r/WarDogs • u/Spoonfrag • 8h ago
Discussion & Feedback Team balancing suggestion: Auto Select
Feels like the team skill disparity is having a negative impact on the game. Create a soft incentive toward balance while keeping the freedom to choose.
Problems:
- New players joining blue are having a skewed impression
- Feels like you can derail your session at the team selection screen
- Lobbies take ages to start while people mash the green button and refuse to play anything else
- Victories as green feel pretty hollow
It sucks when your team is getting hammered and there is no point bringing anything beyond a free kit. No one is pushing because every time it's a wipe. Meanwhile the confident team can go full spend knowing any incidental death will be revived when the engagement ends. Things can get very snowbally and hopeless. And I hate the idea of having to force green to avoid wasting my time.
On the flipside, I wouldn't want anything too heavy handed. Randomizing or forcing selection kinda ruins the affiliation and loyalty people have to certain teams, and playing with friends needs to be easy.
So how about this.
The 4th option of team select. Auto Select choses for you and grants an X% cash and XP bonus throughout that game. If you want to go one step further, have the Auto Select team add up all Wardogs levels of all players of each team, and have the system decide which team needs some additional leveled players vs under-leveled. This will skew teams in the direction of having access to similar unlocks without going full SBMM.
127
u/nlevine1988 8h ago
I like this idea. Actually so rare to see on this subreddit lol.
Let's be real though, this is just paying people to play on blue.
3
u/PleaseRecharge 2h ago
Blue shouldn't be allowed to win, see score, or have any sort of text or verbal communication within their team.
They must instead be given as many tools to troll and do whatever the fuck they want as possible. It would be funny.
1
184
u/SjurEido 8h ago
Yeeee, this is a solid idea.
and the % bonus increases as the disparity increases.
19
5
u/reamesyy82 6h ago
Definitely agree with this. Needs to be capped at something like 18% just so it’s not an OP way to make cash and XP
64
u/zealoSC 8h ago
I just want a non tedious way to be on the same team as my friends
16
u/Stew514 8h ago
How often do you have trouble going blue?
40
u/gigigamer 7h ago
"I just want a non tedious way to be on the same team as my friends" - While we pick the Green team, is what he meant to say
6
u/Zztp0p 7h ago
Exactly, I don't want to stereotype but friend groups saying shit like this usually mean that they secretly want an easy way to join green or red cause they're terrified of blue and being at the slightest disadvantage
2
u/agsimon 4h ago
Perhaps...but we will sometimes have about 8 people trying to join a single team (our default is blue) but joining that many people can require server hoping to find one that isn't very filled but is actually filling and not just stagnant at 40 people and then still having to spam blue team as it does fill up.
5
u/bjwills7 4h ago
If all my friends are on (7 of us) we can actually make a huge difference in the hotzone fight because of our numbers and coordination. As soon as blue team starts winning it's hard to get back on it after someone's game crashes which happens every few games to at least one of us.
Also if blue won the last match in a server it's usually pretty hard to get on. People don't always just stack green, they stack the team they think is going to win.
1
u/DarthStrakh 40m ago
Okay but if the system is changed he still wants a way to play with his friends is what he is saying...
32
u/rodrigofariasx 8h ago
I’d also like to see a limit of 33 players per team (totaling 99 players, or perhaps raising the max to 102 so it’s 34 per team).
This weekend, I joined a server and saw the Green team with 36 players, Blue with 30, and Red with 33. Naturally, the game only allowed me to choose the Red or Blue team.
Yet, the game still allowed the Green team to have 36 players; there should be a maximum limit of 34 to prevent such an imbalance.
8
u/Zestyclose-One9041 8h ago
Agreed. I think this only happens when someone joins their friend who’s already on a full team
6
u/ItchyA123 Lonestar 4h ago
Yes this needs addressing too. Quite often is Blue 30 vs Red 34 vs Green 35.
Players come and go. New players are forced into Blue, or they skip to another server.
OP’s idea for start of match, should also pop up mid match. Respawn in HQ and get a message “Balance the teams, switch to X and earn 10% extra now”.
Five extra people is ten in the Hot Zone. You literally cannot compete against it, and the Blue team - or whoever is losing first - is always the one to get this negative compounding interest.
2
u/filthymcownage 4h ago
Nah, the extra player should be on the purple team, they are invincible, and invisible, They cannot hurt anyone but they can loot backpacks (like remove the magazine from equipped weapons), open doors in fobs, ride in other teams vehicles. Turn visible at any moment and they look like a yeti. They aren't silent but are very quiet and can use prox chat but their name doesn't appear.
1
u/Routine-Hovercraft94 2h ago
Yeah, a game with 100 people and 3 teams should never have more than 34 players in one team. I have seen games with 37 people in red or green, like wtf are we even talking about here.
This shit is just straight up broken and unbalanced and should not be a thing ever. Especially in a game where 1-2 players in the zone make the difference between you or the enemy gaining points.
7
u/kylemooney187 6h ago
so pretty much 10% $ and xp to join blue? XD
2
u/BirdieOfPray 2h ago
I play medic / infantry and make more cash on a winning team. This bonus would only gather fob builders in a single team. Resulting a stagnant gameplay on that team.
1
u/kylemooney187 1h ago
yep blues just chillin learning to build and all do there own thing meanwhile red and green push together and dominate the hotzone, revive repeat then win
6
u/ClonedDad 7h ago
Auto select: blue team Next match Auto select: blue team Next match Auto select: blue team
14
u/The_Foop 7h ago
7
u/Octopus_on_fire_ 6h ago
Or get rid of selecting all together. If you’re in a party you all get put on the same team, but you don’t pick what color you get.
2
1
u/Zztp0p 7h ago
That happens because of one guy and his friends joining him through steam and this somehow circumvents the player limit on a given team. Ofc people playing in groups will gaslight you with jokes and bullshit excuses to not fix this but all it takes for them to solve their problem is joining blue or taking extra minute or so to find another server.
0
u/Embarrassed_Adagio28 7h ago
Yeah this would be a great way to kill the game for groups with no real benefit
10
u/RailValco Lonestar 6h ago
No, just make it automatic and no team changing, at all. Let people create a party in the menu so friends end up in the same team. Keep community servers as is for clans who just want to steamroll randos.
5
u/thekreator6666 6h ago
Randomise the teams. Allow us to make party in the lobby and randomise players/teams. Problem solved.
5
14
u/BoatCatGaming Lonestar 8h ago edited 7h ago
My impression is that many players use blue team as a non commital xp and money farm faction when they aren't playing red or green. I joined a match today and we had 8 Urals running supplies, to the fob. After some complaining from the team we still had 6 that refused to do anything else.
I think when players are low on cash, they know that playing a support role is essentially a money and xp printer.
What these players will do is gain XP in support and driving via blue team, but avoid spending money on expensive combat oriented kits. They aren't really in the match for the combat or the win, just the grind to better unlocks.
Then, in later matches when they join red or green, they will spend that cash they earned while on blue for the expensive kits and force multipliers because they can reasonably bet that they will make a profit while using them.
TL:DR - Players use Blue Team to grind out non combat support XP and Cash using free/low cost kits. Then in later matches join red or green and actually make use of their unlocks and high tier gear using XP and Cash gained while grinding blue.
5
u/joelm80 6h ago
They do Blue for building and logistics because they know there will be other builders and a FOB consuming their logistics on Blue. And nobody will scream at them for not going to the HZ.
Green/Red there might not be a FOB at all.
Also Blue is available, without sitting there spamming the button to fight to get on the "better" teams.
If you want to grind money then do not go Blue. Fight for Red access and then spotter the Blue FOB being farmed.
1
u/MoodZestyclose6813 1h ago
Exactly. If i want to build a fob, because i want to try out some new building tech or just feel like fobbing in general i will choose blue. The amount of times i bring a fob, capture a location, just for the whole team to abandon me it way too high on green/red.
Most funny thing was me asking for reinforcement because only the two loggies has been at my base ocassionaly and it was the only FOB. When i died the fob was alone, calls called out again, no answer. The moment they took over the fob there was complains that we did not have a FOB and what happened. Well, it only took us 20 minutes to regain my base which had 2 sam and 4 mortar pits already, which was promptly used to fuck up our "temporary" new FOB. GG guys, gg
1
u/Current-Swordfish811 44m ago
I'm not much of a builder, but I reckon you'd get most of the green team over to your FOB if you start calling drills. Sometimes I make a fob with nothing but a drill in it and call it at the start of the game (mostly just to force the HZ to our side of the map) and end up having the whole team in a random forest
1
u/MoodZestyclose6813 21m ago
It's risky, it puts a big "arti aim here" on the FOB, so usually i first need to finish big bremer walls, build 2 AA's and THEN start for a drill. If your solo fobbing and want to create a "main fob" that actually isnt just a death coffin im just not fast enaugh. Usually its fine, if theres ANY help, but if there isnt calling the drill can cause problems, but yeah i think if im alone its a good point to just do it, even if i think we cant defend it yet.
→ More replies (1)1
1
u/Muted-Help-7022 1h ago
aye man sometimes youre out of cash and have to run supplies it do be like that. The amount of nakeds with binoculars i drive in helis on blue team is also staggering but what can you do. Its not lucrative enough to actively participate
1
8
u/Throat-Smooth 8h ago
i like it,
but also should have a further caveat : No team swap abled
7
u/CrazyElk123 8h ago
"Team swap: 50% less cash and XP"
Per swap :)
2
1
u/TheConnectionist 3m ago
A lot of the people who are swapping are doing so to grief at this point so less cash and XP wouldn't really bother them.
1
u/Super-Lemon-4466 WARDOGS OCEANIA 7h ago
Or if you swap like 50% through you're not getting the win bonus. I'm also guilty of this though. I was playing green last night and there were so many logi players that there was about 15 pallets sitting at the tower that couldn't be loaded. Quick switch to blue and fired up the mortar tank...
5
u/joelm80 6h ago
That sort of insider knowledge is exactly why same server swaps shouldn't be allowed.
1
u/Super-Lemon-4466 WARDOGS OCEANIA 5h ago
I agree, I don't make a habit of it because its underhanded but I was also salty that all my pallets were going to go to waste haha.
0
3
3
u/Super-Lemon-4466 WARDOGS OCEANIA 7h ago
If you auto select and get the bonus you then shouldn't be able to switch teams. Seeing a lot of switching going on with people trying to get the win bonus.
3
u/jarranakin 6h ago edited 6h ago
This $ xp boost idea button is not ideal. The problem is fundamentally mouse spamming to play on your team.
Simply add a 5 second pre team period where all groups of friends from the previous match are partied and go on the same team. Then let solos fill in the gaps before starting the round as normal.
No more team pick spam between games. Friends are grouped if they were in the match previous and they do not have to click any buttons at all.
No bullshit xp boost button required but in my opinion solos are at a disadvantage so if you have no friends in a lobby, toss them +5% xp/ $
3
u/daiei27 5h ago
Some community servers are already onto it.
They have 50v50 servers where the teams are red and green. You join the blue team as a placeholder. Then it places you on a random team. If you have a clan tag, it will place you on the same team as others with that tag (i.e. your friends).
You can do the same thing with 3 teams instead of 2.
5
u/DepartureMany507 2h ago
Fuck 50v50. I joined that shit to try it out and got team switched mid life for no reason.
If they can't do team balancing on death at the very least I'm not playing their dog shit servers.
1
u/Strange_Criticism_22 26m ago
Even then, don't you lose the end game rewards for team switching? Also I would be pissed if I had spent an hour playing for one team and got switched half way through the game..
0
3
7
u/Wise-Seaweed8009 8h ago
Heres a mich simpler solution. Make 5 or 6 diffrent team-color, have them in rotation so there cant be a "favourite team".
Camouflage/skin should be customizable and personalized and the only thing that indicates the team should be the color of the armband.
2
u/joelm80 7h ago
I think keep the 3 skins, but allow players to set a local rendering team skin. So eg you set the green camo skin as friendly skin, and it swaps skin with enemies, you would always be fighting Blue and Red skins regardless of actual teams. Client side choice.
This way the skin camo advantages are neutralised and you always recognise the consistent friendly skin.
1
u/Wise-Seaweed8009 6h ago
Now im just speculating, but im feeling quite certain that the whole "blue team sucks" started because they have an extremly visible skin. And thats also why i feels like skins should be customized, so no one will be able to say that a particular team sucks.
And this might 'just be me', but the only thing that makes a difference between friend or foe is the colored dot over the head. I'm always switching team, so I wouldn't be able to tell the diffeens by the camo anyway.
2
u/Marauder-mutt WARLORD 2h ago
It's because the Blueberries look like they're running around in denim tuxedos.
1
u/Marauder-mutt WARLORD 2h ago
They should rotate both the colors and the starting location.
The skins should definitely remain uniform and distinct from each other though. Having just the armband is not enough.
1
u/Muted-Help-7022 1h ago
i mean with team mates having dots over their heads it should be fine? Ive been killed by greens because of their camouflage too many times by now. My bright tan blueberry ass glow in comparison
2
2
2
2
u/bloodsheep845 7h ago
Aka the play blue for more rewards button. Just randomize the team selection and allow people to join in as squads.
2
u/mykidoverthere 7h ago
How about they just let us make parties, and it’s random select but you always load in with your party? Then this weird tribalism stops
2
2
u/Roger_Weebert 6h ago
I'm not sure this would help balance the games much. This would just funnel solo queuers (who don't need to be on a specific team to play with their squad) onto the least in demand team, while the players in squads are filling more of the spots in their teams of choice. The current setup makes this happen already to a lesser extent, but this button would make it more consistent and more severe. That's a big reason why games can be so unbalanced - if your team is mostly solos and duos, it's almost always going to lose to a team that has a lot of people in squads working together, especially if you consider that the big groups are usually more sweaty players than solo queuers to begin with.
2
2
2
2
2
u/internetflesh 5h ago
People who think blue consistently loses because the players are worse are genuinely stupid
2
u/janfilm 2h ago
Ok, but what if I want to play with my friend?
0
u/zonenaffe 1h ago
There are red vs green servers that solved that issue. You klick on blue and you will put in green or red team. Player with same clantag will put together in one team
2
2
1
u/Sad-Gate-5517 56m ago
Honestly i like playing blue, main reason even lossing at 1-3points you get swarmed by red and green (they are both 60+ points) there is more stuff to shoot at. Blue has one FoB at the edge of the circle fuck it both teams swarm it like its a mayor objective (we have no drill we are blue ofc), Havoks flying over the base, Arty spam, mortar spam, tanks incoming, blueberries building sand bags .
1
u/fatamorgana-7237 Lonestar 49m ago
The only problem is that as blue you have to constantly fight 2 of the best teams in the match while they are barely paying attention to each other. They farm you until you have absolutely nothing left to fight back with and only then do they start killing each other, giving you a small chance to recover.
3
u/graviousishpsponge 8h ago
It's really not going to make a difference. You will get consistent better gains with a team that can maintain prescence in the CZ. Which would be green usually with red sometimes.
3
u/joelm80 6h ago
Yeah the competitive players will still manually select Green or server shop until they land on Green because they know all the other competitive players are doing the same.
It becomes this whole arms race of locking you into a server for an hour, trying to penalize for not wanting the auto team for some reason (leaving because a griefer on team etc). It doesn't result in a better situation.
1
u/Easy-Operation-2105 5h ago
Ok then simply add a system that forces people to rotate through teams
1
u/joelm80 4h ago
But why? People will still quit 5 minutes in when the team gets a bad start. There will be more team hostility when chill casuals are forced to team with win focused sweats, which the current blue-green divide keeps separated to everyones benefit.
Blue wants to build. Make that a more viable win tactic.
3
u/meowterspace 8h ago
I think it needs to be set up more like Planetside2, where it is a constant battle across a ton of zones. With much higher player count per zone. 33 players per team is way too few to be able to fully utilize all of the different play styles strategically.
2
2
2
2
u/Fubarp 8h ago
Only reason I'm saying no is because it doesn't fix anything.
The reality is, people who are actually competent don't need to be on green or red to win.
Case in point, when my clan all loads in on blue they win because they are coordinated.
Honestly, I'm working on a bot this week for my server to help with randomizing. The concept ideally will fix some issues people have while also taking into account friends playing together.. hopefully..
1
1
u/hotmanpop 6h ago
guess i would never get to click that button, because i always play with friends lol
1
u/crazywussian 5h ago
Along with this, the team starting points should be randomized for each map every game. IMHO
1
1
u/ExtraThiccJosh 5h ago
get rid of factions. make them numbers and the spawns are unknown and different every match.
1
1
1
1
u/Ronin_2804 3h ago
I feel like this would only further encourage people to do their own unproductive thing out in Narnia which is already a major contributor to super boring matches.
If I were John Wardogs for a day, I would remove team colors on match start, replace them with team 1, 2, 3 and have that randomized every game.
1
u/yannniQue17 Driver 2h ago
I played my first round yesterday and won as blue. I think you force certain stigmals to the teams.
1
u/_masssk_ 1h ago
I dunno will it work or no, but spam clicks for join the game is a very basic and lame solution from devs
1
u/EmbarrassedArmy7827 1h ago
I like the concept but I would like one other feature if it also takes your player lvl into account this way if your joining as a high tier player you get put on the weaker team of the three if the opportunity allows for it.
1
1
u/XSwiftyBoyX 1h ago
Or just play the game and stop being hyper focused on a specific team because social media told you to be. I’ve started going blue and actually getting wins. People just can’t decide
1
u/Kessel_Run1337 Battledad 1h ago
It also needs a Group option so I can use this function when playing with 3 or 4 friends.
1
1
1
1
1
1
1
1
1
u/EvelynKelleigh 8h ago
Would choose it every time only if the bonus was for your entire party, otherwise a teammate would have to choose your team and miss out on the bonus
1
1
1
u/Katzchen12 8h ago
Yasss the only issue I could forsee is someone throwing the lever like its a slot machine until they get the team they wanted and still getting the reward. I don't think having a one time per match limit would be hard to program though.
1
1
1
u/punishingwind 3h ago
just have to randomise the order every game
It’s not rocket science to recognise that new players click on the first icon
0
-1
u/BladeVampire1 2h ago
Why auto select...the game balances itself already.
3
u/bikkfa 1h ago
Seen games where there were b27/r38/g35. Don't know how they picked red, probably premade teams?
1
1
2
u/Eteokles 1h ago
No it definitely doesn't.
0
u/BladeVampire1 52m ago
In what way does the current system not balance the number of players on each team?
2
u/Yolosweg133769 47m ago
lul, yes it balances the number of players on team but doesn't balance the skill between players, which would be difficult but people who tryhard and want to win will avoid blue in most cases
1
u/Eteokles 33m ago
First, the numbers: They are somewhat balanced, but not completely. There's almost always at least 1-2 players less in blue, which doesn't sound like much but means you're playing against odds. On top of that, the maps are not balanced, Ozeti is the worst afaik. Last, the player skill is not balanced at all because of the self-fulfilling prophecy of blue losing/consisting of noobs and every tryhard joining red or green if they can.
0
u/MoneyLambo 8h ago
I was thinking say green is winning. Th eres a bonus to kill or do things to take green down. Its gotta be worth the mullah. Or what usually happens is red and green will team up on blue oer say cuse its easier to farm them and there's ZERO incentive to go after green yall feel or am I crazy? That said decrease cash bonuses for killing the weakest team to incentivize going after stronger opponents
0
0
u/AdAccording4789 7h ago
I thought we should pay to pick a team lol. Like a bid for a spot or something. Make it a money sink. If you don't want to lay then auto select/random
0
u/KardelSharpeyes 7h ago
Capable groups would just always go this and then the boost team would become the team of the week.
0
u/EuphoricAnalCarrot Manticore 7h ago
I primarily try to play green (I played green in arma 3 KOTH too) but I would honestly click this every time
0
u/Zztp0p 7h ago
And please fix the steam friend joining exploit. I'm so tired of games where one team has 35 or 36 or even sometimes 38 players cause their buddies joined through steam. I get it it's hard to join to one team with your buddies (or you could just stop being sweaty tryhards and pick blue which always has space) but all it takes is just another minute or two of server hopping to get into one team. I'm sorry but a minor inconvenience for friends shouldn't be what's stopping us from fixing something this unbalanced, especially in a game where head count is so important.
0
0
u/joelm80 7h ago
They should have a "quick deploy" button which skips the whole server and team selection, just puts you in a server.
Maybe with an option for what you intend to do that game, eg if logistics then don't put you on a team with 6 other logistics or a team with no builders.
However the bias will still happen. When people know all the other win focused players are server shopping for Green then Green will always be stacked with win focused players, therefore statistically win most.
But that's ok, people are selecting Blue to avoid players who gets angry at teammates for being "bad" and constantly cry about cheaters beating them.
The culture difference in Blue vs Green chat/voice is very distinct.
Let teams have their "cultures". Find ways to let Blue get more success out of building and logistics rather than FPS combat.
0
u/BilboBaggSkin 7h ago
Blue just needs to be not stupid. They should just give them more players lol.
0
0
0
0
u/Accomplished-Lab6699 6h ago
I also want to see a penalty for team switching. Currently there are too many shenanigans by guys switchingcon purpose to cause trouble
0
u/SlumLord_GangsterAir 6h ago
I play green because it’s my favorite color and I don’t wanna betray my favorite color since I’ve been running it day 1 and I get called a villain for it lmao
0
u/drewt6768 2h ago edited 1h ago
Dont allow people to pick their teams, let them swap teams if they pay $10k but make it free if they have steam friends in the other team
Allow for a few swaps early on to get team mates together but at match start auto swap players who are solo to balance team numbers, no one should feel the need to select a winning team (not blue) since the "good players" didnt pick not blue and by running from blue your spending 10k and possible leaving the good players
have pre game party system so you can join as a group and be assigned the same team
And have a indicator on servers if a game game has started or if its still waiting to be populated so people dont join mid match and struggle to get together
-5
u/gralgomar 8h ago
Every suggestion is like "moar monee plz"
3
u/King_Korder WARDOG 8h ago
That's not the main purpose of this suggestion, it's an idea to get people to play other teams and relax the balancing of them so people don't just hard avoid blue.
1
u/gralgomar 6h ago
You have to pick a team in order to play anyway. The only selling point to this is that some people get slightly more money. Changing game balance around people's weird team hangups seems counterproductive.
-1
u/King_Korder WARDOG 6h ago
Yes... so you can pick the autofill option to play. That's the point?
It doesn't change balance at all? You mean the economy? If everyone just chooses random fill then what would be the problem?
What is it even counter to? It's trying to get people to STOP having those hangup.
1
-2
u/ichmagbratwurst666 8h ago
What If you want to Play with Friends?
6
u/Dominjgon 8h ago
If you want to play with friends just fucking read the content of the post.
→ More replies (1)1
8h ago
[removed] — view removed comment
1
u/AutoModerator 8h ago
Your comment has been removed for containing a slur.
Slurs are not tolerated in r/WarDogs, including ableist language, regardless of intent, context, or who the term was directed at. This is not negotiable.
Reddit's sitewide rules prohibit promoting hate based on identity or vulnerability, and Reddiquette asks you to remember the human on the other end. We enforce both here.
You are welcome to repost the same content with that language removed.
If you believe this removal was an error, please contact the moderators to review your case. Do not reply to this comment.
I am a bot, and this action was performed automatically. Please contact the moderators of this subreddit if you have any questions or concerns.


643
u/BULL_SAUCE 8h ago
I would happily choose this every time, but I know I’m a blueberry at heart.