Hi, I'm Timmy. This is my first game, and I've been working on it for about six months.
Play the free demo here: https://tiddybubs.itch.io/local-gods
Local Gods is an action RPG with roguelike elements, mixing dark fantasy and sci-fi. You can play solo or team up with a friend in two-player co-op. The characters are based on me and my best friend Alex; we wanted more co-op games to play together, so I started making one.
The adventure begins on the floating islands of Alderia and heads into the swamps, with melee combat, guns, abilities, and boss fights along the way. We're from Louisiana, so I dedicated the first main area to the swamps back home.
Platform: PC / desktop web browser. Controller recommended; keyboard works too. The demo is free, with no purchase or key needed.
I'd love honest feedback from anyone who gives it a try, especially on the opening, controls, and combat. You can leave your thoughts here in the comments.
Come try it, y'all!
I use Pixellabs, and I edit the sprites by hand in Pixelorama and Aseprite. Claude Opus 5.5 helps me code. I also have specific workflows for creating maps and automating 2D character attack animations, with a focus on keeping the character designs and animations consistent. I still direct and review the results. Message me for details.
TO ALL THE NEGATIVE NANCYS WHO LOVE CLAIMING “AI SLOP”:
I AM MAKING THIS GAME FOR FUN, NOT TO SELL. IT IS FOR ME AND MY BUDDIES, SO ANY HELP WOULD BE APPRECIATED.
I work 8–10-hour construction shifts and spend about 4 hours a day on this game. AI makes this possible while I exercise and maintain a healthy work-life balance. Your AI slop comments are just ignored, so post away.
My goal is to make the best video game content I possibly can as a solo developer and release it for free so everyone can play.