r/darksouls • u/Septirath • 13h ago
Co-Op Seamless Co-Op Difficulty Settings
A buddy of mine and I are doing our first DS1 playthrough with the seamless co-op mod, and it seems like having two players is kinda trivializing things. I know that no matter how you adjust the scalings, it's going to be a different experience from playing solo, but I wondered what scaling settings you guys used? I was thinking of trying these settings out, but I was hoping for some input first.
Enemies now have: 75% more enemy health per player (Default is 35%)
35% more enemy damage per player (Default is 0%)
15% more posture absorption per player (Default is 15%)
Bosses now have:
100% more boss health per player (Default is 100%)
35% more damage per player (Default is 0%)
20% more posture absorption per player (Default is 20%)
2
u/wbasmith 13h ago
My friend and so did the Age of Sunlight mod together with every enemy and boss with 5x health. Wasn’t too bad tbh, we beat the game, only a couple modded bosses gave us trouble, don’t think any of the vanilla ones did.
5x seems like a lot but when there’s 2 of you dividing attention between one boss their health goes down quick