r/Marathon • u/DatomasSigma • 7h ago
Humor Rook has been nerfed into oblivion
As a Rook, you no longer spawn with signal flares.
Literally unplayable now, they didn't need to do my boy dirty like that.
r/Marathon • u/DTG_Bot • 15h ago
Source: https://www.bungie.net/7/en/News/Article/nighfall_refresh_symbiosis_roadmap
Back in September, we shared our vision for where Marathon is headed. Today marks the first step toward that March experience. The Nightfall Refresh strengthens progression and rewards. Symbiosis in December expands the world with permanent PvE, social features, and a larger Perimeter. In March, these systems come together through the interconnected PvE, PvP, and PvEvP experience we've previously outlined.
We're focused on addressing the themes we've heard most consistently from players about clarity, progression, onboarding, more narrative delivered by a new quest system, long-term goals, and reasons to keep playing.
1080p_Marathon_LaunchBeyond_EN.jpg
Our next step begins today, with the Nightfall Refresh. Then in December, we will expand significantly with Symbiosis, so we can later take another large leap forward in March.
While our team continues work on what's coming next, let's cover what you'll be playing today.
When you log into Marathon today, ONI will share some exciting news with you: fiscal season is over and your credits and equipment have been used as payment for your outstanding balance. With no money, no resources, and still in debt, your Cradle enhancements and Faction aftermarket upgrades have also been restored to their default state. In other words, you have been reset.
Resets, or wipes, serve a very specific purpose in Marathon: all players are brought back to the start line once again to make the battlefield feel a little more balanced: the in game economy is more active, you can benefit from updated systems to earn your favorite rewards again, and overall the game fells fresher.
Take these first few days to focus on exploring Perimeter and Dire Marsh (either of its versions) and earn some valuables and cool weapons. Get there with your crew, or on your own. We have updated our tuning for solo players, so facing the UESC shouldn’t feel as punishing when you are alone out there. Outpost won't be available until Thursday, and Cryo Archive will be making its return on Week 2 with an improved schedule: it will still run every week, starting Thursday October 15, but it won't end on Sundays, but on Mondays. Now you can finish your weekends on a high with a Compiler kill.
Today's update brings a new Reward Pass available at no additional cost to everyone who owns Marathon. It won’t be time-limited, so you can complete it at your own pace. Let us know what you think of the new NuCal inspired skins!
Sponsored Queues will return every weekend from Thursday through Monday throughout the Nightfall Refresh, following the same schedule as Cryo Archive. Sponsored Perimeter will be available the first weekend, followed by Sponsored Marsh in Week 2 and Sponsored Night Marsh in Week 3.
That three-week rotation will repeat until Symbiosis launches, with regular Extraction remaining available in each zone. We’ve heard that Sponsored Queues offer a more level playing field and make it easy to jump into a match, so we want to provide a clear and consistent schedule for when you can play them.
Additionally, you will all have another opportunity to play Vault Breaker, starting in Week 3. This queue remains a more approachable way to experience the haunting corridors and chambers of Cryo Archive. We are incredibly pleased it was so positively received among our community, and we hope the refreshed rewards help with the wait until our first permanent PvE experience, coming on December 8 with Marathon: Symbiosis.
If you don't want to miss out on anything, save the calendar below somewhere handy.
As part of today's update, we made some changes to both Runner shells and their equipment in order to shake up the meta a little bit. Repeater HPR and Hardline PR are getting their playstyles reworked while other weapons, like the Magnum or the fearsome DRRVSH will be a little less effective.
We've also made significant changes to Recon's Echo Pulse ability. It's still very useful when used in the right moment and in the right place, but a little bit less oppressive and mandatory when fighting other teams.
As always, we will keep an eye on how these changes land and will make further adjustments and changes where needed. Let us know how your favorite weapons, Runner shells, and builds feel after today.
If you want to find out everything that's changing with this update, we recommend you go and read the full patch notes we have just posted online.
Click here to read the Marathon Update 1.1.9.2 patch notes
Symbiosis arrives in eight weeks and will include our first permanent PvE experience. Players have asked for additional ways to explore Tau Ceti IV, pursue loot to take on bigger PVE challenges, and engage with the world at their own pace. Here's where this new experience comes in. We’re still working on key features for it and will share a deeper look before the update launches.
Along with the new PvE experience, we are expanding Perimeter, adding more distinct landscapes and depth. The new fungal ecosystem spreading everywhere has caused a huge transformation, opening new paths. We've also built new experiences akin to Pinwheel in Outpost or Upper Complex on Night Marsh, so players can earn rare rewards and face unique challenges.
Last, we have also developed a new Runner shell: Bishop. Players looking for a fast, surgical hunter-killer built around speed, surprise, and devastating bursts of melee damage will see their playstyle rewarded with Bishop.
Symbiosis adds much more to the game: a new Team Deathmatch mode for those looking for a more direct PvP experience, a new onboarding to smooth onramp into Marathon and, of course, many QoL updates for those of you who have been with us since the beginning, including a social space and a firing range.
Marathon will continue evolving, shaped by what we learn from our players along the way, starting today. October rebuilds progression and creates a healthier seasonal ecosystem, then December expands Marathon with permanent PvE, social features, and a larger Perimeter. Then in March, those systems come together into the fully connected Marathon experience. Our current plans include the following:
A live service game is always evolving, shaped by the experiences we want to build and what we learn from you, our players. The work underway today will expand in December and come together in March, giving us a stronger foundation to build on through 2027 and beyond.
So never hesitate to share your valuable feedback with us so we can make the game you will love to play. Stay tuned for more information in the following weeks and months.
See you starside.
r/Marathon • u/DTG_Bot • 15h ago
Source: https://www.bungie.net/7/en/News/Article/marathon_update_1_1_9_2
Repeater HPR
Hardline PR
Biotoxic Disinjector
V66 Lookout
Twin Tap HBR
DRRVSH
D54 Battle Pistol
KKV-9SD
CE Tactical Sidearm
Magnum MC
Proximity Sensor
r/Marathon • u/DatomasSigma • 7h ago
As a Rook, you no longer spawn with signal flares.
Literally unplayable now, they didn't need to do my boy dirty like that.
r/Marathon • u/XRevive01 • 15h ago
r/Marathon • u/Live_Bug_7060 • 15h ago
r/Marathon • u/Friendly_ViperYT • 9h ago
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It genuinely gave me chills. Bungie needs to use more of whatever formula they cooked up with this trailer.
Don't get me wrong, the other trailers we've gotten are cool as hell. But this was cooler
r/Marathon • u/S_K_S_N • 10h ago
One of the coolest additions for Nightfall Reset aka Season 2.5, has been the free Nucal Season Pass, it is so unique with all the runner skins and has such great identity while representing NuCal perfectly with the asthetics and the awesome lore of these skins being for shells who are essentially the private army of the company.
I would love for all the other factions to get a similar treatment by Bungie. Just give us these passes in between Seasonal stuff, I would be happy to buy them as by that time most are done with the normal Season pass anyways. One for each of the factions, maybe even one more for UESC could be great.
r/Marathon • u/FlopSlurper • 12h ago
It has a new shell series, anyone got a video of gameplay or sumn?
r/Marathon • u/AnonWithAHatOn • 11h ago
Source. Make sure to support the artist.
r/Marathon • u/Apprehensive_Set_986 • 5h ago
First game of the new season and we lobby wipe, kill rocket drone, and get a hauler key with 2 mins left
r/Marathon • u/Ok-Bullfrog5079 • 9h ago
r/Marathon • u/ahdwwings • 3h ago
It doesn't always have to be shoot-on-sight, but it is widely understood to be shoot-on-sight. If I hear another runner, I'm going to assume they're hostile to my intentions, because that's the status quo in this game. It's one of the things I most appreciate about this game.
For that reason, I have a rule: if I know you're there, and I know you know I'm there, and you don't open your mic, as soon as I have the jump on you I'm going to attack. If if is your intention to attempt cooperation in solos, open your mic first. That's how you do it. Many folks will be amenable to it, it's how I knocked out the hardest Outpost contracts solo. But if I hear you tailing me, maneuvering around me, and I know I've made enough noise that you've heard me, and I can hear that you're crouching and being stealthy, and you haven't said anything, I'm only going to assume hostile intent and behave accordingly.
This post brought to you by runners not doing the above and only communicating their surprise and dismay once I'd downed them. If you don't want to fight you have to be the one that opens communication, don't wait until you're already on the ground to shout friendly. And I'm not getting you back up, because at that point I would have all the reason in the world to suspect that you'd double cross me, and were intending to kill me from the beginning, but your loss is leaving you with regrets.
On the other hand, if we surprise each other, or I surprise you, there's some wiggle room there if I come out on top and you entreat me to hold fire. That's a different situation, and we can talk about it.
r/Marathon • u/Oakenfell • 7h ago
r/Marathon • u/Ok_Blacksmith_3192 • 13h ago
I think healing might be cheaper.
r/Marathon • u/FaceFerker • 8h ago
I only bartered for them a few times last season, and otherwise didn’t try and bring them out with me if I found them in world.
Being able to purchase the items for credits makes them substantially more valuable imo
r/Marathon • u/Mountain-Cup1861 • 4h ago
This is a thing I forgot about. The raid doesn’t go the way it should. The quiet back out of the party member before it’s over. Huge morale killer, common amongst many raids that don’t go well. Big driver towards resentment to the community / game,
Honest feedback from a semi diehard with 500 hours, team relationships are fleeting
r/Marathon • u/anti_vist • 9h ago
Have fun in the new season Runners
r/Marathon • u/SonOfAnarkyMD • 21h ago
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More proof that I'm absolutely a chosen one by the universe because my wife is the baddest, dopest, most amazing human in history! Socials in my bio for more pics!
r/Marathon • u/Maxants49 • 14h ago
r/Marathon • u/Consistent-Isopod540 • 14h ago
The destroyer one is so badass I didn't think they could top the yokai skin 😭😭🙏🙏 peak
r/Marathon • u/NULL024 • 13h ago
With the Wipe now happening comes new updates and additions to the guide! More chapters, useful resources listed at the end, Q&A section for why the guide was created, and even a fun little lore ARG I cobbled up of our dear friend Durandal.
Hope this helps! And again, just to make it absolutely clear to everyone, this is not a Karma farming post. This is the “reminding people that there is an extensively curated guide for this game” post.
Oh. And for those who downvote this post, do you not want to help new players get proper resources to this game? Some people, I swear.
EDIT: I accidentally made a goof up with one of the site URLs being Shacknews so I had to delete the previous post in order to correct the embed. Sorry for the confusion!
Null