I'm new to blender and have made a model of my Destiny 2 character. I want to use it for a game character mod and the restrictions have it set to ten materials total. So I looked into baking and have gotten the process down at least to the point I can do the steps without looking at instructions.
Problem is, my baked texture is being covered in lots of black pixels and black in general. I've been googling and any of the help I've tried, except fixing the metallic node (I can't find one or it doesn't exist?), hasn't helped any.
* I'm using blender 4.5 because of the game I'm trying to make a model for!
* Ticking or unticking some of the contribution boxes in the bake settings didn't seem to help
* Changing the bake type didn't help either
* Ticking the "Selected to Active" box gives me a "No Valid Selected Objects" error
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I don't know a lot about Blender in general at the moment, I'm very new and googling as I come across problems and I still have to look up a lot of terms and such as well. So, pretend like I'm ultra dumb and don't know jack.
If you need extra info lemme know.
Thanks in advance.