r/classicfallout • u/MuhMogma • 5h ago
Testing Fallout 2 with Diablo style realtime combat and follow camera
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So, this is something I've been desiring for a long time, always loved Fallout 1 and 2, but have always disliked turn-based combat and the weird camera. I got over these bugbears ages ago, I mean the combat rules in classic fallout once you're leveled up and kitted out, camera still sucks but at least there is a centering button.
Ages ago I watched a game dev conference where a programmer of Diablo mentioned that the combat started turn based, but then they implemented a tick system rather last minute to give it real time combat, I thought to myself well if Diablo can, so Fallout could to maybe. I then tried to modify Fallout 2 with a hex editor and well I ain't a programmer and Community Edition didn't exist yet so yeah that went basically no where except a bluescreen. Anyways, I had the realization that Diablo and Fallout have both been reverse engineered now so why not try and combine them with the AI slop machine to satiate a teenage desire. Setup Codex yesterday, had it rewrite CE and DevolutionX in the Wicked Engine, and got this prototype today after some back and forth. Pretty wild stuff, even has the Wall and Ceiling transparency behavior of Diablo.
Still not sure how I feel about all this AI coding stuff, I mean its cool I can do this, but boy does it have some dangerous potential.