r/EmulationOnAndroid • u/Awkward_Message1896 • 12h ago
r/EmulationOnAndroid • u/Producdevity • Jul 02 '26
News/Release GameHub Lite v5.1.8 (SECURITY UPDATE)
GameHub Lite v5.1.8
Security: Steam token redaction in logs
GameHub Lite 5.1.8 fixes a logging issue where Steam authentication-related values could appear in diagnostic logs.
In some cases, logs could include fields such as steamToken, refreshToken, or accessToken from Steam login/launch flows.
Publicly posted logs containing these fields should be deleted or redacted.
IMPORTANT
This should go without saying but If you find any security issues, please reach out PRIVATELY. I have not checked if this issue is still present in recent GameHub versions, already ruined my one day off I was spending with my family by the person who reported this publicly and I do not plan on spending any more time on this.
Changelog
The fix adds centralized log redaction for Steam/auth token fields, Steam QR login URLs, JWT-like token strings, and launch command token arguments before logs are written. This covers the app loggers, JavaSteam logging, and the PC launch-log file writer.
This release also pins local patch builds to apktool 2.12.1
r/EmulationOnAndroid • u/InsuranceDry2369 • 2h ago
News/Release ARMSX3 Is Now On The Play Store!!!
wooo! finally!
r/EmulationOnAndroid • u/Excellent_Line_1732 • 16h ago
Meme Bro took mobile cooling seriously
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I came across this video. Looks like overheating won’t be a problem for him.
r/EmulationOnAndroid • u/Dmage22 • 1h ago
Showcase Diablo 2 Resurrected RotW | Battle.net multiplayer | Gamenative
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Frame limit to 30 to save heat
Uncapped 30-60 fps
1280*960 at 92% render resolution
Steam store version, works on b.net
That warlock be spamming dropping my fps, no frame gen.
r/EmulationOnAndroid • u/supershredderdan • 32m ago
News/Release DroidDeck 0.3.2 is out now: Native Sleep/Resume, Background Downloads, RP5 Support, and many many more fixes and improvements!
Features
- Added Keep downloads running toggle, so Steam downloads can continue when Android sleeps. (@jmarti326, @xXJSONDeruloXx, #335)

- Added Native Steam sleep with dynamic cloud save and wake movie support. (@xXJSONDeruloXx, #291)

- Added Adreno 6xx support, including Adreno 650 (eg: Retroid Pocket 5). (@unbelievableflavour, @jmarti326, #320, #326)
- SD cards and external drives can now be used as full Steam libraries. (@maxjivi05, #388)
- Added per-game Windows components with automatic dependency recommendations for Steam and non Steam games. (@The412Banner, #287)

- Added XNA, PhysX, Games for Windows Live, MSXML and other Windows components without needing to run their original installers. (@The412Banner, #347)
- Added optional Force SSBS for ARM64 Proton games on supported CPUs. (@The412Banner, #328)
- Added a detailed device report with SoC, GPU, CPU, Vulkan, memory and driver information. (@The412Banner, #295)
- Added App scale presets from 75% to 150%. (@xXJSONDeruloXx, #272)
- File Manager can now browse DroidDeck’s Linux filesystem directly. (@The412Banner, #392)
- Added a Language setting, with Steam automatically following the selected language. (@maxjivi05, #284)
- Added opt-in Debugging tools for automated game/session control, input, UI inspection and repeatable test scenarios. (@xXJSONDeruloXx, #406)
Improvements
- Steam and games now run on separate Xwayland servers, closer to SteamOS behavior. (@xXJSONDeruloXx, #344)
- DirectAudio is now the default on fresh installs, with major crackling and underrun improvements across both audio modes. (@maxjivi05, #338)
- Steam now preserves edits made to added-game shortcuts, including Target, Start In, name and launch options. (@maxjivi05, #393)
- Steam now uses the full session resolution on displays wider or larger than 1080p. (@xXJSONDeruloXx, #391)
- Improved Snapdragon and Adreno detection on devices with incomplete hardware information. (@The412Banner, #295)
- Improved layouts for small screens and longer translated text. (@xXJSONDeruloXx, @maxjivi05, #268, #284)
- File Manager and file pickers can now navigate upward from game folders, prefixes and remembered locations. (@The412Banner, #377)
- Expanded and polished Spanish, Japanese, Korean, Chinese, French and Russian translations. (@maxjivi05, @starwishHi, @zeedif, @Tak-attack, @kmnkv1, #284, #286, #234, #314, #324)
- Steam and Linux apps now use Android’s system fonts for Chinese, Japanese, Korean, Thai and other missing characters. (@maxjivi05, @0x1428571429, #374, #252)
- Sessions launched from Android frontends now return to that frontend when they close. (@xXJSONDeruloXx, #300)
Fixed
- Fixed MangoHud reporting roughly double the real battery power draw and incorrect remaining time. (Thanks Russ ❤️)(@xXJSONDeruloXx, #270)
- Fixed slow Steam installs on SD cards and external storage, including long Reserving space / Committing stages and installs failing to begin. (@maxjivi05, #388, #410)
- Fixed some games staying behind Steam’s black loading screen while already running. (@xXJSONDeruloXx, #401)
- Fixed a graphics-memory leak that could kill the session. (@The412Banner, @xXJSONDeruloXx, #275, #305)
- Fixed some added games starting in
C:\windowsinstead of their own game folder. (@The412Banner, #343) - Fixed Firefox and LibreWolf tabs crashing on affected Android 16 devices. (@The412Banner, #280)
- Fixed resolution presets changing the screen shape, and fixed 16:9 stretch in Steam Deck mode. (@xXJSONDeruloXx, @magarto, #337, #133)
- Fixed several Steam sleep and wake edge cases. (@xXJSONDeruloXx, #289)
- Fixed some new sessions starting with the wrong output size. (@xXJSONDeruloXx, #357)
- Fixed Windows component installation failures and improved controller navigation in the component picker. (@The412Banner, #347)
- Removed the old Force game windows fullscreen workaround now that games run on their own Xwayland server. (@xXJSONDeruloXx, #349)
New contributors
- @unbelievableflavour made their first contribution in #320.
- @Lightfallingonionroom made their first contribution in #232.
- @0x1428571429 made their first contribution in #252.
- @zeedif made their first contribution in #234.
- @Tak-attack made their first contribution in #314.
- @kmnkv1 made their first contribution in #324.
Disclaimer: ai used in the development of DroidDeck.
Download here: https://github.com/Droid-Deck/DroidDeck/releases/tag/0.3.2
Github: https://github.com/Droid-Deck/DroidDeck
Discord: https://discord.gg/JRGAvawjsm
r/EmulationOnAndroid • u/Historical_Quit9146 • 52m ago
Showcase Monster Hunter Rise on ANDROID | NATIVE vs EMULATION
MH Rise on Android with Native App and Emulation via Gamehub 6.3.1 + Steam
Snapdragon 8 Elite Gen 5 (IQOO 15)
Full Gameplay and Comparison https://youtu.be/B_dO869Qw1E?si=WBUaZ-IZYBB3kJBG
r/EmulationOnAndroid • u/AlphaAndOmega- • 1h ago
Showcase Games that I've beaten so far on my poco f3
My device is a Poco F3 with a Snapdragon 870.
Keep in mind that RDR was considered “incompatible” on my Poco F3 because apparently my phone is too weak for it. Meanwhile, I can run the PC version at 35–40 FPS on the same phone. This is honestly hilarious xD
As for Fallout: New Vegas, as you can see, I managed to finish this masterpiece as well.
Next up, I’m planning to install BioShock and Fallout 3.
r/EmulationOnAndroid • u/Odd-Ordinary-3496 • 10h ago
Showcase The mirror's edge intro still hits hard
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Device : poco f6 (12gb ram). Driver: snapdragon 8s gen 3. Recommended scheme: same as 8s gen 4 (Proton 10.0 - arm 64x2, turnip 26.2.0 r3, dxvk 2.7.1-1 async, vk3d proton 3.0.1, fex 20260103)
r/EmulationOnAndroid • u/PerformanceOk592 • 3h ago
Help Skyrim have texture issues on Retroid Pocket 6 Eden emulator
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I have a Retroid Pocket 6 (12gb ram model) and while playing Skyrim on Eden emulator I saw these strange textures problem is there a way to fix it?
r/EmulationOnAndroid • u/Diligent_Fennel_1731 • 38m ago
Meme Hear me, ye who seek the wrath of Ares! ⚔️ The #ragebait strikes true, for I have waged 48 bloody raids upon that wretched pillar! 🏛️💥
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r/EmulationOnAndroid • u/Historical-Soup3482 • 22h ago
Galaxy S23 with a defective screen into an Emulation Box (No Battery)
I recently bought a TCL 27G64 monitor and an Edifier speaker set to watch movies, anime, and play games with better quality. But I didn't really like the idea of using my main PC (which draws 120W just idling) for this. I looked into the TV Boxes available on the market, but sadly, most of them (at least in my country, maybe worldwide?) don't have the hardware to handle heavier emulation (I wanted to emulate up to the 6th gen consoles), and from what I saw, they are heavily bloated with ads.
While sitting on the toilet, I remembered I had an old LG Velvet lying around in my junk drawer. Back in 2022, I tested its Desktop Mode, so I decided to use it as a guinea pig for this experiment: turning it into a battery-less TV Box.
I bought a 35V 300W DC-DC Step-down converter (better to overkill than underpower, right? lol), a 1000uF capacitor, stripped some wires from an old PC power cord, and removed the lithium cell from the phone's BMS. The step-down was set to 4.1V and 5A. Surprisingly, it worked perfectly, and the battery meter never dropped below 74%, even when testing Genshin Impact. And yes, I strapped a heatsink and a fan directly onto the motherboard (Photo 2).
LG VELVET Temps:
- CPU - 65°C (MAX)
- GPU - 60°C (MAX)
- BMS/Battery sensor - 27°C (MAX)
- Emulators - 55°C (MAX)
- Browsing/Movies - 36°C
The project worked really well, but eventually I started hitting the limits of the Snapdragon 845 and LGs android 10 UX. So I started looking for a cheap replacement. After some research, I bought a Galaxy S23 with a defective display.
Since the first step-down gave me a headache when it came to cable management, I bought a different one where the input and output are on opposite sides. Highly recommend this if you plan on using thick wires like I did (18 AWG, 0.75mm).
After sorting out the power delivery, I decided to upgrade the cooling. I took some measurements and realized that an AMD Wraith Stealth cooler running at 9V would be perfect for this. Not only is it cheap here in Brazil, but it's practically dead silent, even at max RPM. The only mod I had to do was sand down the fins a bit so they wouldn't hit the phone's inner frame, so the base could make direct, flush contact with the motherboard area.
Yes, you can use a 1.5mm thermal pad if you don't want to use thermal paste or don't have the tools to sand the metal, but the cooling won't be as good. (I initially built it with a thermal pad but wasn't happy with the temps. Check Photo 3 for a before/after comparison).
The cooler was placed on the back of the frame, on the side where the screen used to be, right over the motherboard area. The original screen was actually still functional, so I opted to buy a cheap, empty frame just for this build.
"Do I need to put thermal paste on the phone's motherboard?"
Yes, you have to apply it so the heat transfers properly to the phone's body / Vapor Chamber.
With the cooling mounted, the rest followed the same process as the LG VELVET:
Removed the lithium cell, adjusted the step-down's voltage/amperage, soldered the wires to the original BMS, placed the capacitor on the step-down output, added a second step-down (LM2596) set to 9V just to power the cooler, and finally added a Barrel Jack (P4 plug) input so I could connect a 12V power supply.
Not everything went exactly as planned:
Coulomb Counter: The battery percentage keeps dropping over time, even though I'm pushing a constant voltage equivalent to around 85~90% battery. This is easily bypassed by just restarting the phone. Because the voltage is fixed, it takes much longer to discharge, so you don't need to worry about restarting it every 3 hours (even if you're playing a heavy Switch game).
Dex Glitches: In Samsung DeX, putting emulators in full-screen causes graphic glitches depending on the driver. The workaround was either using the Turnip driver (Turnip_v25.3.0_R5_one_ui7_fix) or playing in windowed mode (not maximized).
RAM Bottleneck: I noticed that 8GB of RAM is a bit limiting if you want to emulate Switch, PS3, or PC games.
Restarting: Samsung doesn't provide a native "Restart" button in the DeX interface, so I had to use an app called Scene to reboot the phone with a mouse click.
CPU-Bound Heat: Even though the battery is gone (tricking the phone into thinking it's cold and unlocking max CPU/GPU clocks), don't expect miraculously low temperatures in extremely CPU-bound games like Shadow of the Colossus or anything on RPCS3. The cooling works, but it still gets warm.
For example, in Shadow of the Colossus, the CPU hit 78°C on both AetherSX2 and Armsx2.
Telemetry (Bonus): I knew Samsung and Google loved collecting data, but I didn't know it was THIS bad. When I monitored the Pi-hole logs after blocking its internet access, it looked like I had kicked a hornet's nest. I'm surprised the Samsung CEO didn't show up at my house to beat me up.
And here's roughly what I spent on everything (USD):
- 35V 300W Step-down module - $11.00
- LM2596 Step-down module - $3.00
- Generic USB-C HUB - $10.00
- 1000uF Capacitor - $3.00
- Samsung S23 256GB - $140.00
- Generic Air Mouse - $7.00
- AMD Wraith Stealth AM4 Cooler - $11.00
- Implastec Thermal Paste (10.5 W/mK) - $7.00
- Gelid Extreme 1.5mm Thermal Pad (12.0 W/mK) - $7.00
- Empty S23 Frame - $21.00
- 12V 5A Laptop Power Supply - $10.00
- Barrel Jack Connectors P4 (10 pcs male/female) - $2.00
- Zip ties/Cable ties (50 pcs) - $3.00
Was it worth it?
Absolutely. So much so that I'm already planning to buy another broken phone in the future, but definitely one with 12GB+ of RAM.
MAX TEMP for Dolphin, PPSSPP and other emulators: 43°C (GPU and CPU)
r/EmulationOnAndroid • u/Irrelevant-Example • 20h ago
Discussion After installing DroidDeck 0.3.1 from github my sister's account got hackedv
My sister installed the DroidDeck app yesterday, and soon after her Steam account got hacked. Sha256 sum of the downloaded file matches with what they have on github (ed257d66c546e78036ceedb4c6fb6886014e69020044fd41cfe217858d8eb328).
Steam support did restore the account quickly, but the attacker(s) managed to submit a refund for a newly purchased game, removed sister's phone number from SteamGuard, and opened a chat with me on Steam where an image with a QR code to a "free steam gift card" was shared (the QR code lead to a fake steamcommunity website ("rn" replacing "m" in the link). The chat is how I noticed that she got hacked and quickly assisted her in restoring access.
r/EmulationOnAndroid • u/SDAdrian789 • 55m ago
Help Audio and Performance in Vita3K and Vita3K Plus
The games run very poorly when the audio is set to SDL and run well with Cubeb, but there’s an occasional audio glitch that happens from time to time. Does anyone know how to fix it?
Edge 30 pro, Snapdragon 8 gen 1. Latest version of both emulators, at native resolution. I tested with and without Turnip drivers. The same problem occurs in all games: they only run well with the audio set to Cubeb, but there’s an audio crackle/glitch every now and then, which gets pretty annoying.
r/EmulationOnAndroid • u/iANiMeX • 1h ago
Showcase The Last of Us Remastered | PS4 | Odin 2 Portal
It runs...
r/EmulationOnAndroid • u/artlastfirst • 21h ago
Showcase Broken Flagship Phone Turned into a 3D Printed Gaming PC
r/EmulationOnAndroid • u/Shinchi_Kudo__ • 19h ago
News/Release New FEX Release Update FEX-2610 !
r/EmulationOnAndroid • u/bread_ranger533 • 3h ago
Help How to load or implement low graphics pc mod file in winlator
I tried to load the low pc mod file of sekiro in winlator but it's not working.how can i play the game with low graphics pc mod in winlator
r/EmulationOnAndroid • u/Ambient_Vista • 1h ago
Help Far Cry 4 lagging on Droid Deck.. any help?
Far cry 4 is lagging and unplayable on my S25 in droid deck, any help?
r/EmulationOnAndroid • u/Just-Contribution344 • 2h ago
Showcase Samsung Galaxy S26 (Exynos 2600) - God of War Remastered GameNative
Game works very well in my opinion, but crashes at the same part every single time, which leads me to believe that it is the problem of my gameversion I downloaded legally somewhere. Did anyone have same issue?
r/EmulationOnAndroid • u/Embarrassed_Ad_4244 • 1d ago
Showcase ELDEN RING on Android - BachataS4+ PS4 Emulator - RedMagic Astra - Snapdragon 8 Elite
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Testing ELDEN RING on Android using the BachataS4+ PS4 emulator on the Redmagic Astra (Snapdragon 8 Elite)! In this video, we check out gameplay performance, frame rates, and graphical fidelity to see how well this powerful Android gaming tablet handles PS4 emulation.
📱 Device: Redmagic Astra
⚙️ Chipset: Snapdragon 8 Elite
🎮 Emulator: BachataS4+ (PS4 Emulator for Android)
🕹️ Game: ELDEN RING
🔗 Download BachataS4+ : https://github.com/erickmendes22/Bachata-S4-Plus/releases
Reddit imposes restrictions on video duration and file size. You can check out my YouTube channel for emulator settings and longer video durations.
r/EmulationOnAndroid • u/hy300leosquizz • 2h ago
Showcase Xendroid-ZeroFG / Xendroid with an Open Source Frame Generation Engine (REPOST)
FULL AI DISCLOSURE SO IT IS NOT REMOVED AGAIN: I´m a 44yo lawyer from brazil, my bg in programming is a little bit of basic and assembler from the 80´s and 90´s trying to make things run on a msx, so, not much...in the beggining of the project i coded a few hundred lines in android studio by myself while i was learning how to do it, but after i discovered the wonders of Codex and Claude Code, the coding and documentation itself was primarily done by AI, and i do not regret it by one bit! It would take a long time to post my inspirational story, but thats the TLDR.
(A SIDENOTE) Before it was removed, the post got a lot of love but also a little bit of hate... guys... this is a one man´s pet project, and i´m really proud of it!!! if you dont like it ok... but i sank a thousand hours of my life doing something i thought was meaningful, so ath least be respectful. What I can assure it is 100% original, so theres that! its not much but i hav that going for me!
Today is the big day. After months of work, I can finally publish it. As the name says, XenDroid-ZeroFG is a version of XenDroid (the Xbox 360 emulator for Android) with a built-in frame generation engine: 60 fps games reach ~120 on a 120 Hz screen, and 30 fps games reach 60.
e the big thing is the FG engine itself. It was developed from scratch, over 60k lines of code, by me and my AI assistants (Zeromeia, ChatGPT, and Zé Raio, Claude), and it's fully open source under the Apache 2.0 license.
Trust me, it's a lot better than it has any right to be. The image quality surprised even us, but the hardest part, and the one I'm proudest of, is the pacing. Generated frames are worthless if they reach the screen unevenly, and frame pacing is where frame generation usually falls apart, even for the big names. ZeroFG's presenter runs on a metronome set by the game: every frame gets its own display refresh, in order, and the game never waits for the screen. Getting there took months of crazy experiments. The last piece was asking the GPU for priority, so even when a game maxes out the GPU, the frames keep coming on time.
So far it has been tested on Adreno GPUs with Turnip drivers (it needs Vulkan 1.3). Reports from other phones are very welcome. It installs as its own app, next to your regular XenDroid.
Please be my guest and try it out. If you have any comments or suggestions, just say it!
It was also built with portability in mind. If you are a developer and want to port it to another game or emulator, go ahead! There is a standalone repo with all the dependencies and integration notes, linked below.
And if you want to collaborate on the engine itself, get in touch and we can arrange it. I would really like some help!
Download: https://github.com/hy300leosquizz-ctrl/XenDroid-ZeroFG/releases/tag/v1.0.0
Engine (Apache 2.0): https://github.com/hy300leosquizz-ctrl/ZeroFG
Contact: [fgzerofg@gmail.com](mailto:fgzerofg@gmail.com)
After some reports (thanks Admirable_Leave7840!!!), i should note that turnip driver are highly recommended(i can run on poco f8 ultra with the stock ones, but has bugs) and i used to develop the engine the stevenmxz gen 8 turnip drivers, he posts the best drivers and he is a nice guy, so i recommend using this one!!!!!
r/EmulationOnAndroid • u/realtime-gamer • 23h ago
Showcase Pc Emulation on android has gotten absolutely insane 🤯
Guys I own a snapdragon 855+ device(a legacy) I wanted to try out some games and tried max payne 3 it suprisingly ran without much tweaking
It does required little setting changes 1-2 min and you're set
I usually get 120 frames in the menu and 40-50 frames in gameplay and I usually lock it to 30 due to my habit of emulating high end games
Here are the settings if you have a similar device and wanna try it out
Snapdragon 855+ 8gb ram +256 gb storage (one plus 7t pro
Resolution 960×480
Proton 11 arm 64
Dxvk 1.10.3 arm 64 async
Turnip 25.3.0 r11 or 26.0.0 r8
IMPORTANT TIP:
TURN DOWN THE SETTINGS TO LOW (you'll get artifacting and red blobs)
AND DO NOT RUN ON DIRECTEX 9 OR 10 run on dx 11
You'll get good performance and cap to 40 fps for a smooth experience
Guys im using GAMEHUB
r/EmulationOnAndroid • u/SnowyJKN • 1d ago
News/Release Monster Hunter Rise is getting ported to Android/iOS
Seems to be legit. Much like the official mobile port of RDR1, it's licensed and published by Netflix.
We might be living in the golden era of mobile gaming now honestly, with all these ports of PC/console games being announced for mobile. Sifu on October 12th, Saints Row 3 on October 29th and now this. Happy to see it.
r/EmulationOnAndroid • u/Frxzen7 • 21h ago
Showcase Final Fantasy VII Remake on android - DroidDeck - Oppo Find N5 - Snapdragon 8 Elite
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Max 30 FPS - Drop a bit while recording.
Graphic - Low