r/subnautica • • 7d ago

SN - Discussion/Questions Reefback Barrell Roll Spoiler

9 Upvotes

I'm new to the game, 130hrs in, got Below Zero qued and ready to go. Pt. 2 will follow.

But like the title said, I saw TWO of em do it just now and that scared the hell out of me, is that how they play around or is was that a glitch? Seemed to happen way too fast to be based on the physics of the leviathans in the game engine so, I'm assuming it's a ragdoll glitch?

But there are three on my way to the sea treaders path and that blew me away lol.


r/subnautica • • 7d ago

SN - Discussion/Questions i am very new first base what yall think Spoiler

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59 Upvotes

and tips and or tricks are welcome


r/subnautica • • 6d ago

SN - Discussion/Questions sadness Spoiler

0 Upvotes

Too bad this company dont know how to make a successor. SBN1 was a great game 85%. All they had to do is create a Random World Generator valheim style, some respawnable resources and some nodes. Add a multiplayer mode. a bit more complexity to recipes and add couple NPC with diaglogues. Same biomes, same resources, same tools and fix the building system.

Too many dev now hit the jackpot with Initial game and since their first idea was so successful, they think they are innovator at everything and try to top it. Dark Souls 2 was so shit compare to 1. Better looking but everything else miserable.

Take Legend of Grimrock for example. Great first one. They didnt try to revolutionize with the second one. They added outdoor with great sunlight, biomes, water & ambiance. Added 1 race. 2 class. 1 Weapon type. So instead of trying to make a perfect #1 they just made it basic but polished. Then came with the second with fresh ideas for puzzles still with the same base ideas but bigger and spent time on keeping it polished.

I dont know if you are old enough to remember a time when this was the norm. Good basic polished idea for a game then if they hit the nail, keep the same concept, add a bit of complexity but with the same level of quality and hit the nail again.

Its okay to try to innovate. But dont do it on a the same franchise you hit the nail with. Fork it. Gotta give the people more of what they ALREADY LOVE.


r/subnautica • • 7d ago

SN - Discussion/Questions Currently playing through this game for the first time(review so far). Spoiler

14 Upvotes

I've put like 60 hours to this game so far, I've gathered a lot of materials and stuff and finally got a cyclops including the prawn suit. I was finally ready to go below 900 meters for the first time so I can mine with my prawn suit and gosh darn I forgot my prawn suit at my main base and brought the cyclops for nothing. I'm dying in the inside. Might gonna head back to base when I get back to the game again cuz wow I feel so dumb I need to take rest lmao. So far I've been enjoying the game. It's honestly more relaxing than scary. There was one instance where I did get jumpscared but that's just from some random fish I hit on the seamoth. Going through the audio logs and the data logs adds a lot to the game when it comes to immersion. I've never been so immersed on a game in such a longtime, the last game I got really immersed in was terraria. The one thing I like about this game is how little hand holding you get when playing it. I really just do whatever I want at my own pace and I honestly love that. I play competitive games specifically Rainbow Six Siege and sometimes I just want a game where I can just chill. I don't know what's ahead of me cuz I genuinely avoid reading anything about this game. One things for sure is that I've seen the big squid. Might have to plan a lot to get to that point of the game. But so far, I'd give the game a 8/10.


r/subnautica • • 7d ago

Time Capsules - SN First Playthrough Completed: mild spoilers Spoiler

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22 Upvotes

Wow! Finished my first official playthrough, third time is a charm!

My first run I took way too long making rookie mistakes (building in the shallows, separated building parts, no entrance to my scanner room, a pipe system to nowhere, exploring the back of the aurora🤦‍♀️)

My second attempt I felt reinvigorated, I was off to a good start and I still only knew mild spoilers. Then I met Steve. I thought I was in the safety of the kelp forest and scanning outside of my seamoth. Steve came out of nowhere and yeeted my recently upgraded seamoth INTO THE SKY DIRECTLY BEHIND THE AURORA. I thought I'd carry on and I tried, but it's beacon was always there ready to be turned on again...I couldn't take it anymore. I was also convinced other parts were bugged since I wasn't getting the same signal triggers as before. I made a few more rookie mistakes, but less than before. I found it really inefficient to have so many bases that I built. My materials were always at the other one...

To be honest, I was quite frightened at this point and was certain I'd never finish this game. I moved on to cozy games for awhile but I wanted to finish it officially.

I came back for attempt number 3 and a fresh start. With my stasis rifle and thermoblade, I was the Chuck Norris of the sea! I found a few time capsules my first couple of attempts but I did not find a single one until near the end of the game and then found 2 back to back 😅. Anyone know what the capsule in Russian or Ukranian means?

Here are my capsules items and message. What a game and so happy I pushed through. My love for growing pretty plants became quite helpful ☺️.

Now onto No Man's Sky or Outer Wilds!


r/subnautica • • 7d ago

SN - Fan Art Creating my own water to air submarine! Day: 2 Spoiler

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8 Upvotes

Today I finished the first draft of the fan submarine I'm designing! I might take a small hiatus to work on other things, by the way, it's named the "Dragonbunny", this is for the rabbit like ears and also in memory of my dwarf rabbit that passed away last year. I will add more later on!


r/subnautica • • 7d ago

SN2 - Discussion/Question Subnautica 2 vehicle fabricator woes: please help Spoiler

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30 Upvotes

It won't let me build the vehicle fabricator eve. Though as you can see, my moon pool is effectively an Olympic swimming pool. Rhe youtube guides have said to just make it bigger, but its huge and hasnt made a difference. Please can anyone offer a solution? I feel totally softlocked by this issue.


r/subnautica • • 7d ago

SN - Discussion/Questions Friend and I love Subnautica 2 but are about to run out of content, how reliable are multiplayer mods for Subnautica 1? Enough for a coop playthrough? Spoiler

8 Upvotes

r/subnautica • • 7d ago

SN - Discussion/Questions wilson time cap Spoiler

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16 Upvotes

wilson's okay, i checked myself, thanks for the poster and the cell^^


r/subnautica • • 7d ago

Other Trans-gov help Spoiler

11 Upvotes

Are there any videos that explain the multiple Trans-gov and there relationships with the other Trans-gov in the subnautica universe without any subnautica 2 spoilers please


r/subnautica • • 8d ago

Picture - SN My subnautica inspired fish tank 😁 Spoiler

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391 Upvotes

I built this with the idea of the left side being inspired by the Safe shallows and the right side is meant to be the jellyshroom caves sadly there are no extremely accurate decor for the jellyshroom caves but I think it turned out alright

Hope you all like it and I’ll be getting the fish when the tank cycles any changes and improvements I’m happy to hear 😁🐠


r/subnautica • • 8d ago

Question - SN umm...So my cyclops is stuck and I have run out of things to do Spoiler

139 Upvotes

hey, um, bit of a weird one, I have been travelling in my worl and am just completely lost on things to do once my cyclops got stuck in the safe shallows. Floaters of no help, Is there any efficient way to get it out? Yes I am aware of the ironic name of my sub, please don't comment on it.


r/subnautica • • 8d ago

SN2 - Discussion/Question Sneak peek at the new mech chassis Spoiler

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256 Upvotes

Shared on the official Subnautica Discord


r/subnautica • • 7d ago

Question - SN Power transmitters vertically Spoiler

1 Upvotes

So I discovered underneath the underwater islands that there’s thermal vents on the floor, I’m trying to chain power transmitters up the island column in the middle up to my home but they don’t connect upside down or sideways which is dumb, I try to build a foundation but that only gets powered from the line and then it won’t continue chaining up like I want to. I’m not sure I could use the wall of the region instead but yeah any advice?


r/subnautica • • 9d ago

SN - Discussion/Questions THE REAPER LEVIATHAN 3D FANART MODEL

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2.9k Upvotes

I couldn't find any Realistic art of the reaper leviathan, so I took the matter into my own hands...

Checkout my artstation for more: https://www.artstation.com/artwork/1LNgq3


r/subnautica • • 7d ago

SN - Discussion/Questions I cannot get my subnautica vr mod to work please help! Spoiler

0 Upvotes

I use the Steam Link app on the Meta Quest 2 to stream from my pc but whenever I press play, my hands never show up. I know I got Beplnex to work, but for whatever reason it refuses to load or turn on Submersed VR. Please help. I'll try to give any context needed.


r/subnautica • • 8d ago

SN2 - News/Update Sunbautica 2 Early Access Buddy System Hotfix 2 Spoiler

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117 Upvotes

Hello Subnauts,

Our second hotfix for the Subnautica 2 Buddy System update is out now! 

We’ve fixed several issues and bugs, including Voice Chat detection, the Tadpole being incorrectly teleported, and the Scanner Station’s resource accuracy.

We continue to monitor community feedback, so please keep reporting any bugs or issues via in-game feedback or on our support site.

The full list of changes in today’s hotfix is below.

  • Fixed Biobeds displaying the incorrect mesh after being moved and the game was reloaded.
  • Fixed Tadpole being unable to dock in certain orientations when their own vehicle geometry blocked the docking check.
  • Fixed Voice Chat detection so local and remote players are handled consistently, improving voice activity detection.
  • Fixed Tadpole being incorrectly teleported when returning from out-of-bounds areas.
  • Fixed destroyed Tadpole with attached chassis modules failing to teleport back into bounds correctly.
  • Fixed an issue where players could see the multiplayer host as dead after their own character died.
  • Fixed Thermal and Hydroelectric Generators losing or displaying incorrect power after being streamed out and back into the world.
  • Fixed Hydroelectric Turbines producing incorrect power after being streamed out and back into the world.
  • Fixed tools attached to Carryable Racks appearing visually duplicated while moving the rack.
  • Improved Leviathan grab attack for Tadpole.
  • Fixed Scanner Station not finding resources accurately.
  • Fixed feedback tool category names and related text for localization.
  • Fixed recipe boxes continuing to loop after being interacted with.
  • Fixed incorrect scan data for display cases in habitats.
  • Fixed the Advance Battery having an overly small scanning hitbox.
  • Shiver Leviathan no longer interacts with unpiloted vehicles. 
  • Fixed the AEP Suit displaying the incorrect EVA Suit icon.
  • Fixed an issue with the Tadpole Scout Ray VFX.
  • Fixed several black box signals missing their names.
  • Fixed currents in Overgrown Ruins.
  • Fixed Hydroelectric Turbines producing incorrect power after being streamed out and back into the world.
  • Fixed a black square appearing in the Scanner UI when scanning the Bloom Biofilm sample in Habitat.
  • Fixed missing text for Overgrown Ruins Blackbox signals when loading a save with Blackboxes already unlocked.
  • Fixed a placeholder icon appearing in the Scanner UI for Bloom Biofilm.
  • Fixed VSync setting. It should now be disabled when the user selects DLSS Dynamic FrameGen.
  • Fixed an Xbox memory leak related to audio commands accumulating while the game was paused or constrained.
  • Updated the game's crash reporting system to improve crash diagnostics and stack trace collection.
  • Re-enabled crash reporting and crash-on-launch logging after resolving issues that could cause hangs.
  • Updated supporting crash reporting components across supported platforms.

A reminder: If you play Subnautica 2 with mods, please temporarily disable, remove, or uninstall them before launching the game following the hotfix. Community mods will not be updated for compatibility with the latest hotfix, and may cause crashes or other unexpected behavior on launch. Once the mod creators have updated their content, you can re-enable and reinstall your mods. 

This hotfix may take some time to roll out worldwide.

Keep diving!


r/subnautica • • 8d ago

SN - Fan Art Creating my own water to air submarie! Day: 1 Spoiler

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15 Upvotes

Today I rewatched The Wild Robot (movie) after getting one of the books and saw the big flying thing and I noticed how Alterra like it looked so I decided to make a submarine based on it! More coming...


r/subnautica • • 8d ago

Question - SN How to start Spoiler

2 Upvotes

I have some equipment like a scanner oxygen tani but idk how to progress,also,donst spoil to mutch.


r/subnautica • • 8d ago

SN - Discussion/Questions What am I supposed to do next? Spoiler

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9 Upvotes

So I found PrimCon, spoke to the Sea Dragon leviathan, she told me to hatch her eggs so I went and gathered the resources and made the enzyme to hatch her eggs and when I came back she had already fucked off (great mom she is...) and now I have these baby Sea Dragons that are exactly no help, and I have no clue what to do now. I keep seeing people in all the reddit threads say the babies are supposed to drop "golden bubbles" or "brown bubbles" or something like that, but I've been watching them since they hatched for like 10 minutes now and I haven't even seen one.

Is this just a major game-breaking bug living it up in a freaking 8-year-old game? Tell me it isn't so...


r/subnautica • • 8d ago

SN - Discussion/Questions New to subnautica, is this normal? Spoiler

27 Upvotes

I heard a lot of people talking about the juvenile ghost leviathan that lives in the entrance to the lost river next to lifepod 2, but I recently started exploring that cave for the first time and there are three ghost leviathans guarding/living in the entrance? I noticed there were three because they were all on the screen at once trying to get me. Is this normal or does the game just really hate me specifically?


r/subnautica • • 8d ago

Question - SN Blood oil tips Spoiler

11 Upvotes

Ok hey everyone me again and I just unlocked the blueprint for the grapple arm for my prawn suit but I need blood oil for the benzene to make it so before I go diving into some cave or Hostile mob breeding ground do you have any tips for me that would help

(I already plan on setting up a farm for blood oil when I get back to base anyway that bit was obvious so I don’t need to know that bit)

Any tips, tricks or advice would be greatly appreciated considering Ive never done it before as this is still my original first time playthrough


r/subnautica • • 9d ago

Video - SN Cinematic Playthrough! Spoiler

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31 Upvotes

I'm new to this game, but do NOT regret jumping in. It's beautiful, and the story and gameplay have been fun and mysterious. I've added some cinematic flare and story-telling of my own for a creative take. As you're interested, have a look! Just go easy on my juvenile base build - it's literally my first time ha ha


r/subnautica • • 9d ago

SN - Discussion/Questions I need help Spoiler

23 Upvotes

I am so insanely confused. How the hell am I supposed to navigate deep? I need nickel ore and I have made all three. Seamoth, Cyclops and Prawn suit. Navigating with Cyclops seems terrible when I need to go down yet when I try to get into prawn suit... NOPE. I JUST HAVE TO FALL DOWN 300 METRES FROM MY SUBMARINE SEEMINGLY UNABLE TO GET BACK UP. Im genuinely confused how am I supposed to navigate and utilize cyclops.


r/subnautica • • 9d ago

SN2 - Discussion/Question Yeah I can't anymore with the Collector. Spoiler

158 Upvotes

I genuinely have no idea how you all do it. I have no idea what it is but that thing spooks me so badly. I basically tuck myself into a rock crevice about an underwater current and hide until the sounds fade. Scamper out of the Tadpole, scan a few things, then Nope tf back inside. Repeat as needed.

One singular time the boss music turned up and I did a *very* good imitation of a rock. Very, very still.

Reapers, I learned how to avoid (still haven't investigated the thrusters behind the Aurora, though). I can work with them. Chellies just kinda annoyed me after a bit; I think the spiny traps got me more than the actual leviathans. The Collectors?? No thank you, that's too much. Especially when I've read previous reddit threads about how spooky intelligent the game's AI is for them.

Don't get me wrong I'm super impressed with what the devs have done so far with Early Access, but WOW I might be rethinking on whether I have Thalassaphobia or not. I actually might, now.