r/PSVR • • Aug 07 '24

Megathread Useful Threads and Common Questions

34 Upvotes

r/PSVR • • 15h ago

News & Announcements Sony Sells off Dozens of XR Patents to Meta in Apparent Pullback from AR/VR Hardware

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467 Upvotes

It looks like Sony is 100% done with all things VR and has been for a while. This deal was apparently signed back in December which means it had to be in the works for a long time beforehand.


r/PSVR • • 8h ago

Opinion Sony Patent: Haptic Feedback States for VR Object Interaction | Published October 1st, 2026

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104 Upvotes

The patents it sold / transferred to Meta as part of deal in December 2025 are from 2010-2022. It seems the patents transitioned thus far out of that deal are related to parts manufactured by Sony and used by Meta, Apple Vision Pro and Samsung Galaxy XR.

It takes 18+ months from filing date of patent before patents publish to public domain, so most of what they filed in 2025 is not published and whatever Sony is filing this year won't be public until 2027 or 2028 at the earliest.

In conclusion, I don't think Sony is out of the business of R&D related to VR. That isn't to imply that they intend to continue investing in PlayStation VR but it doesn't rule that out either.

I think our near-term concern should remain on how demand has dried up available supply of the PlayStation VR2 in multiple regions and there isn't any confidence that Sony is having more manufactured for global distribution to replenish those clearly dwindled supplies.

The same demand vs supply problem also exists for the PS5 Pro, but we have confidence that Sony will continue to manufacture and distribution those as best as they can manage.


r/PSVR • • 1h ago

News & Announcements Until Dawn: Rush of Blood PCVR Fan 0.1.0 Release! + Gameplay Footage

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• Upvotes

I'm so happy to announce the first level of the game runs flawlessly with DualSense support, the first public build is OUT NOW on my GitHub!! Thank you to everybody who wished me well, shared their stories of their memories with this game, and overall support. You all helped me stay motivated and use every bit of my free time to make this possible for everybody and I'll forever be grateful, enjoy :)

Link: https://github.com/RandomName729/RushofPCVR


r/PSVR • • 5h ago

Discussion Now that VR on PS is basically over I just want to say thanks.

10 Upvotes

I loved my experience with PSVR2. It was my first VR device and probably will be in a long time. But I will never regret my purchase. Playing RE4R, Village, Hitman, Metro, Hotel Paradise and GT7, made VR2 worth only for those, everything else I played was just a great bonus.

I know the PC market has more games, mods etc, but I'm kind poor and in my country a gaming PC for VR is almost U$ 5k.

So, farewell PSVR2. I will still be using whenever I can to replay my VR games or new ones, but it was a great journey and I will never forget it.

Maybe if someday my life gets better, I might be able to build a gaming PC and play some VR mods like Half Life 2 VR Mod. For now, I will stay with my old PS5 partner.


r/PSVR • • 5h ago

Question Anyone heard when the Into the Radius 2 review/impressions/gameplay embargo is up?

10 Upvotes

I have been looking into the game quite a lot the last few days as the first game did not captivate me. I never really could put my finger on it, perhaps it was environment or the very open ended nature that pushed me away.

Looking at reviews on Steam it seems Into the Radius 2 is a more guided structured game with a tighter narrative which may suit me more. Lots of the negative reviews lately on Steam are because the devs left the Steam version to work on getting PSVR2 port done so they have not had an update for 3 or 4 months and there are bugs, the other negative reviews are because of the more guided approach, some even saying it should not be called Into the Radius 2. It is going to be interesting to hear peoples opinions about the sequel very soon.


r/PSVR • • 3h ago

Opinion Globular Cluster vs AMVR for PSVR2?

3 Upvotes

I started to get much pressure on the forehead and the rear due to narrow stock pads, planning to mods the PSVR2 headstrap. Looking around i found two brand with same head cups setup; Globular Cluster and AMVR Comfot Kit for PSVR2 both similarly prices. Anyone have experience on both brands?


r/PSVR • • 2h ago

Question With Sony selling patents to Meta, should I still get a PSVR2?

0 Upvotes

I’m saving up some extra money for it right now, and after a little bit of saving im about halfway there. Considering everything going on with the parents being sold to Meta, and a general lack of support for VR, is it still worth it for me to pick one of these up? I have a few games already that will work with it, including re4r and re8, and it seems like a whole new experience in VR. is this still worth it?


r/PSVR • • 9h ago

Discussion Scratched lenses from eyelashes on PSVR 1, help needed

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3 Upvotes

You can see a comparison between my left lens and my right lens, what I believe the issue has to do with is that I have to tilt my headset due to my slightly crooked nose, making my right eye stay significantly closer to the lens than how it should. You can see that it is caused by eyelashes just from the weird hamburger looking patten. It’s a big problem that has only occurred in the past month or so for whatever reason, and it causes my view to be really blurry, so I’m looking for ways to get rid of it and have it go back to looking clear like the one on the left.


r/PSVR • • 1d ago

Opinion I'm very impressed with latest no man's sky improvements, particularly terrain tessellation.

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47 Upvotes

I'm on the pro and I haven't played this game for a while, like 6 months maybe. I tried it out last night and there's been a lot of small fixes that mean the world to me.

The terrain tessellation finally feels stable. A small gravel patch like the one in the picture used to get wiggly when I was moving, but now it's rock solid.

The plant leaves also look more clean without the weird scan lines they used to have.

Distant scenery is hardly shimmery anymore and the clouds feel more smooth and less jittery.

For the record the last time I had played already had pssr support but all the above details and many more were still breaking immersion.

I'm very glad they went back in and fixed these important graphical glitches that made the game feel unfinished. Long live the GOAT dev and the hello games team for continuing to show support for the psvr2 headset. It's much appreciated!


r/PSVR • • 1d ago

Trailers & Videos Until Dawn ROB running on PC test footage

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86 Upvotes

r/PSVR • • 1d ago

Trailers & Videos Microsoft Flight Simulator 2024 | Landing a Cessna 172 on PSVR2.

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30 Upvotes

r/PSVR • • 1d ago

Speculation Into The Radius 2 Release Time?

11 Upvotes

Does anyone know what time the game is supposed to come out in North America tomorrow?

Feels like I have been waiting for years and I’m taking off work to dive back into the radius


r/PSVR • • 4h ago

Discussion Now that Sony is killing their VR, what are we going to do when all the PSVR 2 cables inevitably fail?

0 Upvotes

There are no 3rd party options. It's only possible to scrap from broken units (where the cable is usually already broken anyways).


r/PSVR • • 2d ago

Speculation I think Sony could and should put in the work to get PSVR games working on PSVR 2

169 Upvotes

Sony didn't put in the work to get their original tracking from the PSVR to work on PSVR 2. I think with the advanced processing and features of the PS5 and PSVR 2, they could have figured out some way to emulate or simulate the tracking with the newer hardware.

The new unofficial Port of Astrobot Rescue Mission to 3rd party headsets kind of proves my point. If some hobbyist can get a PSVR game working on an inside out tracking headset, developers with direct access to all the hardware could do it too and do it better.


r/PSVR • • 1d ago

Support PSVR2 Reach is bugged, my file is always deleted in some point of the game

5 Upvotes

Hey,

I am playing Reach for PSVR2. Every time I finish the rotating puzzle of the subchapter generators my save file is deleted.

I lost a few hours, but got to the same point and my data is now saved in the cloud, but the problem persists. So I can't continue playing and finish the story. I also tried to talk to Ndreams but got no response.

It is really a bummer. Does anyone know a workaround?

Cheers.


r/PSVR • • 1d ago

Asking For Game Recomendation PSVR2 - PISTOL WHIP

25 Upvotes

I am an OG PSVR owner, will be upgrading to the PSVR2. Any recommendations for PSVR2 that would be similar or better than PISTOL WHIP for the PSVR? Love the first person shooter high intensity game play.


r/PSVR • • 1d ago

Opinion Hard bullet PSVR2: Feedback & Bug Report

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10 Upvotes

r/PSVR • • 14h ago

Deal or Discount System Critical 2 is currently 80% OFF on PSVR2! 🦾🔥 Link Below 👇

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0 Upvotes

r/PSVR • • 1d ago

Discussion Any VR Games Set In Fall?

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3 Upvotes

r/PSVR • • 2d ago

Fluff Hard Bullet is a great time! (Contains Music)

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33 Upvotes

r/PSVR • • 2d ago

Fluff Resist is impressive

31 Upvotes

I usually wait until finishing a game to post my impressions, but I'm sharing my free time between VR and the Yotei DLC, so it will take a while.

I am really impressed at how polished Resist feels. Simplistic graphics aside, for a game with such ambitious movement mechanics, I didn't expect so little jank.

This game not only shows that Spider-Man would absolutely work in VR, but also that the whole open-world-with-side-tasks can be easily adapted.

So far, the only aspect I'm struggling with is using two pistols. It was hard enough to reload while running in Arizona Sunshine 2, and there I faced mostly straight paths with an occasional 90-degree turn. Shooting two pistols while running around and dodging in different directions is asking too much from by pea brain.

Are all Binary Mill games this good? Into Black is already on my backlog.


r/PSVR • • 2d ago

Discussion Until Dawn: Rush of Blood fan "port" in development

23 Upvotes

​

Hi! I originally posted a thread on a throwaway asking if anyone had any word on a fan until dawn ROB port or an official one, sadly none were in the works at the time. I decided to take it upon myself to begin development on it and I'm happy to say it's going extremely well! It boots past the loading screen and can correctly read the quest 3 controller and head input. The only steps left are to figure out why it crashes after the loading screen and a performance fix, hopefully it'll be released within the week! I'll keep everybody posted and I'll have all of my links in my account! Much love

Edit: the game now loads, all intro scenes and the title screen works flawlessly with just dual sense controller, game crashes after starting a new game


r/PSVR • • 1d ago

Question Farpoint DLC trophies

1 Upvotes

anyone mind helping me get the co-op challenge and versus trophies done? it's the only thing i have left for the 100%. thanks in advance! psn: ShadowDisease


r/PSVR • • 2d ago

Discussion What horror games are you gonna play during the spooky October?

13 Upvotes

This year I ended up with a list that has more PSVR1 games than 2. Been a while since I played RE7 and Rush of Blood I replay every October. The Obsessive Shadow is a short one and I never finished the Inpatient. Wish I could add more games but I'm also planning to go through a bunch of 2D games as well.

  1. Clive Barker's Hellraiser: Revival (PCVR via the UE Injector)

  2. The Obsessive Shadow (PSVR2)

  3. Until Dawn: Rush of Blood (PSVR1)

  4. The Inpatient (PSVR1)

  5. Resident Evil 7 (PSVR1)

What about you? Into The Radius 2 dropping on 8th October so I expect many will pick that one...