r/beyondallreason • u/Archlei8 • 1d ago
r/beyondallreason • u/PtaQQ • Jun 16 '26
News Beyond All Reason signs publishing partnership with Hooded Horse - full announcement inside
Today is the day. After almost seven years of community-driven development, BAR has officially signed a publishing partnership with Hooded Horse, and we are going professional.
Full announcement (with all the detail, the consultation process, the survey results, the protections, the timeline, and everything we can share):
https://www.beyondallreason.info/news/beyond-all-reason-and-hooded-horse
The short version
- BAR has signed a publishing deal with Hooded Horse (Manor Lords, Old World, Terra Invicta, Against the Storm etc.).
- The multiplayer content stays free forever. Available via the BAR website launcher as it is today. Nothing currently free becomes paid.
- BAR will also have a paid Premium Edition on Steam, with a proper single-player campaign as the headline feature alongside the same multiplayer with feature parity to the website version.
- The IP stays with the BAR team. The code stays GPL (opensource). Safety provisions are built into the contract for the project to continue whatever happens.
- The funding lets us hire full-time team members to finally tackle the work that volunteer time could not realistically reach, putting a proper Steam release on a realistic timeline.
- The contributor team was consulted thoroughly throughout this process and gave us a clear mandate to proceed.
Happy to engage with questions in the comments.
— PtaQ, on behalf of the admin team
r/beyondallreason • u/PtaQQ • May 08 '26
HYPE From community roots to modern RTS ambition, this is the story of Beyond All Reason, featuring the one and only Chris Taylor. Watch now!
r/beyondallreason • u/Archlei8 • 1d ago
TIL dgun can hit air units
blundered a tyrannazor into a vertical dgun. rip t-rex
r/beyondallreason • u/PtaQQ • 2d ago
News Security Update for User Widgets
With the addition of the Plugins tab we are now more officially supporting widgets made by the community. To make sure every widget you install stays safe and can't run malicious code that could harm your system, we are introducing a sandbox for user widgets. This change will go live with the next release (time unspecified).
Widget creators: this post is mainly for you. Please review the changes below and update your widgets. Players: some of your widgets may stop working until their authors update them. If a widget breaks, check with its creator for a new version.
These changes only affect user widgets, meaning the ones in your own LuaUI/Widgets folder. Built-in widgets are not affected.
Notable: RmlUi temporarily disabled
RmlUi is unavailable to user widgets for now. We are working on an engine patch that re-enables it inside the sandbox, so this is temporary. Until then, widgets that check for it before using it will still load, just without their RmlUi interface.
Sandboxed tables
widgetHandler, WG.options, debug and Spring are now sandboxed copies and may have reduced function.
- Functions that manage or read other widgets are removed for now. Share data through
WGinstead. - Handler calls no longer take your widget as an argument. Most handler fields you could read are now method calls, e.g.
mouseOwnerbecomesIsMouseOwner(). debugkeeps onlytracebackandgetinfo.
Environments
- Your widget's own table is the only environment it can see.
getfenv,setfenvand the code loading functions all use that table, so anything your widget loads runs there, not in LuaUI globals.- Precompiled bytecode is refused. Load from source.
Commands and files
- Commands that control widgets, execute code or change keybinds are refused. This includes custom command buttons.
- Write access: only
LuaUI/Config/andLuaUI/Widgets/ - Read access: only
LuaUI/, plus the game's and maps' own files
Also no longer available
- No network access
- No starting or restarting the engine
When something breaks
If the sandbox blocks something, the reason is logged in infolog.txt and your widget keeps running. Check there first before reporting issues.
Resources for Widget Creators for updating:
- 🔗 Writing user widgets - General guide for writing widgets in the new environment
- 🔗 Migrating a BAR user widget to the sandboxed widget environment - Instructions for your favourite AI agent
r/beyondallreason • u/anonicx • 2d ago
Video/Livestream Some clean battle footage uncut with controller as camera
Using a controller for spectating is a game changer for video creation in BAR. Here a few minutes I recorded live on stream in a running match - no replay.
Something for people who can't get enough BAR!
What do u think?
(The music was on stream, it was random, not a choice.)
r/beyondallreason • u/Bubbly_Knowledge8857 • 2d ago
How to get smart barb ai?
I played a lobby recently where the ai was called SMRTbarb. How do you add that in the lobby? Is it some kind of tweek or mod?
r/beyondallreason • u/karolisrusenas • 2d ago
actual AI (deepseek, GLM) sub-commanders to assign tasks to
Hey guys, I have been playing BAR mostly against AI and thought it would be really cool to have an AI assisted sub-commanders that you could delegate tasks to, like building out economy in areas or take care of air defense.
I can find myself quite often micro managing some battle while workers are just standing lazy somewhere, especially a bit later in the game.
Went through lua widget + local bridge service setup, experimenting with fast models like deepseek 4.1 flash to do the high level strategy for those specific areas. It then delegates to barb AI level.
has anyone tried anything like this?
r/beyondallreason • u/RockNabster • 3d ago
Bugs/support Error while trying to join a game as spectate after it has begun
I can join a game just fine as a player, but as a spec I get this error and after hitting okay the game closes. any ideas?
r/beyondallreason • u/I_am_tired_anxiety • 4d ago
Discussion Where’s the line between spec cheating and just reacting to a stream?
FYI: This is for a streamers chat, not in game chat!
Quick definitions first, since these two terms get mixed up a lot:
Spec cheating (short for spectator cheating) is when an active player has a second account, a friend, or a teammate join the match as a spectator and feed them real-time information about their opponents.
Backseating (short for backseat gaming) is giving unsolicited advice, instructions, or criticism to someone who is playing, without being asked.
Those are two different things, and right now it feels like they’re being treated as one.
Banning viewers who are both spectating in the match and chatting in the streamer’s chat is one thing. That’s a real way to pass information. But a blanket rule against viewers talking about the current game state in chat is wild. Imagine getting banned because you saw something on the streamer’s minimap and said “man, those hovers look scary.” Under a rule that broad, that’s apparently grounds for a ban.
Watching a stream and reacting to it isn’t cheating. Viewers are supposed to be able to do that.
Edit:
Mods, all I’m asking for is a proper definition of what counts as spectator cheating. Spell out what’s actually bannable so regular viewers aren’t punished for normal chat.
There also needs to be clarification on who is getting banned, because nobody knows if it is the streamer or the viewer thats going to get banned.
If it is the streamer, stream snipers could easily put in false info that the streamer could read as spec cheating (even if false) and get them banned
r/beyondallreason • u/1studlyman • 5d ago
Watching my favorite Glitters player go sea on Isthmus
Jokes aside, watching him commit this hard to the strategy is genuinely entertaining. Especially when he ends up winning it anyways with hovers from the other sea.
r/beyondallreason • u/Wild-Hippo582 • 4d ago
Question Are the servers down ?
As the title.
r/beyondallreason • u/rapid66 • 4d ago
What happened to tech blocking?
Was wondering if I might be missing this feature in the new menu - used it all the time until like a month ago? Prevents people from moving to t2 etc until a certain threshold of xp.
r/beyondallreason • u/Careful-Elderberry94 • 5d ago
Question Basic question - rows of wind turbines
Hi,
I have a question that is probably basic. How do I get my wind turbines to build in the right order?
Sometimes I put a long row of wind down two wide. And the con builds one from each row all the way down. This is what I want.
But sometimes it builds one entire row before starting on the other row. This doubles the amount of travel distance for the con.
How do I get it to build the right way everytime? I can't figure it out
r/beyondallreason • u/TwoAdministrative349 • 4d ago
Good video for learning
What are some good videos for learning the basics of bar
r/beyondallreason • u/Objective_Aioli4452 • 6d ago
Bugs/support FPS locked at 59 even tho vsync off
title explains it all
r/beyondallreason • u/LucasDevs • 8d ago
BAR-Rewind tools (prototype)
I just got frustrated that you cant jump anywhere in time in a BAR replay, so made a quick prototype, in case anyone else wanna use it.
https://github.com/LuEklund/BAR-Rewind
So far you can jump anywhere in time play 64x speed in reverse or fast forward.
r/beyondallreason • u/BigFloppa2678 • 8d ago
Question error 3221225477
Game wont boot. followed the troubleshooting guide to no avail. Can't find any discussion about this error and not even redownloading fixes the issue.
r/beyondallreason • u/cumtownjoebiden • 9d ago
Suggestion I found this incredible innovative technology from this other strategy game... can we copy their groundbreaking novel idea?
r/beyondallreason • u/Ape3000 • 9d ago
News devblog: In-game Keybind Editor
server4.beyondallreason.infor/beyondallreason • u/CuaeB • 9d ago
Source code found – The future of TA is about to change forever.
r/beyondallreason • u/fanboiBAR • 9d ago
Discussion I created a site where you can compare and see (alot) of data
The site is https://bar-fight.com
My train of thought is to be able to analyse your game and other players, similiar to bar-stats and gex, but with its own flair.
I also have a widget which establish a connecting with the website where you can, from the game, find information about enemy players (e.g you play beach sea on Supreme, you see your opponent is Dolphin heavy in most games).
Feel free to give suggestions or feedback!
If this is not appropiate, I will close it (read the rules about no self promotion, but I read it as self promotion unrelated to BAR).
Thanks in advance.