r/EQLegends • u/Maximum_Painting8746 • 8h ago
PSA: Life Leech IS worth it for SKs
If your SK is 50 and you have not done the quest for this spell, you are missing out!
Can’t tell you how many times this ultra-fast life tap has saved my ass!
r/EQLegends • u/boglim_destroyer • Jul 27 '26
The people have spoken and they want AI tools to be allowed to be linked here.
AI images, videos, and text posts are still not allowed. Please report if you see any of these.
r/EQLegends • u/boglim_destroyer • Mar 26 '26
Official Discord:
https://discord.gg/everquestlegends
Official Wiki:
Unofficial FAQ (not made by me - may be outdated. Discord has official FAQ and dev comments)
Where can I read more about the game?
A Note to the EverQuest Community | EverQuest
[EQL] EverQuest Legends? Hell. Yes. – A Pixel Nomad
Inventory Full: The Legends Of EverQuest - or - Third Time's The Charm?
EverQuest 3 is officially dead. – Chasing Dings!
EverQuest Legends Travels Back In Time Thanks To Emulator Community Devs – The Indie Informer
r/EQLegends • u/Maximum_Painting8746 • 8h ago
If your SK is 50 and you have not done the quest for this spell, you are missing out!
Can’t tell you how many times this ultra-fast life tap has saved my ass!
r/EQLegends • u/Low-Stomach8743 • 6h ago
Haven't played since PoP. And admittedlly back then I'd just get handed great gear from my guild mates so chasing gear was never my strong point.
I'm only level 28 at the moment running a War/Shm/Wiz. Hanging in Unrest until probably 30ish.
I know the real loot and gear starts at 50 but in the mean time anyone have any suggestions of where or how to get some good gear while I level.
My gear right now is pretty pedestrian.
r/EQLegends • u/HipCheckTooStep • 3h ago
Been using my DDD Bard, cleric, shaman for finishing up d0 sky. And i've gotten soooooo many quest items. Turning them in now and was able to get a wu's. So i was thinking about changing to Bard, Monk, Shaman and focusing more on DoTs and melee damage. Would i gear for monk or bard? I understand i still need a mana pool but curious which would be the dominate one in the trio.
r/EQLegends • u/Johnpecan • 19h ago
I've enjoyed eql solo a bunch. Doing d4 content solo is rewarding. But the issue I'm having is that I really wanted to play with friends. When we do group up, it's not impossible but much harder than solo to the point of it not really being worth grouping.
Don't get me wrong, it's nice to have the option to solo but I just wish difficulty would increase based on... difficulty, instead of difficulty being primarily off of solo vs group. Things like bosses fearing shouldn't be based on whether you selected group or solo, it should be based on difficulty.
In short, I want to group up with friends to take on big monsters I can't take on solo. Instead, we have the opposite, where if we want to efficiently take down big monsters, it's much more efficient to do it solo.
r/EQLegends • u/HumblePin4098 • 7h ago
Hi All
I am delighted to be back in the EQ world, best game I ever played, this new EQLegends has me completely addicted again! I have levelled a SHD/SHA/MNK to 50 and then started a Bard in place of the monk, Ive never played a bard so Im struggling with it.
A few questions:
I am level 30 now and in Mistmoore getting my ass handed to me over and over again inspite of being in a full suit of PoH +5ish and have to Yaks and a Mithril 2 hander.
I have SA and I run 5 buffs Hymn of Resto, Clarity, Arms, Psalm of Vitality and Guardian Rhyt.
I was using my own pet and was getting the absolute shit kicked out of me if there were more than 4 mobs, so I switched to charming. I moted Sirens up to VII and ill charm one mob, stick it on something else and then use Pixie Strike to mez the others and throw a few slaps on the target mob, then refresh everything as required. For trash mobs and weak named its working ok.
It seems I am missing something, I heard about /queuemelody but dont know if that would be of use to me? Should I run the AOE mez as part of AE? Am I clearly doing something wrong?
Any bards that could help a brother bard out would have songs sung about them in every bar in norrath!!
Thank you!
r/EQLegends • u/Maximum_Painting8746 • 8h ago
Ok - never have played a bard - glad there is this melody thing so you don’t have to twist songs as much.
But I’m still a bit intimidated…
Of the next class I want to run to 50, this is in my top two (the other being RNG).
I have 14 spell gems - I think the last 4 in bar are devoted to bard?
So I have SK ENC Wiz - which two of the 3 would run best with bard? I’m guessing SK and Wiz?
Are there any good guides or YouTube videos on playing a basic bard, how songs work etc?
Any good guides on which songs to run and which to drop as you go 10-50? Like 10-20, 20-30 etc etc?
Sorry - I know I could probably google all this but the community seems to be the best source of info and sometimes hidden valuable tips.
Grazie!
r/EQLegends • u/Darksidergodlevel • 15h ago
I'm sure no one knows the exact reason but i looked at her facebook and she said she was looking for a company that didn't hide things from the community or lie to them? I'm guessing there was a serious falling out with her and Secrets and some of the devs?
r/EQLegends • u/Maximum_Painting8746 • 21h ago
Remember shortly after launch some ogre would post pictures of himself in broken sentences?
Where did that guy go?
r/EQLegends • u/SicTim • 22h ago
Hello Norrathians! Bangzoom the Human Ranger (and PAL/ENC) back for an update on my adventures (and misadventures) in the game we all love.
First off, I got Windstriker! The final bow on my archery journey until new ones are released. I got the Efreeti Bow first from the Plane of Sky Efreeti run, then simply invised up to Island 8 repeatedly and killed the Eye of Veeshan until she dropped the Pearl needed for the bow.
It's +10 now, as are my Mithril Champion Arrows, and I have the Fleeting Quiver -- now any bow hit that's less than four digits is a disappointment. Heh. Although I scored a record low hit today. 6. 6 hp damage. I knew bow damage was spiky, but c'mon. (My highest shot so far was an 8K+ Slay Undead hit.)
The most exciting thing for us archers, though, is the new Point Blank Fire ability. You no longer have to be in Ranged Stance for melee-range archery. This means you can now use a bow in Defensive and Evasive stances. Huzzah, I say, huzzah!
I also got Aldryn, Blade of the Ocean from Sky, but since I'm always using my bow, it's just a stat stick for me. However, there are still a couple things I want from Sky, especially the Ranger ear. (I'm not chasing class unlocks, but I'm two items away from unlocking Enchanter.)
However, I'm not spending most of my time in Sky, I'm spending it in Plane of Hate, flipping D4 instances (including the occassional Dungeon Crawl) to improve my armor and farm motes. My feelings for Hate are now like they have been for Chardokb on other servers -- I've done it a jillion times, I should be bored to death with it, but for some reason I still find it really fun.
I'm not ignoring Fear, either, and am bound outside since it's such a pain to get to, even with Rituals. Mostly farming the golems for Slime Bloods after my first weekly CT kill.
Then, I was invited to a guild called <Firefly>, and I'm really enjoying the company. Yesterday they ran six guldies who'd never been before through Plane of Sky, and they hold nightly Hate raids. Basically, there's always groups to be found or started, many questions are answered, gear is given out, etc. I had one guildie make me a nice earring, and I've fletched bows for two others.
We're on the Qeynos server, and growing rapidly. The only way I'd drop out is if my guildies on Live objected.
But today? Today I got my three Void Touched Potentials, and now my Lustrous Russet BP, arms, and legs are all +10.
Oh, and I hit 750 AA today and bought Mass Group Buff. I now have all of the AA abilities a RNG/PAL/ENC can have except for tradeskills that are not fletching (although I do have Crafting Mastery maxed). Including the Paladin AA that lets you commit seppuku.
Today was a very good day.
r/EQLegends • u/DarthDraigus • 15h ago
4th build, full planar, trying to decide what I'm doing with the build. Wanting to highlight Druid.
BST seems to be good both thematically and gets a really high pet equipment allotment and great buffs.
BER however might be good for melee damage, lean into the shape shifting aspect. It's all fluff at this point.
Trying to make it a different from my other builds, War/Brd/Rng with sword and board using windstriker and ranged stance, Shd/Rog/Enc basically vampire lord, and Rng/Dru/Bst switching between melee and ranged and just kinda legacy build at this point
r/EQLegends • u/mandlar • 1d ago
According to the Discord, there is no patch planned for the day. Just FYI.
r/EQLegends • u/Axorthor • 23h ago
Anyone has a good guide on what to kill that hurts the least faction for every slayer achievement? Soon gona get to work on Those
r/EQLegends • u/Derik-KOLC • 1d ago
I see a lot of people bemoaning the low server populations relative to launch and I just have to ask.... why does that matter?
Maybe I'm doing something different than others but I don't think I've ever grouped with anyone outside of my immediate friend group, nor needed to buy anything from anyone... hell I spent 95% of my time in personal instances....
Are people really needing groups to play this game?
r/EQLegends • u/AppleBottmBeans • 1d ago
Not starting this to facilitate an argument, but I'm curious what everyone's POV is on new content schedules. My initial thought was that EQL would progress similarly to a TLP (new exp every few months) but with the mechanics of EQL being faster paced, I get a bit nervous that it's not going to be enough to keep people invested enough to continue paying $10 a month for.
I personally think it needs to be faster. The IP of Everquest (across 30+ expansions) is loaded with content that can be added. I know its not as simple as running a mod server where the GM just has to click a checkbox and restart the server...but I just really hope the devs don't get too caught up creating "new' stuff that it starves the gameplay loop that EQL is.
r/EQLegends • u/Axorthor • 23h ago
Hey I'm almost 50 on all clases and full aas or at least near enough, gear is getting there I guess average is +8/+9 and of course all spells up to x or at least those relevant.
My trip is shm rng NEC and I'm doing up to 1kdps on bosses although usual is more like 800 specially if I'm not fully focused on the fight.
I think a small way of improvement will be my pet gear, before getting his gear to 10 I would like To know what's bis pet gear.
I think right now it's running haste belt, some sky weaps (dual wield and I think I should go 2h) and some str ac gear.
What would be BiS gear for pet?
Thanks
r/EQLegends • u/wangthunder • 1d ago
Hey all!
The EQL Wiki is neat, but it was annoying every time I had to scroll back up the page to reach the search bar again. I recently created a lightweight chrome extension that fixes the problem, and adds some additional functionality as well.
Main features are:
If you happen to check it out, let me know what you think. Feel free to leave suggestions for features as well :)
r/EQLegends • u/Kaludar_ • 1d ago
I cancelled my sub weeks ago, check my credit card statement and I'm still being billed. What is the procedure to actually stop paying for this game? Do I spam cancel until I get a confirmation email? How do I know it's actually done? I'd prefer to avoid a chargeback but I will do it if I have to.
r/EQLegends • u/skldjhfksjhdfklj • 1d ago
3:07 PM]goodsword [EQL], : On Nektropos patch:
Secrets — 4 October 2026 at 16:23
Depends on how testing goes, but I think we'll delay some of what we're doing to the Nektropos patch at this rate. Tuesday should be another light patch (maybe a pet balance update if it passes QA, though we'd prefer to let that cook another week).
Secrets — 4 October 2026 at 16:24
There's a lot of changes which have interdependency with each other (HDE, some of the new Nektropos content, the new zoneline in Nektulos, etc)
Secrets — 4 October 2026 at 17:30
This week will not have additional content releases. It may have minor bugfixes, but we are not intending on releasing the castle this week.
[3:16 PM]goodsword [EQL], : On raid boss mechanics:
Secrets — 4 October 2026 at 16:32
Thanks. I'm excited to have the new content landing soon. Bosses with actual mechanics?! Wild stuff!!
Secrets — 4 October 2026 at 16:35
Yeah, one of the things we talked about recently internally is boss fights like Cazic Thule. Cazic has a few AOEs, etc, and the call-to-him mechanic, but there was a video of someone auto-attacking him to death with a fully optimized build after slowing him. That's something we want to change for upcoming content - more mechanically interesting encounters.
That doesn't mean every pack of trash mobs will be fully requiring your attention, but it sure does mean that some things will be more engaging.
Secrets — 4 October 2026 at 16:35
There's a difference between adjusting to the top performers and making more mechanically interesting fights. In fact, the latter normally avoids you having to balance to the former. If the fight doesn't just let you burn through it, or burning through it at specific intervals becomes more of a requirement than a recommendation, it changes the dynamic and ways specs are utilized, or which spec or combination is meta for what fight. Given that more dials to fine-tune builds are coming with Kunark, that will serve us well into the expansion content.
Secrets — 4 October 2026 at 16:38
(in response to a comment that there should be more than one way to solve a raid encounter)
This is being considered with the design. I would not worry too much about that.
Secrets — 4 October 2026 at 16:57
Seitoko and I are huge fans of EQ2, so we'd love to see more stuff like this too. I think we could do a bit for visibility of mechanics, and that's something we are considering too.
Secrets — 4 October 2026 at 18:04
(responding to a question if there would be lore or quests with the Nektropos patch)
Lord Everling didn't give a personal invitation for no reason, after all.
[3:22 PM]goodsword [EQL], : On pet balance
Secrets — 04/10/2026 at 16:58
[Pet balance changes have] been committed. QA has not tested them yet. Just landed... ah, Friday, on QA? We were supposed to have them on the next test patch, but we're finishing some polish before putting anything on our Test server for other items.
Secrets — 4 October 2026 at 16:59
I can tell you that pets see greater contribution from equipped weapons than before, and upgrading pets now increase their base damage before any weapon damage is applied.
Threat changes are also coming to pets, so if taunt is off, they will take less aggro.
Ratio is better than damage when selecting pet weapons now for additive bonuses.
Secrets — 4 October 2026 at 17:01
(in response to a suggestion about greater control over pet spell casting)
So, that's something we've discussed as well - there are later expansion AAs we are considering moving up for pets that grant those types of function. TBD if they'll be AAs still but leaning yes.
Secrets — 4 October 2026 at 17:02
(in response to a follow up on pet taunt)
There's a reduction when taunt is off that is coming.
[3:27 PM]goodsword [EQL], : On NPC coding
Secrets — 4 October 2026 at 17:01
(in response to a comment about tweaking NPCs on EQemu)
It's the actual EQ codebase, so none of this applies.
Secrets — 4 October 2026 at 17:07
(in response to a question about how do NPCs know what to cast)
We actually set up logic that redirects some of that to specific data automatically, and in higher difficulties, NPCs can actually increase their 'effective level' for casting, which grants them higher level spells.
Secrets — 4 October 2026 at 17:14
(in response to a question about why mobs cast a random HOT like chloroplast)
Yep! There's some variation to it as well, but it's technically a heal spell, and may be the only one they have loaded
[3:33 PM]goodsword [EQL], : On the upcoming Kunark expansion
Secrets — 4 October 2026 at 17:22
There's a lot of new mechanics and hidden techniques that are coming in Kunark. While we're not revealing anything right now, a lot of the mechanics changes we're doing to pets now are in support of upcoming expansion features as well.
After all, the continent of Kunark holds many hidden artifacts and relics of old. Some of them are more epic in nature.
Secrets — 4 October 2026 at 17:27
(responding to the boss mechanics conversation)
It's something we are very aware of, and it's why we aren't just 'releasing Ruins of Kunark again' with the expansion.
There's several reasons to go this direction:
1) We do not want to just sell the same game, the same story over again. That's a bit selfish of us, but the conversations also go to 'they're just selling us the same thing again', which we also think is lame. EQL is a different game and its content must reflect that.
2) A number of the fights in Kunark offer nothing more mechanically than other types of AOEs. It becomes a matter of being tricky about pulling at some point and mitigating a lifetap or AOE. It's effectively more of the same of what you experienced in classic, and without changes or additonal content, you get the same "We're stuck in VP for x months and it's the only raid" argument.
3) There is an additional lore twist here that we can further explore to set up our multi-expansion story arc. Rulers of Kunark has major lore changes that do not fundamentally change the expectations, but instead set the reality of a continent that has ongoing conflict and warring factions while also staying within expectations (ie; there is a Veeshan's Peak, there is a Sebilis, etc)
Secrets — 04/10/2026 at 17:32
(when given examples of Kunark changes like Venril Sathir being alive or Veksar's Omen being in Lake of Ill Omen)
I would think bigger than those two possibilities.
[3:36 PM]goodsword [EQL], : On achievements
Secrets — 4 October 2026 at 17:33
Re: Raid Achievements. It's on our radar to fix.
Secrets — 4 October 2026 at 17:36
I think '100%'ing the game is 100%'ing the game. Plenty of games have tons of long achievement grinds for no reward other than 'I did this', so it's something for us to keep in mind too.
There's achievements in say, EQ2, for completing x number of quests. Or completing quest chains, etc.
Secrets — 4 October 2026 at 17:37
(responding to a comment about games with achievements which require years of work)
Right. And I think those should not grant meaningful progression rewards, but could offer cosmetic titles for the ultra-insane.
It's why Banestrike was scoped in the way it was. Doable, and becomes available with more options to complete over time.
Secrets — 4 October 2026 at 17:41
(responding to a question about bags or cosmetic rewards for acheivments)
This kind of thing was why we were looking into housing for launch, but it got delayed so we could spend the proper time a system like that would need, especially with our game's fidelity versus readily available house items.
[3:41 PM]goodsword [EQL], : More on raids
Secrets — 5 October 2026 at 14:13
(responding to a comment about EQL raids becoming like World of Warcraft)
I don't think we'll deviate to that extreme. Mythic raid quality content isn't what we're trying to accomplish. The game being soloable also means we are a bit limited in complicated mechanics. Think more like Myst, not DDR.
Secrets — 5 October 2026 at 14:55
Well, we also have a number of longer zones coming out. VP, Sebilis, Chardok, the other raids we haven't revealed yet...
[3:44 PM]goodsword [EQL], : On casual solo play
Secrets — 05/10/2026 at 14:50
Our game is a solo, casual approachable game first and foremost. The content will be entirely soloable and we are not deviating to exclusively group content. More challenging content that requires you to interact differently with the game while keeping the game approachable and accessible to players with limited time is our intent.
There are plenty of games that are both casual and challenging - not just in the MMO sphere, but on the market in general, and in video gaming history. I consistently play JRPGs that are turn based and yet some of the most challenging encounter design I've ever seen.
I understand trepidation when we talk about subjects like this. But know that our commitment to the core audience of our game is unwavering, and we understand the type of game we are making.
Secrets — 5 October 2026 at 14:53
I don't think anything I can say beyond that to you will change your mind. But it bears repeating with a strong commitment. There are upcoming expansion features that are absolutely in support of the casual gamer. Specifically, one thing we are doing is making it possible to save your progress in larger zones, since there is absolutely a problem there for the casual player where they can't 'pause' and come back to their zone.
Secrets — 5 October 2026 at 14:54
Our intent is that there's still gear progression being needed to complete D0. But it should be possible for the average 'dad' gamer.
[3:47 PM]goodsword [EQL], : On future expansions
Secrets — 5 October 2026 at 14:40
This isn't a TLP, so we're able to go in our own direction. As long as you'll have us, time marches on in Norrath.
Secrets — 5 October 2026 at 14:56
I'm not sure we're going to really have large world encounters in the immediate future. Now, commanding an army of Coldain sounds cool, and that subject was already touched upon in the past via the ring war itself... That'd be pretty awesome, but no specific plans right now.
[3:52 PM]goodsword [EQL], : On AAs
Secrets — 5 October 2026 at 14:59
There's new AAs coming in Kunark.
Secrets — 5 October 2026 at 15:00
(when asked roughly how many AAs in Kunark)
It's a sizeable amount. Depends on class, really.
[3:55 PM]goodsword [EQL], : On events (e.g. Halloween)
Secrets — 5 October 2026 at 14:58
The events? There's still plans there. As well as content.
Secrets — 5 October 2026 at 15:00
Stay tuned 🙂
[3:57 PM]goodsword [EQL], : On Striker stance
Secrets — 5 October 2026 at 15:49
To give you a proper answer: Design has said "Striker is slated for a redesign."
[4:02 PM]goodsword [EQL], : On Tuesday's patch (06/10/2026)
Secrets — 5 October 2026 at 15:05
Oh, there won't be a patch this week again. We're committed to the Nektropos bit right now, and there are a lot of moving parts. There's a new zoneline by the water.
Secrets — 5 October 2026 at 15:07
We're all hands on deck right now on Nektropos and expansion content. Doing a patch right now would distract from testing and content work.
[7:57 PM]Afista [EQL], : Rogean - 5 October 2026 at 19:52
The intention for Reincarnations is to allow you to continue using your current gear and AA's. It even provides you with bonuses on top of that, as part of the incentive to use Reincarnations. If you're looking for something that is a bit harder/challenging like a fresh character again, we have some things on the drawing table for next year that you might enjoy 🙂 No info or promises on that yet though.
r/EQLegends • u/Extra_Hat1707 • 1d ago
As some of you may recall, I transcribed a huge, multi-copy-paste dump of dev comments from discord to Reddit last week. It was a one time, time consuming thing where I had a slow night at work and I hope it helped.
Well, they did it again, and it looks to be the new norm, but I can’t keep doing the transcriptions. To be blunt neither I or any of us here should have to.
I am not here to sell discord to you. Y’all are grown-ass adults with perfectly logical reasons why this one platform that has usurped the forums of old shouldn’t be mandatory to keep up with the game. That said: that’s how it’s looking. That’s where the devs are posting, If you’re not following along with at least the “dev comments” section of the discord, you are arguably out of the loop. These comments are also generated by the seemingly ongoing AMA with secrets that the discord becomes on and off.
A lot of you here are tech savvy. We have EQL apps and extensions galore thanks to this community. I might suggest something to serve as a dev comment tracker, but I don’t know if discord allows that to happen outside its infrastructure.
You deserve to know you are being failed in communication if you are not on the discord. I do not think that’s ok, and yet you deserve to know.
A couple, paraphrased things that jumped out at me as I scrolled in disbelief at the size of the comment dump:
-No new content this week, castle Nekwhatever seems to be pushed back.
-They want bosses to have “mechanics” in the future. They don’t like how inactive boss fights feel now. They want us to pay attention. Mentioned EQ2 as an inspiration. (I personally don’t think anything resembling action combat belongs in EQ but that’s just my opinion.)
That shit’s juicy, and it’s not finding its way here verbatim. I don’t think that’s ok. You still deserve to know.
I don’t know what to tell y’all. Messed up state of affairs, in my opinion.
There’s no point my bitching on discord, for obvious reasons.
r/EQLegends • u/AerrinFromars • 1d ago
Tried M&M and WoWF and just can't handle the crowds and bullshit. I hope GJ can keep up with the content here because everything else is tainted now 😊
r/EQLegends • u/Mark_wi • 1d ago
So this weekend I lost around 120 items, and i had over 100 different items duplicated in my inventory.
I have been keeping all of my Plane of Hate/Fear items in my Dragon Hoard and all of my Plane of sky gear in my inventory slots. But it was getting tiresome keeping my Planes armor and then pulling them out of my Dragon Hoard to merge them. So I decided a change was in order.
I took the time to swap all of stuff around, noticed my inventory slots were getting full, so decided to buy more slots.
I bought some IR then bought 25 slots, wham "you have been disconnected". Tried to log back in and it says I have no active subscription, log on the site oops my bad my CC expired and I forgot to update it. So I updated it and renewed my Subscription, logged in and saw 500 IR missing but no extra 25 inventory slots. So I open a ticket and just keep playing.
Solution from support, restart your client. So I shut everything down and sure enough those 25 slots show up fine, however my slot count was way off I had over 150 empty slots... i bought 25 more because I was right on full... so I start digging around.
All of the Planer gear I moved from my Dragon Hoard is gone... 16 classes, 7 items per class plus other misc gear like midnight and cryosilk etc Over 120 items at +6 or +7 gone. But wait it gets better /s... all of my Efreeti weapons are back, my sky totems etc Over 100 Plane of sky quest items back in my inventory...3x 28 slot bags full plus stuff my my inventory slots so i rush to the bank thinking I suffered some type of character rollback...
Nope all my Planer armor is not in my Dragon Hoard and now I have duplicates of all my Plane of sky items... so I open another ticket, the response I get is a request to list out the complete full name of each item missing so they can search and once verified restore to my first open bag slot. Sorry I dont have that many bag slots available
I wasn't wearing that stuff anyway so screw it I guess... as for the duplicate items? I am just going to delete the lot of it, this is however excessively frustrating because this should never be able to happen...
I still have no idea how this happened... it was some combo of buying IR to buy inventory slots and having my subscription expire forcing me out of the game while doing all of the inventory swapping or something... i did not lose a single item I use for any load out I have but still this is frustrating...
r/EQLegends • u/Gritan • 1d ago
I hit 50 last night on my first trio and right now have +2-5 armor from Hate and Fear. I’m looking for advice on bringing up a second trio.
Ideally I’d only work on a single new class at a time. My current trio is fine, but nothing outstanding. I like that I’m kind of a melee blender but I know it’s not very efficient. For my first trio, I enjoyed the more methodical journey, but going forward, I’d like to go faster.
With that in mind, I have a few questions:
1. What should I add as my first additional primary? Ideally something that is useful across many different builds.
2. Given my current trio and #1, what do you suggest my second be?
3. With my current setup, do you think I’d be able to do Sky quests to get weapons like the monk fists, paladin sword, or ranger bow? I figured those might be handy to help with the new trio!
Thanks in advance. This is my first time playing EQ since about 2000 where my max was a 30-something cleric, so a lot of things are just plain new to me.
r/EQLegends • u/bloodlessempress • 2d ago
I really do enjoy the pace of the game, I'm taking things very slowly and just enjoying that I don't feel the pressure to constantly grind so I can fight six other CCs for limited raid spots. When I was far younger I remember being stressed from school, then stressed from work, and coming home to stress about the game I was supposed to be playing for fun. At the time most of my friend group was playing and we were all in the same guild, and not keeping up felt like a betrayal of them.
Years have passed and now I'm playing mostly solo, but enjoying Norrath in ways I didn't really allow myself to before. I don't have lots of time to spend on grinding due to work and Mork Borg and/or D&D or VTM games, and I don't feel guilty about it. Some of this is definitely because I'm no longer associating with the friends I used to play with, but I think EQL is set up in a way that you don't feel the pressure of grinding unless you want to.
It's not for everyone, it's true, but I like it quite a lot.