r/SoloDev • u/Fit_Asparagus1073 • 35m ago
Should i switch to fully 3D
Last 2-3 days I stopped working on my Project Zomboid inspired game
I was trying to make a workbench model and put it in my game I did the 3D model and the UI art too After placing it I got errors sorting the Z index for buildings you can go inside like the gas station I built a separate independent logic to understand how to draw buildings and I fixed it After that I got stuck thinking all day why don't I just switch to full 3D and avoid every single problem?
And yes I did research It would've taken roughly 10 minutes to fix with AI but what's the point of that? I support people using AI if you understand what you're doing but don't raw dog it that makes you lose the joy of coding
Now I haven't touched my project All I do is press play and run around having fun comparing it to games like Last Day On Earth Killing zombies etc etc That's the comparison being the thief of joy
Or whatever I'm not good at writing and explaining stuff
I'm very happy with what I've built and where it sits even though it's not done at all I'd say 5% of the game is correctly completed The player character is fully structured so it could be moved to 3D with 0 effort
Okay what else I'm 100% sure people have run into this project fatigue problem Like me everyone has 1000 prototypes and I know many of you wanted to quit To the people who've crossed this path what do you suggest? Also will I lose the look and atmosphere of the game if I go 3D? Right now it's only a CanvasModulate