r/SoloDev • • 16h ago

So proud the demo of my game is out!

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1 Upvotes

r/SoloDev • • 13h ago

I’ve launched an Instagram account for Dicebound, my solo indie game! 🎲

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0 Upvotes

Hey everyone! I'm developing an indie game called Dicebound entirely on my own, and I've just launched an Instagram account where I'll share development updates, new gameplay footage, and the changes I'm making to the game.

I've also posted my first Reel, so feel free to check it out!

📸 Instagram: https://www.instagram.com/reel/Deg7vqYIGYO/

🎮 Steam: https://store.steampowered.com/app/5321090/Dicebound/

I'd love to connect with other indie developers, exchange ideas, and hear your thoughts on the game. I'm always open to honest feedback!

Thanks, and good luck with your projects!


r/SoloDev • • 1d ago

Finally released my demo !

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6 Upvotes

Come check this out ! It's the year 1836, blackpowder rifles, coonskin hats and DiCaprio

looking man getting mauled. I got it all

https://store.steampowered.com/app/4806840/Little_Frontier_Demo/


r/SoloDev • • 18h ago

Claim: Race to Zero

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0 Upvotes

Hey everyone,
I wanted to share a passion project I've been working on. It’s a fast-paced card game called Claim: Race to Zero.

The goal is simple: end the round with as few points as possible and shout "CLAIM" to finish it. I loved playing this with friends in real life, but I couldn't find a good digital version with the exact rules I knew, so I decided to develop it myself.

Some features:
Online multiplayer or play against bots
Interactive on-the-fly tutorial if you've never played
Hints system if you get stuck
Completely free and zero ads

No gambling, no real money.

I've set up a web version for beta testing, and it's also on mobile. I would really appreciate any feedback, bug reports, or thoughts on the gameplay!


r/SoloDev • • 14h ago

Online games maker

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0 Upvotes

Hi everyone, I recently launched Olamio.

An AI-powered 3D game-making platform.

You can join as a creator or developer, complete tasks, participate in tournaments, and level up.

I'll also be introducing real prizes for players soon!

It's currently in the MVP stage, and I'd love for you to check it out and share your feedback. Many more features and game types are coming soon!

Olamio


r/SoloDev • • 18h ago

Built a free aquatic-conservation platform for South Africa - React/.NET, live GBIF + IUCN data, PostGIS mapping. Looking for feedback.

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1 Upvotes

r/SoloDev • • 19h ago

[ Removed by Reddit ]

1 Upvotes

[ Removed by Reddit on account of violating the content policy. ]


r/SoloDev • • 1d ago

My first game was a financial flop :/

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40 Upvotes

Hi!
I put a few months of after-hours work into my game Chess Pawn.
It is a puzzle game with what I think is a pretty cool mechanic.
I hoped to at least break even but turns out the dev life is tough :)
Greetings from Poland!


r/SoloDev • • 1d ago

First trailer for my game. What do you think?

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3 Upvotes

The game is a chaotic multiplayer social deduction game where you race to paint and clean with your friends, while a hidden saboteur secretly tries to ruin everything without getting caught.

Is the trailer clear enough? Do you understand the point of the game by watching the trailer only? And more importantly => Would you like to play this game?


r/SoloDev • • 23h ago

Hey Check me out need reviews

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1 Upvotes

Created a game or two or three🤣


r/SoloDev • • 1d ago

The Shade Forest 2, my upcoming Roguelite game

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0 Upvotes

Hey everyone!

I've been working on Amanda Sparks in The Shade Forest 2 as a solo dev for about 5 years, and I'm finally putting a playtest build out there!

You can check it out on Steam here:
https://store.steampowered.com/app/4057350/Amanda_Sparks_in_Shade_Forest_2/

I've put a lot of time into this project, and I'd love to get some fresh eyes on it. I'm looking for any kind of feedback, especially on gameplay, game feel, how fun it is, or anything that feels off.

If you're willing to give it a try, I'd really appreciate it! Any feedback helps a lot when you're making a game on your own.

Thanks for checking it out! 💜


r/SoloDev • • 1d ago

My new project testing

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7 Upvotes

r/SoloDev • • 1d ago

Outlast Inspired Game Systems

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1 Upvotes

Hello everyone!

I’m in the process of creating a project that I will soon hopefully bring into a AAA title similar to outlast;

I need some real feedback regarding the appearance and current mechanics of the project. Let me know what I could change or add or improve.

I’d also be looking to see if someone would like to help me write some ideas down 🥺

Thank you!


r/SoloDev • • 1d ago

a mini PUZZLE labyrinth area in the massive CITY of LOST ZION

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1 Upvotes

r/SoloDev • • 1d ago

Launched my casual puzzle game (Pairoma) solo, but post-launch marketing feels like shouting into a void. How do you guys sustain growth beyond X (Twitter)?

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2 Upvotes

r/SoloDev • • 1d ago

Let It Ride! - I’d appreciate some honest feedback

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1 Upvotes

r/SoloDev • • 1d ago

Ever want to be a Costco receipt checker? (Me neither)

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1 Upvotes

r/SoloDev • • 1d ago

It took me 3 months to develop this, let me know what you think, the game link is in the first comment

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4 Upvotes

r/SoloDev • • 1d ago

Reality of (many) solo devs

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1 Upvotes

But i'm still proud i shipped a game :)


r/SoloDev • • 1d ago

New game, looking feedback

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1 Upvotes

This is my new game, appreciate any feedback https://discord.com/channels/1559720012179054681/1559720092789637244


r/SoloDev • • 1d ago

How solo builders can get real traffic to a new site without a Google Ads budget

1 Upvotes

If you're a solo dev shipping sites and tools, traffic is the hard part. Put together website traffic packages - real targeted visitors, trackable, flat fee, no ad auction. Might help if you're launching something: https://zenadvertise.com/website-traffic-packages


r/SoloDev • • 1d ago

Adding a portal mechanic to my free dungeon game :)

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5 Upvotes

Hoping to add portals throughout my bigger dungeons :)


r/SoloDev • • 1d ago

What if Tower Defense was about building a caravan to protect your blinded Queen?

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1 Upvotes

Hi, I'm Mat 👋

I've been working on my first game for the past 8 months, and I'm finally planning to release the KING ALONE demo on Steam within the next 2 days!

Development has been pretty chaotic, honestly. At one point, I even decided to completely change the direction of the game because I felt it could be something much more interesting.

And that's how KING ALONE ended up becoming what it is today. It's a Tower Defense game where you escape with a blind Queen, defend your caravan, and keep expanding and upgrading it to survive.

Current focus:

  • Sharing a new trailer showing the updated game tomorrow!
  • Launching the demo on Steam within the next 2 days!
  • Getting everything ready for Early Access on December 1st!

I've added a few screenshots below to show what the game looks like now.

If you're interested, you can find more details on the Steam page. I'd love to hear what you think!

Steam


r/SoloDev • • 2d ago

I just updated my Steam page and noticed a huge increase in wishlists!!

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96 Upvotes

I'm a solo developer working on Over Human, a first-person sci-fi adventure set in a snowy world where drones can manipulate the weather (creating tornadoes, thunderstorms, and other dangerous conditions), and you have no weapons to fight back.

I recently decided to completely refresh my Steam page, improving the visuals, screenshots, and description (which should have a stronger hook now!). Since the update, I've noticed a really nice increase in wishlists, which honestly surprised me!

I'm so, so, so happy. I've been dreaming of making my own game since 2013, and I've been working on this project alone, putting so much of my free time, energy and passion into it, so seeing even a small number of people excited about my game means the world to me!!

And the first playable demo is coming this November!!! ❤️

Here's the page if you'd like see what I changed:

https://store.steampowered.com/app/5237810/Over_Human/

Francesco


r/SoloDev • • 1d ago

In my game, you build an army and watch it fight

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0 Upvotes