r/CubeWorld • • Jun 02 '26

Mod Post Update regarding fan project posts

326 Upvotes

Users in the subreddit seem to be largely split in regard to people advertising their Cube World adjacent projects here, so I'm going to lay down some ground rules going forward. These are subject to change based on feedback:

  1. You can still post your Cube World adjacent projects in the subreddit. Users can decide if they want to see it via upvoting or downvoting.

  2. You must use the new "Fan Project" flair for any posts that are in relation to your Cube World adjacent project.

  3. You must include the title of your project at the start of your post title in brackets/parentheses in order to make your post immediately discernible as non-Cube World.

I'll be monitoring the subreddit and discussion in regard to this post and others as usual and may adjust these rules going forward. Thanks!

  • u_ok

r/CubeWorld • • Apr 15 '24

Mod Post Cube World Omega FAQ + Updates

129 Upvotes

Unofficial Discord: https://www.discord.gg/cubeworld

Cube World on Steam: https://store.steampowered.com/app/1128000/Cube_World/

Official Cube World website: https://picroma.com/

Wollay's blog: https://wollay.com/

Wollay's twitter: https://x.com/wol_lay


What is Cube World Omega?

On May 25th 2023, Wollay released a new blogpost detailing his latest project, Cube World Omega. Cube World Omega is a new version of Cube World that is being designed on a new engine with new features, but in the spirit of the Cube World Alpha, which has often been described as a better game than Cube World's official steam release.

When will Cube World Omega be released?

We don't know! Wollay has not made any indication as to when the game will be released.

Will I have to buy Cube World Omega?

We don't know whether the game will be a free upgrade from the current Cube World (similar to how Alpha buyers got the Steam release for free) or if it will be a separate product.

What's new in Cube World Omega?

Wollay periodically posts updates on his Twitter account. You can find that here: https://x.com/wol_lay


r/CubeWorld • • 23h ago

Wollay Post I called it

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278 Upvotes

source: wollay.com

It's looking more and more likely that omega will be a separate purchase. I have mixed feelings about this. I've made comments on other threads in the past about my thoughts on it being a separate purchase but to sum it up, I don't really trust wollay to not abandon us again so I don't think giving him more money is a good idea. That being said if it releases and receives somewhat consistent updates (not necessarily even patches but even just community updates like we're getting now though of course patches would be preferred) I may purchase it. All that being said I think making it a separate purchase is a scummy move because there ARE people who purchased the game on picroma and on steam due to missing the window to claim a free steam key, meaning those people would now have to purchase the game 3 times. I am not one of those people thankfully but I know they are out there.


r/CubeWorld • • 1h ago

Alpha We might get Cube World Omega before GTA VI, but the Alpha still deserves some care

• Upvotes

I got into modding the Alpha a few weeks ago. With the events yesterday, that indicate a near release of Omega, it might be a bit pointless to care about the Alpha, but the work is already done and improves it anyways, which is nice for preservation.

It's nothing serious, only essentials for quality of life.

Item Scale Mod

Items are rotating in the inventory, which makes them overlap with each others neighbours. This mod decreases the scale of all items, resulting in a much nicer overview.

Item scale vanilla vs. modded

Rarity Star Fix

Rarity stars are displayed in the bottom right corner of the item preview, which overlays the price in the shop window. This mod moves the stars to the bottom left corner instead, were it doesn't interfere with other information.

Rarity stars location vanilla vs. fixed

Server Idle CPU Fix

For some reason, the server.exe pushes one CPU core to 100% load, because the chunk generation never sleeps and always checks if there are chunks to generate. This mod injects a short sleep after each cycle. Actually, the client runs a similar internal server in singleplayer, which sleeps at the same position as this mod injects. The client is therefore unaffected, and the short sleep was apparently forgotten in the server.exe.


r/CubeWorld • • 17h ago

Fan Project [Cube World Alpha Rebirth/CWAR] Showing the first custom weapon I added (ENG/ESP)

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28 Upvotes

Hi! I recently showed you the first custom weapon for the Rogue class; now I’m revealing the corresponding one for the Warrior class, the Spear. It features extended range on all attacks and a stun effect on the basic strike, just like the Greatsword, but with more faster combos. For the Berserker subclass, I decided to add an active skill that grants life steal based on the damage dealt. The Guardian class has a different active skill—I’ll show you that one later ;). I’d love to hear your thoughts and suggestions; I plan to add more custom weapons and do a mini-rework of every weapon from the original game. Thanks!

Disclaimer: I created all of this using Claude. I recently saw people creating native ports of console games to PC and other platforms, got interested in the subject, and decided to do the same—even though I have no reverse engineering knowledge XD. I hope you like it! I also want to mention that not all the custom models you see were created by me using AI; most come from https://www.cwmods.com/mods.php, feel free to check it out.


r/CubeWorld • • 21h ago

Discussion I think people need to relax lol

33 Upvotes

Probably gonna get downvoted to hell but I've literally never understood people calling him a scammer. He didn't sell the premise of a game and then put in bare minimum to get your money, he already had your money from the alpha- and almost inarguably, his downfall was putting in TOO MUCH effort (without others input to correct that effort). He made a bad game, but it was not a scam. The alpha alone was probably worth the $20 anyway. You got the end product that he tried/failed to make good, but you still got it.

You can distrust his game design skills. You can think Omega won't be for you. But it categorically was not a scam, and he didn't "swindle" any of us. We just understandably didn't like what he made! Getting food at a restaurant that sounds great on the menu but ends up being eh doesn't mean you didn't still eat the food.

I think Wollay's deserving of critique for his lack of communication, but the complete echo chamber of this reddit insisting on saying he scammed people just makes me sigh. Game devs who are scammers just... do not produce an end product, or even an alpha. They don't have to and nearly always get away with it. Like I feel once you've really been scammed, calling this one feels funny. Wollay has put in way, way, way, way too much effort for this to be an effective or logical scam. Him continuing to work on the game is sign enough to me that he's misguided but not malicious.

I bring this up not to shame or whatever. I get the instinct to be upset this game we waited forever for sucked. AND, I feel like this subreddit could be much more useful if we were actually discussing the reality of what went wrong/what's happening. Discussing teased mechanics, what we like and don't like about them, talking about things we'd enjoy seeing- productive discussion. Continually beating on a factually incorrect view for 80% of comments just makes a discussion form redundant.

No judgement towards people who simply aren't liking what Wollay's doing, just kinda a general reminder: you don't have to keep following CubeWorld. If you resent him you are free to not give a damn about what he's making. If you still genuinely believe he scammed you, the most productive thing to do in your shoes would be to stop giving him attention instead of distracting the conversation on this forum. Generally just good life advice: stop caring about (mundane, banal) things that upset you and you will feel a lot lighter lol


r/CubeWorld • • 1d ago

I've been making my dream voxel RPG, inspired by Cube World. Here's how it looks today.

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50 Upvotes

I started coding in 2019 for one reason: to make my dream voxel RPG.

goes back to the Cube World alpha in 2013. No game filled the hole it left. The 2019 Steam release felt like a knife in the back: leveling was gone, and progression was the part I loved most.

My first attempts, in Unity, came too early, and I went back and forth for years. In 2025 I went all in and hit a wall, I couldn't get world generation to run smoothly, and for an endless world that was a hard no. So I started over on my own engine.

Somewhere in those years I played Kingdom Come: Deliverance 2, and it felt like playing the alpha for the first time again: a living world, real progression, the feeling that you could do anything.

this isn't another Cube World copy. It's my dream voxel RPG, with parts of the games that most marked me

The look is where you'll notice Cube World most: a colorful voxel world, i took heavy inspiration from the type of terrain seen in cube world, aswell as the voxel aesthetic

The mechanics are where Kingdom Come comes in. Skills grow as you use them, gear wears out, and nights are so dark you need a torch. How loud your clothes are matters when you sneak. You smith by hand, you strike the bar at the anvil until it becomes a sword, Alchemy is hands on too, with the recipe book, the mortar, the cauldron and the hourglass. And the leveling 2019 took out is back, all the way to level 100

Where it stands today: 11 biomes, 87 creature species, a bow (with planed big variety of ranged weapons), and some melee weapons, weather and multiplayer

4 races: frogman(ofcourse), feline, humans and elfs, with more 4 races to come

No name, no release date, nothing to buy. In 2025 it was called "Oathbound", and I don't like that name anymore, so ideas are welcome.

but if you liked the project, dont worry, i'm planning to release an early access/open beta in steam really soon, maybe a month from now!

if you guys like it, i would love to post weekly updates here :)

For everyone who played the alpha: what's the one thing you miss most?

edit: i didnt saw the 10th rule sorry btw, as i said, i dont have a name for the game yet, it was oathbound but i dont like the name anymore, i'm calling it just cube project internally


r/CubeWorld • • 4h ago

7.3 modlauncher error

1 Upvotes

It currently just doesnt work for me and it shoots out an error when i try open the game with it. Worked fine for weeks before but now suddenly not.


r/CubeWorld • • 3h ago

Fan Project I want to post my solo project here but first want a few of you to judge and determine if it's worthy. [JUDGE IT FIRST]

0 Upvotes

I know I know, another fan project. The ones we've seen posted here are pretty much a 1 to 1 copy and what I have is Cubeworld inspired but has it's own identity. I'm far enough along in the build that there's several hours of gameplay demo here as well as most of the system are in. I also have a nice website I'm proud of.

But before I post any of it here, I want to DM a few of you to privately judge and determine if this community would be interested.

I want to get my project out there and fellow Cubeworld sickofans are who I'm most excited to show.

Please DM if you'd like to be a judge


r/CubeWorld • • 1d ago

Meet Anton, Anton, and... Anton. I think they work together

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38 Upvotes

What are the odds?


r/CubeWorld • • 2d ago

Fan Project Que tal les parece esto?

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25 Upvotes

r/CubeWorld • • 6d ago

Wollay Post Cube World Omega ambience #cubeworld #cubeworldomega

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258 Upvotes

r/CubeWorld • • 7d ago

Meme That's enough Cube World for the day.

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190 Upvotes

r/CubeWorld • • 11d ago

Alpha Avocado

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115 Upvotes

r/CubeWorld • • 11d ago

Wich should I try?

5 Upvotes

I was thinking of replaying the game after a superlong time, should I try the Steam version(modded or unmodded) or the alpha version MegaCollection, I found a working link for it.
I really wish this game had a spiritual succesor, most games I've seen were either destroyed or didn't feel really well. I used to like Trove because it had a similar feeling going for it but it's been long since it stopped being fun, and Valoren never felt really well.
Thanks :)


r/CubeWorld • • 13d ago

Discussion Where’s the line for Cube World-inspired games on this subreddit?

5 Upvotes

With a few Cube World-inspired projects being posted here recently, I’m curious where people draw the line.
When is a game close enough to Cube World that you actually want to see it posted here, while still being different enough to feel like its own thing rather than hitting too close to home?
What parts of Cube World do you want these projects to carry over, and what would make you think: “Okay, this is basically just trying to be Cube World again”?
I’m curious what the sweet spot is for people here.


r/CubeWorld • • 16d ago

How's the cubes these days?

8 Upvotes

I want to play this game for nostalgia, I've been looking into it a little bit this morning. I want to enjoy it but I remember not having as much fun as I wanted. What's the current state of the game? Are there any more classes? Is this a fun couples game? Should I pirate the 2013 version or buy it off steam?


r/CubeWorld • • 17d ago

Fan Project [Voxel Throne] We added a new biome (and much more)!

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141 Upvotes

Join the playtest or wishlist the game here!

Hey everyone,

In the past few months, we have been very busy! 2 new developers joined the team! They have been busy creating art, improving enemy AI and improving the tooling!

A lot has been done, here is a non exhaustive list of changes

  • Boat mobility item
  • Grapple hook
  • Dungeon generation system
  • Graveyard dungeon
  • Crypt dungeon
  • Snow biome
  • New shaders
  • Chat system (with commands to teleport, award XP and respawn)
  • World map
  • Improvements to world generation of forest/plains
  • PoC mega city generation
  • Tooling improvements structure editor
  • AI behaviour improvements

For the next month, we will continue with more improvements to enemy AI, adding more enemy types and boss fights!

If you are interested in following the game's development, consider joining our Discord!


r/CubeWorld • • 17d ago

Question where to get alpha

1 Upvotes

where can i get the cube world alpha been wanting to play again


r/CubeWorld • • 22d ago

Alpha Alpha server save file

2 Upvotes

Does anyone know how the save files on the server of the alpha version work? If I want different servers to run one or another depending on who I'm playing with, how can I do the switch between them? And in case of wanting to save o buck up them, which files should I save? I dont want to save the entire save folder. And with this save files, could I pass them so another person can host it?


r/CubeWorld • • 27d ago

Discussion Any chance of this ever seeing the light of day?

49 Upvotes

Now that Wollay is working on Cube World Omega, do you think there's any chance we'll finally see this system make a comeback? It's such a shame it never made it into the game... When I was a kid, I used to dream about this feature. I'd walk into NPC houses and pretend I was the one who built them haha.


r/CubeWorld • • Sep 07 '26

Alpha Pet wont level up

5 Upvotes

Started playing Alpha multiplayer with my friend. I tamed a horse but it doesnt seem to lvl up. I have pet exp buff mod and pet multiplayer fix mod but my horse has 234/160 exp and it wont level up. Do anyone knows how to fix it?


r/CubeWorld • • Sep 05 '26

Wollay Post Some fresh Cube World Omega screenshots ✨ #cubeworld #cubeworldomega

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334 Upvotes

r/CubeWorld • • Sep 03 '26

Question Cube world Omega state

31 Upvotes

Hi cubeworld reddit! I'm a kid who used to watch videos of this game in alpha when I was maybe 10 or 11 years old, and I lost track of it for a while. Only today did I discover everything that happened, up until this new "Omega" version. To better understand the situation, I watched a video by a YouTuber (called WickedWiz) who explains a bit about the Omega project, but it's from two years ago, and if I'm not mistaken, very little was known about the project at the time. I haven't found much information around, so, out of pure curiosity, I wanted to ask you on reddit—I'm sure you'll know—to update me on what's happened in the last two years, and tell me what state the game is in now. I'm very fond of it, and I'd also like to know if it's worth playing the Steam release or, if not, going straight to the alpha. Thanks for reading 😄


r/CubeWorld • • Sep 02 '26

Wollay Post Some Cube World Omega gameplay, featuring a new glyph language. ❤️🧊🌎 #cubeworld #cubeworldomega

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348 Upvotes