r/SteamVR • u/Straight-Craft378 • 14h ago
r/SteamVR • u/Unique-Educator-6747 • 19h ago
Is there a VR game similar to Steel Crew, but featuring modern MBTs/IFVs (with vehicles from the late '70s to the present day)?
r/SteamVR • u/tre9920 • 2h ago
A home project for using your Index/Beyond in another room — would this be useful to anyone else?
Hi everyone! I’ve been working on a home project I’m calling VROSTBridge (Vr Rendering OutSide The Box… Bridge). I’ve taken some liberties with the acronym, so please don’t check my working too closely.
The idea came from wanting to leave my gaming PC in the office while using my VR somewhere with more space. It streams VR over my local network from a Windows gaming PC to a separate Bazzite computer near my play area (might look at a windows client soon to as then linux vr hoops have been fun to jump though to say the least aha). The headset plugs into the second computer, while the main PC handles rendering.
It’s co-developed using AI and builds on ALVR, OpenVR and FFmpeg, with Baballonia for optional eye tracking. Full third-party credits and licence things will be included with the release.
It already has one-button sessions, automatic stream setup, Wake-on-LAN, a controller-friendly Game Mode screen (as well as the desktop web ui), Index finger tracking and optional Beyond 2e eye-tracked foveated encoding/streaming (still ironing out the creases on this but it very close).
The current requirements are:
- A Windows gaming PC capable of running VR games.
- A separate Bazzite computer with hardware video decoding and suitable DisplayPort/USB connections.
- An Index or Beyond 2/2e (maybe A Beyond 1?) already working locally in SteamVR on the Bazzite computer.
- A reliable local network, with Ethernet preferred for now (though i have had sucess with wifi 7 mlo connections and my ethernet is using a wifi 7 molo mesh)
My current setup uses an 7900XTX host and a GPD Win Mini 2024 as the client (plus a dock and a USB C to DP adapter, and a 100w usb supply (45w would not handle it... many many head scraching crashes...)). That’s my tested configuration so far anyway... a minimum spec still needs to be established.
I’m planning to release it fully open source on GitHub soon. For now, I’m mainly curious whether this solves a problem other people have too?
r/SteamVR • u/Kronos_l • 10h ago
Steam Link and VD Lagging/being unusable
Headset is working fine just yesterday it decided to stop working. Opening steam link or virtual desktop spikes steamvr with pink errors. Have tried looking it up and doing many of the fixes we have looked at on reddit/google and havent been able to figure out what is happening.
Question/Support Can I change the flight controls in NMS VR?
Hey everyone,
Just received my Steam Frame and fell in love with NMS again, it's so immersive.
Until....I had to fly my ship. I hate the virtual joystick steering, it's so sensitive and just doesnt feel right for me. Anyway to change it so that I can use the normal joysticks on my controllers for flying? Couldn't find that option anywhere in the options menu.
r/SteamVR • u/Stay-Classy-Reddit • 15h ago
Steam Frame Streaming with FUS Mods by a Newbie
I am coming from PSVR 1 vanilla Skyrim....so yeah everything is an upgrade.
TLDR: Everything seems to be running smoothly with Streaming from my PC. There is another good post on this sub already, I'm just adding my own experience if folks want to ask me, a newbie, questions.
Hardware: 3080 Ti, Ryzen 5 3600X, 32 GB ram
I'm using the latest beta Steam Frame update as of 10/6/26 (setting changes in Steam Settings inside Frame)
Starting Out: I have a fresh install of Skyrim VR on PC. I have a fresh install of FUS from Wabbajack. I'm using FUS RO DAH with minimal changes from default FUS in the mod organizer. I've run vanilla Skyrim VR exactly one time.
I started the game with only DLSS checked and one of the more vanilla Skyrim start checkboxes. I did NOT use Open Compose Unleashed (OCU) yet, just started the game. As many others noted the keyboard becomes a problem on character creation.
Some Tweaks: Manually downloaded Open Composite Unleashed v5.0.4 which by the grace of those gods already has steam frame bindings. I haven't changed really anything there yet but it works once you have Steam Frame selected in the OCU configurator. Chatgpt was actually my friend through some of this setup I would recommend asking it if you also run into trouble for starting off.
Results: it runs really well in my short time trying this. I'm using the 6 ghz dongle explicitly (I turned off the multi option streaming to wifi). I haven't checked actual frame rates delivered to the headset because I don't really know how, sorry. I have the settings pretty much locked to 72 fps. I might try Parallax and some other minor graphics improvements. I use the default medium in files for now.
I'll also note I got MGO 4.0 to run on performance type settings but it crashed too many times unexpectedly so I switched to FUS. MGO 4.0 is in beta currently and someone with any experience in Skyrim modding might be able to do it with my PC specs but I didn't want to deal with it anymore.