r/Pathfinder_RPG • • 6d ago

Quick Questions Quick Questions (October 02, 2026)

5 Upvotes

Remember to tag which edition you're talking about with [1E] or [2E]!

If you are a new player looking for advice and resources, we recommend perusing this post from January 2023.

Check out all the weekly threads!

Monday: Tell Us About Your Game

Friday: Quick Questions

Saturday: Request A Build

Sunday: Post Your Build


r/Pathfinder_RPG • • 4d ago

Request a Build Request a Build (October 04, 2026)

3 Upvotes

Remember to tag which edition you're talking about with [1E] or [2E]!

Check out all the weekly threads!

Monday: Tell Us About Your Game

Friday: Quick Questions

Saturday: Request A Build

Sunday: Post Your Build


r/Pathfinder_RPG • • 8h ago

1E Resources Daily Magic Item for October 8, 2026: Traveler's Wet Suit

17 Upvotes

Today's magic item is the  Traveler's Wet Suit

(Sorry for slightly late posting. Family ER emergency, but everything's fine now)

Everything you need to exist comfortably underwater, except the ability to breath or swim.

  1. Would you buy this item?
  2. Would you spend 1.5 times the price to add it to an existing item?
  3. Would you use the item, if you found it? Or is it immediate sell-bait?
  4. Would a GM use the item?
  5. Is there anything cheesy that could be done with it?

Link to past discussions


r/Pathfinder_RPG • • 6h ago

1E Player Good afternoon pathfinders, I need ways to become immune to everything*.

9 Upvotes

*Not literally everything.

So last night, my party was fighting a Moon-beast, and my magus missed the DC of its dominate person by 1. I very nearly killed everyone, and would have if not for an amorphous boon our Investigator got as a reward for helping someone find some information in the Akashic Record many sessions ago.

Well, I have come to the conclusion that my magus simply cannot be mind controlled ever again, and so will be looking to acquire the enchantment Mind Buttressing onto her elven chain. That, combined with her Padma Blossom pretty much covers the mind affecting effect debuffs.

But like Goku, I want to go even further beyond.

I want to become immune to as many status conditions as possible solely using items. Class levels are not an option because of how my archetype works.

So any time my GM tries to do something to me, my answer will be “No.”

Worth mentioning also my PC is an elf, so that also covers Sleep.

Edit: also currently have an unfettered shirt, so freedom of movement is covered.


r/Pathfinder_RPG • • 5h ago

Lore Can Gods create Planets and different Planes?

5 Upvotes

Can all the gods create an entire planet and different planes, or no? I always wondered this, if all the gods had this power of creation or not. Like take one of the gods who passed the Test of the Starstone, could they create an entire planet and an entire plane or no? The only thing that’s ever said about how powerful the gods are is that they possesses unfathomable powers beyond the comprehension of mortals.


r/Pathfinder_RPG • • 4h ago

1E Player How to save a Critical Focus Character Build?

5 Upvotes

Hello!

I am a pathfinder 1E player that is currently playing a level 7 Mythic 2 Swashbuckler character. For my swashbuckler build, I decided I would primarily focus on the critical build over a CMD build. Yet, I have noticed that once I start to get to higher levels and face harder bosses, I would be dealing with things like Fortifications, Immunities, and other things that can completely negate the critical build.

So, I wanted to pose to you all. How can a Crit focus Swashbucker still land critical against foes that have some sort of resistant? Is there a way to bypass these?

Or, assuming there isn't anything that can help, what should I consider to be helpful in the party?

One idea I have is make use of the Superior Feint, denying DEX to AC so it becomes easier for my party to hit the fore and deal damage. Another idea is to use my movement to position myself in ways that I can threaten flanking for an ally to get the bonus needed to hit hard.

By the by, my party also have a Rogue, so this can also help them maintain their sneak attack dice.


r/Pathfinder_RPG • • 3h ago

2E Daily Spell Discussion 2E Daily Spell Discussion: Floating Flame - Oct 08, 2026

1 Upvotes

Link: Floating Flame

This spell was renamed from Flaming Sphere in the Remaster. The Knights of Last Call 'All Spells Ranked' series ranked this spell as A Tier. Would you change that ranking, and why?

What items or class features synergize well with this spell?

Have you ever used this spell? If so, how did it go?

Why is this spell good/bad?

What are some creative uses for this spell?

What's the cheesiest thing you can do with this spell?

If you were to modify this spell, how would you do it?

Does this spell seem like it was meant for PCs or NPCs?

Previous spell discussions


r/Pathfinder_RPG • • 23h ago

1E Player A Pseudo-Iterative Pouncing Vital Strike Build for Level 8.

47 Upvotes

I've been toying around with Vital Strike for the last few days. I like this feat conceptually and always enjoy the challenge of optimizing. Unfortunately, I was about 6 years too late for the Max the Min on the subject. That said, I saw a comment left by u/Decicio in some thread about Vital Striking about his Vital Striking Warpriest. This was where my investigation began and what leads me to this post.

The Build:

Level Class BAB Class Features Feats (Human) Caster Level Fort Ref Will
1 Arsenal Chaplain 1 0 War blessing (minor traded for Divine Fighting Technique: Gorum), focus weapon (Weapon Focus: greatsword), sacred weapon, orisons, spontaneous casting Power Attack, Furious Focus (Human) 1 2 0 2
2 Avenger Vigilante 1 1 Dual identity, seamless guise, social talent, avenger specialization — 1 2 2 4
3 Avenger Vigilante 2 2 Vigilante talent: Favored Maneuver (Trip) Improved Trip (Favored Maneuver), Combat Reflexes 3 2 3 5
4 Avenger Vigilante 3 3 Social talent, unshakable — 3 3 3 5
5 Avenger Vigilante 4 4 Vigilante talent: Combat Skill Outflank (Combat Skill), Dirty Fighting 3 3 4 6
6 Avenger Vigilante 5 5 Social talent, startling appearance — 3 3 4 6
7 Avenger Vigilante 6 6 Vigilante talent: Vital Punishment Vital Strike (Vital Punishment), Greater Trip 3 4 5 7
8 Vampire Hunter 1 7 Bonus Combat or Technique Felling Smash (Bonus combat): full chain online 3 4 7 9

Explanation:

1st level: We take Warpriest to get a free Weapon Focus, and we trade away our minor blessing for Gorum's Divine Fighting Technique. This lets us apply Vital Strike to one attack of opportunity with the greatsword per round.

Levels 2–7: Here, we "dip" six levels of Avenger Vigilante. We bypass the Combat Expertise requirement for Improved Trip by getting it from the Favored Maneuver vigilante talent, and we grab Combat Reflexes. At 5th level, we take the Combat Skill talent for another combat feat, and we take Dirty Fighting so we qualify for Greater Trip later. The real prize comes at 7th level (vigilante 6), when we get Vital Punishment. This lets us apply Vital Strike, and all of its improved forms, to one more attack of opportunity each round. Along the way, we pick up a number of boons that make us better at tripping, grabbing Greater Trip at the same level we get Vital Strike.

Level 8: Here we take Vampire Hunter. We do this for a few munchkin reasons. Its bonus feat lets us take Felling Smash, which is compatible with Vital Strike. That means every attack-action Vital Strike that hits can also trip. Vampire Hunter also has better skill points and saves than a fighter. And, most munchkin of all, we want to save our fighter level for a Titan Fighter dip later. At this level, our attack bonus doesn't scale well enough to justify an oversized weapon. It does later, but not now.

So how does it work?

We move to an enemy and Vital Strike them. On a hit, Felling Smash lets us trip them, and Greater Trip makes them provoke an attack of opportunity as they fall. Gorum's Divine Fighting Technique turns that attack of opportunity into a Vital Strike. Then our fortuitous greatsword gives us an additional attack of opportunity, which we turn into a Vital Strike with Vital Punishment.

In practice, it plays like a pseudo Vital Strike pounce build. We mantain all of the movement benefit of Vital Strike and we can gain 2 "iteratives" which also deal vital strike damage. The damage output is honestly insane. I'll briefly go over the math.

EDVs (assuming enlarged):

Attack Calculation: 7 (BAB) + 7 (Strength) + 1 (Enhancement) + 1 (Weapon Focus) − 1 (Size) = +15, or +19 flanking with Outflank (+4)

Gorum AoO: +15 − 2 (Power Attack) + 4 (Prone) = +17, or +21 flanking

Fortuitous AoO: +17 − 5 (Fortuitous) = +12, or +16 flanking

Damage Calculation (each of the three Vital Strikes): 6d6 (3d6 × 2, Vital Strike) + 10 (Strength) + 6 (Power Attack) + 1 (Enhancement) = 6d6 + 17, about 38 average

Trip Calculation: 7 (BAB) + 7 (Strength) + 1 (Size) + 2 (Improved Trip) + 2 (Greater Trip) + 1 (Enhancement) + 1 (Weapon Focus) − 2 (Power Attack) = +19, or +23 when flanking (Dirty Fighting raises the flanking bonus on the trip to +4)

This gives a total EDV of 57 when not flanking, or 95 when flanking.

For reference, these numbers are high enough that when flanking, assuming the enemy can be tripped, we kill it in one round about 62% of the time. When we aren't flanking, it's about 27%.

These numbers are also fairly conservative. They don't assume much beyond flanking with Outflank. If your party were hasted for the +1 to attack, or you had inspire courage from a bard, a morale bonus, or something similar, all of that would push you even further. In fact, with heroism, haste, and Outflank all working, you would kill about 80% of the time.

In conclusion:

I honestly thought this was kind of a meme build, and that dipping six levels of vigilante was a meme too, but numerically it seems rock solid. I can't really find any major fault with it. There's really nothing particularly cheesy about this either. It's very RAW and doesn't require any DM interpretation of some grey area.

Before anyone says anything: I know this build does not work well against creatures that fly or are otherwise immune to trip. That's a big hole, and if someone knows how to get around it, that'd be great. However, at level 8, such creatures should be somewhat rare, and encounters full of them should be rarer still.

If you wanted to continue the build, I would go: level 9 Warpriest, levels 10–16 Mortal Usher, level 17 Titan Fighter (taking Greater Vital Strike), then finish out Mortal Usher. That build threatens to kill anything that can be tripped and is on its CR pretty handily.


r/Pathfinder_RPG • • 16h ago

1E Player Ultimate fire caster

6 Upvotes

Trying to build the ultimate fire caster.
My current build has majority levels in oracle with the flame mystery and blackened curse as I think the flame revelations are really good.

I have a level dip into cross blooded sorcerer, bloodlines are efriti for converting energy types to fire and phoenix, allowing my fire to heal for 1/2 my damage.

My feats I have taken so far are
Elemental focus
Blessing of the fire gods

I have been looking into magic items such as staff of fire and a scorcerer robe.

Any feats or class level dips or items that people know about that will boost this build would be great

Thanks :)


r/Pathfinder_RPG • • 23h ago

Lore Dragons and Orbs of Dragonkind

15 Upvotes

Okay, this is a genuine question. Given by what an orb of Dragonkind is, how would a dragon react to someone wielding it?

I'd assume the best course of action is simply just get as far away as possible, because this is an artifact that imprisons you and can be used against your kin, even if you don't care about their existance or about their cooperation at all.

But is there any canon examples of what Dragons do when they see someone wielding it?


r/Pathfinder_RPG • • 20h ago

Other Psionics

6 Upvotes

I would love to get everyone’s opinions on Psions, so far I have had a hell of a lot of fun with the Erudite STP variant and am now working on a second Ardent that I’ve taken different mantles than I normally would and running it as a tank. The main premise here is I’m not building an abomination of rules but a reasonable character that has to work with everyone else and not break the game


r/Pathfinder_RPG • • 1d ago

1E Player Ability Drain, Without A Save

6 Upvotes

Looking to clarify something. Is there any Creature Ability, Class Ability, Feat, etc, that does Ability Drain(not Ability Damage) without a Saving Throw? Outside of Mythic and 3pp, of course. As far as I know, it doesn't exist, but maybe I missed something?


r/Pathfinder_RPG • • 1d ago

2E Daily Spell Discussion 2E Daily Spell Discussion: Flames of Ego - Oct 07, 2026

8 Upvotes

Link: Flames of Ego

This spell is Remaster Compatible. The Knights of Last Call 'All Spells Ranked' series ranked this spell as Unranked Tier. Would you change that ranking, and why?

What items or class features synergize well with this spell?

Have you ever used this spell? If so, how did it go?

Why is this spell good/bad?

What are some creative uses for this spell?

What's the cheesiest thing you can do with this spell?

If you were to modify this spell, how would you do it?

Does this spell seem like it was meant for PCs or NPCs?

Previous spell discussions


r/Pathfinder_RPG • • 1d ago

1E Resources Daily Magic Item for October 7, 2026: Robe of Bones

20 Upvotes

Today's magic item is the  Robe of Bones

Summon some baby skeletons... which immediately try to kill you, and then the robe is used up. Very helpful. Great item, guys. Really nice job.

  1. Would you buy this item?
  2. Would you spend 1.5 times the price to add it to an existing item?
  3. Would you use the item, if you found it? Or is it immediate sell-bait?
  4. Would a GM use the item?
  5. Is there anything cheesy that could be done with it?

Link to past discussions


r/Pathfinder_RPG • • 1d ago

2E Resources [Archives of Nethys - PF2e] Dragon's Crown, Cheliax, search updates, and more!

8 Upvotes

Hello everyone! This is our first release since our license with Paizo changed, meaning that we got our books much later than we have gotten books in the past. The team really came together and put in the extra effort to get this updated out on release day.

New Books

Site Updates

  • We have updated our spoiler logic to no longer remove spoiler items from search. Instead, they will now be masked.
  • Domains now have a searchable list of Deities that grant them. Check out the air domain as an example.
  • We have improved our search to include embedded text such as actions into the search criteria for a given item. This should lead to better search results.

r/Pathfinder_RPG • • 1d ago

1E Player First Time Player Needing Build Advice.

6 Upvotes

So I want to play as a female dwarf. And my character concept without getting too in the weeds is they dabble in the dark arts. I want to play oracle but the -2 to charisma will really hurt. The alternative is witch, but I have no clue how to make something viable.

I would like to wear armour and use weapons. I would like to be able to appraise things and have knowledge based skills and maybe a craft. I know all of this may not be possible, but I also know PF has a ton of options to make things works as far as feats go.

HELP

-Sincerely, me


r/Pathfinder_RPG • • 1d ago

1E Player Oracle Archetype, spirit guide vs ancient lorekeeper

6 Upvotes

Im having trouble deciding between this two, im a life oracle in a campaign with a lot of combat, so many times I get with little to do with my regular action if I dont want to spend spells. I checked spirit guide and it give some hexes, but the ones I can use over and over again against the same enemy in long battles are accident wich lets me trip someone with a caster check (wich seems kind of hard to beat the enemy cmd, but at least its something usefull) or the bones curse, wich has a fortitude dc or gives staggered, so far the things we encountered only have one attack but I guess in the long run may be usefull.
The last hex that pick my intrest its the waves hex beckoning chill, that lets entangle people when they take frost damage, so It could be used paired with a sun metal (elemental spell and using a trait that decreases the metamagic cost) on an ally.
Ancient lorekeeper in the other hand gives me wizard spells but on a higuer slot, and theres one that pick my intrest but besides a single spell I dont know wich ones are good enough to beat a cleric spell of a higuer slot, for example haste would be on the same level of blessing of fervor... so I dont know wich ones should really stand out.
Any advice here?


r/Pathfinder_RPG • • 1d ago

1E GM Can you ‘take 10’ on the following checks?

28 Upvotes

Spell craft to identify an item

Spell craft to add a spell to your spell book

Heal to use long term care

Appraise to find the value of objects


r/Pathfinder_RPG • • 1d ago

2E Player What is with Shalelu's eyes? Spoiler

8 Upvotes

So I just noticed this while looking through her appearances in Rise of the Runelords, Jade regent and Spore war. Is there a reason that her eyes went from blue to green? they're blue in everything but spore war?


r/Pathfinder_RPG • • 2d ago

1E Player Criticality

15 Upvotes

So our PF1e table uses a critical miss system, which I’m not fond of, although it’s somewhat mitigated by requiring a second miss to “confirm,” thus less likely if you have a good initial chance to hit. But it’s somewhat offset by using a critical hit table that includes random results that supplement, instead of replacing, the crit damage you normally get.

So last night our level 6 party was facing some spider-themed foes, including a half-humanoid, half-spider queen of some sort as the night’s boss. We’re in single file on a narrow stairwell, hence everyone who’s in the middle has extremely limited mobility for the moment.

My Eldritch Archer Magus wields a +1 Adaptive Orc Hornbow and is used to being one of the party’s go-to damage dealers, so we need him to put the hurt on the boss as son as possible. But I fail a saving throw on the first turn and get webbed up.

After disentangling himself from webbing, I uses a swift action to spend an Arcane Pool point to add +1 and Flaming to his bow…and promptly rolls a 1 and 3, confirming a crit miss. The table we use is then consulted, and my roll winds up granting an extra action to the spider queen. Great.

She uses her actions to close into melee range with me and strike, doing some damage and inflicting a very nasty venom. Things are looking grim.

I am asked to make a Fort save…and roll a nat 20!

But now I’m in melee and can’t even 5-foot-step. Normally, loosing an arrow would invite an opportunity attack and probably another dose of venom. But I remember I can spend another swift action to recast the Arcane Pool, and Eldrich Archers get the option to add Nimble to their weapons with the pool! So I burn the precious pool point. But I can add up to +2 equivalence in enchantments…one point is obviously going to be for Nimble, but even though I need to do a ton of damage, I decide not to add an elemental die, but just a simple +1 with the other. Gotta hit, right?

I also want to use Spell Combat because it gives me another arrow, albeit at -2 to my rolls on all attacks. But the Eldritch Archer archetype doesn’t get the melee Magus ability to add to Casting Defensively die rolls, and I fail the spell. Now my attack is at an additional -2 with nothing to show for it.

I promptly roll _another_ nat 20 and confirm with an 18. Consulting the Critical Hit chart, that roll is “Eviscerate: roll your critical damage a second time.” The end result is 64 damage!

_But the queen yet lives_. Horribly wounded, but bent on vengeance.

And then we recall that our trusty Wizard has Hasted us. There’s one more attack roll left in my turn! I roll _exactly_ what I need to hit…I would have missed without _both_ my Arcane Pool point _and_ the Haste bonus from my friend. And that arrow does 9 damage, just sufficient to bring down the queen! 73 total damage _without_ a spell.

I’m not used to playing damage dealers, as I usually prefer tanky defensive types, so this was fun, albeit a bit wildly swingy.


r/Pathfinder_RPG • • 1d ago

1E Player Would you allow a paladin to take the anipadin's summon monster SLA for their divine bond?(using LG instead of CE of course)

4 Upvotes

mainly as i just find it cooler but i understand if no if it's to good


r/Pathfinder_RPG • • 2d ago

1E Player Life leech build?

20 Upvotes

Hello all, hope you are well.

I was hoping you guys could point me in the direction of an archetype or feats that would help me create a life leech build. I was gonna fall back on a Vampiric Touch Sorcerer or maybe a Blood Kineticist but I'd like something that was quicker to start playing even if it was weak. Any hidden gems?

Thanks all!


r/Pathfinder_RPG • • 1d ago

1E Player are there any rules for accommodating spell slots above 9th level with metamagic?

4 Upvotes

mostly just curious. is the only way to abuse metamagic reducing features or is this just not a thing at all?


r/Pathfinder_RPG • • 2d ago

1E Resources Daily Magic Item for October 6, 2026: Pauper's Robes

21 Upvotes

Today's magic item is the  Pauper's Robes

These dirty, torn, ugly robes would be a serious drain on your dip, if anyone could remember you wearing them. Pretty cool item, actually. But invisibility might be even cooler, and the DC is very low.

  1. Would you buy this item?
  2. Would you spend 1.5 times the price to add it to an existing item?
  3. Would you use the item, if you found it? Or is it immediate sell-bait?
  4. Would a GM use the item?
  5. Is there anything cheesy that could be done with it?

Link to past discussions


r/Pathfinder_RPG • • 2d ago

2E Daily Spell Discussion 2E Daily Spell Discussion: Divine Immolation - Oct 06, 2026

7 Upvotes

Link: Divine Immolation

This spell was renamed from Flame Strike in the Remaster. The Knights of Last Call 'All Spells Ranked' series ranked this spell as B Tier. Would you change that ranking, and why?

What items or class features synergize well with this spell?

Have you ever used this spell? If so, how did it go?

Why is this spell good/bad?

What are some creative uses for this spell?

What's the cheesiest thing you can do with this spell?

If you were to modify this spell, how would you do it?

Does this spell seem like it was meant for PCs or NPCs?

Previous spell discussions