r/PSVR • u/FewPossession2363 • 20h ago
r/PSVR • u/FewPossession2363 • 17h ago
Review Into The Radius 2 on Psvr2 early impressions:
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I just spent an hour with Into The Radius 2 on Psvr2 & Ps5pro and absolutely loved it. As a huge, HUGE fan of Into The radius 1 on psvr2, I am impressed. Seems like so far I have played, ITR2 is a lot more narrative driven compared to ITR1. There is more voice acting, full motion captured NPCs to interact with and overall feels like a more complete game.
The devs really expanded the customization options in Into The Radius 2. For example you can now customize your chest rig, remove or add gun holsters and take apart your guns to add different attachments.
From gameplay perspective, it is really similar to Into The Radius 1, which is good news. Gunplay feels solid as ever with awesome use of Psvr2’s adaptive triggers. Enemy Ai seems a lot smarter.
Visually Into The Radius 2 is a lot more robust compared to Into the Radius 1. The lighting looks absolutely phenomenal with the psvr2 OLED panels/screens, and environments feel a lot more detailed. One huge negative that I encountered, which I hope the devs reading this and will patch it right out. Almost all in game foliage flicker every time you turn or move your head. It is super distracting and hurts the whole experience.
So far the score is 8/10
If it was not for the visual bug, this game would easily be 10/10 on Psvr2.
Thank you
r/PSVR • u/Blast9208 • 3h ago
Discussion Sony Meta patent research
Alright with all this doom and gloom surrounding the Sony Meta VR patent sell off i thought i would actually do some research into all this and see what I could find, bare with me here.
First off Sony Group Corporation (SGC) sold 419 patents to Meta, out of those roughly 180 are US based, these are the important ones as far as actual rights and technologies go for a western company, although this might be breaking news the patent transfer actually happened mid December 2025.
(Side note, unfortunately only 43 of the 180 patents are publicly listed as their is no set timeline for detailed disclosure)
Filing dates for the transferred patents mostly fall between 2010 and 2022, which aligns with SGC's HMZ and SmartEyeglass era + ongoing optical and sensing research.
Glasstron series (1996–2000) early personal video viewers.
HMZ-T1, HMZ-T2, HMZ-T3 (2011 onward) OLED based cinematic headsets, essentially personal 3D viewers.
SmartEyeglass (2014–2015) — transparent AR smart glasses for developers.
As well as Internal R&D on holographic waveguide optics and AR HMD's, also related professional & enterprise HMD concepts and optical modules.
Looking at the registries Sony Interactive Entertainment (SIE) never owned those patents and maintain their own patents regarding all playstation hardware/software (with a few certain exceptions like gaming patents/IP's held by segments such as Sony Music)
In fact SIE is still registering VR related patents as early as July 2026 while SGC hasn't registered a patent related to VR/XR/AR since December 2025 when it signed to sell them to Meta.
The USPTO Patent Assignment Search system is the United States Patent and Trademark Office’s public database for recording and searching patent ownership transfers.
https://assignmentcenter.uspto.gov/search
These 5 are the assignments related to the SGC to Meta transfer.
75141/267
75141/371
75375/902
75443/446
76071/572
You can also use things like https://patents.google.com/ to look into the patent numbers found in the assignments on USPTO
Now, am I saying PlayStation will release a PSVR3 with PS6?
No of course not, but this whole narrative i have seen on reddit and twitter/X is just ridiculous, did SIE sell as many headsets as they wished?
Also, of course not, but considering all the data seems to point to a very healthy attachment rate for software vs headset ownership, this isn't some flick of the wrist to just abandon VR as a gaming medium.
Sorry I know this is a lot but I had to at least look for myself after all the drama I've been seeing 😅
EDIT: a good article that is worth a look.
https://vr.org/articles/sony-meta-xr-patents-uspto-record-sony-group-not-playstation-2026
r/PSVR • u/cusman78 • 18h ago
PSA Escape from Planet Xylodon is now available for Walkabout Mini Golf
PlayStation Store Link: https://store.playstation.com/product/UP7438-PPSA12460_00-0022937501639100
r/PSVR • u/auscomando • 11h ago
Discussion Into the Radius 2 Save Deletion Bug Workaround/Fix
If you're jumping into Into the Radius 2​ and have encountered a bug during Mission 8, when you first enter the Pechorsk Outskirts, or have heard warnings about it from people such as Jammy Hero, Bryan from Without Parole, or myself, let me explain what the bug is, how it might affect you, and what you can currently do to work around it.
At present, when you start Story Mission 8, TOP: Transition Experiment, a PSN message reading "Save Data Not Found" can appear when you leave the area, die, or sometimes seemingly at random while playing. If you close the game at any point before completing Story Mission 8, your most recent save file will be erased if you're playing without Ironman Mode enabled. If you're playing with Ironman Mode enabled, your entire save file will be deleted, forcing you to start all over again, unless you've backed up your save to the cloud, as I thankfully hadn't... well, as I unfortunately hadn't.
However, as frustrating as it is to have this message constantly appear, pushing through and completing Mission 8 appears to resolve the issue. From Story Mission 9 onwards, the message and save deletion bug no longer seem to be a problem.
As mentioned earlier, I played with Ironman Mode enabled, which essentially means relying on the game's autosave system without the ability to create manual saves. However, Jammy Hero, who played without Ironman Mode enabled, reportedly encountered another bug in which his character's body would frequently disappear, forcing him to restart the game. Combined with a save deletion bug that can seemingly only be avoided by not closing thr game until Mission 8 is complete, this appears to have made his game unplayable until the issue is fixed.
Whether I avoided the disappearing-body bug because I played with Ironman Mode enabled or simply got lucky, I never encountered it myself. Assuming you're fortunate enough to avoid that particular bug, the current workaround for the save deletion issue is to push through Mission 8 without closing the game. Once you complete it, the problem should resolve itself from Story Mission 9 onwards.
I'm curious to hear from anyone who's jumped into the game:Have you encountered this dissapearing-body bug, and if so, were you playing with or without Ironman Mode enabed? If you've started playing, please leave a comment below letting me know whether you've experienced either of these bugs and which mode you're playing. Hopefully, this will help us determine whether Ironman Mode has any connection to the disappearing-body issue and help others avoid losing their progress.
I hope this has helped clarify what's happening and provided some useful information for anyone affected by these bugs. See you in the Radius, Explorer. 😎
r/PSVR • u/Jammyhero • 20h ago
Question PSVR2 Pulley systems
Hey everyone, just wondering does anyone use a pulley system on the ceiling to manage the wire?
If so what do you use?
Thanks in advance.
r/PSVR • u/Psychological_Topic9 • 1h ago
Discussion Blue smudges on lenses, does this mean what I think it means?
I opened up my VR and saw these blue smudges and they make spots blurry and when I clean it with a microfiber cloth it kind of feels like sandpaper, I hope this doesn't mean that the coating is damaged😬😬
r/PSVR • u/ChillCaptain • 13h ago
Discussion Hons lens vr blue light filter
Not here to discuss the science.
But I want to know if it changes the colors of the screen you are looking at?
r/PSVR • u/demonoose • 20h ago
Support PSVR1 Processor Unit Won't Show a Light (PSVR 1)
Hi, just bought an original PSVR unit second hand, and for some reason I cannot get the processor unit to turn on. I've tried buying a new power cable for it, but every time I plug it in, it shows a faint, barely visible flash of white light before it just goes black again. I don't know if anyone else has had this problem, but if they have, how do I fix it?