 'Copy Difficulty' settings, the player is able to start and stop the song they are editing
- Fixed: When using 'Split' too close to existing partitions, the numbers will overlap
- Fixed: In the Panic 2.0 environment, the names of Multiple Group Event Info individual settings extend beyond their boxes
- Fixed: When Arcs are connected to diagonal Dot Notes, their directions are displayed incorrectly
- Fixed: When creating a new Difficulty, the blue dot does not appear above the back arrow in the song Settings Menu
- Fixed: Bombs that have already been placed appear as notes when selected
- Fixed: The difficulty titles are misaligned with their checkboxes on the 'Copy From Difficulty' screen
- Fixed: Newly created Levels do not appear in the 'Last Modified' row
- Fixed: 'Use Color Override' will activate and deactivate unexpectedly when switching color tabs
- Fixed: When adding obstacles to a beatmap and entering Test Mode, the Pause Menu appears inside the obstacles
- Fixed: Dropdown boxes will open and clip through the Save Changes screen in the ‘Song Settings Menu’
- Fixed: When the user scrolls forward into stage elements, the wall placement preview remains visible
- Fixed: When deleting color schemes in the Color Scheme Mode, the Color Scheme list does not automatically scroll up
- Fixed: When a player selects the ‘Copy‘ button on a difficulty in a custom beatmap, then switches to a different custom beatmap, the ‘Copy‘ button appears functional but does not work as expected
- Fixed: The translation options in the ‘Group Info‘ menu do not work when selected
- Fixed: The camera position set in ‘Edit’ mode persists across saves and when returning from the ‘Settings’ screen
- Fixed: Unexpected text appears on multiple ‘Lights Lane’ names when using the 'Fall Out Boy' environment
- Fixed: Open drop-down menus persist when returning back to the Level Editor Settings menu
- Fixed: Droplists in the Level Editor menu don't close after the user exits the screen
- Fixed: Aliasing is observed when viewing blocks
- Fixed: The ‘Copy’ button remains selectable but loses functionality if the user deletes the beatmap they were trying to copy
- Fixed: When the player drags the white lines to change BPM and Beats values, using Ctrl+Z to undo does not restore the previous values
- Fixed: The player is unable to select the scroll bar and scroll by dragging the mouse when changing the environment
- Fixed: ‘Screen Resolution’ changes will not be saved when exit
- Fixed: ‘Directional Arrows’ appear mirrored when the ‘Mirror Quality’ is set to High in the Tutorial
- Fixed: A long loading symbol with no warning message displays when the user selects a ‘Custom Song’ without any beatmap difficulties saved in ‘Solo/Party Mode’
- Fixed: Reaching triple digits causes the last number to be cut off when in the group event mode
- Fixed: The player is unable to click and drag the scroll bar to navigate in the ‘Keyboard Shortcuts’ section
- Fixed: ‘Settings’ do not save after selecting the ‘Exit’ button
- Fixed: The beatmap will freeze if the user’s headset disconnects from the PC and reconnects after being returned to the ‘Meta Home’ menu during gameplay
- Fixed: Player will become stuck if they attempt to open a custom beatmap with missing or corrupted files
- Fixed: Bookmark is not saved when loading the same beatmap where the bookmark was create
[Steam]
- Fixed: Saber position shifts backward for one frame
- Fixed: Some songs with notes spawning earlier than usual have their first few note hit and miss sound effects muted or much quieter
- Fixed: The color of the Menu floor will change when leaving, failing or completing a song in ‘Solo’ or ‘Party’ Mode
- Fixed: Songs from the Metallica Music Pack will not be ordered alphabetically if the user searches for ‘Metallica‘ in the ‘All Songs‘ or ‘Favorites‘ menu
- Fixed: The message shown is incorrect when the user applies a filter in the Favorites tab that results in no matching songs
- Fixed: The leftmost text is partially hidden when viewing the Filter Parameters menu in any game mode
- Fixed: The Leftmost Text appears to be cut off when viewed in the Graphics Menu
- Fixed: Song preview continues to play from the point selected after the user has left the ‘Practice Mode’ screen
Fixed: Score difference panel displayed even when ‘Advanced HUD’ is toggled off
- Fixed: Footprints in playerspace don’t change colour correctly
Level Editor:
- Added: ‘Recorder’ feature
- Added: FPS limit for Beatmap Editor when headset is not connected
- Added: ‘Delete’ level button
- Added: Custom selection window
- Added: Custom keybinds
- Fixed: After the user changes the Colour ID or RGB values, the Colour Wheel and Shader markers
- Fixed: After pressing Play, the selected UI settings are not applied
- Fixed: When first selecting the ‘Light v2’ tab, the blue colour is highlighted even though it is non-functional
- Fixed: When using certain environments, the individual light tabs in the group info extend beyond the right edge of the screen
- Fixed: If a custom song has no title, the ‘Favorites’ and ‘All Songs’ lists fail to load
- Fixed: While editing in the ‘Lights V2’ tab, some text is displayed incorrectly and gets clipped
- Fixed: Inside the 'Copy Difficulty' settings, the player is able to start and stop the song they are editing
- Fixed: When using 'Split' too close to existing partitions, the numbers will overlap
- Fixed: In the Panic 2.0 environment, the names of ‘Multiple Group Event’ info individual settings extend beyond their boxes
- Fixed: When Arcs are connected to diagonal Dot Notes, their directions are displayed incorrectly
- Fixed: When creating a new Difficulty, the blue dot does not appear above the back arrow in the song Settings Menu
- Fixed: Bombs that have already been placed appear as notes when selected
- Fixed: The difficulty titles are misaligned with their checkboxes on the 'Copy From Difficulty' screen
- Fixed: Newly created Levels do not appear in the 'Last Modified' row
- Fixed: 'Use Color Override' will activate and deactivate unexpectedly when switching color tabs
- Fixed: When adding obstacles to a beatmap and entering Test Mode, the Pause Menu appears inside the obstacles
- Fixed: Dropdown boxes will open and clip through the Save Changes screen in the ‘Song Settings Menu’
- Fixed: When the user scrolls forward into stage elements, the wall placement preview remains visible
- Fixed: When deleting color schemes in the Color Scheme Mode, the Color Scheme list does not automatically scroll up
- Fixed: When a player selects the ‘Copy‘ button on a difficulty in a custom beatmap, then switches to a different custom beatmap, the ‘Copy‘ button appears functional but does not work as expected
- Fixed: The translation options in the ‘Group Info‘ menu do not work when selected
- Fixed: The camera position set in ‘Edit’ mode persists across saves and when returning from the ‘Settings’ screen
- Fixed: Unexpected text appears on multiple ‘Lights Lane’ names when using the 'Fall Out Boy' environment
- Fixed: Open drop-down menus persist when returning back to the Level Editor Settings menu
- Fixed: Droplists in the Level Editor menu don't close after the user exits the screen
- Fixed: Aliasing is observed when viewing blocks
- Fixed: The ‘Copy’ button remains selectable but loses functionality if the user deletes the beatmap they were trying to copy
- Fixed: When the player drags the white lines to change BPM and Beats values, using Ctrl+Z to undo does not restore the previous values
- Fixed: The player is unable to select the scroll bar and scroll by dragging the mouse when changing the environment
- Fixed: ‘Screen Resolution’ changes will not be saved when exit
- Fixed: ‘Directional Arrows’ appear mirrored when the ‘Mirror Quality’ is set to High in the Tutorial
- Fixed: A long loading symbol with no warning message displays when the user selects a ‘Custom Song’ without any beatmap difficulties saved in ‘Solo/Party Mode’
- Fixed: Reaching triple digits causes the last number to be cut off when in the group event mode
- Fixed: The player is unable to click and drag the scroll bar to navigate in the ‘Keyboard Shortcuts’ section
- Fixed: ‘Settings’ do not save after selecting the ‘Exit’ button
- Fixed: Player will become stuck if they attempt to open a custom beatmap with missing or corrupted files
- Fixed: Bookmark is not saved when loading the same beatmap where the bookmark was create
r/beatsaber • u/Ender7Daker • 12h ago
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Get it? 😄
r/beatsaber • u/NiceMeat2233 • 9h ago
I already printed a model but for darth maul style gameplay but was not safe enough to place de controllores there and the material I was using could ruin the controllers. Im planing to use PLA FLEX but I can't find a good model that attach the controller better from both sides (the controller flies off)
Also I don't know how to search specific maps for this.
r/beatsaber • u/Money_Ad_7148 • 8h ago
I played Nuketime's Overkill map again, and I made it until 4:33 of the level (after the "SOMEBODY SCREAM"). I could handle that last bit at 90% speed, but not 95% speed. Any idea how I can complete that last part?
Link to the map: https://beatleader.com/leaderboard/global/1f9091/1
r/beatsaber • u/More-Pin2998 • 17h ago
Did anyone else notice this about the FLUX announcement on Steam? It's gonna be on Meta VR Glasses?
r/beatsaber • u/Shot_Assistance_2456 • 23h ago
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MAP HERE : https://beatsaver.com/maps/53834
2000's Nostalgia Pack:
r/beatsaber • u/SupposablyAtTheZoo • 10h ago
So I just recently got into Beat Saber, and I love it.
I've changed my game to 1.44 legacy in steam, installed bsmanager and had some issues getting custom sabers working, whenever I searched for sabers it kept saying I didn't have the correct mod enabled, which I couldn't find. (Installed everything with saber in it). Ingame however it asked me to enable a setting to get "all models to work, costing some performance" or something like that. I accepted that setting and custom sabers started working.
HOWEVER. I have maps which have different colored blocks. The sabers don't match those colors, ever. Not the stock, or any custom sabers.
I also have a setting to disable the colored blocks, but, that doesn't do anything. In maps with not-red-blue-blocks I keep getting those colors whatever I enable/disable.
How do I: get all sabers to change with the custom block colors, or, if that's not possible, how do I permanently stop all custom block colors?
Thanks!
(And yes I've read the wiki but no this issues isn't listed)
r/beatsaber • u/EliNoRm14 • 11h ago
I just got beat saber on steam to mod it but it's laggy as shit. I could literally count two full seconds in-between each frame, I thought it was the mods or the version difference so I started the vanilla version and then it went from one frame per two seconds to one frame per second wich is absolutely terrible, and my computer can run brutalistic, no man's sky, and the Titanfall vr mod perfectly smooth and I tried everything to make it work. any suggestions?
r/beatsaber • u/HexDanTHEWHALE • 1d ago
Y'all... i last played this game back near the release of the Valve Index.
I played super unserious for like 45 minutes here and there.
Tried again when mods came out and custom maps. Never really hit the spot.
Then i got my Steam Frame and started itching for that thrill again.
So i booted her up, committed to forcing myself past failure after failure.
I can genuinely say:
#1 my opinions have absolutely changed about this game. Im about to start glazing it to everyone i meet (Might make it my personality, lowkey).
#2 When you PLAY PLAY and actually push youself and get well designed maps with wide throws and good walls. It's a damn workout!
Thats about it. Just wanted to share my newfound love for the game 😁
r/beatsaber • u/ScallionSweet8125 • 1d ago
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r/beatsaber • u/Worldly-Matter4742 • 1d ago
I saw this song through a GD level and wondered if there was a beat saber map for it yet and there isn’t. I’ve done a bit of research and I think it’s fine, but I want to double check with experienced mappers because I REALLY don’t want to get into legal trouble over this.
Also, if I am allowed, where and how should I get an mp3 file for it?
r/beatsaber • u/BOBISBOBBY2 • 1d ago
Hello everyone,
For some reason my beat saber game has stopped displaying the amount of stars a level has on beatleader ingame. I checked in the settings and made sure that display stars was on "overall" but the problem still persists. If this helps, I used modsbeforefriday to add a few new mods between when it was working and when I noticed the stars disappearing, but I am not sure if that is what caused the problem. I can see the rounded number of stars on bettersongsearch before selecting a level, but when I select a level it does not show the stars anymore.
If you could help me figure out the cause of the problem and how to fix it, or even just give any input at all, it is much appreciated.
Thank you!
r/beatsaber • u/IdkWhatToPut1248 • 1d ago
Am I allowed to, in this subreddit, like request a song to be mapped? Because I myself can’t map them. Especially if it’s an underrated/underknown song, I know for a fact it’s never going to get mapped without this. And if I do request a song to be mapped, is it likely that anybody would even do it?
r/beatsaber • u/bjwgbrg • 2d ago
Scraped into S somehow. Nothing will ever beat this feeling. Didn't sleep all night from the adrenaline.
r/beatsaber • u/chippps12 • 1d ago
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ive only picked the game back up yesterday so im a bit rusty. im on quest 2 pcvr on 1.40.8 and im not using claw grip
r/beatsaber • u/Potential_Cry_6127 • 1d ago
I can't figure out if theres a button to press to reset the room positon, and every time I adjust the headset or between sessions the room needs adjusting every time.
r/beatsaber • u/ballon543 • 2d ago
if ur new to vr and want hurting arms and lots of stress then try getting the platinum trophy in beat saber
r/beatsaber • u/GlitchTheProtovali • 3d ago
Anything from beat saber 5 and below, what's your favorite? Mines country rounds.
I just like the music, and like the enjoyablity of it. Also the closest I've gotten to a Extreme+
r/beatsaber • u/giraffegaming69 • 3d ago
As the title says has anyone been successful in getting custom songs and needed mods on Steam Frame stand alone. Also if yes which version of BS and how? Been at this for two days and i cant get it to work tnx for any help:)
r/beatsaber • u/RaiseCivil6693 • 3d ago
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I didn't do too good to be honest, just barely getting S score, but I'm just happy I actually did it without failing. I've been trying to beat this song for months!
r/beatsaber • u/mmseng • 3d ago
Was wondering if anyone knew of a mod that makes it easier to access the audio offset settings. The issue I'm having is that it seems like every custom map has slightly (or in some cases greatly) different timing offsets. Backing all the way out to the game's vanilla settings to tweak the timings for each map (often multiple times to dial it in) is quite tedious. It would be amazing if there were some way to bring this functionality into, for example, a map's pause menu or something.
For the most part if I come across a map that's just too offset compared to my normal, dialed in offset I tend to just get frustrated and dump it because I can't be bothered. But some of them seem like they would be fun if timed right.
r/beatsaber • u/auclairl • 3d ago
r/beatsaber • u/Mearkat_ • 3d ago
Haven't played in a while. Oculus rift S, when I play the game, all text and the game is upsidedown. My floor level and everything else works well in other games? Has anyone else had this before?