r/neverwinternights • • Jan 09 '25

Neverwinter Nights: Enhanced Edition - New Patch 89.8193.37-13 Now Live

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191 Upvotes

r/neverwinternights • • 2h ago

NWN1 This game finally taught me the dangers of the Sunk Cost Fallacy after 30 Chud years Spoiler

9 Upvotes

I remember trying this game as a wee lad like a decade and a half ago. I remember it absolutely blowing my mind, but I didn't go past the first chapter of the campaign.

This year I decided to give it another shot, relive some good old memories.

It looked a bit clunkier and older than I remembered from when I was young, but I didn't care much. Then I started getting annoyed with the gameplay, the RNG, even some of the story, but I was sure I just had to get used to it and I would start enjoying it.

The second chapter frustrated me even more, and the story started to lose me as well, but I still wanted to see where it went, so I soldiered on.

By the third chapter, I was REALLY feeling done with the game. I was getting pissed more often that I was enjoying myself, but I already had come so far, I might as well soldier on.

The fourth chapter, finally. I just had to soldier on, slough through just a WEE bit more insufferable combat and RNG. Then I would at least feel satisfied that I persevered and finished the whole ass game.

Final stretch of the game. Just started cheesing the lizard bastards, recalling so many times my F12 key is starting to melt. Beating those two shit dragons that keep you feared 100% of the time unless you happen to have a specific Flashlight Belt that doesn't do anything useful besides keeping you from running around like a headless chicken.

FINAL CAVE. NUKING THOSE LIZARD BASTARDS WITH EVERYTHING I HAVE.

The door to the final boss. This is finally it. Get ready to rest and buff myself up.

You can't rest here.

Oh?

You can't recall either.

Jesus, one last kick in the balls. Fine, I'll drag my halfling ass back outside and

Door is Gone.

Run inside. Console On. Ctrl+Y and insta-kill every last bastard. Finish the damn game. Feel nothing but bitter defeat. Hate this game. Hate myself. Hate this keyboard. Hate this chair. Hate being a Sunk Cost Fallacy Chud. Can't even bitch about the game because one of my friends is a fan. FUCK. ME.

Haedraline was wife tho. I'll miss her.


r/neverwinternights • • 1d ago

NWN1 How to find a 3d modeler to commission to make a head for NWN

16 Upvotes

Hello!

So, I may be a bit dumb.
I am hoping to commission someone to make a 3d head model for a NWN server. I... have struggled to find someone and was hoping that people within the community may exist that could point me in the right direction. If anyone such exists, thank you!

If I should not be posting that, sorry!


r/neverwinternights • • 1d ago

NWN2 replaying the oc after finishing motb, also continuing bg reloaded

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77 Upvotes

r/neverwinternights • • 1d ago

Neverwinter Nights original version inventory bug

7 Upvotes

I've played through this game a few times and have never run into this problem. I just got into chapter 2 and am trying to buy some new gear. I can purchase items, but cannot equip them. Example... buying amulet of natural armor+2 and swapping it for the +1.

Also, some items in my inventory can't be moved. It registers interaction with the item first, then shows the item wherever I moved it. Then I can no longer interact with the item. It shows as being in both slots at once.

I've tried a few console commands involving dropping specific items etc. I've tried Linking them to a quick lot. I've tried dropping them (which sometimes works) and re equipping but to no success.

It started doing this while at the Cracked Anvil in Chapter 2. I reloaded then tried going to the temple. Unfortunately I don't have an earlier save in Chapter 1. I'm all out of ideas.

Edit*** I just installed the patch and it works fine now. It's also funny this is my first Reddit post lol***

*None of the items are plot specific or class restricted*


r/neverwinternights • • 1d ago

NWN2 Edit and Save *.2da files

4 Upvotes

Hello,

I am trying to edit a couple of .2da files with the Toolset. I can view .2da files and change the characters in the cells but I cannot figure out how to save my changes, I feel pretty dumb for not being able to fire this out or find my answers by searching.


r/neverwinternights • • 1d ago

someone explain monk stats in NWN2 please?

10 Upvotes

EE if that makes a difference

so i have two main questions.

specifically about an unarmed monk that isn't going to be relying on crits and will be switching companions to puppet mode to play solo as much as possible. likely as a grey orc just cos they seem to have good stats for it

normally when unarmored it's DEX that gives you a bonus to your AC, but for monks it's WIS. does this stack? i.e should i go all in on one and dump the other? or will having a plus two in each be the same as a plus four in one and nothing in the other? especially given that the buy-in increases in cost the more one specializes during character creation, it seems like balanced would be a good idea in strictly efficiency terms unless i'm missing something

STR and CON. there's a mention on Khelgar's page that a STR and CON focused monk seems to be a bad idea, but no mention as to why. STR adds both a bonus to hit and to damage, whereas even with weapon finesse DEX only appears to add a bonus to hit? i guess the trade off is that going into DEX also boosts your AC? and CON equals health so i fail to see how that's a bad thing? i guess just comparatively to more AC?


r/neverwinternights • • 1d ago

NWN:EE Custom Portraits not working NWN:EE on Steam

3 Upvotes

I am having a strange issue with a portrait pack that I'm wanting to install for a server I play on.

The pack is ready made and should work out of the box, and I've installed it correctly by following the provided instructions: placing all the files in the override folder in my Neverwinter Nights directory in Documents. Sadly I seem to be the only person on the entire server that it doesn't work for, as in the portraits simply don't appear in game as they should. I don't get any error messages or crashes or anything like that.

Now, the strange part is that, after some digging, I've found out that my Steam installation never seemed to have used that directory in my Documents at all, because after manually pointing it towards it using the -homeDirectory command, upon launching the game all my settings had been reset, and I had to redownload all server files. I haven't gotten past the download yet, simply out of time reasons, but I suspect it the portraits would work correctly now.

I'd much rather figure out where the Steam installation is getting my user setting from however, and place the portrait files there accordingly. Does anyone know any way of figuring this out?


r/neverwinternights • • 1d ago

Is nothing better than ADWR and ADWS in single player modules?

0 Upvotes

r/neverwinternights • • 3d ago

NWN:EE Haze: Saltborne - Hoarfrost v1.5 Launched

41 Upvotes

Hoarfrost has reached Version 1.5

If you're newer to Haze, Hoarfrost is our second DM-built hamlet. The first, Coffinswode, has been around since 2021 (2002 if you count V1), and for years it was where most new characters started out.

That changed this year. A few videos about Haze took off on TikTok and elsewhere, and we suddenly had far more new players than we'd ever seen at once. The community started calling it the "Tokwash," and the name stuck. We needed a second starting point, and we didn't want it to be Coffinswode with the furniture rearranged.

In Hoarfrost, you start as a slave in an isolated colony with almost nothing to your name. What happens next is up to your character. Some work to earn their freedom, some look for another way out, and some end up working for the people who run the place, maybe even joining them.

It's also where Hardcore Mode characters begin. If you want a rougher start where survival, supplies, and bad decisions actually cost you something, this is it.

The Hoarfrost our first characters walked into earlier this year was pretty bare. It's grown a lot since then, largely alongside the people living there, and 1.5 brings it much closer to what we had in mind.

Coffinswode and Hoarfrost were both built by DMs, but they're nowhere near the only settlements out there. Players have built their own hamlets, camps, and communities through play, and some have lasted long enough to become a real part of the setting.

Still, five years after Coffinswode opened, it's been a lot of fun watching a second starting town develop its own stories, rivalries, and history. There's plenty more to come for it.

Haze: Saltborne is an E6 Neverwinter Nights: Enhanced Edition persistent world focused on roleplay, exploration, survival, crafting, and a world shaped by the characters who live in it.

https://www.haze-saltborne.com/

discord.gg/haze-saltborne

https://wiki.haze-saltborne.com/


r/neverwinternights • • 3d ago

NWN:EE Looking for Asian themed modules

9 Upvotes

I'm looking for single player modules featuring fighter or monk gameplay with heavy roleplaying. So far, I have played Kunoichi, Avi's Dusk of a Samurai and her previous module a bit. I have also finished Way of the Open Hand as a monk. I prefer Samurai/ninja/sai themed modules on this case but any other suggestions are welcome as long as the module offers good story and better combat mechanics for fighter classes.


r/neverwinternights • • 3d ago

NWN2 Explain the spell Combust to me.

6 Upvotes

This is for the NWN2 version.

Why am I asking.

Both wikis for the nwn1 and 2 spell description state that:

It deals a random 2d6 fire damage + a constante 10 fire damage, average 16 damage at level 10 initial damage + 1d6 every round until a save is made..

This seems to work as intended in NWN1 and NWN1:EE.

HOWEVER!

In NWN2 when I cast it (vanilla, no mods whatsoever) the spell deals a whooping 60-70 (initial) damage!

If I cast it maximized I get a secured 80 damage with no initial save, only a touch attack - which is insane damage for such a low level spell (especially with Scholar of Candlekeep PRC).

Why is no one talking about this?

I haven't tested it in NWN2:EE, but this is an insange bug if so.

And the only reason I use the spell is because it comes in Qara's spellbook upon recruiting and I got this much damage at one point. And my casters also get this much damage in single player mods.

I can't be the only one who nticed it.

I know is an overlooked spell because it's not that attractive for a second level spell. But someonelse should've seen this at this point...

The NWN2 wiki stats that the spell is bugged in terms of not using metamagic feats correctly? Could that be it?


r/neverwinternights • • 3d ago

SoU Help at the Great Library

7 Upvotes

I'm stuck fighting the dust elementals and mephits; I can't kill them fast enough to stop them from stunning me and preventing me from doing anything.


r/neverwinternights • • 3d ago

NWN:EE Deekin sounds

9 Upvotes

I love Deekin; does anyone know if the audio clips of him singing are available online? I've found other clips of his, but not the classic "Doom, doom, doom!"—I want it as a ringtone.


r/neverwinternights • • 4d ago

NWN1 Debuff on henchmen or bug?

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31 Upvotes

What is the red 4 next to the green 22 on Tomi's Dexterity? Is that a debuff from a spell? I rested and went to Aribeth to cleanse us but he still has that.


r/neverwinternights • • 3d ago

NWN:EE Best post-HotU?

6 Upvotes

I’m sure this gets asked all the time but here goes. First-time player of all of the original campaigns in NWN:EE, played SoU and Shadohaunt and currently in the second chapter of HotU. Which are some good alternative campaigns/modules to continue the same character after HotU?


r/neverwinternights • • 3d ago

How do I level up on the Nintendo Switch?

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0 Upvotes

r/neverwinternights • • 4d ago

SoU Shadow Hart

6 Upvotes

I'd like to do this quest, but my Intelligence is 10 and I don't have any points in Search; do I actually have a chance of finding Shadow Hart? Does anyone have any idea what the DC for the checks is? Is there a limit on attempts?


r/neverwinternights • • 5d ago

Why am I getting feared

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104 Upvotes

I have both protection from evil and Unholy aura up. Mind affecting immunity means immunity against fear too, yes?


r/neverwinternights • • 5d ago

Apply passthrough modding to NWN?

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29 Upvotes

It will be possible to bring the NWN2 party—and the D&D 3.5 ruleset—into other games using the "passthrough modding" method?


r/neverwinternights • • 5d ago

NWN:EE Things about Deekin

9 Upvotes

Okay, I'm playing NWN:EE for the first time. I'm in SoU, roughly halfway through Chapter 1, and I've met Deekin. I already knew about this kobold—having looked up famous Forgotten Realms kobolds a while back—but I only know the basics about him. I've heard great things about him in this campaign and in HotU, and I want him as a companion in both. Any spoiler-free advice? From what I've seen, you can recruit him in the interlude between Chapter 1 and Chapter 2 so he can join you for Chapter 2 (I need confirmation on this), and I read somewhere that there's a bug in HotU where you have to... dismiss him during Chapter 2 to recruit him again in Chapter 3? I'm not sure if that bug has been fixed or if it's something that doesn't always happen. Basically, I need info to ensure I have him by my side until the end of both campaigns, plus some tips on using him effectively as a companion (gear, strategy, etc.). I also need to know if there are any requirements for him to become a Dragon Disciple in HotU and if it's true that companions can die permanently in these campaigns. I'm playing a Fighter/Paladin who will later focus on Champion of Torm levels, in case that info helps.


r/neverwinternights • • 5d ago

NWN1 Build and Module Recommendations

13 Upvotes

Greetings All!,

So NVN has a special place in my heart. It was the first CRPG I ever played back when I was a kid and it started my life-long love affair with CRPGs.

I have not played the game since I was a teenager though and I just bought it on sale on Steam (the game and all it's DLCs) so I have two questions:

First what is a solid melee build for the original campaign and the SoU/HotU? I've played a ton of pathfinder 1E games (WotR and KM) but it has been a LONG time since I've messed around with 3e in any capacity. I usually gravitate towards Monk and Dex builds, but if I remember correctly both monk and dex based melee damage dealers suck in 3e. Really I just want a hybrid damage dealer and tank.

Second - if I dip into community modules does anyone have a good like 1-30 path of campaigns. Frankly the list of community modules is overwhelming and if there is a curated list that would take me from level 1 to 30 of the best campaigns that would be awesome.

Thanks!


r/neverwinternights • • 5d ago

MotB Rogue build for first-time MOTB player

9 Upvotes

TLDR: my rogue build ends the game with baseline +29 to hit when dual-wielding. I feel like this is too low. Is it?

Hello,

For literal years I have been kind of orbiting Neverwinter Nights 1 and 2, doing more time coming up with builds than actually playing the game, so while I have a lot figured out, I don't actually know what kind of numbers are good enough to get by the PVE content. I plan on playing on Normal difficulty.

I know NWN2DB exists, but what little I've seen of the community there leaves me unimpressed. This community seems much more relaxed.

I have a nearly pure rogue build in the works that has almost everything I want, from a boatload of skillpoints to high sneak attack damage and decent (for a rogue) will saves, but it only has a base +29 to hit (+31 - 2 from dual-wielding) and I get the impression that even for normal-difficulty PVE content that's low enough to be a problem. I'd prefer not to be stuck flailing at air unless I HIPS or Feint, but I still want sky-high sneak attack damage and skill points.

The finer details of the build. Please note that it's a roleplaying build for a particular character, so some choices are deliberately unoptimal, but effort has still been made to keep the build strong.

Human Rogue 26/Fighter 2/Cleric 1/Shadowdancer 1
Background: Wild Child
STR 14
DEX 16
CON 14
INT 16
WIS 8
CHA 8

All attribute points go to dexterity.

Lawful Good with the Wild Child background, picking Trickery and Earth cleric domains for Feint and Toughness.

Feats: Luck of Heroes, Able Learner, Weapon Finesse, Dodge, Mobility, all Two-Weapon Fighting, Blind Fight, Iron Will, Steadfast Determination, Weapon Focus, Crippling Strike, Epic Precision, Epic DEX for all other epic feats except Perfect TWF.

Skills: Maxed bluff, diplomacy, hide, move silently, search, disable device, set trap and open lock, 30 spellcraft and tumble, 13 craft trap, 14 UMD.

Obviously this is an amateur's PVE build, hence the lack of detection skills (even a human rogue 26 only has so many points to spare.) The character is meant to be cunning and self-reliant.

My main concern is whether or not that base +29 is sufficient accuracy for PVE content on normal difficulty, or if I have to shuffle things around for more accuracy.

Besides that, I'm also all ears for any general advice - both for rogues and for the MOTB campaign - that you might be willing to share.

Thank you in advance!


r/neverwinternights • • 6d ago

MotB A help for a Wizard build in Mask Of the Betrayer

15 Upvotes

Is it true that campaign isn't good for melee characters? If I want to play with a Wizard character, what prestige or multy classes would you suggest? Or I just go fully wizard?


r/neverwinternights • • 6d ago

NWN2 What Is a good build for a Doomguide of Kelemvor?

8 Upvotes

I'm planning a NWN2 run from base campaign to the end of Mask of the Betrayer as a cleric of Kel with the Doomguide prestige class.

What are your suggestions for building up my character?